mirror of
https://github.com/Xaymar/obs-StreamFX
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filter-custom-shader: Rewrite from scratch
This commit is contained in:
parent
1092dc1de1
commit
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2 changed files with 197 additions and 524 deletions
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@ -18,508 +18,186 @@
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*/
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#include "filter-custom-shader.hpp"
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#include <fstream>
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#include <tuple>
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#include <vector>
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#include "strings.hpp"
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#include "utility.hpp"
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// OBS
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#ifdef _MSC_VER
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#pragma warning(push)
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#pragma warning(disable : 4201)
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#endif
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#include <graphics/graphics.h>
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#include <graphics/matrix4.h>
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#include <util/platform.h>
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#ifdef _MSC_VER
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#pragma warning(pop)
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#endif
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#define ST "Filter.Shader"
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#define S "Filter.CustomShader"
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/** Shader Definitions
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* - Only one technique, any number of passes.
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* - Technique must be named 'Draw'.
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* - Parameters are split by the last underscore (_) to determine if it is a special parameter or not.
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*
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* Predefined Parameters:
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* - ViewProj: The current view projection matrix (float4x4).
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* - ViewSize: The current rendered size (float2).
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* - ViewSizeI: The current rendered size as an int (int2).
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* - Time: Time passed during total rendering in seconds (float).
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* - TimeActive: Time since last activation (float).
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* - image: The source being filtered (texture2d).
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*
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* Texture Special Parameters:
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* - $(name)_Size: Texture Size (float2).
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* - $(name)_SizeI: Texture Size (int2).
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* - $(name)_Texel: Texture Texel Size (1/Texture Size) (float2).
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**/
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enum class ShaderType : int64_t { Text, File };
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static filter::CustomShader* handler;
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P_INITIALIZER(HandlerInit)
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P_INITIALIZER(FilterShaderInit)
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{
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initializer_functions.push_back([] { handler = new filter::CustomShader(); });
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finalizer_functions.push_back([] { delete handler; });
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initializer_functions.push_back([] { filter::shader::shader_factory::initialize(); });
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finalizer_functions.push_back([] { filter::shader::shader_factory::finalize(); });
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}
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filter::CustomShader::CustomShader()
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static std::shared_ptr<filter::shader::shader_factory> factory_instance = nullptr;
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void filter::shader::shader_factory::initialize()
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{
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return; // TEMP
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memset(&sourceInfo, 0, sizeof(obs_source_info));
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sourceInfo.id = "obs-stream-effects-filter-custom-shader";
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sourceInfo.type = OBS_SOURCE_TYPE_FILTER;
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sourceInfo.output_flags = OBS_SOURCE_VIDEO;
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sourceInfo.get_name = get_name;
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sourceInfo.get_defaults = get_defaults;
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sourceInfo.get_properties = get_properties;
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sourceInfo.create = create;
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sourceInfo.destroy = destroy;
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sourceInfo.update = update;
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sourceInfo.activate = activate;
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sourceInfo.deactivate = deactivate;
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sourceInfo.video_tick = video_tick;
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sourceInfo.video_render = video_render;
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obs_register_source(&sourceInfo);
