Commit graph

3043 commits

Author SHA1 Message Date
Isaac0-dev
05f4c42f81
add cancels to HOOK_BEFORE_PHYS_STEP allowing for custom step systems (#400)
* add cancels to HOOK_BEFORE_PHYS_STEP allowing for custom step systems

* give lua mods access to stepArg and nextPos from hanging and air step; fix a crash when m.floor is null
2023-05-31 21:10:06 -07:00
MysterD
aaaf59e1e4 Fix djui_popup_create_global() 2023-05-31 21:07:41 -07:00
Emerald Lockdown
3e52c4f5db
djui_popup_create_global (#402)
* Add djui_popup_create_global
2023-05-31 21:05:07 -07:00
MysterD
81b3d0ae15 Prevented water heal in Arena (thanks Coolio and wereyoshi) 2023-05-31 20:56:47 -07:00
MysterD
5de6d50c06 Added ladders to Arena (thanks Coolio) 2023-05-31 20:46:35 -07:00
MysterD
929b10995c Allow other mods to add levels to arena 2023-05-31 16:56:57 -07:00
MysterD
dc63c6588f Remove previous failed attempts at fixing sound compile issues 2023-05-31 00:52:16 -07:00
MysterD
e70ed3ed2b Added lightmaps to arena, slight balance tweaks 2023-05-31 00:34:38 -07:00
MysterD
ac6fa1cd32 Made camera interpolation more seamless on warp 2023-05-30 19:36:40 -07:00
Dominicentek
3a89ffa267
Add Czech translation (#398)
* Add Czech translation

* Add glyphs to font files

* Register Czech glyphs to djui_unicode.c
2023-05-25 22:03:40 -07:00
MysterD
7ff1622745 Added last remote object information to crash screen 2023-05-22 23:00:11 -07:00
MysterD
4254538802 Fixed Sunny Beach's tree models (SM74) 2023-05-22 18:19:29 -07:00
MysterD
1dd70283da Fixed bounds checks in save_file_is_cannon_unlocked() 2023-05-20 20:07:17 -07:00
Dominicentek
9a065ffced
Expose save_file_is_cannon_unlocked to smlua (#395)
* Update convert_functions.py

* Update save_file.c

* Update save_file.h

* Update cannon_door.inc.c
2023-05-20 20:06:15 -07:00
Prince Frizzy
1e5c2f2aa1
Fix bug with audio running of out sequence channels for the Sppedrun Timer mod. (#396) 2023-05-20 20:05:06 -07:00
MysterD
d043fdd22d Added in-game console for DynOS and Lua errors 2023-05-19 04:20:08 -07:00
MysterD
75861d365e Add backwards compatibility to ground pound checks 2023-05-19 01:37:52 -07:00
MysterD
9d824c545d Fix animations for late-join penguin baby 2023-05-19 01:34:37 -07:00
MysterD
cf7d4bc8d2 Prevent deduplication of area models - it would overwrite the areaIndex 2023-05-18 21:29:57 -07:00
MysterD
b0408a1379 Fix some bugs found in testing 2023-05-18 17:54:29 -07:00
MysterD
41a4fcf516 Keep animations in-bounds 2023-05-18 12:42:18 -07:00
MysterD
ddd2f19ca1 Fix more memory errors 2023-05-18 01:57:36 -07:00
MysterD
87f076cd26 Fix sync of models on late join 2023-05-17 23:32:39 -07:00
MysterD
f53ffcd491 Keep the previous dynamic pool in memory
Due to sm64 weirdness, I can't reliably free memory at certain points
The hacky solution is to keep the previous dynamic pool in memory,
essentially requiring two frees to actually clear all memory from it
2023-05-17 22:33:14 -07:00
MysterD
c126bf82b3 Prevent immediate freeing of dynos model pools 2023-05-17 22:22:05 -07:00
MysterD
136ac0d84c Fix crash in packet_spawn_star 2023-05-17 17:48:54 -07:00
MysterD
0a224396ef Make pageup/pagedown in the chat box better 2023-05-17 12:12:29 -07:00
MysterD
4c0a226536 Fix improper culling of mirrored player models 2023-05-17 12:00:22 -07:00
MysterD
5d98a20e76 Fixed custom animations in the mirror 2023-05-17 11:59:40 -07:00
MysterD
93020c04e5 Prevent broken mods from messing up the sync table of others 2023-05-17 00:01:09 -07:00
MysterD
2dde74b4b6 Fix warnings 2023-05-16 22:17:43 -07:00
MysterD
75d4afa3c8 Reset dev scripts 2023-05-16 22:14:25 -07:00
MysterD
18a969dc27 Merge branch 'dev' of github.com:sm64ex-coop-dev/sm64ex-coop into dev 2023-05-16 21:49:22 -07:00
MysterD
18bf5847a2 Prevent rending of corrupted graphnodes, only run lua GC once per frame 2023-05-16 21:49:13 -07:00
Agent X
d736f4896a
Small Nametags edit (#394)
Just made command description use a hex color.
2023-05-16 18:27:04 -04:00
MysterD
ab585db973 Prevent lua mods from saving over your camera settings 2023-05-16 02:03:49 -07:00
MysterD
00e64fbf6c Add backwards compatibility for cur_obj_is_mario_ground_pounding_platform() 2023-05-16 00:37:30 -07:00
MysterD
fa88a5aee0 Make certain GraphNodeObject fields mutable again 2023-05-16 00:05:26 -07:00
MysterD
688cd3b399 Rewrite how models are loaded and retrieved... yet again 2023-05-16 00:01:10 -07:00
MysterD
60d70d0d38 Fix several more possible crashes from the Lua API 2023-05-15 15:55:16 -07:00
MysterD
ed163203d8 Make gEnvironmentRegions safer 2023-05-15 12:04:07 -07:00
MysterD
ef9f323b9c Schedule level pool to be freed at a later time 2023-05-15 12:03:57 -07:00
MysterD
2eb2b8c18f Make GraphNode flags mutable from lua again 2023-05-15 01:19:10 -07:00
MysterD
2083242b66 Fixed several crashes and errors found in static analysis 2023-05-15 01:15:20 -07:00
PeachyPeach
fc60571b2e
Custom animation examples (#392) 2023-05-14 19:16:03 -07:00
Agent X
55dc1b6403
Reset paintings on network shutdown (#393) 2023-05-14 19:15:25 -07:00
MysterD
05592d524b Add wide character support to language file handling 2023-05-14 18:33:14 -07:00
MysterD
9a99ee492e Fix crash in retrieve_animation_index() 2023-05-14 12:30:55 -07:00
MysterD
c159fabeb7 Fix crash in execute_mario_action() 2023-05-14 12:28:31 -07:00
MysterD
5598ac95e7 Merge branch 'dev' of github.com:sm64ex-coop-dev/sm64ex-coop into dev 2023-05-14 12:12:30 -07:00