shadekiller666
d1b220f6a3
Added OBJ loader for the ModelLoaderRegistry system.
2015-10-26 19:38:49 +03:00
RainWarrior
d5a658b5ea
Added back in the lost class
2015-10-26 19:32:19 +03:00
RainWarrior
dd365d7220
Model pipeline system.
...
Should replace all ad-hoc quad generation methods in forge, and make IBakedModel -> WorldRenderer data transfer faster. Added IVertexConsumer + helper classes; lighting that works correctly for non-axis-aligned faces using the new infrastructure. Changed smooth lighting algorithm, now it should work correctly for everything.
New block lighter can be disabled in the forge config options.
2015-10-26 19:25:48 +03:00
LexManos
ebe9b6d4cb
Merge pull request #2022 from simon816/guava-apache-lcl-exclusion
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Add Guava and Apache to LaunchClassLoader exclusion list on server
2015-10-12 12:29:45 -07:00
darkevilmac
b9f5e152de
Add PlayerSetSpawnEvent
2015-10-10 15:39:27 -07:00
RainWarrior
e280f72cfb
'#' is now added automatically to the beginning of the texture names in B3D models, and the remapping is expected via the blockstate JSON, since it's more reasonable than adding it to the file name in the modelling program or matching the resource location with the filename.
2015-10-03 04:42:35 +03:00
RainWarrior
d71384bc33
Fixes Attributes.transform affecting only 1 vertex.
2015-09-29 02:29:16 +03:00
luacs1998
05f6ede2ea
Fix a possible crash in EventBus
2015-09-27 12:47:37 +08:00
RainWarrior
d70ca1a357
Workaround for MinecraftForge/ForgeGradle#256
2015-09-02 22:01:30 +03:00
cpw
5074f26ccd
FMLNetworkHandler.openGui should not try and open a GUI on a FakePlayer.
...
Fixes #2082 and probably dozens of mod errors. Also, side benefit of the
merged codebase! FML code can ref Forge code!
2015-09-02 13:50:00 -04:00
cpw
b7e8dcff7b
Format a bit better
2015-09-02 13:29:43 -04:00
cpw
5a9129f802
Merge branch 'patch-1' of https://github.com/laci200270/MinecraftForge into laci200270-patch-1
2015-09-02 13:27:42 -04:00
RainWarrior
b175d265b9
Much requested temporary hack for items and TESRs. Context: #1582 , #1597 , #1713 , #2058 and others.
2015-09-02 07:35:24 +03:00
LexManos
e5ee9377fd
Merge pull request #2086 from Vorquel/master
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Fix faulty channel name checking
2015-09-01 16:32:26 -07:00
simon816
b312584ca4
Add Guava and Apache to LaunchClassLoader exclusion list on server
...
Move exclusions to common place. Less likely to get out of sync
2015-08-31 03:15:30 +01:00
Lex Manos
90a88efd8a
Fixed issue where config folder would not be created before SplashProgress tried to read from it.
...
Default macs to disable the new loading screen due to to many macs having issues.
Users can enable it again by editing their config.
Catch and gracefully handle more errors when starting up the Splash Screen.
2015-08-22 18:55:32 -07:00
James
589465bb81
Fix faulty Channel name
2015-08-21 16:06:07 -07:00
cpw
b211aca5ce
Merge branch 'fg2'
2015-08-20 12:27:20 -07:00
laci200270
ba8ae53867
Update FMLSecurityManager.java
2015-08-19 20:27:42 +02:00
LexManos
b45fd787f3
Merge pull request #1969 from diesieben07/blockhighlight
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Re-introduce RenderBlockOverlayEvent
2015-08-05 11:48:53 -07:00
cpw
c2523c685a
FML's metabolic processes are now history. FML's off the twig. FML's kicked the bucket, FML's shuffled off this mortal coil,
...
run down the curtain and joined the bleedin' choir invisible!! THIS IS AN EX-PROJECT!
2015-08-02 00:20:19 -04:00
cpw
614bbcb0da
FML is no more. FML has ceased to be. FML's expired and gone to meet its maker. FML's a stiff! Bereft of life, FML rests in peace.
2015-08-01 23:51:40 -04:00
cpw
5045d8df68
Merge branch '1.7.10'
2015-08-01 20:30:22 -04:00
LexManos
5623634f56
Merge pull request #2048 from shadekiller666/UnlistedPropertyValue
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Fix for ExtendedBlockStates containing at least one IProperty and one IUnlistedProperty preventing block placement.