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factory_instance = std::make_shared<filter::shader::shader_factory>();
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}
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filter::CustomShader::~CustomShader() {}
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const char* filter::CustomShader::get_name(void*)
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void filter::shader::shader_factory::finalize()
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{
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return D_TRANSLATE(S);
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factory_instance.reset();
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}
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void filter::CustomShader::get_defaults(obs_data_t* data)
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std::shared_ptr<filter::shader::shader_factory> filter::shader::shader_factory::get()
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{
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gfx::effect_source::get_defaults(data);
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return factory_instance;
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}
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obs_properties_t* filter::CustomShader::get_properties(void* ptr)
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static void get_defaults(obs_data_t* data) {}
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filter::shader::shader_factory::shader_factory()
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{
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obs_properties_t* pr = obs_properties_create_param(ptr, nullptr);
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reinterpret_cast<Instance*>(ptr)->get_properties(pr);
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return pr;
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}
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void* filter::CustomShader::create(obs_data_t* data, obs_source_t* src)
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{
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return new Instance(data, src);
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}
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void filter::CustomShader::destroy(void* ptr)
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{
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delete reinterpret_cast<Instance*>(ptr);
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}
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uint32_t filter::CustomShader::get_width(void* ptr)
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{
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return reinterpret_cast<Instance*>(ptr)->get_width();
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}
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uint32_t filter::CustomShader::get_height(void* ptr)
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{
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return reinterpret_cast<Instance*>(ptr)->get_height();
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}
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void filter::CustomShader::update(void* ptr, obs_data_t* data)
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{
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reinterpret_cast<Instance*>(ptr)->update(data);
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}
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void filter::CustomShader::activate(void* ptr)
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{
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reinterpret_cast<Instance*>(ptr)->activate();
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}
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void filter::CustomShader::deactivate(void* ptr)
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{
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reinterpret_cast<Instance*>(ptr)->deactivate();
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}
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void filter::CustomShader::video_tick(void* ptr, float time)
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{
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reinterpret_cast<Instance*>(ptr)->video_tick(time);
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}
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void filter::CustomShader::video_render(void* ptr, gs_effect_t* effect)
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{
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reinterpret_cast<Instance*>(ptr)->video_render(effect);
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}
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filter::CustomShader::Instance::Instance(obs_data_t* data, obs_source_t* source) : gfx::effect_source(data, source)
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{
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m_defaultShaderPath = "shaders/filter/example._effect";
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m_renderTarget = std::make_shared<gs::rendertarget>(GS_RGBA, GS_ZS_NONE);
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update(data);
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}
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filter::CustomShader::Instance::~Instance() {}
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//void filter::CustomShader::Instance::update(obs_data_t *data) {
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// ShaderType shaderType = (ShaderType)obs_data_get_int(data, S_TYPE);
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// if (shaderType == ShaderType::Text) {
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// const char* shaderText = obs_data_get_string(data, S_CONTENT_TEXT);
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// try {
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// m_effect.effect = std::make_unique<gs::effect>(shaderText, "Text Shader");
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// } catch (std::runtime_error& ex) {
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// const char* filterName = obs_source_get_name(source);
