Commit graph

2579 commits

Author SHA1 Message Date
MysterD
e0b5886bdf Make the extended character names and order make more sense 2023-03-28 12:33:13 -07:00
MysterD
4457edb412 Added portuguese letters to chat font 2023-03-28 00:57:05 -07:00
MysterD
be67a063e6 Added most of the spanish characters 2023-03-28 00:34:52 -07:00
MysterD
8f274afd49 Only send debug sync packet if no lag is detected 2023-03-27 23:08:54 -07:00
MysterD
6e46bc316e Make debug sync packet not-reliable 2023-03-27 22:48:54 -07:00
MysterD
67fefe2a9a Make ping unreliable 2023-03-27 22:16:21 -07:00
MysterD
33b5552ea6 Allow pings through unknown players 2023-03-27 22:12:48 -07:00
MysterD
7df87d583e Fix crash when removing a sync objects and iterating at the same time 2023-03-27 20:25:35 -07:00
MysterD
f4fe5a9457 Added ñ and Ñ to coop 2023-03-27 18:35:39 -07:00
MysterD
0435bf7b68 Revert audio makefile change 2023-03-27 16:32:30 -07:00
MysterD
95fea62639 Added another missing header 2023-03-27 16:06:55 -07:00
MysterD
79d47778ef Add missing header for hashmaps 2023-03-27 15:58:53 -07:00
Agent X
f97cc25732
Make cheats much better and add new ones (#305)
* Make cheats much better and add new ones

Improved some, added some.
- Formatted cheats code to fit with the rest of sm64's naming style of things like structs
- Cheats will now always check for gServerSettings.enableCheats instead of its own variable
- Moon Jump: Increased vertical speed, automatically exit bonks
- God Mode: Tiny code improvements
- Super Speed: Exponentially improved, moved to step code and now works as it always should have
- Rapid Fire (New): When on, A will become rapid fire
- Always Triple Jump (New): When on, Mario will triple jump regardless of forwards velocity
- BLJ Anywhere (New): When on, spam A while BLJing to BLJ anywhere

* Add m->playerIndex == 0 checks
2023-03-27 15:53:12 -07:00
PeachyPeach
b738cf73f9
/luaf; fix compilation issues with audio and debug + dev (#328)
/luaf command to execute lua code from a file. Note that this command doesn't load the file the same way mod files are loaded, so no access to gGlobalSyncTable and gPlayerSyncTable. hook_chat_command cannot be called, but hook_event can.

Fix some compilation issues
2023-03-27 15:50:49 -07:00
Isaac0-dev
32e39516d6
revert crash fix (#331)
revert crash fix, causing more serious issues in star road
2023-03-27 15:49:29 -07:00
MysterD
e7c52e8adb Bump version 2023-03-27 15:36:37 -07:00
MysterD
ec7cb86c2c Fixed sync ID assignments 2023-03-27 15:34:22 -07:00
MysterD
f2c9c6ca8a Fix spawned objects on soccer 2023-03-27 14:36:07 -07:00
MysterD
e47f40af9e Swapped out hashmap to C++ for sync objects 2023-03-27 14:29:15 -07:00
MysterD
ca94b7387e More sync object fixes 2023-03-27 12:51:10 -07:00
MysterD
de6e783c20 Fix some sync ID bugs 2023-03-27 12:29:20 -07:00
MysterD
73dfbe5e59 Increase max packets per second to 100 2023-03-27 11:59:06 -07:00
MysterD
b596cb2af2 Figure out a ping between every player, adjust resend rate based on it 2023-03-27 11:50:32 -07:00
MysterD
406bcb158d More shadow adjustments 2023-03-27 01:04:30 -07:00
MysterD
b83bda7d6b Possible fix for shadows going wonky on moving platforms 2023-03-27 00:59:19 -07:00
MysterD
68ec3a21e0 Skip animation interpolation more often
(hands no longer swap places after side jumping)
2023-03-27 00:24:06 -07:00
MysterD
46a95f7a72 Fixed bug in romhacks where coins re-appear when re-entering 2023-03-26 22:05:22 -07:00
MysterD
89d2eb9853 Deterministically set the syncId of child objects of level objects 2023-03-26 21:35:04 -07:00
MysterD
6346293468 Deterministically set the sync ID for level objects that spawn from spawninfo, macros, and special 2023-03-26 21:10:38 -07:00
MysterD
d12fc6c37a Remove old sync id reservation system 2023-03-26 19:06:18 -07:00
MysterD
015a49dc1a Rewrite syncID allocation and memory structure 2023-03-26 18:43:35 -07:00
MysterD
6c8b6387b4 Fix debug builds on linux 2023-03-26 14:53:01 -07:00
Isaac0-dev
c22eb8b2ba
fix version string buffer overflow (#327) 2023-03-26 14:52:13 -07:00
Agent X
01a81fc6f5
Beta 32.0.2 (#330) 2023-03-26 15:17:58 -04:00
Agent X
6c9a15cbe9
Fix envfx not resetting (#329) 2023-03-26 12:50:21 -04:00
Isaac0-dev
6cb1b2faec
Beta 32.0.1 (#325)
* patch for beta 32

