Add forge/FML data to the f3 screen.
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de8a4c8855
commit
6e2d06c950
1 changed files with 35 additions and 28 deletions
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@ -10,6 +10,8 @@ import java.util.Random;
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import org.lwjgl.opengl.GL11;
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import org.lwjgl.opengl.GL12;
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import cpw.mods.fml.common.FMLCommonHandler;
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import net.minecraft.block.Block;
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import net.minecraft.block.material.Material;
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import net.minecraft.client.Minecraft;
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@ -49,8 +51,8 @@ public class GuiIngameForge extends GuiIngame
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{
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private static final int WHITE = 0xFFFFFF;
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//Flags to toggle the rendering of certain aspects of the HUD, valid conditions
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//must be met for them to render normally. If those conditions are met, but this flag
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//Flags to toggle the rendering of certain aspects of the HUD, valid conditions
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//must be met for them to render normally. If those conditions are met, but this flag
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//is false, they will not be rendered.
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public static boolean renderHelmet = true;
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public static boolean renderPortal = true;
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@ -82,7 +84,7 @@ public class GuiIngameForge extends GuiIngame
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int height = res.getScaledHeight();
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if (pre(ALL)) return;
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fontrenderer = mc.fontRenderer;
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mc.entityRenderer.setupOverlayRendering();
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GL11.glEnable(GL11.GL_BLEND);
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@ -109,7 +111,7 @@ public class GuiIngameForge extends GuiIngame
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zLevel = -90.0F;
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rand.setSeed((long)(updateCounter * 312871));
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mc.renderEngine.bindTexture("/gui/icons.png");
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if (renderCrosshairs) renderCrosshairs(width, height);
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if (renderBossHealth) renderBossHealth();
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@ -138,7 +140,7 @@ public class GuiIngameForge extends GuiIngame
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GL11.glEnable(GL11.GL_BLEND);
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GL11.glBlendFunc(GL11.GL_SRC_ALPHA, GL11.GL_ONE_MINUS_SRC_ALPHA);
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GL11.glDisable(GL11.GL_ALPHA_TEST);
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renderChat(width, height);
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renderPlayerList(width, height);
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@ -157,13 +159,13 @@ public class GuiIngameForge extends GuiIngame
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{
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if (pre(HOTBAR)) return;
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mc.mcProfiler.startSection("actionBar");
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mc.renderEngine.bindTexture("/gui/gui.png");
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InventoryPlayer inv = mc.thePlayer.inventory;
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drawTexturedModalRect(width / 2 - 91, height - 22, 0, 0, 182, 22);
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drawTexturedModalRect(width / 2 - 91 - 1 + inv.currentItem * 20, height - 22 - 1, 0, 22, 24, 22);
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GL11.glDisable(GL11.GL_BLEND);
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GL11.glEnable(GL12.GL_RESCALE_NORMAL);
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RenderHelper.enableGUIStandardItemLighting();
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@ -200,7 +202,7 @@ public class GuiIngameForge extends GuiIngame
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mc.mcProfiler.endSection();
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post(BOSSHEALTH);
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}
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private void renderHelmet(ScaledResolution res, float partialTicks, boolean hasScreen, int mouseX, int mouseY)
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{
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if (pre(HELMET)) return;
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@ -229,7 +231,7 @@ public class GuiIngameForge extends GuiIngame
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int left = width / 2 - 91;
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int top = height - 49;
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int level = ForgeHooks.getTotalArmorValue(mc.thePlayer);
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for (int i = 1; level > 0 && i < 20; i += 2)
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{
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@ -251,7 +253,7 @@ public class GuiIngameForge extends GuiIngame
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mc.mcProfiler.endSection();
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post(ARMOR);
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}
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protected void renderPortal(int width, int height, float partialTicks)
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{
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if (pre(PORTAL)) return;
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@ -305,7 +307,7 @@ public class GuiIngameForge extends GuiIngame
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int healthLast = mc.thePlayer.prevHealth;
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int left = width / 2 - 91;
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int top = height - 39;
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int regen = -1;
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if (mc.thePlayer.isPotionActive(Potion.regeneration))
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{
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@ -380,7 +382,7 @@ public class GuiIngameForge extends GuiIngame
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}
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this.drawTexturedModalRect(x, y, 16 + backgound * 9, 27, 9, 9);
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if (unused)
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{
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if (idx < levelLast)
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@ -441,14 +443,14 @@ public class GuiIngameForge extends GuiIngame
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mc.renderEngine.bindTexture("/gui/icons.png");
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int cap = this.mc.thePlayer.xpBarCap();
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int left = width / 2 - 91;
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if (cap > 0)
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{
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short short1 = 182;
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int l2 = (int)(this.mc.thePlayer.experience * (float)(short1 + 1));
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int k2 = height - 32 + 3;