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// P_LOG_ERROR("[%s] Shader loading failed with error(s): %s", filterName, ex.what());
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// }
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// } else if (shaderType == ShaderType::File) {
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// CheckShaderFile(obs_data_get_string(data, S_CONTENT_FILE), 0.0f);
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// }
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//
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// m_effectParameters.clear();
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// if (m_effect.effect && m_effect.effect->count_parameters() > 0) {
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// for (auto p : m_effect.effect->get_parameters()) {
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// std::string p_name = p.get_name();
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// std::string p_desc = p_name;
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//
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// if (IsSpecialParameter(p_name, p.get_type()))
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// continue;
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//
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// Parameter prm;
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// prm.name = p_name;
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// prm.type = p.get_type();
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//
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// switch (p.get_type()) {
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// case gs::effect_parameter::type::Boolean:
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// {
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// prm.uiNames.push_back(p_name);
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// prm.uiDescriptions.push_back(p_desc);
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// prm.value.b = obs_data_get_bool(data, p_name.c_str());
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// break;
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// }
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// case gs::effect_parameter::type::Float:
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// case gs::effect_parameter::type::Float2:
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// case gs::effect_parameter::type::Float3:
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// case gs::effect_parameter::type::Float4:
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// {
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// {
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// prm.uiNames.push_back(p_name + "0");
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// prm.uiDescriptions.push_back(p_desc + "[0]");
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// prm.value.f[0] = (float_t)obs_data_get_double(data, prm.uiNames.back().c_str());
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// }
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// if (p.get_type() >= gs::effect_parameter::type::Float2) {
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// prm.uiNames.push_back(p_name + "1");
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// prm.uiDescriptions.push_back(p_desc + "[1]");
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// prm.value.f[1] = (float_t)obs_data_get_double(data, prm.uiNames.back().c_str());
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// }
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// if (p.get_type() >= gs::effect_parameter::type::Float3) {
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// prm.uiNames.push_back(p_name + "2");
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// prm.uiDescriptions.push_back(p_desc + "[2]");
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// prm.value.f[2] = (float_t)obs_data_get_double(data, prm.uiNames.back().c_str());
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// }
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// if (p.get_type() >= gs::effect_parameter::type::Float4) {
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// prm.uiNames.push_back(p_name + "3");
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// prm.uiDescriptions.push_back(p_desc + "[3]");
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// prm.value.f[3] = (float_t)obs_data_get_double(data, prm.uiNames.back().c_str());
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// }
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// break;
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// }
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// case gs::effect_parameter::type::Integer:
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// case gs::effect_parameter::type::Integer2:
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// case gs::effect_parameter::type::Integer3:
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// case gs::effect_parameter::type::Integer4:
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// {
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// {
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// prm.uiNames.push_back(p_name + "0");
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// prm.uiDescriptions.push_back(p_desc + "[0]");
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// prm.value.i[0] = (int32_t)obs_data_get_int(data, prm.uiNames.back().c_str());
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// }
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// if (p.get_type() >= gs::effect_parameter::type::Integer2) {
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// prm.uiNames.push_back(p_name + "1");
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// prm.uiDescriptions.push_back(p_desc + "[1]");
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// prm.value.i[1] = (int32_t)obs_data_get_int(data, prm.uiNames.back().c_str());
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// }
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// if (p.get_type() >= gs::effect_parameter::type::Integer3) {
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// prm.uiNames.push_back(p_name + "2");
