Christian
7d700916d9
Merge branch 'miscchanges'
2013-08-04 22:27:55 -04:00
LexManos
b0f5f88482
Merge pull request #610 from purpleposeidon/patch-1
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Add an InputStream constructor to WavefrontObject
2013-08-04 16:56:26 -07:00
iChun
f48dafda7e
Add Pre and Post events for RenderLivingEvent
2013-07-26 12:38:17 +08:00
LexManos
6397939c9e
Merge pull request #665 from copyboy/master
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Fix getArmorTexture by passing it the subtype
2013-07-24 13:18:31 -07:00
copyboy
c9af365d44
Fix getArmorTexture by passing it the subtype
2013-07-24 22:12:38 +02:00
Soaryn
88e0ecf2cf
Fixes Vanilla Fluid Still Icon Setters
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Fixes null icons from being set for both the still water/lava icons, and sets the correct Icon.
2013-07-16 01:27:39 -04:00
Christian
38bd039a93
Make resourcelocation the class available on the server.
2013-07-08 19:40:15 -04:00
LexManos
85fd1d010d
Updated FML:
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MinecraftForge/FML@1d0384f8f6 Update for 1.6.2 and MCP 8.04
MinecraftForge/FML@111b0216fd Add the jsons for 1.6.2
MinecraftForge/FML@6f96d89e2b Update eclipse workspaces for 1.6.2
2013-07-07 14:03:26 -07:00
Christian
1169ba9efb
Merge branch 'master' into newliquid
2013-07-04 12:07:32 -07:00
LexManos
b12872eed1
Fix compile errors temporarily, dont use till updated to new system.
2013-07-03 21:34:49 -07:00
LexManos
35caa32ad1
Merge pull request #539 from richardg867/techne-1
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Techne model importer
2013-07-03 21:21:16 -07:00
LexManos
98aab2083b
Render pass sensitive version of Item.hasEffect, Closes #517
2013-07-03 21:14:59 -07:00
LexManos
7f5ec0eaef
Fix domain issue with SoundPool entries.
2013-07-03 19:31:54 -07:00
LexManos
125b134d87
Updated FML:
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MinecraftForge/FML@155e846818 Add in support for mods/<mcversion> as a mod location. Also drop coremods as a location. They go in mods too now.
MinecraftForge/FML@3f4bf61ae6 Update key
MinecraftForge/FML@4545beb49d Add deobf-data to setup env.
MinecraftForge/FML@e24f949517 Fix eclipse workspaces and launch configurations.
MinecraftForge/FML@532bee7ce1 Update to new MCP bugfix version, Fixes: Missing Armor/Item rendering, and Boss health mapping issues.
2013-07-03 18:54:47 -07:00
LexManos
d5549d770d
Fix bound texture in Controls screen, Closes #631 and #629
2013-07-01 23:35:03 -07:00
LexManos
f1dde02853
Deprecation sweep and update version to 8.9 to reflect 1.6.1 update.
2013-06-30 23:29:43 -07:00
LexManos
7c53448734
Update GuiIngameForge to reflect Mojang changes in 1.6.1
2013-06-30 22:32:11 -07:00
LexManos
ab1ddd99b6
1.6.1 Update
2013-06-30 19:43:27 -07:00
LexManos
63dfed9d83
Small fixup, need to Update GuiIngameForge for new HUD changes.
2013-06-30 18:13:01 -07:00
LexManos
d2144f274b
Initial patch update to 1.6, Does not compile, need to update references to the old TexturePack system.
2013-06-30 05:50:11 -07:00
LexManos
7326f00a85
Update FML to 16launch branch
2013-06-30 05:29:49 -07:00
James
af2b5eb6f6
Add an InputStream constructor to WavefrontObject
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It is said that Resource Packs will return InputStreams. And I like putting my models into texture packs which, obviously, give InputStreams rather than URLs.
2013-06-19 15:57:44 -06:00
LexManos
2bbb3ee0ca
Disable ImageIO's File based cache, should speed up texturepack loading/stitching.
2013-06-08 12:20:49 -07:00
LexManos
5f750197ac
Merge pull request #560 from jk-5/master
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RenderGameOverlayEvent.Post ALL is not called in GuiIngameForge
2013-06-03 12:21:34 -07:00
King Lemming
6cd56ebed6
Forge Fluid System!
