Update MDK for new naming scheme

This commit is contained in:
cpw 2019-01-14 22:42:53 -05:00
parent 56a3926b86
commit 0d3f28bd52
1 changed files with 44 additions and 17 deletions

View File

@ -5,14 +5,19 @@ import net.minecraft.init.Blocks;
import net.minecraftforge.common.MinecraftForge;
import net.minecraftforge.event.RegistryEvent;
import net.minecraftforge.eventbus.api.SubscribeEvent;
import net.minecraftforge.fml.InterModComms;
import net.minecraftforge.fml.common.Mod;
import net.minecraftforge.fml.event.FMLInitializationEvent;
import net.minecraftforge.fml.event.FMLPreInitializationEvent;
import net.minecraftforge.fml.event.FMLServerStartingEvent;
import net.minecraftforge.fml.event.lifecycle.FMLClientSetupEvent;
import net.minecraftforge.fml.event.lifecycle.FMLCommonSetupEvent;
import net.minecraftforge.fml.event.lifecycle.InterModEnqueueEvent;
import net.minecraftforge.fml.event.lifecycle.InterModProcessEvent;
import net.minecraftforge.fml.event.server.FMLServerStartingEvent;
import net.minecraftforge.fml.javafmlmod.FMLModLoadingContext;
import org.apache.logging.log4j.LogManager;
import org.apache.logging.log4j.Logger;
import java.util.stream.Collectors;
// The value here should match an entry in the META-INF/mods.toml file
@Mod("examplemod")
public class ExampleMod
@ -21,36 +26,58 @@ public class ExampleMod
private static final Logger LOGGER = LogManager.getLogger();
public ExampleMod() {
// Register the preInit method for modloading
FMLModLoadingContext.get().getModEventBus().addListener(this::preInit);
// Register the init method for modloading
FMLModLoadingContext.get().getModEventBus().addListener(this::init);
// Register the setup method for modloading
FMLModLoadingContext.get().getModEventBus().addListener(this::setup);
// Register the enqueueIMC method for modloading
FMLModLoadingContext.get().getModEventBus().addListener(this::enqueueIMC);
// Register the processIMC method for modloading
FMLModLoadingContext.get().getModEventBus().addListener(this::processIMC);
// Register the doClientStuff method for modloading
FMLModLoadingContext.get().getModEventBus().addListener(this::doClientStuff);
// Register ourselves for server, registry and other game events we are interested in
MinecraftForge.EVENT_BUS.register(this);
}
private void preInit(final FMLPreInitializationEvent event)
private void setup(final FMLCommonSetupEvent event)
{
// some preinit code
LOGGER.info("HELLO FROM PREINIT");
}
private void init(final FMLInitializationEvent event)
{
// some example code
LOGGER.info("DIRT BLOCK >> {}", Blocks.DIRT.getRegistryName());
}
private void doClientStuff(final FMLClientSetupEvent event) {
// do something that can only be done on the client
LOGGER.info("Got game settings {}", event.getMinecraftSupplier().get().gameSettings);
}
private void enqueueIMC(final InterModEnqueueEvent event)
{
// some example code to dispatch IMC to another mod
InterModComms.sendTo("forge", "helloworld", () -> { LOGGER.info("Hello world"); return "Hello world";});
}
private void processIMC(final InterModProcessEvent event)
{
// some example code to receive and process InterModComms from other mods
LOGGER.info("Got IMC", event.getIMCStream().
map(m->m.getMessageSupplier().get()).
collect(Collectors.toList()));
}
// You can use SubscribeEvent and let the Event Bus discover methods to call
@SubscribeEvent
public void onBlocksRegistry(final RegistryEvent.Register<Block> blockRegistryEvent) {
// register a new block here
LOGGER.info("HELLO from Register Block");
}
@SubscribeEvent
public void onServerStarting(FMLServerStartingEvent event) {
// do something when the server starts
LOGGER.info("HELLO from server starting");
// You can use EventBusSubscriber to automatically subscribe events on the contained class
@Mod.EventBusSubscriber
public static class ServerEvents {
@SubscribeEvent
public static void onServerStarting(FMLServerStartingEvent event) {
// do something when the server starts
LOGGER.info("HELLO from server starting");
}
}
}