Commit graph

771 commits

Author SHA1 Message Date
Michael Fabian 'Xaymar' Dirks
d0941895ad project: Refactor into namespace streamfx 2020-04-23 00:50:39 +02:00
Michael Fabian 'Xaymar' Dirks
2ab8949ba5 cmake: Place Windows exclusive functionality into own file 2020-04-22 23:32:22 +02:00
Michael Fabian 'Xaymar' Dirks
9ddc9051c7 configuration: Add global configuration handler 2020-04-22 23:15:32 +02:00
Michael Fabian 'Xaymar' Dirks
6cbfee4579 obs-tools: Add OBS data deleter 2020-04-22 23:15:32 +02:00
Michael Fabian 'Xaymar' Dirks
ce74d2f7cd common: Undefine the unsafe 'strtoll' define from libobs 2020-04-22 23:11:30 +02:00
Michael Fabian 'Xaymar' Dirks
04ac0a640f filter-nv-face-tracking: Improve performance with asynchronous tracking
Through converting the code to a threaded asynchronous approach, the libOBS video renderer no longer has to wait on our tracking code to run, and we can enjoy a little bit of extra calculation time before we actually have to do anything.

However due to the remaining synchronization with the Direct3D11/OpenGL context, it is not entirely safe to spend a full frame tracking as libOBS will then start skipped/dropping frames. Even though the priority of the stream is now increased, this still means that we can't just sit around and have to quickly finish all work.

Related #150
2020-04-17 11:44:37 +02:00
Michael Fabian 'Xaymar' Dirks
4d8ff417e7 nvidia-cuda: Improve usage of CUDA resources and functions
Load additional functions from CUDA and add new enumerations to support them:
* cuDevicePrimaryCtxSetFlags allows us to sched scheduling mode for the GPU.
* cuCtxgetStreamPriorityRange allows us to check which priority levels are supported.
* cuStreamCreateWithPriority allows us to create streams with non-default priority.

The scheduler mode is now set to yield so that other threads can do work when we hit an eventual stalling problem. Streams can also now be created with higher priority and different flags, if necessary. In most cases this should allow CUDA resources to execute even while the GPU is under heavy load.
2020-04-17 11:44:37 +02:00
Michael Fabian 'Xaymar' Dirks
97e1846156 obs-tools: Add deleter for obs_weak_source_t 2020-04-17 11:44:37 +02:00
Michael Fabian 'Xaymar' Dirks
e4b4dc23e8 gs-helper: Define extra debug colors 2020-04-17 11:44:37 +02:00
Michael Fabian 'Xaymar' Dirks
05d69e3c59 util-threadpool: Fix rare double-execute bug 2020-04-17 11:44:37 +02:00
Michael Fabian 'Xaymar' Dirks
984a1132bf ffmpeg-encoder: Implement additional support checks 2020-04-17 11:13:10 +02:00
Michael Fabian 'Xaymar' Dirks
a9c881130e ffmpeg-encoder/nvenc: Fix Look Ahead setting
Also now disables Adaptive I & B as they do nothing without Look-Ahead set to non-zero.

Fixes #159
2020-04-17 11:13:10 +02:00
Michael Fabian 'Xaymar' Dirks
c03fc933bb ffmpeg-encoder/d3d11: Set highest eviction priority for buffers
This should ideally prevent textures from being removed from the GPU while the encoder is actively using them.
2020-04-11 15:23:07 +02:00
Michael Fabian 'Xaymar' Dirks
908d1f0a20 project: Modernize code to proper C++ 2020-04-09 00:17:25 +02:00
Michael Fabian 'Xaymar' Dirks
05399bd183 filter-dynamic-mask: Add missing include
Fixes #134
2020-04-06 15:39:12 +02:00
Michael Fabian 'Xaymar' Dirks
6a9921c9ce project: Fix include ordering and reapply formatting 2020-04-06 15:39:12 +02:00
Michael Fabian 'Xaymar' Dirks
cd5acd42f4 obs-source-factory: Add settings migration code
Previously sources had to manually implement migration code, which resulted in unresolvable regression issues due to the lack of version and commit tagging. With the new migration code, all sources automatically have this version and commit tagging at all times, and as such can now have a temporary regression fixed without the user needing to change any values manually.
2020-04-05 07:28:10 +02:00
Michael Fabian 'Xaymar' Dirks
a138f95126 cmake: Fix clang support in native OBS Studio build 2020-04-05 06:50:21 +02:00
Michael Fabian 'Xaymar' Dirks
9e9e9cbcd5 ffmpeg-encoder/prores: Improve pixel format override logic 2020-04-04 19:34:58 +02:00
Michael Fabian 'Xaymar' Dirks
87163f5f70 ffmpeg-encoder: Use correct key when getting pixel formats 2020-04-04 19:34:58 +02:00
Michael Fabian 'Xaymar' Dirks
9ca190c96a gfx-shader: Don't use modified_properties to reload shaders
As OBS Studio locks some mutexes in a different order depending on what actions are being done, using modified_properties for GPU work causes things to freeze in place. Instead have users manually click the refresh button when they changed files in order to prevent this freeze from happening.

Fixes: #118
2020-04-03 18:54:56 +02:00
Michael Fabian 'Xaymar' Dirks
cc9d3486b2 project: Fix Linux support by fixing errors and warnings
With this, GCC 8 and above should now be able to compile the project both in obs-studio and as a standalone install. Some features are currently still not fully supported and require extra work, but the majority of things are supported and work out of the box. Exact feature parity can be looked up here on the wiki: https://github.com/Xaymar/obs-StreamFX/wiki/Platform-Feature-Parity