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this.drawTexturedModalRect(left, k2, 0, 64, short1, 5);
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if (l2 > 0)
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{
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this.drawTexturedModalRect(left, k2, 0, 69, l2, 5);
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@ -471,9 +473,9 @@ public class GuiIngameForge extends GuiIngame
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fontrenderer.drawString(text, x, y - 1, 0);
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fontrenderer.drawString(text, x, y, color);
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mc.mcProfiler.endSection();
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}
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}
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GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F);
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post(EXPERIENCE);
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}
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@ -536,7 +538,7 @@ public class GuiIngameForge extends GuiIngame
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right.add(String.format(StatCollector.translateToLocal("demo.remainingTime"), StringUtils.ticksToElapsedTime((int)(120500L - time))));
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}
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}
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if (this.mc.gameSettings.showDebugInfo)
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{
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@ -548,24 +550,24 @@ public class GuiIngameForge extends GuiIngame
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left.add(mc.debugInfoEntities());
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left.add(mc.getWorldProviderName());
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left.add(null); //Spacer
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long max = Runtime.getRuntime().maxMemory();
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long total = Runtime.getRuntime().totalMemory();
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long free = Runtime.getRuntime().freeMemory();
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long used = total - free;
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right.add("Used memory: " + used * 100L / max + "% (" + used / 1024L / 1024L + "MB) of " + max / 1024L / 1024L + "MB");
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right.add("Allocated memory: " + total * 100L / max + "% (" + total / 1024L / 1024L + "MB)");
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int x = MathHelper.floor_double(mc.thePlayer.posX);
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int y = MathHelper.floor_double(mc.thePlayer.posY);
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int z = MathHelper.floor_double(mc.thePlayer.posZ);
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float yaw = mc.thePlayer.rotationYaw;
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int heading = MathHelper.floor_double((double)(mc.thePlayer.rotationYaw * 4.0F / 360.0F) + 0.5D) & 3;
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left.add(String.format("x: %.5f (%d) // c: %d (%d)", mc.thePlayer.posX, x, x >> 4, x & 15));
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left.add(String.format("y: %.3f (feet pos, %.3f eyes pos)", mc.thePlayer.boundingBox.minY, mc.thePlayer.posY));
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left.add(String.format("z: %.5f (%d) // c: %d (%d)", mc.thePlayer.posZ, z, z >> 4, z & 15));
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left.add(String.format("z: %.5f (%d) // c: %d (%d)", mc.thePlayer.posZ, z, z >> 4, z & 15));
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left.add(String.format("f: %d (%s) / %f", heading, Direction.directions[heading], MathHelper.wrapAngleTo180_float(yaw)));
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if (mc.theWorld != null && mc.theWorld.blockExists(x, y, z))
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@ -584,6 +586,11 @@ public class GuiIngameForge extends GuiIngame
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}
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left.add(String.format("ws: %.3f, fs: %.3f, g: %b, fl: %d", mc.thePlayer.capabilities.getWalkSpeed(), mc.thePlayer.capabilities.getFlySpeed(), mc.thePlayer.onGround, mc.theWorld.getHeightValue(x, z)));
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right.add(null);
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for (String s : FMLCommonHandler.instance().getBrandings().subList(1, FMLCommonHandler.instance().getBrandings().size()))
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{
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right.add(s);
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}
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GL11.glPopMatrix();
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mc.mcProfiler.endSection();
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}
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@ -597,7 +604,7 @@ public class GuiIngameForge extends GuiIngame
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if (msg == null) continue;
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fontrenderer.drawStringWithShadow(msg, 2, 2 + x * 10, WHITE);
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}
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for (int x = 0; x < right.size(); x++)
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{
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String msg = right.get(x);
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@ -618,7 +625,7 @@ public class GuiIngameForge extends GuiIngame
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mc.mcProfiler.startSection("overlayMessage");
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float hue = (float)recordPlayingUpFor - partialTicks;
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int opacity = (int)(hue * 256.0F / 20.0F);
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if (opacity > 255) opacity = 255;
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if (opacity > 255) opacity = 255;
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if (opacity > 0)
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{
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@ -645,7 +652,7 @@ public class GuiIngameForge extends GuiIngame
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mc.mcProfiler.endSection();
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GL11.glPopMatrix();
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}
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protected void renderPlayerList(int width, int height)
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{
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ScoreObjective scoreobjective = this.mc.theWorld.getScoreboard().func_96539_a(0);
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@ -704,7 +711,7 @@ public class GuiIngameForge extends GuiIngame
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}
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GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F);
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mc.renderEngine.bindTexture("/gui/icons.png");
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int pingIndex = 4;
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int ping = player.responseTime;
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@ -721,7 +728,7 @@ public class GuiIngameForge extends GuiIngame
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}
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}
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}
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//Helper macros
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private boolean pre(ElementType type)
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{
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