Added ItemLayerModel - less awkward, simpler and faster version of ItemModelGenerator.

This commit is contained in:
RainWarrior 2015-06-23 04:23:05 +03:00
parent bae83e6724
commit 1582e401ed
5 changed files with 356 additions and 1 deletions

View File

@ -0,0 +1,288 @@
package net.minecraftforge.client.model;
import java.nio.ByteBuffer;
import java.util.Arrays;
import java.util.Collection;
import java.util.List;
import net.minecraft.client.renderer.block.model.BakedQuad;
import net.minecraft.client.renderer.block.model.ItemCameraTransforms;
import net.minecraft.client.renderer.block.model.ModelBlock;
import net.minecraft.client.renderer.texture.TextureAtlasSprite;
import net.minecraft.client.renderer.vertex.VertexFormat;
import net.minecraft.client.renderer.vertex.VertexFormatElement;
import net.minecraft.client.resources.IResourceManager;
import net.minecraft.util.EnumFacing;
import net.minecraft.util.ResourceLocation;
import net.minecraftforge.fml.common.FMLLog;
import org.lwjgl.BufferUtils;
import com.google.common.base.Function;
import com.google.common.collect.ImmutableList;
import com.google.common.collect.ImmutableMap;
public class ItemLayerModel implements IRetexturableModel {
public static final ItemLayerModel instance = new ItemLayerModel(ImmutableList.<ResourceLocation>of());
private final ImmutableList<ResourceLocation> textures;
public ItemLayerModel(ImmutableList<ResourceLocation> textures)
{
this.textures = textures;
}
public ItemLayerModel(ModelBlock model)
{
this(getTextures(model));
}
private static ImmutableList<ResourceLocation> getTextures(ModelBlock model)
{
ImmutableList.Builder<ResourceLocation> builder = ImmutableList.builder();
for(int i = 0; model.isTexturePresent("layer" + i); i++)
{
builder.add(new ResourceLocation(model.resolveTextureName("layer" + i)));
}
return builder.build();
}
public Collection<ResourceLocation> getDependencies()
{
return ImmutableList.of();
}
public Collection<ResourceLocation> getTextures()
{
return textures;
}
public IModelState getDefaultState()
{
return TRSRTransformation.identity();
}
public IModel retexture(ImmutableMap<String, String> textures)
{
ImmutableList.Builder<ResourceLocation> builder = ImmutableList.builder();
for(int i = 0; i < textures.size(); i++)
{
if(textures.containsKey("layer" + i))
{
builder.add(new ResourceLocation(textures.get("layer" + i)));
}
}
return new ItemLayerModel(builder.build());
}
public IFlexibleBakedModel bake(IModelState state, VertexFormat format, Function<ResourceLocation, TextureAtlasSprite> bakedTextureGetter)
{
ImmutableList.Builder<BakedQuad> builder = ImmutableList.builder();
for(int i = 0; i < textures.size(); i++)
{
TextureAtlasSprite sprite = bakedTextureGetter.apply(textures.get(i));
builder.addAll(getQuadsForSprite(i, sprite, format));
}
TextureAtlasSprite particle = bakedTextureGetter.apply(textures.isEmpty() ? new ResourceLocation("missingno") : textures.get(0));
return new BakedModel(builder.build(), particle, format);
}
public static class BakedModel implements IFlexibleBakedModel
{
private final ImmutableList<BakedQuad> quads;
private final TextureAtlasSprite particle;
private final VertexFormat format;
public BakedModel(ImmutableList<BakedQuad> quads, TextureAtlasSprite particle, VertexFormat format)
{
this.quads = quads;
this.particle = particle;
this.format = format;
}
public boolean isAmbientOcclusion() { return true; }
public boolean isGui3d() { return false; }
public boolean isBuiltInRenderer() { return false; }
public TextureAtlasSprite getTexture() { return null; }
public ItemCameraTransforms getItemCameraTransforms() { return ItemCameraTransforms.DEFAULT; }
public List<BakedQuad> getFaceQuads(EnumFacing side) { return ImmutableList.of(); }
public List<BakedQuad> getGeneralQuads() { return quads; }
public VertexFormat getFormat() { return format; }
}
public static final ImmutableList<BakedQuad> getQuadsForSprite(int tint, TextureAtlasSprite sprite, VertexFormat format)
{
ImmutableList.Builder<BakedQuad> builder = ImmutableList.builder();
int uMax = sprite.getIconWidth();
int vMax = sprite.getIconHeight();
ByteBuffer buf = BufferUtils.createByteBuffer(4 * format.getNextOffset());
int[] data;
for(int f = 0; f < sprite.getFrameCount(); f++)
{
int[] pixels = sprite.getFrameTextureData(f)[0];
boolean ptu;
boolean[] ptv = new boolean[uMax];
Arrays.fill(ptv, true);
for(int v = 0; v < vMax; v++)
{
ptu = true;
for(int u = 0; u < uMax; u++)
{
boolean t = (pixels[u + (vMax - 1 - v) * uMax] >> 24 & 0xFF) == 0;
if(ptu && !t) // left - transparent, right - opaque
{