Related: #119 #98 #30
2020-04-02 20:37:45 +02:00
Michael Fabian 'Xaymar' Dirks
3ad2424b22 ffmpeg-encoder: Throw std::runtime_error instead of std::exception 2020-04-02 17:05:02 +02:00
Michael Fabian 'Xaymar' Dirks
59fa1d36d7 common: Common header include for improved platform support
This header includes all common data between headers used in the plugin. This should improve cross-platform compiling support whenever possible, as all platform-dependent common includes and defines can be done here.
2020-04-02 17:02:01 +02:00
Michael Fabian 'Xaymar' Dirks
451d31546f gs-effect-*: Replace strnlen_s with strnlen 2020-04-02 16:21:42 +02:00
Michael Fabian 'Xaymar' Dirks
89b99402c0 util-threadpool: Add missing includes 2020-04-01 14:32:54 +02:00
Michael Fabian 'Xaymar' Dirks
30aaea8449 filter-nv-face-tracking: Possibly fix for rare 0x0 bug 2020-04-01 01:41:18 +02:00
Michael Fabian 'Xaymar' Dirks
cf6e867ba5 source-shader: Fix size and parameters 2020-04-01 00:09:21 +02:00
Michael Fabian 'Xaymar' Dirks
3dcf4e5dd6 filter-shader: Fix detected sizes 2020-03-31 22:42:18 +02:00
Michael Fabian 'Xaymar' Dirks
ac8844b305 gfx-shader: Add defaults 2020-03-31 22:34:22 +02:00
Michael Fabian 'Xaymar' Dirks
d5dffbbe03 filter-shader: Fix some crashes 2020-03-31 22:26:50 +02:00
Michael Fabian 'Xaymar' Dirks
bb2f43a629 filter-shader: Fix incorrect shader mode 2020-03-31 22:22:55 +02:00
Michael Fabian 'Xaymar' Dirks
43f1dcf205 filter-nv-face-tracking: Nvidia exclusive Face Tracking filter
Ever wished you had a professional camera operator to highlight and follow the action, ensuring the audience never misses a beat? Thanks to NVIDIA, you can now do this at home for free! The new NVIDIA AR SDK unlocks augmented reality features, including motion tracking for faces.

This allows me to provide you with an automated zoom and cropping solution for your video camera to transform your streams into a slick, polished broadcast, where you’ll always be the star of the show. Don’t forget - everything is customizable so the possibilities are endless. You can even recreate that Futurama squinting meme if you wanted to (with some scripting)!

The filter requires compatible Nvidia RTX hardware and the Nvidia AR SDK Runtime to be installed ahead of time. This filter is considered "stable" and shouldn't change much from version to version.
2020-03-31 21:46:47 +02:00
Michael Fabian 'Xaymar' Dirks
88213e81f6 nvidia-cuda: GPL compatible CUDA library interface
Due to the 'nvcuda' library being part of the driver, it falls in a clause of the GPL which allows us to load and interface with system drivers. Since we can't rely on Nvidias headers here (incompatible license), most of this was pulled from FFmpeg and other things were found out via testing.
2020-03-31 21:46:47 +02:00
Michael Fabian 'Xaymar' Dirks
2e48723e83 util-profiler: Possible fix for issue #119
Microsoft automatically includes cmath by default, while GCC and Clang don't seem to do this.
2020-03-31 21:46:03 +02:00
Michael Fabian 'Xaymar' Dirks
1285e7efd3 util-event: Fix duplicated name 2020-03-31 15:47:15 +02:00
Michael Fabian 'Xaymar' Dirks
79406b0b08 gfx-shader: Additional stable time values
'Time.x' gets inaccurate if OBS Studio is running for more than two hours, therefore we have to do something to fix it. By allowing the shader code to control when things loop using 'Time.y' (0..1) and 'Time.z' (the number of times 'Time.y' wrapped back to 0), a much more stable animation can be achieved.
2020-03-28 22:17:33 +01:00
Michael Fabian 'Xaymar' Dirks
43b5d309eb transition: Add initial version of Shader filter
These allow you to apply any kind of filtering to a any source, using just standard HLSL. Just like transitions, one extra parameter is set called 'InputA'.

Fixes #95
2020-03-28 18:54:56 +01:00
Michael Fabian 'Xaymar' Dirks
ead355beea transition-shader: Add initial version of Shader transitions
With this, the first proper shader effect is now possible. By using the four new automated shader parameters 'InputA', 'InputB', 'TransitionTime' and 'TransitionSize' you can write your own transition in HLSL.

Fixes #96
2020-03-28 18:38:45 +01:00
Michael Fabian 'Xaymar' Dirks
2e250ad826 obs-source-factory: Fix support for transitions
Transitions always require audio and video rendering.
2020-03-28 18:37:20 +01:00
Michael Fabian 'Xaymar' Dirks
6ae9904e13 gfx-shader: Support for filters and transitions
Due to render logic required for transitions, some of the render logic is split into an additional function called 'prepare_render'. Additionally the storage for some temporary objects has been removed as it these objects usually do not outlive their rendering time anyway.

Related: #96 #95 #94 #5
2020-03-28 18:37:00 +01:00
Michael Fabian 'Xaymar' Dirks
e66acbeb98 filter-transform: Fix function location 2020-03-28 16:24:26 +01:00
Michael Fabian 'Xaymar' Dirks
18b3cd30bf filter-transform: Migration code for earlier stable versions
This fixes #116 which was caused by a refactor in commit efb6b0b9be. This bug was left undiscovered until users started upgrading from the last stable version to the current pre-release.
2020-03-28 16:18:17 +01:00
Michael Fabian 'Xaymar' Dirks
4f7c1cb35e ffmpeg-encoder: Various warning fixes and cleanup
Also don't include it from plugin.cpp if it's not enabled.
2020-03-27 20:10:29 +01:00
Michael Fabian 'Xaymar' Dirks
ff3c2e8c66 filter-dynamic-mask: Initialize all members 2020-03-27 20:10:17 +01:00
Michael Fabian 'Xaymar' Dirks
87e6767033 gs-mipmapper: Fix some warnings 2020-03-27 20:10:17 +01:00
Michael Fabian 'Xaymar' Dirks
1942782b56 util-threadpool: Fix order of initialization 2020-03-27 20:10:09 +01:00
Michael Fabian 'Xaymar' Dirks
10fee7f048 util-profiler: Easy to use profiling helper 2020-03-27 20:10:09 +01:00
Michael Fabian 'Xaymar' Dirks
03bee0aaf2 source-mirror: Fix freeze introduced in OBS Studio v25.x
For an unknown reason, OBS Studio v25.x now causes a freeze to happen at this location. This should hopefully work around that issue by ensuring that we are in a location that does not cause an unusual lock order.
2020-03-21 09:13:31 +01:00
Michael Fabian 'Xaymar' Dirks
b54e9431c0 ffmpeg-encoder: Fall back to software encoding for scaling 2020-03-21 08:59:53 +01:00
Michael Fabian 'Xaymar' Dirks
ccb8a205b0 source-mirror: Update first, then acquire source
Fixes a bug where a 2nd update is necessary for proper audio mirroring.
2020-03-21 08:59:35 +01:00
Michael Fabian 'Xaymar' Dirks
d6c903a3bd source-mirror: Fix out-of-order playback of audio
On highly parallel systems (> 4 Threads) audio had a chance of being played back out of order, causing it to jitter. This queue should help eliminate the issue entirely.