2015-07-25 15:12:57 -07:00
shadekiller666
87bbbfafcc
Fixed a bug with ExtendedBlockStates containing at least one IProperty and one IUnlistedProperty not allowing blocks to be placed.
2015-07-25 14:55:42 -07:00
LexManos
2a85ab0eab
Merge pull request #2017 from liach/add-enum
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Add hook for adding EnumPlantType and fixed npe in BiomeType
2015-07-24 17:08:16 -07:00
Zaggy1024
e580d3b6b6
Fixed a Forge blockstates json removing models causing an NPE in the loader.
...
Fixed the deep clone of a V1 Variant not cloning the submodels properly.
2015-07-24 13:20:10 -05:00
Ruben Taelman
0cf1f0d51c
Fix source block check for BlockFluidClassic
2015-07-21 10:51:53 +02:00
liach
e2ee54a27d
Add an EnumHelper hook and fixed an issue
2015-07-14 08:55:51 +08:00
cpw
8636eb1883
Wake up the FluidRegistry before any mods start loading. Should stop mods claiming to own water or lava (depending on who accessed
...
FluidRegistry first)
2015-07-09 16:53:31 -04:00
cpw
50677ad87a
Actually rebuild the fluidNames each rebuild, don't just try and force changes in. Should fix #1973
2015-07-09 16:40:51 -04:00
RainWarrior
c4f370a7e6
Custom transformations in forge blockstate json.
2015-06-30 21:37:11 +03:00
LexManos
7a733d635e
Merge pull request #1974 from Lunatrius/white-screen-fix
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Fixed error GUIs showing a white screen
2015-06-26 16:16:01 -07:00
Lunatrius
44077774be
Fixed error GUIs showing a white screen and replaced a rogue direct GL call.
2015-06-27 01:12:24 +02:00
Fry
37b4936e9d
Fix particle texture of the generated item models.
2015-06-27 01:26:59 +03:00
diesieben07
ebef4553f3
Re-introduce RenderBlockOverlayEvent, seems to have been missed during 1.8 update
2015-06-25 19:09:32 +02:00
RainWarrior
74501f509f
There's no Map.getOrDefault in java6.
2015-06-23 17:03:19 +03:00
RainWarrior
8f65678b99
Vanilla models can now use custom textures. Fixes #1962
2015-06-23 16:52:42 +03:00
RainWarrior
510b5523d5
Fixed perspective transformations for item models.
2015-06-23 15:56:18 +03:00
RainWarrior
1582e401ed
Added ItemLayerModel - less awkward, simpler and faster version of ItemModelGenerator.
2015-06-23 04:43:48 +03:00
LexManos
8bb34107f1
Merge pull request #1858 from FlansMods/master
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Hook for Camera Angles, Including Roll
2015-06-21 11:19:26 -07:00
larman
2cb971c38f
fix logic for guessing mesa tag in biome dict
2015-06-19 07:04:19 -07:00
LexManos
94dc49e522
Merge pull request #1952 from ganymedes01/master
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Change permission levels on ore recipes parameters
2015-06-18 11:55:46 -07:00
LexManos
40bc035d74
Merge pull request #1953 from ganymedes01/patch-1
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Fixed NPE when calling canBrew
2015-06-18 11:51:48 -07:00
Lex Manos
01aac69514
Use Guava instead of Nio for J6 compatibility.
2015-06-18 11:48:14 -07:00
ganymedes01
953ddae475
Fixed NPE when calling canBrew
...
Oversight on my part,
If the ingredient doesn't return true in Item.isPotionIngredient, Items.potionitem.getEffects(stack) returns null, causing an NPE to be thrown later on.
This invalidates #1947 .
2015-06-18 13:32:21 -03:00
ganymedes01
ab548afbfb
Change permission levels on ore recipes parameters
2015-06-18 13:21:00 -03:00
RainWarrior
07038f8342
Added fluid renderer.
2015-06-18 14:26:53 +03:00
LexManos
bf63879a92
Merge pull request #1941 from xxmicloxx/xxmicloxx-patch-b3dloader
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Bugfix for B3DLoader
2015-06-17 16:52:08 -07:00
LexManos
1dc7a80d4f
Merge pull request #1506 from mezz/GuiScreenInputEvents
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Add GuiScreenEvents for keyboard and mouse input
2015-06-17 16:45:41 -07:00
LexManos
87b55860af
Merge pull request #1781 from ShetiPhian/Block.getPickBlock
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Player sensitive version of Block.getPickBlock
2015-06-17 16:37:03 -07:00
Lex Manos
6ec1ec2575
Fixed compile issues with irtimaled's PR.