builder.add(buildSideQuad(buf, format, EnumFacing.WEST, tint, sprite, u, v));
}
if(!ptu && t) // left - opaque, right - transparent
{
builder.add(buildSideQuad(buf, format, EnumFacing.EAST, tint, sprite, u, v));
}
if(ptv[u] && !t) // up - transparent, down - opaque
{
builder.add(buildSideQuad(buf, format, EnumFacing.UP, tint, sprite, u, v));
}
if(!ptv[u] && t) // up - opaque, down - transparent
{
builder.add(buildSideQuad(buf, format, EnumFacing.DOWN, tint, sprite, u, v));
}
ptu = t;
ptv[u] = t;
}
if(!ptu) // last - opaque
{
builder.add(buildSideQuad(buf, format, EnumFacing.EAST, tint, sprite, uMax, v));
}
}
// last line
for(int u = 0; u < uMax; u++)
{
if(!ptv[u])
{
builder.add(buildSideQuad(buf, format, EnumFacing.DOWN, tint, sprite, u, vMax));
}
}
}
// front
builder.add(buildQuad(buf, format, EnumFacing.SOUTH, tint,
0, 0, 7.5f / 16f, sprite.getMinU(), sprite.getMaxV(),
0, 1, 7.5f / 16f, sprite.getMinU(), sprite.getMinV(),
1, 1, 7.5f / 16f, sprite.getMaxU(), sprite.getMinV(),
1, 0, 7.5f / 16f, sprite.getMaxU(), sprite.getMaxV()
));
// back
builder.add(buildQuad(buf, format, EnumFacing.NORTH, tint,
0, 0, 8.5f / 16f, sprite.getMinU(), sprite.getMaxV(),
1, 0, 8.5f / 16f, sprite.getMaxU(), sprite.getMaxV(),
1, 1, 8.5f / 16f, sprite.getMaxU(), sprite.getMinV(),
0, 1, 8.5f / 16f, sprite.getMinU(), sprite.getMinV()
));
return builder.build();
}
private static BakedQuad buildSideQuad(ByteBuffer buf, VertexFormat format, EnumFacing side, int tint, TextureAtlasSprite sprite, int u, int v)
{
float x0 = (float)u / sprite.getIconWidth();
float y0 = (float)v / sprite.getIconHeight();
float x1 = x0, y1 = y0;
float z1 = 7.5f / 16f, z2 = 8.5f / 16f;
switch(side)
{
case WEST:
z1 = 8.5f / 16f;
z2 = 7.5f / 16f;
case EAST:
y1 = (v + 1f) / sprite.getIconHeight();
break;
case DOWN:
z1 = 8.5f / 16f;
z2 = 7.5f / 16f;
case UP:
x1 = (u + 1f) / sprite.getIconWidth();
break;
default:
throw new IllegalArgumentException("can't handle z-oriented side");
}
float u0 = 16f * (x0 - side.getDirectionVec().getX() * 1e-2f / sprite.getIconWidth());
float u1 = 16f * (x1 - side.getDirectionVec().getX() * 1e-2f / sprite.getIconWidth());
float v0 = 16f * (1f - y0 - side.getDirectionVec().getY() * 1e-2f / sprite.getIconHeight());
float v1 = 16f * (1f - y1 - side.getDirectionVec().getY() * 1e-2f / sprite.getIconHeight());
return buildQuad(
buf, format, side.getOpposite(), tint, // getOpposite is related either to the swapping of V direction, or something else
x0, y0, z1, sprite.getInterpolatedU(u0), sprite.getInterpolatedV(v0),
x1, y1, z1, sprite.getInterpolatedU(u1), sprite.getInterpolatedV(v1),
x1, y1, z2, sprite.getInterpolatedU(u1), sprite.getInterpolatedV(v1),
x0, y0, z2, sprite.getInterpolatedU(u0), sprite.getInterpolatedV(v0)
);
}
private static final BakedQuad buildQuad(
ByteBuffer buf, VertexFormat format, EnumFacing side, int tint,
float x0, float y0, float z0, float u0, float v0,
float x1, float y1, float z1, float u1, float v1,
float x2, float y2, float z2, float u2, float v2,
float x3, float y3, float z3, float u3, float v3)
{
buf.clear();
putVertex(buf, format, side, x0, y0, z0, u0, v0);
putVertex(buf, format, side, x1, y1, z1, u1, v1);
putVertex(buf, format, side, x2, y2, z2, u2, v2);
putVertex(buf, format, side, x3, y3, z3, u3, v3);
buf.flip();
int[] data = new int[4 * format.getNextOffset() / 4];
buf.asIntBuffer().get(data);
return new BakedQuad(data, tint, side);
}
private static void put(ByteBuffer buf, VertexFormatElement e, Float... fs)
{
Attributes.put(buf, e, true, 0f, fs);
}
private static void putVertex(ByteBuffer buf, VertexFormat format, EnumFacing side, float x, float y, float z, float u, float v)
{
for(VertexFormatElement e : (List<VertexFormatElement>)format.getElements())
{
switch(e.getUsage())
{
case POSITION:
put(buf, e, x, y, z, 1f);
break;
case COLOR:
put(buf, e, 1f, 1f, 1f, 1f);
break;
case UV:
put(buf, e, u, v, 0f, 1f);
break;
case NORMAL:
put(buf, e, (float)side.getFrontOffsetX(), (float)side.getFrontOffsetY(), (float)side.getFrontOffsetZ(), 0f);
break;
default:
put(buf, e);
break;
}
}
}
public static enum Loader implements ICustomModelLoader
{
instance;
public void onResourceManagerReload(IResourceManager resourceManager) {}
public boolean accepts(ResourceLocation modelLocation)
{
return modelLocation.getResourceDomain().equals("forge") && (
modelLocation.getResourcePath().equals("item-layer") ||
modelLocation.getResourcePath().equals("models/block/item-layer") ||
modelLocation.getResourcePath().equals("models/item/item-layer"));
}
public IModel loadModel(ResourceLocation modelLocation)
{
return ItemLayerModel.instance;
}
}
}