Fixes #111
2020-03-20 23:59:42 +01:00
Michael Fabian 'Xaymar' Dirks
ba1780afa6 utility: Add lerp and 1D Kalman filter 2020-03-20 23:24:25 +01:00
Michael Fabian 'Xaymar' Dirks
6f2b50b0ad cmake: Redesign for future features 2020-03-20 23:09:46 +01:00
Michael Fabian 'Xaymar' Dirks
0b3ce10aff filter-transform: Fix discoloration issue
Previously a wrong blend state caused a slight discoloration on transparent sources, which was caused by assuming them to always be fully solid without transparency. By instead relying on OBS to do the rendering we do not have to deal with blend states as much and instead can simply enjoy the result.

Fixes #104
2020-03-07 03:43:30 +01:00
Michael Fabian 'Xaymar' Dirks
f2913685ed ffmpeg-encoder/nvenc: See description
* Remove Minimum Bitrate as it is not supported by the encoder.
* Add several default states (-1 or Default) to options.
* Possibly fix bitrate lock with CQP and CQ mode.
* Fix log output for bitrate and B-Frames.
2020-03-07 01:52:04 +01:00
Michael Fabian 'Xaymar' Dirks
549e7c7437 ffmpeg-encoder: Fix leftover errors from refactor 2020-03-07 01:48:23 +01:00
Michael Fabian 'Xaymar' Dirks
e2c83f546e ffmpeg/tools: Allow overriding option context 2020-03-07 01:48:06 +01:00
Michael Fabian 'Xaymar' Dirks
5223d3980f ffmpeg/tools: Also log default values 2020-03-07 00:33:55 +01:00
Michael Fabian 'Xaymar' Dirks
087845de49 source-mirror: Reimplement audio mirroring using thread pool
The new logic drastically simplifies Source Mirror and reduces the attack surface for bugs introduced by humans. Additionally the new layout detection should help with improved audio mirroring which hopefully will not crash libobs as often.

Fixes #61.
2020-03-03 02:17:26 +01:00
Michael Fabian 'Xaymar' Dirks
08024049c2 util-threadpool: Implement global thread pool
This thread pool can take large or small tasks and as such alleviates the burden of having a thread per source. Particularly for large setups, this drastically reduces the number of threads running in the background waiting for work.
2020-03-03 01:52:54 +01:00
Michael Fabian 'Xaymar' Dirks
d91042fe2a source-mirror: Fix OBS_SOURCE_CUSTOM_DRAW support & more
Fixes support for OBS_SOURCE_CUSTOM_DRAW sources and refactors the class onto better isolated and wrapped classes to deal with specific tasks. This drastically improves stability without causing code complexity to increase, and makes the code vastly easier to read too.

Related: #99
2020-02-14 07:55:18 +01:00
Michael Fabian 'Xaymar' Dirks
4baa2360c5 obs-source: Disallow copy constructor 2020-02-14 07:52:28 +01:00
Michael Fabian 'Xaymar' Dirks
681a586ae9 util-event: Rest of fb5041a69d 2020-02-14 07:52:15 +01:00
Michael Fabian 'Xaymar' Dirks
baf265fd5b obs-signal-handler: Fix possible crash 2020-02-14 07:31:30 +01:00
Michael Fabian 'Xaymar' Dirks
326fa68d9f obs-signal-handler: Helper classes for signals and audio 2020-02-14 07:30:46 +01:00
Michael Fabian 'Xaymar' Dirks
42c9375333 obs-tools: Fix obs::tools::child_source not checking return value 2020-02-14 07:29:31 +01:00
Michael Fabian 'Xaymar' Dirks
fb5041a69d util-event: Ensure thread safety 2020-02-14 07:28:57 +01:00
Michael Fabian 'Xaymar' Dirks
5d38ca8a74 ffmpeg-encoder/nvenc: Various additional default states 2020-02-13 11:19:30 +01:00
Michael Fabian 'Xaymar' Dirks
40369bf72d obs-tools: Add child_source helper class 2020-02-13 10:34:26 +01:00
Michael Fabian 'Xaymar' Dirks
53d4ad31e6 source-mirror: Remove useless group 2020-02-13 05:18:28 +01:00
Michael Fabian 'Xaymar' Dirks
a47dbaefc8 source-mirror: Remove scaling and caching
Scaling shouldn't be part of the Source and instead should be done as a filter. Not only does supporting it drastically increase code complexity, it also doesn't add anything that is really necessary as you can do everything it did better in an actual transform.

Caching wasn't actually used except for scaling and was mostly broken too, causing flickering.
2020-02-13 05:17:06 +01:00
Michael Fabian 'Xaymar' Dirks
c6a1edf46f util-event: Fix and cleanup 2020-02-13 05:09:14 +01:00
Michael Fabian 'Xaymar' Dirks
f8ee95d71c obs-*: Cleanup 2020-02-13 05:09:14 +01:00
Michael Fabian 'Xaymar' Dirks
5956a6f7a9 ffmpeg-encoder/nvenc: Add AUD and DPB Size options 2020-01-15 13:43:33 +01:00
Michael Fabian 'Xaymar' Dirks
98c7a2e379 ffmpeg-encoder/nvenc: Fix typo 2020-01-15 05:53:54 +01:00
Michael Fabian 'Xaymar' Dirks
34b2859dac ffmpeg-encoder/nvenc: Add minimum bitrate, fix target quality and more
Adds support for specifying Minimum Bitrate directly in the UI instead of requiring custom settings to do so. Additionally Adaptive I/B-Frames are now only shown if Look-Ahead is a value greater than 0 frames.

Quality Minimum can also now be left at a default value of -1, the Quality group is no longer toggleable and Quality Target moved into the group. Settings options on the context is now searching children too (if there are any).

Finally, some C++17 formatting was done.