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Signed-off-by: King Lemming <kinglemming@gmail.com>
2013-05-27 00:56:58 -04:00
LexManos
7143607620
Fixed render count for stacks of blocks 40+ and distrabution of items based on scale. Closes #579
2013-05-19 13:22:12 -07:00
LexManos
432023a9ba
Fix another NPE when Items are in Block range with custom renderers, Modders keep your items out of the block range! Closes #581
2013-05-19 13:09:05 -07:00
Christian
eba92ad3f8
Fix blending on the hotbar. Closes #574
2013-05-15 20:51:24 -04:00
Christian
5ca854efa8
Add in a very simple stencil bit registry to try and arbitrate between mods wanting to use stencil bits in rendering
2013-05-15 20:29:47 -04:00
LexManos
55dac73d10
Fix NPE when rendering EntityItems that are not blocks but int he block range.
2013-05-13 21:04:55 -07:00
jampot5000
9873eee53a
Make getStencilBits static
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Made getStencilBits static so it can be called.
2013-05-11 16:58:02 +02:00
Jeffrey Kog
109d4ff134
RenderGameOverlayEvent.Post(ALL) is now called in GuiIngameForge
2013-05-09 14:27:59 +02:00
LexManos
ec755e09d0
Attempt to allocate a 8-bit stencil buffer when creating Minecraft's display context. If that throws an error it will revert back to it's default values.
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Also contains a method for modders to rereive how many bits the context was created with. Closes #552
2013-05-08 17:13:19 -07:00
LexManos
2b7cd66f9a
New RenderPlayer and RenderLiving events. Closes #493
2013-05-08 16:30:59 -07:00
micdoodle8
b28910e722
Separate EQUIPPED and EQUIPPED_FIRST_PERSON Item Render Types
2013-05-04 16:59:47 -04:00
LexManos
3242904b36
Fixed hardcoding of MC version in debug text.
2013-04-28 17:10:16 -07:00
LexManos
2c05258205
Update to 1.5.2 PR.
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MinecraftForge/FML@f0bba74a47 Update for minecraft 1.5.2
MinecraftForge/FML@62fdbad74c Update MCP's md5 for the fixed srg files.
2013-04-28 13:28:40 -07:00
richardg867
f3caada13a
Complete it, got the bug figured out
2013-04-22 13:08:59 -03:00
richardg867
27d922d470
Techne model loader (incomplete for debugging)
2013-04-21 21:32:23 -03:00
Christian
6e2d06c950
Add forge/FML data to the f3 screen.
2013-04-21 16:54:11 -04:00
LexManos
c0d7e23c8d
Merge remote-tracking branch 'refs/remotes/origin/GuiIngame'
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Conflicts:
patches/minecraft/net/minecraft/client/Minecraft.java.patch
2013-04-21 10:42:17 -07:00
LexManos
13ff75bd9c
Fix the BLOCK_3D render helper for items that aren't an instance of ItemBlock Closes #533
2013-04-20 11:12:35 -07:00
LexManos
11115d5f3a
Forge now takes control of GuiIngame's renderGameOverlay, and spits out a ton of events to give modders control of how the screen is rendered.
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Inital draft for community feedback.
2013-04-17 18:55:06 -07:00
pahimar
46eeadf3a2
Missed a bit
2013-04-12 16:05:56 -04:00
pahimar
6bb839e13c
Fix a derp in that we provision the various arrays for a face, even if we are not going to parse data into it. Solves NPEs for when obj models that don't have texture coordinates attempt to render.
2013-04-12 15:57:59 -04:00
Christian
a09c5ad484
Fix offset in AdvancedModelLoader. *doh*
2013-04-10 20:27:29 -04:00
Christian
1ae7fa0080
Add in a generic factory interface, allowing for additional model support
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to be added at runtime.
2013-04-10 18:30:25 -04:00
pahimar
d4b71ef964
More interface work
2013-04-10 18:30:25 -04:00
pahimar
091c4ab6ac
Adding interface for other custom model format importers to implement
2013-04-10 18:30:25 -04:00
pahimar
09fee09a01
Switch out String.matches in favour of Pattern/Matcher usage, and a tad more documentation.
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Fixed a bug in texture coordinate parsing (can have 2-3 values per entry, instead of the 3-4 I had before)
2013-04-10 18:30:25 -04:00