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// prm.uiDescriptions.push_back(p_desc + "[2]");
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// prm.value.i[2] = (int32_t)obs_data_get_int(data, prm.uiNames.back().c_str());
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// }
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// if (p.get_type() >= gs::effect_parameter::type::Integer4) {
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// prm.uiNames.push_back(p_name + "3");
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// prm.uiDescriptions.push_back(p_desc + "[3]");
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// prm.value.i[3] = (int32_t)obs_data_get_int(data, prm.uiNames.back().c_str());
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// }
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// break;
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// }
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// case gs::effect_parameter::type::Texture:
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// {
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// prm.uiNames.push_back(p_name + "_type");
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// prm.uiDescriptions.push_back(p_desc + " Type");
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// prm.value.textureIsSource = obs_data_get_int(data, prm.uiNames.back().c_str()) == 1;
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// prm.uiNames.push_back(p_name + "_source");
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// prm.uiDescriptions.push_back(p_desc);
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// prm.value.source.name = obs_data_get_string(data, prm.uiNames.back().c_str());
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// prm.uiNames.push_back(p_name + "_file");
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// prm.uiDescriptions.push_back(p_desc);
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// if (obs_data_has_user_value(data, prm.uiNames.back().c_str())) {
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// prm.value.file.path = obs_data_get_string(data, prm.uiNames.back().c_str());
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// } else {
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// prm.value.file.path = obs_module_file("white.png");
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// }
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// break;
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// }
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// }
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// m_effectParameters.emplace_back(prm);
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// }
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// }
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//
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// for (Parameter& prm : m_effectParameters) {
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// switch (prm.type) {
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// case gs::effect_parameter::type::Boolean:
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// prm.value.b = obs_data_get_bool(data, prm.uiNames[0].c_str());
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// break;
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// case gs::effect_parameter::type::Float4:
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// prm.value.f[3] = (float_t)obs_data_get_double(data, prm.uiNames[3].c_str());
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// case gs::effect_parameter::type::Float3:
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// prm.value.f[2] = (float_t)obs_data_get_double(data, prm.uiNames[2].c_str());
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// case gs::effect_parameter::type::Float2:
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// prm.value.f[1] = (float_t)obs_data_get_double(data, prm.uiNames[1].c_str());
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// case gs::effect_parameter::type::Float:
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// prm.value.f[0] = (float_t)obs_data_get_double(data, prm.uiNames[0].c_str());
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// break;
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// case gs::effect_parameter::type::Integer4:
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// prm.value.i[3] = (int32_t)obs_data_get_int(data, prm.uiNames[3].c_str());
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// case gs::effect_parameter::type::Integer3:
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// prm.value.i[2] = (int32_t)obs_data_get_int(data, prm.uiNames[2].c_str());
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// case gs::effect_parameter::type::Integer2:
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// prm.value.i[1] = (int32_t)obs_data_get_int(data, prm.uiNames[1].c_str());
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// case gs::effect_parameter::type::Integer:
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// prm.value.i[0] = (int32_t)obs_data_get_int(data, prm.uiNames[0].c_str());
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// break;
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// case gs::effect_parameter::type::Texture:
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// prm.value.textureIsSource = obs_data_get_int(data, prm.uiNames[0].c_str()) == 1;
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// std::string nName = obs_data_get_string(data, prm.uiNames[1].c_str());
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// if (nName != prm.value.source.name) {
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// prm.value.source.name = nName;
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// prm.value.source.dirty = true;
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// }
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// std::string nPath = obs_data_get_string(data, prm.uiNames[2].c_str());
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// if (nPath != prm.value.file.path) {
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// prm.value.file.path = nPath;
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// prm.value.file.dirty = true;
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// }