Fixes #101
2020-01-15 05:50:31 +01:00
Michael Fabian 'Xaymar' Dirks
5d5a104819 ffmpeg-encoder: Improve UI, fix acceleration encode, etc 2020-01-15 03:59:03 +01:00
Michael Fabian 'Xaymar' Dirks
96ac0bd11b ffmpeg-encoder: Fix weird bug with std::map crashing in constructor 2020-01-14 10:36:04 +01:00
Michael Fabian 'Xaymar' Dirks
109b1c9b0f ffmpeg-encoder: Fix incorrect call 2020-01-14 10:03:42 +01:00
Michael Fabian 'Xaymar' Dirks
a72eba6ded ci: Remove Node.JS requirement 2020-01-14 09:31:41 +01:00
Michael Fabian 'Xaymar' Dirks
8df90dfda8 ffmpeg-encoder: Fix handler detection 2020-01-14 02:15:05 +01:00
Michael Fabian 'Xaymar' Dirks
14d05ccdac plugin: Enable FFmpeg Encoders 2020-01-14 01:55:31 +01:00
Michael Fabian 'Xaymar' Dirks
b306cebd6b project: More warnings fixed 2020-01-14 01:39:13 +01:00
Michael Fabian 'Xaymar' Dirks
ebc50dcefe utility: Merge util-math and util-memory 2020-01-14 01:11:08 +01:00
Michael Fabian 'Xaymar' Dirks
1987bfb853 ffmpeg-encoder: Fix some warnings 2020-01-14 01:04:49 +01:00
Michael Fabian 'Xaymar' Dirks
a33dd83d72 project: Merged FFmpeg Encoders Step 3 2020-01-13 23:40:08 +01:00
Michael Fabian 'Xaymar' Dirks
0a16ce07dc project: Merged FFmpeg Encoders Step 2 2020-01-13 22:40:15 +01:00
Michael Fabian 'Xaymar' Dirks
3eea289679 project: Merged FFmpeg Encoders Step 1 2020-01-13 01:52:30 +01:00
Michael Fabian 'Xaymar' Dirks
3062d3b331 gfx-shader: Better logging, and ViewSize parameter 2020-01-01 04:21:02 +01:00
Michael Fabian 'Xaymar' Dirks
3e02857d39 gfx-shader-param: Initialize all variables 2020-01-01 02:59:02 +01:00
Michael Fabian 'Xaymar' Dirks
26a58645a7 gfx-shader-param-basic: Support for scaling and fix enumerations
Scaling is now fully supported for Floats and Integers, which allows much higher precision inputs, or upscaling to a different range. Complex functions for scaling are not supported as those would be a scripting thing and should be kept as that (OBS Studio has built in Lua scripting).

Additionally, enumerations are now correctly loaded with data.

Related #5
2020-01-01 02:58:45 +01:00
Michael Fabian 'Xaymar' Dirks
ce15bc6abc gfx-shader-param: Fix is_visible 2019-12-25 20:10:09 +01:00
Michael Fabian 'Xaymar' Dirks
f79502b9b0 gfx-shader: Deal with remaining compile errors 2019-12-25 19:18:44 +01:00
Michael Fabian 'Xaymar' Dirks
731a22e1ea gfx-shader-param-basic: Automatically resize min/max/step/scale buffers 2019-12-25 19:10:56 +01:00
Michael Fabian 'Xaymar' Dirks
975d2e293e gfx-shader-param-basic: Add Integers, Enumerations, Arrays 2019-12-25 19:10:01 +01:00
Michael Fabian 'Xaymar' Dirks
903d416607 gfx-shader-param: Fix get_parameter 2019-12-25 19:09:30 +01:00
Michael Fabian 'Xaymar' Dirks
17ee2d713c gs-effect-parameter: Implement copy and move 2019-12-25 19:09:13 +01:00
Michael Fabian 'Xaymar' Dirks
1902d005e9 gfx-shader-param: Add support for automatic parameters
Allows other parameters to be a seed to these parameters.
2019-12-25 10:14:04 +01:00
Michael Fabian 'Xaymar' Dirks
907216f143 gfx-shader: Don't show parameters that are invisible 2019-12-25 10:10:06 +01:00
Michael Fabian 'Xaymar' Dirks
4acbfedd40 gfx-shader-param: Support for input, slider, enum and more 2019-12-25 10:09:56 +01:00
Michael Fabian 'Xaymar' Dirks
777556f4f6 gfx-shader-param: Vastly improve parameter functionality
Allow for overriding type and size of an element, opening the path for `int#[]`, `float#[]`, `int#x#`, `float#x#`, `bool#x#`, `vector<type, #>` and `matrix<type, #, #>`. Also allows for specifying the exact type of texture instead of hoping the user gets it right, as well as samplers.

Parameters are also now created if they are invisible, which means that the properties() function must not be called, but they must still be used like any other. This is due to a problem with default values not being applied all the time, and sometimes just vanishing.

The code also now throws exceptions with reasonable text, which should be caught by the gfx::shader implementation and refuse a load of the effect. No other state should be modified at that point, so care must be taken that up until the moment the complete initialization is done no other state is modified.
2019-12-24 22:02:37 +01:00
Michael Fabian 'Xaymar' Dirks
eab3ae4fbc gfx-shader-param: Add support for order and overall name/desc 2019-12-24 08:38:01 +01:00
Michael Fabian 'Xaymar' Dirks
9696f836e0 gfx-shader: Fix startup and select crash if file is missing 2019-12-24 08:37:37 +01:00
Michael Fabian 'Xaymar' Dirks
3018c9b9ea project: Version 0.8.0a1 2019-12-22 08:31:00 +01:00
Michael Fabian 'Xaymar' Dirks
4c5a7018a3 gfx-shader: Add file watching and dynamic UI updates
Thanks to the workaround in obs::tools, gfx::shader::shader now supports dynamically rebuilding the properties with new properties without crashing OBS Studio. This effectively allows you to have an up to date view of the current parameters for the shader technique.

Additionally with file watching, live development of shaders is possible at very little cost. Currently only file times and size is looked at every 333ms, but in the future it is possible to also watch for file renames and more.
2019-12-22 06:14:26 +01:00
Michael Fabian 'Xaymar' Dirks
bd6b4f2d2a gfx-shader-param-basic: Add support for defaults function 2019-12-22 06:07:54 +01:00
Michael Fabian 'Xaymar' Dirks
672c6d39af gfx-shader-param: Split setting defaults from properties 2019-12-22 06:07:37 +01:00
Michael Fabian 'Xaymar' Dirks
1ff6c0cf41 obs-tools: Add work around for property memory corruption
The current implementation of obs_properties_remove_by_name corrupts the obs_properties_t object whenever it is called on the first or last property in the list. This leads to rapid unscheduled disassembly, and therefore must be fixed in order for this function to be used.

