Commit graph

528 commits

Author SHA1 Message Date
Lex Manos
50b9abc13f Vanilla hopper should obey the IInventory contract, TileEntityHopper now takes into account IInventory.getInventoryStackLimit() when inserting items Closes #597. 2013-09-30 11:37:37 -07:00
LexManos
e4714bc4c5 Merge pull request #796 from HoBoS-TaCo/master
Added ItemTooltipEvent
2013-09-29 19:55:14 -07:00
HoBoS_TaCo
06e2f914c1 Added ItemTooltipEvent
This event is fired at the end of ItemStack.getTooltip(EntityPlayer, boolean), which in turn is called from it's respective GUIContainer. It allows an itemstack's tooltip to be changed depending on the player, itemstack or whether the advanced information on item tooltips is being shown, toggled by F3+H.
2013-09-30 12:41:52 +10:00
Lex Manos
ab2d8fa01b Add wrapper exception to the new Structure ID system to point to the correct Structure. 2013-09-25 16:58:36 -07:00
Lex Manos
70671858c2 Remove some side onlys on BiomeEvents that don't need them. 2013-09-24 21:43:56 -07:00
Christian
a7fde237bb Clean patch fuzz 2013-09-20 21:17:38 -04:00
Lex Manos
98aecd7f6b Move have handler creation up, to prevent NPE. 2013-09-19 16:47:46 -07:00
Lex Manos
a525cab5ff Move the Structure data save files to per-world data folders. Vanilla saves them to the global folder which will potentially cause conflicts if two worlds generate 'Villages'. Which in the modded world is highly likely. Refer back to the long standing vanilla issue where nether 'villages' would override the overworlds villages, it's the same situation. 2013-09-18 23:37:23 -07:00
Lex Manos
6c5ef9347c Updated FML:
MinecraftForge/FML@da70cdd35a Update tweaker for new Launcher API
MinecraftForge/FML@352117fd78 Update for new installer and thank you.
MinecraftForge/FML@40a34af431 Merge branch 'master' into newtweak
MinecraftForge/FML@e77d2547ad Update for pre-ninja 1.6.3 update
MinecraftForge/FML@34493b0d99 Update for real 1.6.3 update
MinecraftForge/FML@95afc95b24 Update mcp mod info
MinecraftForge/FML@ff75416a32 Update mc_versions data and commands patch and eclipse workspace
MinecraftForge/FML@8f2e675581 Update the src distro's eclipse workspace.
2013-09-18 16:10:38 -07:00
Christian
f9087cb291 Revert "Added a RenderType that allows Map-style rendering w/o inheriting from"
This reverts commit eb4688bf5e.

Conflicts:
	patches/minecraft/net/minecraft/client/renderer/ItemRenderer.java.patch
2013-09-14 18:43:18 -04:00
cpw
a066018c9f Merge pull request #782 from CovertJaguar/patch-1
Allow Fluids to have Rarities
2013-09-14 05:17:34 -07:00
CovertJaguar
b626c888b0 Allow Fluids to have Rarities
Used for tool tips.
2013-09-13 20:17:12 -07:00
Christian
492cbc3628 Move stuff around a bit- also tie range and enabled to options. 2013-09-13 22:11:59 -05:00
Christian
32353f0db1 Merge branch 'master' of github.com:Adubbz/MinecraftForge into Adubbz-master 2013-09-13 21:04:54 -05:00
Adubbz
7aa43a4217 Sky colours now smoothly transition
Made transitions even smoother