2015-06-17 16:01:33 -07:00
Lex Manos
e7724c13cc
Fixed Wavefront Object Importer reading files with integer values. Closes #1651 , #1654
2015-06-17 15:48:22 -07:00
LexManos
20ea3bc0ce
Merge pull request #1749 from irtimaled/master
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Copy fortress.dat from the overworld to the Nether. Fixes #1747
2015-06-17 14:23:58 -07:00
xxmicloxx
b45c90ceb8
Bugfix for B3DLoader
2015-06-17 19:48:51 +02:00
Lex Manos
e94288bbb1
Fixup model loading errors not being printed by making ICustomModelLoader.loadModel propogate IOExceptions as needed.
2015-06-16 16:03:10 -07:00
cpw
114ac38910
Merge branch '1.7.10'
...
Conflicts:
fml/src/main/java/net/minecraftforge/fml/common/MinecraftDummyContainer.java
fml/src/main/java/net/minecraftforge/fml/common/registry/FMLControlledNamespacedRegistry.java
fml/src/main/java/net/minecraftforge/fml/common/registry/LanguageRegistry.java
2015-06-14 13:57:23 -04:00
superckl
c84f7a740f
Fixing two IndexOutBoundsExceptions from the BiomeDictionary
2015-06-12 17:08:19 -07:00
Lex Manos
b94c2799ab
Cleanup mod signature data table. Easily seperating those mods with signatures vs those with none.
2015-06-09 22:25:13 -07:00
Lex Manos
d4f6e9e419
Quiet CrashReport class pre-loading debug, no flag to re-enable.
2015-06-09 21:37:33 -07:00
Lex Manos
acbb330214
Bump version for new RB
2015-06-09 17:17:35 -07:00
Lex Manos
db7d82a889
Copy over parent's modelSet value in variants as well.
2015-06-09 17:17:23 -07:00
Lex Manos
9ef7b13442
Bump version for new RB.
2015-06-09 15:06:42 -07:00
cpw
db42d1f532
Merge branch '1.7.10'
2015-06-09 17:57:35 -04:00
LexManos
7406e3df9f
Merge pull request #1795 from lumien231/ExperienceEvent
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Added LivingExperienceDropsEvent to change how much experience an entity drops
2015-06-09 13:23:01 -07:00
Lex Manos
fef959d1e9
Redefine removal value in IRetextureableModel from null to empty string {""} due to ImmutibleMap not allowing null Values. Closes #1927
2015-06-09 12:36:36 -07:00
LexManos
f62ee5c4f5
Merge pull request #1881 from ganymedes01/master
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Added a brewing recipe registry system
2015-06-09 12:05:40 -07:00
ganymedes01
0373920f99
Added a brewing registry system
2015-06-09 14:01:45 -03:00
RainWarrior
d6bc936ffa
B3D Improvements
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- fixed keyframe transformation application
- textures are now resolved the same way as in vanilla models
- added the ability to use forge blockstate texture information
- removed unused code from the B3D example
2015-06-04 18:58:42 +03:00
RainWarrior
685a97fd93
Fixed missing variant logging; added the possibility to specify the item variant in the blockstate json.
2015-06-04 18:07:03 +03:00
RainWarrior
897d41fa77
Fixed partial variant detection in the forge blockstate loader.
2015-06-04 16:59:18 +03:00
cpw
63f2300794
Fix up the client/server fluid race condition that could cause the game to bail when an SSP game connects.
...
There's still a teeny gap, but it's MUCH less prominent than it was before.
2015-06-03 19:26:53 -04:00
LexManos
61f9c5a201
Merge pull request #1885 from LexManos/EnhanvedBlockStateJson
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Hook BlockState's Json loading to add support for simplified Forge format.
2015-06-02 16:52:06 -07:00
Lex Manos
267e1ee62f
Hook BlockState's Json loading to add support for simplified Forge format.
...
See https://github.com/MinecraftForge/MinecraftForge/pull/1885 for more details.