Fixed by upstream PR https://github.com/obsproject/obs-studio/pull/2257.
2019-12-22 06:07:07 +01:00
Michael Fabian 'Xaymar' Dirks
9ef60cc2f9 gfx-shader: Add support for validating file differences
Removes the stutter when re-opening the properties dialog which was caused by recompiling the same exact shader every time this happened. Also paves the way for simple file watching.
2019-12-21 18:23:26 +01:00
Michael Fabian 'Xaymar' Dirks
2faa68f9be gs-effect: Pass unmodified parameters as const reference 2019-12-21 18:20:36 +01:00
Michael Fabian 'Xaymar' Dirks
1d9a4ddbf5 gs-helper: Fix nonstandard usage of va_start 2019-12-21 18:07:08 +01:00
Michael Fabian 'Xaymar' Dirks
624bdda6a3 gs-texture: Reduce context lock time and improve code 2019-12-21 18:06:17 +01:00
Michael Fabian 'Xaymar' Dirks
aa59806322 gs-effect: Fix warning 2019-12-21 18:05:54 +01:00
Michael Fabian 'Xaymar' Dirks
e5fb68d2c1 utility: Add any and exact matching for enum class bitmasks 2019-12-21 18:05:32 +01:00
Michael Fabian 'Xaymar' Dirks
cbada3e438 obs-source: Deprecate obs::source due to stability issues
This should be replaced with a class inheriting from std::shared_ptr.
2019-12-21 17:43:12 +01:00
Michael Fabian 'Xaymar' Dirks
7e5cbe18cf project: Apply clang-format 2019-12-21 17:05:53 +01:00
Michael Fabian 'Xaymar' Dirks
1f0c595a0a obs-source-factory: Add missing include 2019-12-21 17:05:49 +01:00
Michael Fabian 'Xaymar' Dirks
d13778b017 gfx-shader: Fix some crash/problematic locations 2019-12-18 07:49:56 +01:00
Michael Fabian 'Xaymar' Dirks
24edee795a gfx-shader-param: FIXME Don't create parameters for invisible 2019-12-18 07:49:43 +01:00
Michael Fabian 'Xaymar' Dirks
de473f0c2e gfx-shader-param-basic: Fix incorrect float properties 2019-12-18 07:49:19 +01:00
Michael Fabian 'Xaymar' Dirks
b7f76f5e01 locale: New translatable strings 2019-12-18 06:39:08 +01:00
Michael Fabian 'Xaymar' Dirks
47dba25052 source-shader: Update to new gfx::shader::shader 2019-12-18 06:39:08 +01:00
Michael Fabian 'Xaymar' Dirks
e6220b18f6 project: Temporarily disable Custom Shader filters 2019-12-18 06:39:07 +01:00
Michael Fabian 'Xaymar' Dirks
f1b9a1a712 gfx-shader: Initial code 2019-12-18 06:39:07 +01:00
Michael Fabian 'Xaymar' Dirks
0a761b97a2 gfx-shader-param*: Initial code 2019-12-18 06:39:07 +01:00
Michael Fabian 'Xaymar' Dirks
f49f3a30b6 filter-displacement: Fix typo 2019-12-18 06:39:07 +01:00
Michael Fabian 'Xaymar' Dirks
3b66860a8f gfx-blur-gaussian*: Update to new API 2019-12-18 06:39:07 +01:00
Michael Fabian 'Xaymar' Dirks
c0f131642b gs-effect-parameter: Improve API and fix incorrect functions 2019-12-18 06:39:06 +01:00
Michael Fabian 'Xaymar' Dirks
cd82e2cac7 gs-effect-pass: Implement parameter getter and fix possible crash 2019-12-18 06:39:06 +01:00
Michael Fabian 'Xaymar' Dirks
570b70479f gs-effect-technique: Fix possible crash 2019-12-18 06:39:06 +01:00
Michael Fabian 'Xaymar' Dirks
47dc948861 gfx-blur-gaussian: Remove left over obs_enter_graphics (#83)
This single line causes OBS to freeze in place, and is not needed as the Graphics Context is already locked by gs::context().

Fixes #83
2019-12-17 23:53:21 +01:00
Michael Fabian 'Xaymar' Dirks
16347beb87 filter-*, source-*: Fix rendering of filters and duplication of sources 2019-12-17 23:52:10 +01:00
Michael Fabian 'Xaymar' Dirks
1c7fd1495c source-mirror: Fix potential lockup and rescaling with original size
Getting the resolution of a source is very expensive in libOBS, as libOBS does not cache it and instead always calls into the filters and sources to determine the actual source. This also leads to potential lockups due to the filter list mutex being locked for the target source.

Therefore instead of calling it multiple times, cache the result of the call, if that result is even necessary. This reduces the need to synchronize lightly parallelized work (UI and libOBS code) and helps against the potential race condition in libOBS.
2019-12-16 23:53:20 +01:00
Michael Fabian 'Xaymar' Dirks
01f23e17fe gs-effect: Also override finalizer for the stored ptr 2019-12-16 23:07:49 +01:00
Michael Fabian 'Xaymar' Dirks
e7b46063aa gs-effect: Fix typo from refactor 2019-12-16 22:53:25 +01:00
Michael Fabian 'Xaymar' Dirks
b54e95527a gs-effect*: Finish up refactoring onto std::shared_ptr
This is most likely not the last refactor, the entire obs/gs stuff is very very basic right now and likely needs a complete rewrite.
2019-12-15 12:55:19 +01:00
Michael Fabian 'Xaymar' Dirks
11a2329519 gs-effect: Refactor onto std::shared_ptr 2019-12-15 11:13:47 +01:00
Michael Fabian 'Xaymar' Dirks
1f25b56579 gs-effect-technique: Return nullptr instead of throwing exception 2019-12-15 10:37:57 +01:00
Michael Fabian 'Xaymar' Dirks
ef76e353d3 gs-effect-pass/technique: Change to protected inheritance
Prevents the use of get() and reset() where not actually needed and forces us to actually implement all of the methods needed to interface with the object, leading to cleaner and safer code.
2019-12-15 10:37:41 +01:00
Michael Fabian 'Xaymar' Dirks
50ac6893bf gs-effect-parameter: Refactor effect_parameter onto std::shared_ptr
Prevents problems further down the line and supports multiple types of parents to ensure that lifetime is guaranteed.
2019-12-15 10:35:29 +01:00
Michael Fabian 'Xaymar' Dirks
0ad896e905 gfx-shader: Rename from gfx-effect-source 2019-12-15 09:09:11 +01:00
Michael Fabian 'Xaymar' Dirks
738b08de36 gs-effect-pass/technique: Implement wrapper code based on std::shared_ptr
These two wrap the underlying gs_epass and gs_effect_technique objects, to allow direct and improved access to them without relying on the libobs API to provide this access for us. Additionally these make it safe for us to use them instead of relying on C-like code to deal with it.
2019-12-15 09:05:23 +01:00
Michael Fabian 'Xaymar' Dirks
d53e9eeadf filter-sdf-effects: Restore compatibility with 24.0.3 and earlier 2019-12-14 21:33:32 +01:00
Michael Fabian 'Xaymar' Dirks
01895c1ccc filter-dynamic-mask: Restore compatibility with 24.0.3 and earlier 2019-12-14 21:33:25 +01:00
Michael Fabian 'Xaymar' Dirks
af78c177ad filter-displacement: Restore compatibility with 24.0.3 and earlier 2019-12-14 21:33:16 +01:00
Michael Fabian 'Xaymar' Dirks
a24e0d2c10 filter-blur: Restore compatibility with 24.0.3 and earlier 2019-12-14 21:33:06 +01:00
Michael Fabian 'Xaymar' Dirks
d8e1c7c779 filter-transform: Restore compatibility with 24.0.3 and earlier 2019-12-14 21:32:48 +01:00
Michael Fabian 'Xaymar' Dirks
b311d79e50 source-mirror: Remove OBS_SOURCE_CUSTOM_DRAW 2019-12-14 02:37:04 +01:00
Michael Fabian 'Xaymar' Dirks
66abaac67b filter-color-grade: Refactor onto obs::source_factory
Related: #90
2019-12-14 02:34:48 +01:00
Michael Fabian 'Xaymar' Dirks
7e98df0d1c obs-source-factory: Add helper functionality to make things easier to use 2019-12-14 02:34:48 +01:00
Michael Fabian 'Xaymar' Dirks
5be2941299 filter-sdf-effects: Move factory to bottom of the file 2019-12-03 20:38:34 +01:00
Michael Fabian 'Xaymar' Dirks
59878b62d0 filter-dynamic-mask: Fix nonstandard use of va_start 2019-12-03 20:38:14 +01:00
Michael Fabian 'Xaymar' Dirks
d9f43ec2e8 filter-blur: Refactor onto obs::source_factory 2019-12-03 20:37:57 +01:00
Michael Fabian 'Xaymar' Dirks
4e1dcb533c filter-dynamic-mask: Rebase onto obs::source_factory 2019-12-03 20:11:27 +01:00
Michael Fabian 'Xaymar' Dirks
0e425ab48f source-mirror: Fix missing input selection 2019-12-03 20:08:16 +01:00
Michael Fabian 'Xaymar' Dirks
efb6b0b9be filter-transform: Further refactoring 2019-12-03 18:28:42 +01:00
Michael Fabian 'Xaymar' Dirks
48e17ad562 filter-sdf-effects: Refactor onto obs::source_factory
Also replaces the global effect objects with per-source ones
2019-12-03 17:47:39 +01:00
Michael Fabian 'Xaymar' Dirks
df8ebd94ea filter-displacement: Refactor onto obs::source_factory
This drastically improves stability and prevents all exceptions from leaking into libobs C code, which prevents crashes and unexpected freezes from exception handlers further down the stack.

