Fix NPE when rendering EntityItems that are not blocks but int he block range.

This commit is contained in:
LexManos 2013-05-13 21:04:55 -07:00
parent f4b9333c99
commit 55dac73d10
1 changed files with 2 additions and 1 deletions

View File

@ -85,7 +85,8 @@ public class ForgeHooksClient
boolean is3D = customRenderer.shouldUseRenderHelper(ENTITY, item, BLOCK_3D);
engine.bindTexture(item.getItemSpriteNumber() == 0 ? "/terrain.png" : "/gui/items.png");
if (is3D || (item.itemID < Block.blocksList.length && RenderBlocks.renderItemIn3d(Block.blocksList[item.itemID].getRenderType())))
Block block = (item.itemID < Block.blocksList.length ? Block.blocksList[item.itemID] : null);
if (is3D || (block != null && RenderBlocks.renderItemIn3d(block.getRenderType())))
{
int renderType = (item.itemID < Block.blocksList.length ? Block.blocksList[item.itemID].getRenderType() : 1);
float scale = (renderType == 1 || renderType == 19 || renderType == 12 || renderType == 2 ? 0.5F : 0.25F);