* require the development flag for Lua profiler

* autogen
2023-03-26 01:15:28 -04:00
Agent X
7e1dafaa73
Fix boxes (#324) 2023-03-24 18:59:46 -04:00
Prince Frizzy
179f8df434
Hopefully fix boat being incorrect in Star Road (#323) 2023-03-24 01:31:49 -04:00
Agent X
654d334ff7
Turn off rounded corners SM74 (#322) 2023-03-23 22:21:49 -04:00
Agent X
4277230f20
Show players on star select toggle (#321)
* Show players on star select toggle

* Make only toggleable by mods

* Allow player list to also be disabled
2023-03-23 21:12:26 -04:00
Agent X
3676d2030d
Fix extended pause display (#319) 2023-03-23 17:42:53 -04:00
Sunk
08f8502cab
Remove duplicate hook documentation (#318) 2023-03-23 17:13:08 -04:00
Agent X
8d9fb5821e
Clarify README (#317) 2023-03-23 17:12:50 -04:00
Agent X
1a86d46d95
Override envfx from Lua (#316)
* Override envfx from Lua

set_override_envfx(-1) to reset override

* Fix type mismatch
2023-03-23 14:46:15 -04:00
Agent X
c79a001f5f
Make fixed collision rounded corners toggleable (#315) 2023-03-22 21:02:43 -04:00
eros71
3ed76d6a5c
Add Extended Soundbank (#254)
* Add Extended Soundbank

This PR adds a soundbank to the game with every instrument in the game, so there's no need to only use one set of instruments for m64 sequences.

Use the soundbank ID "42" when replacing sequences with lua to use it.

* Remove hardcoded.h include duplicate

There's a duplicated line that shouldn't be there since hardcoded.h is already included.

* Reinclude duplicate include

I'm still learning the commits system and I've noticed I should push this into a different PR instead by making a fork, sorry about that
2023-03-22 19:04:16 -04:00
Agent X
d562a857d3
Clean up pause menu code and fix player menu bug (#314)
* Clean up pause menu code and fix player menu bug

* Final fixes to player panel bugs
2023-03-22 18:57:23 -04:00
Agent X
53b8a2f8e6
Fix compilation warnings and stop demos when hosting (#313)
* [WIP] fix warnings

Committing now as is for Isaac to take a look at this.
Having issues with VERSION_TEXT

* Fix VERSION_TEXT crash and stop demos on host
2023-03-21 22:41:43 -04:00
Isaac0-dev
7e46ce4a21
fixes and other improvements (#309)
* HOOK_JOINED_GAME

* expose VERSION_TEXT, and two more adjusments

* show if a constant type is a string with autogen

* fix another blunder by that guy

* should use an or operator here

* fix frame limiter stuff
2023-03-21 19:43:29 -04:00
Agent X
751dfe61c7
Move everything over (#280) 2023-03-20 22:36:25 -04:00