Additionally minor work was done to further improve the quality and user experience for the filter.
2019-11-18 03:03:11 +01:00
Michael Fabian 'Xaymar' Dirks
6efdb1950b obs-source-factory: Fix typo and missing return 2019-11-18 03:03:11 +01:00
Michael Fabian 'Xaymar' Dirks
db85883821 obs/obs-source-factory: Fix potential null-pointer-dereference 2019-11-17 14:07:54 +01:00
Michael Fabian 'Xaymar' Dirks
87f83738c3 gs-helper: Add common debug colors 2019-10-31 05:59:16 +01:00
Michael Fabian 'Xaymar' Dirks
10681d30c8 gs-helper: Remove unused constructor 2019-10-18 23:04:23 +02:00
Michael Fabian 'Xaymar' Dirks
90cdc30ef1 gs-helper: Add class for managed debug markers 2019-10-18 22:59:30 +02:00
Michael Fabian 'Xaymar' Dirks
9b0ea98243 filter-transform: Add GPU debug markers 2019-10-18 22:42:07 +02:00
Michael Fabian 'Xaymar' Dirks
ba71b43a39 gfx-source-texture: Add debug markers 2019-10-18 22:32:54 +02:00
Michael Fabian 'Xaymar' Dirks
141a5efd00 filter-transform: Refactor onto obs::source_factory 2019-10-18 22:32:54 +02:00
Michael Fabian 'Xaymar' Dirks
bacf52f9b6 source-mirror: Refactor to improve performance
Caching the output of a source is only necessary for really expensive to render sources, so it is disabled by default now. Thanks to that, most Source Mirrors are now "free" instead of requiring two context switches and a texture, while those really expensive can be manually set to cache.

The scaling mode is also set to disabled instead of point when rescaling is off to further improve performance. The previous method would incorrectly cause an extra texture to be used.

Additionally we now have support for debug markers for graphics debugging, allowing us to exactly tell apart improvements in rendering cost for this source.
2019-10-18 22:32:54 +02:00
Michael Fabian 'Xaymar' Dirks
52c9e372ba source-mirror: Refactor onto obs::source_factory 2019-10-18 22:31:53 +02:00
Michael Fabian 'Xaymar' Dirks
d47ab0570f obs-source-factory: Barebone Source Factory and Instance
This class and template should be used to reduce the code clutter from repeatedly doing the same thing. It requires OBS v24.0 or newer since the get_properties2 and get_defaults2 API were fully implemented with it.
2019-10-18 22:31:52 +02:00
Michael Fabian 'Xaymar' Dirks
6db575c9cf source-mirror: Add debug markers 2019-10-16 04:54:40 +02:00
Michael Fabian 'Xaymar' Dirks
03c2a68846 gfx-effect-source: Catch exceptions as const 2019-10-13 07:28:59 +02:00
Michael Fabian 'Xaymar' Dirks
e832dbd628 filter-sdf-effects: Fix and improve various problematic locations 2019-10-13 07:28:29 +02:00
Michael Fabian 'Xaymar' Dirks
4fe76a85ae filter-blur: Fix some warnings 2019-10-13 07:28:12 +02:00
Michael Fabian 'Xaymar' Dirks
bbcbd0fa1e filter-color-grade: Fix and improve various problematic locations 2019-10-13 07:27:59 +02:00
Michael Fabian 'Xaymar' Dirks
e07d7c01fc filter-displacement: Fix and improve various problematic locations 2019-10-13 07:27:42 +02:00
Michael Fabian 'Xaymar' Dirks
ef5e6ac896 filter-dynamic-mask: Catch const exceptions 2019-10-13 07:08:56 +02:00
Michael Fabian 'Xaymar' Dirks
06d9a3d2f5 filter-transform: Catch and log exceptions 2019-10-13 07:08:02 +02:00
Michael Fabian 'Xaymar' Dirks
96466100b4 obs-source: Ensure that exceptions are const 2019-10-13 07:07:31 +02:00
Michael Fabian 'Xaymar' Dirks
b5d3131203 filter-dynamic-mask: Fix some crashy locations 2019-10-13 07:02:04 +02:00
Michael Fabian 'Xaymar' Dirks
0ef94aad0f gs-vertexbuffer: Fix and improve various problematic locations 2019-10-13 06:38:15 +02:00
Michael Fabian 'Xaymar' Dirks
45d2431ef5 source-mirror: Fix and improve various problematic locations 2019-10-13 06:20:41 +02:00
Michael Fabian 'Xaymar' Dirks
fd0b79e97d utility-event: Remove unused event handler 2019-10-13 05:58:53 +02:00
Michael Fabian 'Xaymar' Dirks
f1a376d44b cmake: Add commit to version.hpp template
Switches out the `const uint16_t` for actual defines, which are easier to deal with and work in C out of the box.
2019-10-13 05:54:20 +02:00
Michael Fabian 'Xaymar' Dirks
e02225262c obs-source: Add noexcept try-catch to C facing callbacks 2019-09-07 21:35:32 +02:00
Michael Fabian 'Xaymar' Dirks
d6f1979dee project: Fix missing returns 2019-09-07 21:28:54 +02:00
Michael Fabian 'Xaymar' Dirks
5a4d38d249 project: Fix a massive list of dangerous warnings
This is a massive improvement to stability and safety when using the plugin, as all exceptions should now no longer be leaked into C controlled code, which can't actually handle exceptions at all.

