Fixed hardcoding of MC version in debug text.

This commit is contained in:
LexManos 2013-04-28 17:10:16 -07:00
parent 24f2fb1f6a
commit 3242904b36
1 changed files with 3 additions and 1 deletions

View File

@ -24,6 +24,7 @@ import net.minecraft.client.multiplayer.NetClientHandler;
import net.minecraft.client.renderer.RenderHelper;
import net.minecraft.client.renderer.Tessellator;
import net.minecraft.client.renderer.entity.RenderItem;
import net.minecraft.crash.CallableMinecraftVersion;
import net.minecraft.entity.boss.BossStatus;
import net.minecraft.entity.player.InventoryPlayer;
import net.minecraft.item.ItemStack;
@ -69,6 +70,7 @@ public class GuiIngameForge extends GuiIngame
private ScaledResolution res = null;
private FontRenderer fontrenderer = null;
private RenderGameOverlayEvent eventParent;
private static final String MC_VERSION = (new CallableMinecraftVersion(null)).minecraftVersion();
public GuiIngameForge(Minecraft mc)
{
@ -544,7 +546,7 @@ public class GuiIngameForge extends GuiIngame
{
mc.mcProfiler.startSection("debug");
GL11.glPushMatrix();
left.add("Minecraft 1.5.1 (" + this.mc.debug + ")");
left.add("Minecraft " + MC_VERSION + " (" + this.mc.debug + ")");
left.add(mc.debugInfoRenders());
left.add(mc.getEntityDebug());
left.add(mc.debugInfoEntities());