2015-06-02 16:49:56 -07:00
cpw
3c640fa32d
Bump minor version # to 2 because of the fluid changes (mirroring what happening in 1.7.10)
2015-06-01 16:31:16 -04:00
cpw
d02636213a
Merge branch '1.7.10' - imports all the fluid fixups and other stuff from 1.7 into 1.8
...
Conflicts:
fml/src/main/java/net/minecraftforge/fml/common/FMLCommonHandler.java
fml/src/main/java/net/minecraftforge/fml/common/Loader.java
patches/minecraft/net/minecraft/client/Minecraft.java.patch
patches/minecraft/net/minecraft/client/renderer/texture/TextureMap.java.patch
patches/minecraft/net/minecraft/item/ItemArmor.java.patch
patches/minecraft/net/minecraft/nbt/CompressedStreamTools.java.patch
patches/minecraft/net/minecraft/nbt/NBTTagCompound.java.patch
patches/minecraft/net/minecraft/nbt/NBTTagList.java.patch
patches/minecraft/net/minecraft/world/World.java.patch
patches/minecraft/net/minecraft/world/WorldProvider.java.patch
src/main/java/net/minecraftforge/common/ForgeVersion.java
src/main/java/net/minecraftforge/common/network/ForgeMessage.java
src/main/java/net/minecraftforge/fluids/BlockFluidBase.java
src/main/java/net/minecraftforge/fluids/FluidContainerRegistry.java
src/main/java/net/minecraftforge/fluids/FluidRegistry.java
src/main/java/net/minecraftforge/oredict/OreDictionary.java
2015-06-01 16:29:34 -04:00
Lex Manos
3331d2a496
Fixed damage reduction rate of vanilla armor incorrectly scaling with armor's current durability.
2015-05-26 23:34:32 -07:00
Lex Manos
df5e594e95
Loosen up ServerChatEvent to support IChatComponent Closes #1893
2015-05-25 13:34:34 -07:00
Flan
306af4feee
Added CameraSetup sub-event for camera angles
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Allows players to alter yaw and pitch of renderViewEntity, but more importantly, adds the ability to roll the view.
Added camera roll hook
2015-05-19 16:14:44 +01:00
t1g3l
6a299a483a
Changed forge command tab completion to use getListOfStringsMatchingLastWord()
2015-05-18 13:51:05 +02:00
t1g3l
fe327fbd76
Added tab completion
2015-05-17 11:00:42 +02:00
Tmtravlr
b2de64bc70
Initialized the Nether Fortress chest loot
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Forced the nether fortress chest loot to initialize in ChestGenHooks
like the other types.
Changed tabs to spaces. Silly Eclipse.
2015-05-10 15:59:07 -07:00
cpw
96cbadb874
Expose the fluid that a block was constructed with, useful for 'non-default'
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configuration of fluidblocks. Shouldn't be used outside of this purpose.
2015-04-20 10:29:04 -04:00
cpw
50608986fe
Replace the OLD fluid in the fluidID map, not the new one..
2015-04-20 10:01:36 -04:00
cpw
7bbe8df2b8
Fix static initializer derp.
2015-04-20 09:26:27 -04:00
cpw
0543828603
Make FluidStack hold a delegate for the fluid. This can then float based on what is "live" at present.
2015-04-20 09:06:23 -04:00
cpw
dcb2f2588c
Actually use the override constraint in ticket requests. Closes #1802
2015-04-19 11:57:39 -04:00
cpw
54af750717
Verify that the fluid registry doesn't contain "junk" fluids thru reflection.
2015-04-18 21:37:45 -04:00
King Lemming
cd3bbfb02c
Adds some new Ore querying functionality.
...
Also attempts to size initial Hashmaps in a logical manner.
Signed-off-by: King Lemming <kinglemming@gmail.com>
2015-04-16 17:18:37 -04:00
Lumien
81ab4cbc5f
Added LivingExperienceDropsEvent to change the amount of experience an entity drops
2015-04-14 11:58:00 +02:00
LexManos
475d7fc02d
Revert KL's change, requesting a ore WILL register it.
...
Registering like this and returning a new empty list allows for modders to register their recipes and such without requiring to be executed after someone actually adds an item. If handled properly this allows for more flexible load orders, and more responsive code.
2015-04-13 21:28:16 -07:00
King Lemming
3cd7f6bd87
Adjusts OreDictionary to prevent invalid registrations.
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Getting Ore Names for a non-existent ore will no longer automatically add that Name to the list nor generate an ID.
Tweaks a warning message in the FluidContainerRegistry. No functionality change.