Warnings fixed:

* Potentially throwing exception during library load.
* Possibly throwing function passed to C.
* Statement does nothing.
* Variable is initialized but not referenced.
* Variable overloads variable in parent scope.
2019-09-05 18:42:28 +02:00
Michael Fabian 'Xaymar' Dirks
2a4a3bf501 util-memory: Cast to intptr_t 2019-09-05 18:09:33 +02:00
Michael Fabian 'Xaymar' Dirks
4c44496b87 source-mirror: Handle uncaught exceptions in C callbacks
Fixes various crashes and undefined behavior due to exceptions falling into C code where they now wreak havoc with the current stack.
2019-09-04 20:52:37 +02:00
Michael Fabian 'Xaymar' Dirks
f65dfcbbf0 filter-blur: Don't throw exceptions into C code
It is extremely problematic to throw C++ exceptions into C code, especially because C code usually does not handle C++ exceptions at all. Therefore we have to prevent any exception from leaving the function and define it as noexcept.
2019-09-04 20:43:40 +02:00
Michael Fabian 'Xaymar' Dirks
f61cdeb582 utility-event: Fix compile errors 2019-09-04 20:30:16 +02:00
Michael Fabian 'Xaymar' Dirks
29ab00633c utility-event: Safer event handling with proper lifetime
The util::event code suffers from the problem that it could call into a class that no longer exists, corrupting memory or even crashing. By tracking lifetime using std::weak_ptr<void> this can be avoided and the dead listeners can be automatically removed.
2019-09-04 16:36:32 +02:00
Michael Fabian 'Xaymar' Dirks
da9124fc1a util-memory: Avoid MSVC specific C++ and use Std++ if available 2019-09-04 03:22:05 +02:00
Michael Fabian 'Xaymar' Dirks
82faab4380 project: Re-apply formatting 2019-09-04 03:03:41 +02:00
Michael Fabian 'Xaymar' Dirks
ce7e4c97d4 project: Don't use non-standard strcmpi 2019-09-04 03:02:19 +02:00
Michael Fabian 'Xaymar' Dirks
03c704de1a project: Correct usage of exceptions and include stdexcept 2019-09-04 02:59:04 +02:00
Michael Fabian 'Xaymar' Dirks
4765c57828 filter-sdf-effects: Don't define structs in nameless unions 2019-09-04 02:49:04 +02:00
Michael Fabian 'Xaymar' Dirks
f27320c6c9 project: Remove use of P_INITIALIZER
Does not support cross-platform very well and breaks on Apple for no apparent reason.