Sky colours now smoothly transition
2013-09-14 12:00:06 +10:00
Christian
09580515a0 Tweak patch comment 2013-09-13 20:45:30 -05:00
Christian
65165cd41c Merge branch 'mapStyle' of github.com:Matchlighter/MinecraftForge into Matchlighter-mapStyle 2013-09-13 20:11:13 -05:00
Christian
391668114d Merge branch 'master' of github.com:micdoodle8/MinecraftForge into micdoodle8-master 2013-09-13 20:06:50 -05:00
iChun
ae80a7b322 Allows proper raytracing from actual player eye position rather than hardcoded eye heights. 2013-09-13 19:56:28 -05:00
micdoodle8
9ddb57297f Check if block is air instead of just ID zero when growing from stem block. 2013-09-09 17:53:19 -04:00
Matchlighter
eb4688bf5e Added a RenderType that allows Map-style rendering w/o inheriting from
ItemMap.
2013-09-07 22:50:18 -06:00
Christian
519da32391 The partial tick should be available for all render player events. Weird it wasn't. 2013-09-07 16:25:30 -04:00
Christian
f9728e8f3f Redo harvest event. This time with simpler logic, that should be less liable to weird "missing" stuff. 2013-09-07 00:10:08 -04:00
Christian
25bfc1407b Reverting HarvestEvent, for new implementation 2013-09-06 23:39:48 -04:00
Lex Manos
303bd03533 Fix bug where guis were not closed properly, resulting in signs not having there text set. 2013-09-06 15:27:02 -07:00
Christian
6b54b52ec4 Change trigger calculation so entities get some time to age before refiring the event. 2013-09-06 16:46:44 -04:00
Christian
d9ca67e162 Change from Cancelable to using a Result. This means you can force despawn mobs you
don't want around anymore. Also, deferred check to once every 20 ticks. May tune it
down further or make it a config if this event is a lag issue.
2013-09-06 16:05:29 -04:00
MachineMuse
ee0cb12810 Added fov hook
Small formatting changes (opening braces on new line)
2013-09-06 13:25:47 -04:00
Christian
6da6e9da07 Add a cancellable despawn event- allows mods to decide to prevent the despawning
of certain otherwise normally despawnable mobs.
2013-09-06 13:19:51 -04:00
Christian
7544055fa4 Clean up some formatting. 2013-09-05 13:16:01 -04:00
Christian
cb5b5cde1f Use the dropchance from the event. 2013-09-05 13:01:25 -04:00
Christian
ca0e32cfd2 Add a harvestblock event, to allow mods to intercept and change the drops for blocks. Don't abuse this, or we'll have to take safety measures.
Fires for both silktouch and non-silktouch harvesting, and provides the player. Note, you may need to
change your break overrides to pass on the player for best results.
2013-09-05 11:57:27 -04:00
Christian
c84d99aa22 Defer firing CreateDecorator until it's likely mods have had a chance to register their listener. Should close #759 2013-09-05 10:08:02 -04:00
Christian
e962c2a94d Merge branch 'master' of github.com:jk-5/MinecraftForge into sometweaks
Conflicts:
	patches/minecraft/net/minecraft/client/Minecraft.java.patch
2013-09-05 08:39:15 -04:00
Christian
7549eb90a7 Add a bit of javadoc 2013-09-05 08:22:28 -04:00
Christian
df132a0296 Merge branch 'displayname' of github.com:MachineMuse/MinecraftForge into sometweaks
Conflicts:
	patches/minecraft/net/minecraft/entity/player/EntityPlayer.java.patch
2013-09-05 08:20:49 -04:00
Christian
fe5f5e690e Fix patch for new MCP naming. 2013-09-05 07:57:21 -04:00
Christian
21cd975ae3 Merge branch 'mouseevent2' of github.com:MachineMuse/MinecraftForge into sometweaks 2013-09-05 07:47:52 -04:00
Christian
32073a5bc1 Reduce patch size significantly 2013-09-05 07:45:29 -04:00
iChun
6cf8408752 Fix player push out of blocks clientside being hardcoded and not based on entity size.
Added player eyeHeight field to allow changeable eye heights of players rather than being hardcoded per player class as well as add a getDefaultEyeHeight function.
2013-09-05 14:57:34 +08:00
MachineMuse
7a77b61ddd fixed logic error 2013-09-04 15:27:45 -06:00
MachineMuse
ad09526bee inserted hook into Minecraft.java 2013-09-04 15:05:29 -06:00
MachineMuse
cb9c26d49c Memoization of display name result 2013-09-04 14:22:22 -06:00
Christian
0d44234239 Update forge for MCP naming updates
Updated FML:
MinecraftForge/FML@d0c6e92900 Update MCP data
2013-09-03 18:04:12 -04:00
MachineMuse
0e3037e85d Added display name hook 2013-09-03 14:55:11 -06:00
Christian
5c334d7627 Fix possible NPE in searching code. 2013-09-02 15:44:27 -04:00
jk-5
f78eba09fd Added GuiOpenEvent
You can use this for a clean way to override guis, without needing an
TickHandler to check if the gui you want to override is open and show
your own gui

Proper close check
2013-08-24 09:32:34 +02:00
Christian
8fed427251 In the time honoured tradition of trying to fix vanilla, we today attempt to patch the pathfinding AI so that it doesn't lag when
there's a lot of entities. Basically, if the zombie can't reach the villager, backoff subsequent pathfinding attempts. Hopefully
should really help with lag caused by zombie swarms.
2013-08-20 11:55:57 -04:00
Christian
b2d309b17e Allow multipass RenderItem rendering for terrain icons too. Should fix sengir's saplings. 2013-08-19 16:32:47 -04:00
LexManos
baf1e771e9 Cache world on all render passes in case some mod disables the first pass. 2013-08-19 10:45:29 -07:00