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// break;
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// }
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// }
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//}
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uint32_t filter::CustomShader::Instance::get_width()
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{
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return 0;
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}
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uint32_t filter::CustomShader::Instance::get_height()
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{
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return 0;
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}
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bool filter::CustomShader::Instance::is_special_parameter(std::string name, gs::effect_parameter::type type)
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{
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std::pair<std::string, gs::effect_parameter::type> reservedParameters[] = {
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{"ViewProj", gs::effect_parameter::type::Matrix}, {"ViewSize", gs::effect_parameter::type::Float2},
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{"ViewSizeI", gs::effect_parameter::type::Integer2}, {"Time", gs::effect_parameter::type::Float},
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{"TimeActive", gs::effect_parameter::type::Float}, {"Image", gs::effect_parameter::type::Texture},
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};
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std::pair<std::string, gs::effect_parameter::type> textureParameters[] = {
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{"Size", gs::effect_parameter::type::Float2},
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{"SizeI", gs::effect_parameter::type::Integer2},
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{"Texel", gs::effect_parameter::type::Float2}};
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for (auto& kv : reservedParameters) {
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if ((name == kv.first) && (type == kv.second))
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return true;
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}
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// Split by last underscore(_) (if there is one).
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size_t posUnderscore = name.find_last_of('_');
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if (posUnderscore != std::string::npos) {
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std::string firstPart, secondPart;
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firstPart = name.substr(0, posUnderscore);
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secondPart = name.substr(posUnderscore + 1);
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memset(&_source_info, 0, sizeof(obs_source_info));
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_source_info.id = "obs-stream-effects-filter-shader";
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_source_info.type = OBS_SOURCE_TYPE_FILTER;
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_source_info.output_flags = OBS_SOURCE_VIDEO;
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_source_info.get_name = [](void*) { return D_TRANSLATE(ST); };
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_source_info.get_defaults = get_defaults;
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_source_info.create = [](obs_data_t* data, obs_source_t* self) {
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try {
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gs::effect_parameter prm = m_shader.effect->get_parameter(firstPart);
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if (prm.get_type() == gs::effect_parameter::type::Texture) {
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for (auto& kv : textureParameters) {
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if ((secondPart == kv.first) && (type == kv.second))
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return true;
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}
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}
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return static_cast<void*>(new filter::shader::shader_instance(data, self));
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} catch (std::exception& ex) {
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P_LOG_ERROR("<filter-shader> Failed to create source, error: %s", ex.what());
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} catch (...) {
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return false;
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P_LOG_ERROR("<filter-shader> Failed to create source.");
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}
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}
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return false;
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}
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bool filter::CustomShader::Instance::apply_special_parameters(uint32_t, uint32_t)
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{
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std::unique_ptr<gs::texture> imageTexture;
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m_renderTarget->get_texture(imageTexture);
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if (m_shader.effect->has_parameter("Image", gs::effect_parameter::type::Texture)) {
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m_shader.effect->get_parameter("Image").set_texture(imageTexture->get_object());
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} else {
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return false;
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}
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if (m_shader.effect->has_parameter("Image_Size", gs::effect_parameter::type::Float2)) {
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m_shader.effect->get_parameter("Image_Size")
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.set_float2(float_t(imageTexture->get_width()), float_t(imageTexture->get_height()));