Add resolution scale to shader filter.
2019-09-04 02:47:27 +02:00
Michael Fabian 'Xaymar' Dirks
9ace96285d filter-dynamic-mask: Use snprintf instead of sprintf_s 2019-09-04 02:39:59 +02:00
Michael Fabian 'Xaymar' Dirks
2e98c2e754 color-grade: Fix and improve advanced options
These new options allow further control over the Tint tool in Color grading.
2019-09-04 02:18:40 +02:00
Michael Fabian 'Xaymar' Dirks
781307fbe6 color-grade: Add further Tint options 2019-09-04 01:41:15 +02:00
Michael Fabian 'Xaymar' Dirks
deeb6719c4 project: Apply formatting 2019-08-24 12:59:32 +02:00
Michael Fabian 'Xaymar' Dirks
250dc97603 gfx-effect-source: enumerate child sources correctly 2019-08-07 20:40:04 +02:00
Michael Fabian 'Xaymar' Dirks
a04d102568 gfx-effect-source: Support for textures and some crash resistance 2019-08-07 20:22:12 +02:00
Michael Fabian 'Xaymar' Dirks
f945f08ab0 strings: Texture formats 2019-08-07 20:21:39 +02:00
Michael Fabian 'Xaymar' Dirks
d7e66b17f1 filter-shader: Don't ignore all properties 2019-08-07 19:22:10 +02:00
Michael Fabian 'Xaymar' Dirks
b8fc0d5284 source-shader: Fix rendering 2019-08-07 19:20:44 +02:00
Michael Fabian 'Xaymar' Dirks
7fdd9498a0 filter-shader: Fix blending 2019-08-07 19:20:32 +02:00
Michael Fabian 'Xaymar' Dirks
90699f6b6f gfx-effect-source: Implement defaults for bool, value and matrix 2019-08-07 19:19:56 +02:00
Michael Fabian 'Xaymar' Dirks
39e6959c67 source-shader: Fix rendering and reapply parameters on change 2019-08-07 18:43:34 +02:00
Michael Fabian 'Xaymar' Dirks
181df6e3d9 filter-shader: Reapply parameters if there was a change 2019-08-07 18:43:19 +02:00
Michael Fabian 'Xaymar' Dirks
9be36d5ec4 gfx-effect-source: Add function to get "default" value 2019-08-07 18:42:54 +02:00
Michael Fabian 'Xaymar' Dirks
2b2f87e6fc gfx-effect-source: Fix validity check
Had the check inverted oops.
2019-08-07 18:16:20 +02:00
Michael Fabian 'Xaymar' Dirks
c88535c7ab gfx-effect-source: Remove/replace old defines 2019-08-07 18:11:46 +02:00
Michael Fabian 'Xaymar' Dirks
c670ab60a1 source-shader: Use custom draw video_render 2019-08-07 18:10:44 +02:00
Michael Fabian 'Xaymar' Dirks
8cb2ddaa82 source-shader, cmake: 'Shader' source 2019-08-07 18:06:48 +02:00
Michael Fabian 'Xaymar' Dirks
1b34e5210a gfx-effect-source: Expose defines to set default file and technique 2019-08-07 18:06:24 +02:00
Michael Fabian 'Xaymar' Dirks
9ad93c0ee9 filter-shader: Rename from Custom shader 2019-08-07 18:05:49 +02:00
Michael Fabian 'Xaymar' Dirks
98a18480d0 gfx-effect-source: Fix UI mode detection 2019-08-07 17:45:32 +02:00
Michael Fabian 'Xaymar' Dirks
8ec8a22928 filter-custom-shader: Add new callbacks 2019-08-07 17:37:52 +02:00
Michael Fabian 'Xaymar' Dirks
335847945d gfx-effect-source: Allow overriding value and visibility of parameters 2019-08-07 17:37:34 +02:00
Michael Fabian 'Xaymar' Dirks
ff4a556f3f filter-custom-shader: Update to use new gfx::effect_source::effect_source 2019-08-07 17:15:46 +02:00
Michael Fabian 'Xaymar' Dirks
bde4e278bf gfx-effect-source: Further work on rewrite
This partially implements most behavior to an acceptable degree for use right now.
2019-08-07 17:14:44 +02:00
Michael Fabian 'Xaymar' Dirks
845a2cbb21 gs-effect: Don't include the null character in strings 2019-08-07 17:14:14 +02:00
Michael Fabian 'Xaymar' Dirks
b88cc0fe01 gs-effect: Check correct size in get_default_string 2019-08-07 17:07:54 +02:00
Michael Fabian 'Xaymar' Dirks
8603fef897 gs-effect: Fix get_string and get_default_string 2019-08-07 16:41:26 +02:00
Michael Fabian 'Xaymar' Dirks
c6559d84ba gs-effect: Check if effect is nullptr, not if its a valid ptr
Woops, that somehow went completely by me without checking.
2019-08-07 16:17:12 +02:00
Michael Fabian 'Xaymar' Dirks
7b0159947e gs-effect: Add helpers and fix bad enable_shared_from_this 2019-08-07 16:11:09 +02:00
Michael Fabian 'Xaymar' Dirks
e59bc2fdd2 filter-custom-shader: Rewrite from scratch 2019-08-07 12:43:23 +02:00
Michael Fabian 'Xaymar' Dirks
1092dc1de1 gfx-effect-source: Complete rewrite from scratch 2019-08-07 12:42:25 +02:00
Michael Fabian 'Xaymar' Dirks
087cd79a7a filter-color-grade: Always return something in get_width/get_height 2019-08-07 12:41:34 +02:00
Michael Fabian 'Xaymar' Dirks
f5b4c1f7a1 filter-color-grade: Fix crash if color-grade.effect is missing 2019-08-04 23:20:35 +02:00
Michael Fabian 'Xaymar' Dirks
71b223dcb5 gs-effect: Add ::create for shared_ptr and remove default constructor 2019-08-04 23:19:38 +02:00
Michael Fabian 'Xaymar' Dirks
9db7cd8da2 filter-displacement: Fix crash on nullptr file path 2019-08-04 23:14:43 +02:00
Michael Fabian 'Xaymar' Dirks
0c447f4055 gs-effect: Use std::shared_ptr and track effect lifetime
This fixes the case where the effect vanishes, but we still hold an invalid pointer to a parameter of that effect. With the new code, the effect will not vanish as long as an effect pointer exists.

However, all effects must be created either through std::shared_ptr or std::make_shared. If they were not made through one of those means, the code will crash on the ->shared_from_this() call.
2019-08-04 23:12:30 +02:00
Michael Fabian 'Xaymar' Dirks
ff6f4d5ddf gs-effect: Add string support, get accessors and annotations 2019-08-04 22:44:46 +02:00
Michael Fabian 'Xaymar' Dirks
9be02e6f2b project: Fix up previous commit 2019-08-04 20:29:04 +02:00
Michael Fabian 'Xaymar' Dirks
0e350415b3 project: Apply new coding guidelines 2019-08-04 16:20:26 +02:00
Michael Fabian 'Xaymar' Dirks
533de01061 filter-color-grade: Always return true in tool_modified 2019-08-04 12:34:54 +02:00
Michael Fabian 'Xaymar' Dirks
2ca15bb28c source-mirror: Allow overriding audio layout 2019-08-04 12:34:42 +02:00
Michael Fabian 'Xaymar' Dirks
93ba39545f filter-color-grade: Implement Tool selection for OBS Studio 24.x 2019-08-03 12:29:47 +02:00
Michael Fabian 'Xaymar' Dirks
721f2bdf8f filter-color-grade: Fully feature Color Grading filter
Allows controlling Lift, Gamma, Gain, Offset, Tint and various Correction factors directly from within OBS without having to create a new LUT.
2019-08-02 23:49:18 +02:00
Michael Fabian 'Xaymar' Dirks
a6ce6c5860 utility: Add some extra functionality 2019-08-02 23:49:17 +02:00
Michael Fabian 'Xaymar' Dirks
ad270bc6ee gs-effect: Fix uninitialized member variable 2019-08-02 23:49:17 +02:00
Michael Fabian 'Xaymar' Dirks
c716e75ba3 project: Fix various catch-by-value locations 2019-07-27 19:57:50 +02:00
Michael Fabian 'Xaymar' Dirks
e887a53463 filter-sdf-effects: Fix a crash due to failed rendering
For whatever reason, the initial render target render fails when an async source is being used.
2019-07-27 19:57:49 +02:00
Michael Fabian 'Xaymar' Dirks
2c94852ba8 source-mirror: Allow changing source alignment
Adds a new property to control the alignment of the source within the calculated boundary when rescaling the source. Also fixes the permanently left aligned mirror at the same time.
2019-05-28 20:04:26 +02:00
Michael Fabian 'Xaymar' Dirks
45728702ff utility: Add recursive text lookup function
Similar to the one used in enc-amf, allows looking up string containing other strings, thus drastically simplifying the necessary time to build translated strings, while also caching them for future use.
2019-05-28 19:54:23 +02:00
Michael Fabian 'Xaymar' Dirks
95b1e81ee5 filter-dynamic-mask: Don't crash if a texture is missing
When copying or re-ordering filters, an occasional crash can be observed due to the rendering not being possible yet. With this, it will simply revert back to the original source instead of crashing.
2019-05-28 02:51:27 +02:00
Michael Fabian 'Xaymar' Dirks
ccc4c6ea22 filter-sdf-effects: Fix and improve effect rendering
Fixes the bug that rendering an outline would remove all other effects not directly under the outline, while also improving the rendering speed drastically by only initializing and clearing the rendertarget once instead of for each effect.
2019-05-28 02:51:27 +02:00