Signed-off-by: King Lemming <kinglemming@gmail.com>
2015-04-13 22:40:38 -04:00
cpw
5c88164211
And handle the null case in the constructor itself. Closes #1794 (again)
2015-04-11 17:38:15 -04:00
cpw
230d757a89
Fix NPE - Closes #1794
2015-04-11 17:27:14 -04:00
cpw
9671179453
Fluids are now tracked internally by mod. This allows for the server and the world to specify a "default"
...
in the case of a possible alternative fluid implementation. If you always called registerFluid, things
should work pretty seamlessly, but if you didn't (gating with an isFluidRegistered check for example)
you should change to register anyway. This way, even if you're not default in the overall instance, you may
become default if you're the only mod present on a server, for example, or in a world save.
This should radically decrease the mixups caused by mod load ordering problems, and other issues around fluid
tracking.
2015-04-11 17:18:53 -04:00
King Lemming
37d63b3fe9
Adds a warning to the FluidContainerRegistry when a mod does something stupid! Also denies the registration.
...
Signed-off-by: King Lemming <kinglemming@gmail.com>
2015-04-10 20:09:58 -04:00
King Lemming
186f92479d
Fixes FluidContainerRegistry properly - no more corner case where client/server mods disagree.
...
Also clarifies the 2x Fluid registration error message somewhat.
Signed-off-by: King Lemming <kinglemming@gmail.com>
2015-04-10 16:38:45 -04:00
King Lemming
433b7ca589
Fixes #1782
...
Signed-off-by: King Lemming <kinglemming@gmail.com>
2015-04-09 17:28:20 -04:00
Timothy Tomkins
dfd42ab573
Player sensitive version of Block.getPickBlock
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Block.getPickBlock was patched in 1.7 but was overlooked in 1.8.
Closes: https://github.com/MinecraftForge/MinecraftForge/issues/1709
2015-04-09 02:09:58 -04:00
Sergey Shatunov
a42cf1ae37
Fix FluidRegsitry.registerFluid
...
FluidRegistry:
```java
static BiMap<String, Fluid> fluids = HashBiMap.create();
static BiMap<Fluid, Integer> fluidIDs = HashBiMap.create();
...
public static boolean registerFluid(Fluid fluid)
{
if (fluidIDs.containsKey(fluid.getName()))
^^^^^^^
```
There is definitely should be fluids instead fluidIDs. This mistake broke many mods.
2015-04-08 17:26:40 +06:00
Lex Manos
02ebc9ca21
Restore binary compatibility issues in FluidRegistry caused by recent changes.
2015-04-07 20:06:55 -07:00
Irtimaled
1eb535f14f
Copy fortress.dat from vanilla location
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Fixes #1747
If the dat file isn't in the dimension specific folder but is present in the vanilla data folder then copy it over.
2015-04-07 14:40:17 +01:00
cpw
4f0e2fb9c4
You shouldn't be creating FluidStacks from unregistered Fluids. Warn clearly on failed registrations, and make a useful log message for failed fluidstack
...
creations. Should help a lot with tracking down broken mods that are doing this wrongly.
2015-04-05 22:48:09 -04:00
King Lemming
f7395f517b
Allow for duplicate Fluid Blocks. It's annoying to be sure but just as with the OreDictionary, we'll have to handle it.
...
Signed-off-by: King Lemming <kinglemming@gmail.com>
2015-04-05 22:30:39 -04:00
cpw
defaddecec
Fix formatting
2015-04-05 22:30:39 -04:00
cpw
7506a5b7ad
Add in a fluidid transformer
2015-04-05 22:30:39 -04:00
King Lemming
3fc40b955a
Removed fluidID from ItemStack.
...
This fixes a rather huge issue where FluidStacks on the client could be desynced if a modder was unaware of it.
This is a breaking change but can be mitigated with a transformer to the getter getFluidID().
Signed-off-by: King Lemming <kinglemming@gmail.com>
2015-04-05 22:30:39 -04:00
iChun
b2f1b036de
Readded but deprecated the old RenderPlayerEvent that were deleted. Sorry, Lex.
2015-04-04 22:30:23 +01:00
iChun
8c35bc1dc7
Reimplement RenderPlayerEvent that was removed in the port to 1.8 from 1.7.10.
...
RenderPlayerEvent.Specials was removed because the special effects are done in the LayerRenderer now.