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}
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if (m_shader.effect->has_parameter("Image_SizeI" /*, gs::effect_parameter::type::Integer2*/)) {
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m_shader.effect->get_parameter("Image_SizeI")
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.set_int2(static_cast<int32_t>(imageTexture->get_width()),
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static_cast<int32_t>(imageTexture->get_height()));
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}
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if (m_shader.effect->has_parameter("Image_Texel", gs::effect_parameter::type::Float2)) {
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m_shader.effect->get_parameter("Image_Texel")
|
||||
.set_float2(float_t(1.0 / imageTexture->get_width()), float_t(1.0 / imageTexture->get_height()));
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
bool filter::CustomShader::Instance::video_tick_impl(float_t)
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
bool filter::CustomShader::Instance::video_render_impl(gs_effect_t* parent_effect, uint32_t viewW, uint32_t viewH)
|
||||
{
|
||||
// Render original source to render target.
|
||||
{
|
||||
auto op = m_renderTarget->render(viewW, viewH);
|
||||
vec4 black;
|
||||
vec4_zero(&black);
|
||||
gs_ortho(0, (float_t)viewW, 0, (float_t)viewH, 0, 1);
|
||||
gs_clear(GS_CLEAR_COLOR, &black, 0, 0);
|
||||
if (obs_source_process_filter_begin(m_source, GS_RGBA, OBS_NO_DIRECT_RENDERING)) {
|
||||
obs_source_process_filter_end(
|
||||
m_source, parent_effect ? parent_effect : obs_get_base_effect(OBS_EFFECT_DEFAULT), viewW, viewH);
|
||||
return static_cast<void*>(nullptr);
|
||||
};
|
||||
_source_info.destroy = [](void* ptr) {
|
||||
try {
|
||||
delete reinterpret_cast<filter::shader::shader_instance*>(ptr);
|
||||
} catch (std::exception& ex) {
|
||||
P_LOG_ERROR("<filter-shader> Failed to delete source, error: %s", ex.what());
|
||||
} catch (...) {
|
||||
P_LOG_ERROR("<filter-shader> Failed to delete source.");
|
||||
}
|
||||
}
|
||||
gs_texture_t* sourceTexture = m_renderTarget->get_object();
|
||||
if (!sourceTexture) {
|
||||
return false;
|
||||
}
|
||||
};
|
||||
_source_info.get_properties = [](void* ptr) {
|
||||
obs_properties_t* pr = obs_properties_create();
|
||||
try {
|
||||
if (ptr)
|
||||
reinterpret_cast<filter::shader::shader_instance*>(ptr)->properties(pr);
|
||||
} catch (std::exception& ex) {
|
||||
P_LOG_ERROR("<filter-shader> Failed to retrieve options, error: %s", ex.what());
|
||||
} catch (...) {
|
||||
P_LOG_ERROR("<filter-shader> Failed to retrieve options.");
|
||||
}
|
||||
return pr;
|
||||
};
|
||||
_source_info.update = [](void* ptr, obs_data_t* data) {
|
||||
try {
|
||||
if (ptr)
|
||||
reinterpret_cast<filter::shader::shader_instance*>(ptr)->update(data);
|
||||
} catch (std::exception& ex) {
|
||||
P_LOG_ERROR("<filter-shader> Failed to update, error: %s", ex.what());
|
||||
} catch (...) {
|
||||
P_LOG_ERROR("<filter-shader> Failed to update.");
|
||||
}
|
||||
};
|
||||
_source_info.activate = [](void* ptr) {
|
||||
try {
|
||||
if (ptr)
|
||||
reinterpret_cast<filter::shader::shader_instance*>(ptr)->activate();
|
||||
} catch (std::exception& ex) {
|
||||
P_LOG_ERROR("<filter-shader> Failed to activate, error: %s", ex.what());
|
||||
} catch (...) {
|
||||
P_LOG_ERROR("<filter-shader> Failed to activate.");
|
||||
}
|
||||
};
|
||||
_source_info.deactivate = [](void* ptr) {
|
||||
try {
|
||||
if (ptr)
|
||||
reinterpret_cast<filter::shader::shader_instance*>(ptr)->deactivate();
|
||||
} catch (std::exception& ex) {
|
||||
P_LOG_ERROR("<filter-shader> Failed to deactivate, error: %s", ex.what());
|
||||
} catch (...) {
|
||||
P_LOG_ERROR("<filter-shader> Failed to deactivate.");
|
||||
}
|
||||
};
|
||||
_source_info.video_tick = [](void* ptr, float_t time) {
|
||||
try {
|
||||
if (ptr)
|
||||
reinterpret_cast<filter::shader::shader_instance*>(ptr)->video_tick(time);
|
||||
} catch (std::exception& ex) {
|
||||
P_LOG_ERROR("<filter-shader> Failed to tick, error: %s", ex.what());
|
||||
} catch (...) {
|
||||
P_LOG_ERROR("<filter-shader> Failed to tick.");
|
||||
}
|
||||
};
|
||||
_source_info.video_render = [](void* ptr, gs_effect_t* effect) {
|
||||
try {
|
||||
if (ptr)
|
||||
reinterpret_cast<filter::shader::shader_instance*>(ptr)->video_render(effect);
|
||||
} catch (std::exception& ex) {
|
||||
P_LOG_ERROR("<filter-shader> Failed to render, error: %s", ex.what());
|
||||
} catch (...) {
|
||||
P_LOG_ERROR("<filter-shader> Failed to render.");
|
||||
}
|
||||
};
|
||||
|
||||
if (!apply_special_parameters(viewW, viewH)) {
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
obs_register_source(&_source_info);
|
||||
}
|
||||
|
||||
//void filter::CustomShader::Instance::video_render(gs_effect_t *effect) {
|
||||
// for (Parameter& prm : m_effectParameters) {
|
||||
// gs::effect_parameter eprm = m_effect.effect->get_parameter(prm.name);
|
||||
// switch (prm.type) {
|
||||
// case gs::effect_parameter::type::Texture:
|
||||
// if (prm.value.textureIsSource) {
|
||||
// if (prm.value.source.rendertarget && prm.value.source.source) {
|
||||
// uint32_t w, h;
|
||||
// w = obs_source_get_width(prm.value.source.source);
|
||||
// h = obs_source_get_height(prm.value.source.source);
|
||||
// {
|
||||
// auto op = prm.value.source.rendertarget->render(w, h);
|
||||
// vec4 black; vec4_zero(&black);
|
||||
// gs_ortho(0, (float_t)w, 0, (float_t)h, 0, 1);
|
||||
// gs_clear(GS_CLEAR_COLOR, &black, 0, 0);
|
||||
// obs_source_video_render(prm.value.source.source);
|
||||
// }
|
||||
// eprm.set_texture(prm.value.source.rendertarget->get_object());
|
||||
// }
|
||||
// } else {
|
||||
// if (prm.value.file.texture) {
|
||||
// eprm.set_texture(prm.value.file.texture);
|
||||
// }
|
||||
// }
|
||||
// break;
|
||||
// }
|
||||
// }
|
||||
//
|
||||
//}
|
||||
filter::shader::shader_factory::~shader_factory() {}
|
||||
|
||||
//void filter::CustomShader::Instance::CheckTextures(float_t time) {
|
||||
//
|
||||
// for (Parameter& prm : m_effectParameters) {
|
||||
// if (prm.type != gs::effect_parameter::type::Texture)
|
||||
// continue;
|
||||
//
|
||||
// if (prm.value.textureIsSource) {
|
||||
// // If the source field is empty, simply clear the source reference.
