Add missing setSeed calls to ForgeBlockModelRenderer (#5338)

This commit is contained in:
Vincent Lee 2019-01-09 22:57:55 -06:00 committed by LexManos
parent 36d2e67b07
commit 4e196a445a
1 changed files with 2 additions and 0 deletions

View File

@ -99,6 +99,7 @@ public class ForgeBlockModelRenderer extends BlockModelRenderer
lighter.setState(state);
lighter.setBlockPos(pos);
boolean empty = true;
rand.setSeed(seed);
List<BakedQuad> quads = model.getQuads(state, null, rand);
if(!quads.isEmpty())
{
@ -111,6 +112,7 @@ public class ForgeBlockModelRenderer extends BlockModelRenderer
}
for(EnumFacing side : EnumFacing.values())
{
rand.setSeed(seed);
quads = model.getQuads(state, side, rand);
if(!quads.isEmpty())
{