2015-04-03 21:11:43 +01:00
cpw
38b9febfe5
Forge really should have always supported the concept of an "exact spawn". Individual world providers can still
...
change this behaviour of course, but for default maps it makes sense to support it as a config option.
2015-04-03 10:31:25 -04:00
RainWarrior
46b1b82f13
Fixed mipmapping not being enabled by expanding 1x1 texture
2015-04-01 16:06:03 +03:00
Lex Manos
0f162ddc6a
Updated FML:
...
MinecraftForge/FML@2a268cd566 Improve mod list GUI, add sort and search
MinecraftForge/FML@951fc2d9fd First attempt at making FMLControlledRegistry something a bit more generic than just blocks/items.
MinecraftForge/FML@410582222d Merge pull request #614 from tterrag1098/betterModList
MinecraftForge/FML@ba0b176430 Fix ModDiscoverer ignoring inner classes.
MinecraftForge/FML@9cc313eab9 Merge pull request #617 from diesieben07/innerclass-disc
MinecraftForge/FML@01aaa7dc97 Fix mods defined via --mods or --modListFile launch args not being searched for coremods. #560
MinecraftForge/FML@8cecc47b85 Merge pull request #620 from killjoy1221/extra-coremod-fix
MinecraftForge/FML@38d9a5f444 Enhance output of common FML errors in crash reports and server
Force load anonymous minecraft classes used in crash reports. This prevents some crashes being hiddedn behind class definiton exceptions.GUI.
2015-03-27 03:03:31 -07:00
Lex Manos
9e7e9e5cbf
MinecraftForge/FML@24cb4a42c4 Enhance output of common FML errors in crash reports and server GUI.
...
Force load anonymous minecraft classes used in crash reports. This prevents some crashes being hiddedn behind class definiton exceptions.
2015-03-27 02:54:55 -07:00
JamiesWhiteShirt
3b567a92d8
Added newVolume and newPitch to PlaySoundAtEntityEvent. Deprecated ForgeEventFactory.onPlaySoundAt, added replacement ForgeEventFactory.onPlaySoundAtEntity.
2015-03-19 12:37:21 +01:00
LexManos
888bab92c3
Merge pull request #1723 from Geforce132/master
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Add an EntityMountEvent.
2015-03-16 10:01:53 -07:00
Geforce132
d2f36d56f1
-Added EntityMountEvent.
2015-03-13 19:12:16 -05:00
diesieben07
642003e065
Fix jukebox message being too low with forge
2015-03-11 23:25:41 +01:00
LexManos
7355bdf600
Merge pull request #1721 from me4502/update-event
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Added NeighborNotifyEvent fired on server side only, allows for monitoring and disabling world 'physics' updates.
2015-02-28 22:54:48 -08:00
Me4502
c21e38cd3b
Add NeighborNotiftyEvent.
2015-03-01 16:53:32 +10:00
Tmtravlr
f152741bba
Added Nether Fortress chest to the ChestGenHooks
...
I tried to follow the directions on
https://github.com/MinecraftForge/MinecraftForge/wiki/If-you-want-to-contribute-to-Forge
as best as I could. =)
If anything is wrong, let me know and I'll change it!
2015-02-26 14:25:41 -07:00
RainWarrior
638af63f4d
Hopefully fix NPE during baking of empty vanilla item models
2015-02-23 16:02:10 +03:00
RainWarrior
0e34510032
Removed event bus call from the ModelLoader
2015-02-17 21:20:19 +03:00
Lex Manos
5b28eb53e8
Add safty to URL detection in chat. Closes #1712
2015-02-16 22:46:55 -08:00
RainWarrior
b14cfa45e5
RenderItem can now use baked quad color
2015-02-17 05:02:16 +03:00
RainWarrior
93cd9722b0
Added a default white texture; Fixed B3DLoader crashing when the brush has empty texture specified
2015-02-17 05:02:16 +03:00
RainWarrior
d741b1bafc
Attributes.put (de)normalization now works as intended
2015-02-16 03:53:33 +03:00
Lex Manos
f6ca556a38
Hold a weak reference to the Minecraft fake player object. Closes #1705
2015-02-15 13:00:09 -08:00
LexManos
e5cd5fc256
Merge pull request #1689 from matthewprenger/master
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Minor tweak to UsernameCache to also cache usernames of offline players
2015-02-15 12:37:50 -08:00
RainWarrior
5616d0c1b0
ModelRotation.getMatrix() now returns the correct matrix; fixed the application of custom transformations to vanilla models; fixed application of transformations to B3D models; fixed the culling of rotated vanilla models
2015-02-14 04:44:41 +03:00
RainWarrior
87ef833d32
Alternative models work once again
2015-02-14 00:23:03 +03:00
RainWarrior
dfc2e04255
fix ModelLoader.setCustomModelResourceLocation not storing same item with different metadata values
2015-02-09 17:19:10 +03:00
RainWarrior
2419d4913b
made renderLayer ThreadLocal, now it should hold correct value for use inside custom baked models
2015-02-09 02:46:01 +03:00
RainWarrior
9a6fb600ec
Reworked vanilla texture resolution, hopefully fixes NPE bug in FaceBakery
2015-02-08 15:51:41 +03:00
RainWarrior
9e90febd37
fixed NPE during loading of B3D models without textures/brushes.