View File

@ -320,7 +320,7 @@ public class ModelLoader extends ModelBakery
throw new IllegalArgumentException("can't bake vanilla models to the format that doesn't fit into the default one: " + format);
}
ModelBlock model = this.model;
if(hasItemModel(model)) model = makeItemModel(model);
if(hasItemModel(model)) return new ItemLayerModel(model).bake(state, format, bakedTextureGetter);//model = makeItemModel(model);
if(model == null) return getMissingModel().bake(state, format, bakedTextureGetter);
if(isCustomRenderer(model)) return new IFlexibleBakedModel.Wrapper(new BuiltInModel(new ItemCameraTransforms(model.getThirdPersonTransform(), model.getFirstPersonTransform(), model.getHeadTransform(), model.getInGuiTransform())), Attributes.DEFAULT_BAKED_FORMAT);
return new IFlexibleBakedModel.Wrapper(bakeModel(model, state.apply(this), state instanceof UVLock), Attributes.DEFAULT_BAKED_FORMAT);

View File

@ -33,6 +33,7 @@ public class ModelLoaderRegistry
{
registerLoader(B3DLoader.instance);
registerLoader(ModelFluid.FluidLoader.instance);
registerLoader(ItemLayerModel.Loader.instance);
}
/*

View File

@ -0,0 +1,55 @@
package net.minecraftforge.debug;
import net.minecraft.client.resources.model.ModelResourceLocation;
import net.minecraft.creativetab.CreativeTabs;
import net.minecraft.item.Item;
import net.minecraftforge.client.model.ModelLoader;
import net.minecraftforge.fml.common.Mod;
import net.minecraftforge.fml.common.Mod.EventHandler;
import net.minecraftforge.fml.common.SidedProxy;
import net.minecraftforge.fml.common.event.FMLPreInitializationEvent;
import net.minecraftforge.fml.common.registry.GameRegistry;
@Mod(modid = ItemLayerModelDebug.MODID, version = ItemLayerModelDebug.VERSION)
public class ItemLayerModelDebug
{
public static final String MODID = "ForgeDebugItemLayerModel";
public static final String VERSION = "1.0";
@SidedProxy(serverSide = "net.minecraftforge.debug.ItemLayerModelDebug$CommonProxy", clientSide = "net.minecraftforge.debug.ItemLayerModelDebug$ClientProxy")
public static CommonProxy proxy;
@EventHandler
public void preInit(FMLPreInitializationEvent event) { proxy.preInit(event); }
public static class CommonProxy
{
public void preInit(FMLPreInitializationEvent event)
{
GameRegistry.registerItem(TestItem.instance, TestItem.name);
}
}
public static class ClientProxy extends CommonProxy
{
private static ModelResourceLocation modelLocation = new ModelResourceLocation(MODID.toLowerCase() + ":" + TestItem.name, "inventory");
@Override
public void preInit(FMLPreInitializationEvent event)
{
super.preInit(event);
ModelLoader.setCustomModelResourceLocation(TestItem.instance, 0, modelLocation);
}
}
public static final class TestItem extends Item
{
public static final TestItem instance = new TestItem();
public static final String name = "TestItem";
private TestItem()
{
setCreativeTab(CreativeTabs.tabBlock);
setUnlocalizedName(MODID + ":" + name);
}
}
}

View File

@ -0,0 +1,11 @@
{
"forge_marker": 1,
"variants": {
"inventory": {
"model": "forge:item-layer",
"textures": {
"layer0": "items/diamond_pickaxe"
}
}
}
}