|
||||
// if (prm.value.source.name.empty()) {
|
||||
// if (prm.value.source.source)
|
||||
// obs_source_release(source);
|
||||
// prm.value.source.source = nullptr;
|
||||
// continue;
|
||||
// }
|
||||
//
|
||||
// // Ensure that a render target exists.
|
||||
// if (!prm.value.source.rendertarget)
|
||||
// prm.value.source.rendertarget = std::make_shared<gs::rendertarget>(GS_RGBA, GS_ZS_NONE);
|
||||
//
|
||||
// // Finally check if the source property was modified or is empty.
|
||||
// if (prm.value.source.dirty || !prm.value.source.source) {
|
||||
// prm.value.source.dirty = false;
|
||||
// if (prm.value.source.source)
|
||||
// obs_source_release(prm.value.source.source);
|
||||
// prm.value.source.source = obs_get_source_by_name(prm.value.source.name.c_str());
|
||||
// }
|
||||
// } else {
|
||||
// bool doRefresh = false;
|
||||
//
|
||||
// // If the path is empty, don't attempt to update any files and simply null the texture.
|
||||
// if (prm.value.file.path.empty()) {
|
||||
// prm.value.file.texture = nullptr;
|
||||
// continue;
|
||||
// }
|
||||
//
|
||||
// // If the property was modified or the texture is empty, force a refresh.
|
||||
// if (prm.value.file.dirty || !prm.value.file.texture) {
|
||||
// doRefresh = true;
|
||||
// }
|
||||
//
|
||||
// // Skip testing if the last test was less than 1/2 of a second away.
|
||||
// prm.value.file.lastCheck += time;
|
||||
// if (prm.value.file.lastCheck < 0.5f) {
|
||||
// if (!doRefresh)
|
||||
// continue;
|
||||
// } else {
|
||||
// prm.value.file.lastCheck = prm.value.file.lastCheck - 0.5f;
|
||||
// }
|
||||
//
|
||||
// // Test if the file was modified.
|
||||
// struct stat stats;
|
||||
// if (os_stat(prm.value.file.path.c_str(), &stats) == 0) {
|
||||
// doRefresh = doRefresh ||
|
||||
// (prm.value.file.createTime != stats.st_ctime) ||
|
||||
// (prm.value.file.modifiedTime != stats.st_mtime) ||
|
||||
// (prm.value.file.fileSize != stats.st_size);
|
||||
// prm.value.file.createTime = stats.st_ctime;
|
||||
// prm.value.file.modifiedTime = stats.st_mtime;
|
||||
// prm.value.file.fileSize = stats.st_size;
|
||||
// }
|
||||
//
|
||||
// if (doRefresh) {
|
||||
// prm.value.file.dirty = false;
|
||||
// try {
|
||||
// prm.value.file.texture = std::make_shared<gs::texture>(prm.value.file.path);
|
||||
// } catch (std::runtime_error& ex) {
|
||||
// const char* filterName = obs_source_get_name(source);
|
||||
// P_LOG_ERROR("[%s] Loading texture file '%s' failed with error(s): %s",
|
||||
// filterName, prm.value.file.path.c_str(), ex.what());
|
||||
// }
|
||||
// }
|
||||
// }
|
||||
// }
|
||||
//}
|
||||
filter::shader::shader_instance::shader_instance(obs_data_t* data, obs_source_t* self)
|
||||
: _self(self), _active(true), _width(0), _height(0)
|
||||
{}
|
||||
|
||||
filter::shader::shader_instance::~shader_instance() {}
|
||||
|
||||
uint32_t filter::shader::shader_instance::width()
|
||||
{
|
||||
return _width;
|
||||
}
|
||||
|
||||
uint32_t filter::shader::shader_instance::height()
|
||||
{
|
||||
return _height;
|
||||
}
|
||||
|
||||
void filter::shader::shader_instance::properties(obs_properties_t* props) {}
|
||||
|
||||
void filter::shader::shader_instance::update(obs_data_t* data) {}
|
||||
|
||||
void filter::shader::shader_instance::activate()
|
||||
{
|
||||
_active = true;
|
||||
}
|
||||
|
||||
void filter::shader::shader_instance::deactivate()
|
||||
{
|
||||
_active = false;
|
||||
}
|
||||
|
||||
void filter::shader::shader_instance::video_tick(float_t sec_since_last)
|
||||
{
|
||||
obs_source_t* target = obs_filter_get_target(_self);
|
||||
|
||||
{ // Update width and height.