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changed default B3D color to have full opacity.
2015-02-08 15:50:35 +03:00
Matthew Prenger
0f43b95821
Minor tweak to UsernameCache to also cache usernames of offline players.
2015-02-07 03:58:27 -06:00
Lex Manos
48c24246a5
Fixed InitMapGenEvent's fire order so values are used. And added OCEAN_MONUMENT type. Closes #1681
2015-02-04 12:20:24 -08:00
RainWarrior
9cb7cc557a
Restore binary backwards compatibility
2015-02-04 10:05:07 +03:00
RainWarrior
b8add23d9b
ModelBakeEvent now has ModelLoader as an argument instead of ModelBakery; Added various static hooks to ModelLoader to allow registering model-related information before it's needed (prevents file-not-found errors on first baking pass); ModelLoader waits until ModelBakeEvent is done before showing any missing model exceptions; It's now possible to define models completely in-code (as illustrated by ModelBakeEventDebug).
2015-02-04 09:45:23 +03:00
Lex Manos
501665fc1e
Bump version to 11.14.1 for next development cycle.
2015-02-03 19:44:29 -08:00
RainWarrior
3a0de2edca
Fixed tracking of UV locking state. Closes #1679
2015-02-03 10:40:30 +03:00
Lex Manos
79356d7023
Fixed ItemFrames not having a model. Closes #1678
2015-02-02 13:06:57 -08:00
Lex Manos
c374ba5463
Merge remote-tracking branch 'origin/1.8'
2015-01-31 18:56:00 -08:00
RainWarrior
ab39b7e4e0
Removed leftover debug messages
2015-01-30 03:14:12 +03:00
LexManos
a420927007
Merge pull request #1666 from TechStack/1.8
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Fixes issue #1552 Where the flowIntoBlock method was not setting the Block to the fluid and causing crashes
2015-01-29 16:29:30 -06:00
LexManos
7581ead65f
Merge pull request #1664 from Lunatrius/fix-debug
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Fixed debug text rendering one line to low.
2015-01-29 16:19:20 -06:00
TechStack
146b08a8cd
Closes #1552
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Set the destination block the to the fluid.
In the previous code the destination block was still Air and would would
cause a crash because air doesn't have a property for LEVEL
2015-01-29 17:11:22 -05:00
RainWarrior
6eba0ebb93
Added model loader registry
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Entry point: ModelLoaderRegistry
loader interface: ICustomModelLoader
custom model: IModel
ModelLoader is responsible for splicing into vanilla model system.
(you probably don't need to use it directly)
Interop with vanilla models isn't great yet
(vanilla models can't refer to custom ones as parents), will improve in
the future.
Includes loader for B3D models, with animation support
(net.minecraftforge.client.model.b3d).
Blender export plugin with compatible coordinate system:
https://github.com/RainWarrior/B3DExport
OBJ loader is being written, will be included at some point in the
future. For now you can convert OBJ to B3D via blender, or wait.
2015-01-29 11:33:52 +03:00
Lunatrius
39eb036b0e
Don't skip the first line when rendering (debug) text.
2015-01-28 21:41:39 +01:00
Ivorius
e629774753
Fix fluid tanks incorrectly reading NBT when empty
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If the Empty flag was set, the tank would not correctly read the data, keeping the outdated FluidStack instead. This is especially relevant with updatable TileFluidHandler TEs.
2015-01-17 00:36:42 +01:00
Parker Young
bfcce919b9
Re-enabled Icon setting for Fluids
2015-01-16 17:30:00 -05:00