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ffmpeg-encoder/nvenc: Fix Look Ahead setting
Also now disables Adaptive I & B as they do nothing without Look-Ahead set to non-zero. Fixes #159
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1 changed files with 8 additions and 2 deletions
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@ -314,8 +314,8 @@ void nvenc::get_properties_post(obs_properties_t* props, const AVCodec* codec)
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}
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{
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auto p = obs_properties_add_int_slider(grp, ST_RATECONTROL_LOOKAHEAD, D_TRANSLATE(ST_RATECONTROL_LOOKAHEAD),
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-1, 32, 1);
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auto p = obs_properties_add_int_slider(grp, KEY_RATECONTROL_LOOKAHEAD,
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D_TRANSLATE(ST_RATECONTROL_LOOKAHEAD), -1, 32, 1);
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obs_property_set_long_description(p, D_TRANSLATE(D_DESC(ST_RATECONTROL_LOOKAHEAD)));
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obs_property_int_set_suffix(p, " frames");
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//obs_property_set_modified_callback(p, modified_lookahead);
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@ -593,6 +593,12 @@ void nvenc::update(obs_data_t* settings, const AVCodec* codec, AVCodecContext* c
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av_opt_set_int(context->priv_data, "b_adapt", adapt_b, AV_OPT_SEARCH_CHILDREN);
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}
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}
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} else {
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// These two do not work if lookahead is set to 0 frames (disabled).
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av_opt_set_int(context->priv_data, "no-scenecut", 0, AV_OPT_SEARCH_CHILDREN);
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if (strcmp(codec->name, "h264_nvenc")) {
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av_opt_set_int(context->priv_data, "b_adapt", 0, AV_OPT_SEARCH_CHILDREN);
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}
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}
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if (have_bitrate) {
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