|
||||
_width = obs_source_get_base_width(target);
|
||||
_height = obs_source_get_base_height(target);
|
||||
}
|
||||
}
|
||||
|
||||
void filter::shader::shader_instance::video_render(gs_effect_t* effect)
|
||||
{
|
||||
// Grab initial values.
|
||||
obs_source_t* parent = obs_filter_get_parent(_self);
|
||||
obs_source_t* target = obs_filter_get_target(_self);
|
||||
uint32_t width = obs_source_get_base_width(target);
|
||||
uint32_t height = obs_source_get_base_height(target);
|
||||
gs_effect_t* effect_default = obs_get_base_effect(obs_base_effect::OBS_EFFECT_DEFAULT);
|
||||
|
||||
// Skip filter if anything is wrong.
|
||||
if (!_active || !parent || !target || !width || !height || !effect_default) {
|
||||
obs_source_skip_video_filter(_self);
|
||||
return;
|
||||
}
|
||||
|
||||
obs_source_skip_video_filter(_self);
|
||||
}
|
||||
|
|
|
@ -18,55 +18,50 @@
|
|||
*/
|
||||
|
||||
#pragma once
|
||||
#include <cinttypes>
|
||||
#include <list>
|
||||
#include <vector>
|
||||
#include "gfx/gfx-effect-source.hpp"
|
||||
#include "obs/gs/gs-effect.hpp"
|
||||
#include "obs/gs/gs-rendertarget.hpp"
|
||||
|
||||
#include "plugin.hpp"
|
||||
|
||||
extern "C" {
|
||||
#include <obs.h>
|
||||
}
|
||||
|
||||
namespace filter {
|
||||
class CustomShader {
|
||||
public:
|
||||
CustomShader();
|
||||
~CustomShader();
|
||||
namespace shader {
|
||||
class shader_factory {
|
||||
obs_source_info _source_info;
|
||||
|
||||
static const char* get_name(void*);
|
||||
static void get_defaults(obs_data_t*);
|
||||
static obs_properties_t* get_properties(void*);
|
||||
|
||||
static void* create(obs_data_t*, obs_source_t*);
|
||||
static void destroy(void*);
|
||||
static uint32_t get_width(void*);
|
||||
static uint32_t get_height(void*);
|
||||
static void update(void*, obs_data_t*);
|
||||
static void activate(void*);
|
||||
static void deactivate(void*);
|
||||
static void video_tick(void*, float);
|
||||
static void video_render(void*, gs_effect_t*);
|
||||
|
||||
private:
|
||||
obs_source_info sourceInfo;
|
||||
|
||||
private:
|
||||
class Instance : public gfx::effect_source {
|
||||
friend class CustomShader;
|
||||
|
||||
std::shared_ptr<gs::rendertarget> m_renderTarget;
|
||||
|
||||
protected:
|
||||
bool apply_special_parameters(uint32_t viewW, uint32_t viewH);
|
||||
virtual bool is_special_parameter(std::string name, gs::effect_parameter::type type) override;
|
||||
virtual bool video_tick_impl(float_t time) override;
|
||||
virtual bool video_render_impl(gs_effect_t* parent_effect, uint32_t viewW, uint32_t viewH) override;
|
||||
public: // Singleton
|
||||
static void initialize();
|
||||
static void finalize();
|
||||
static std::shared_ptr<shader_factory> get();
|
||||
|
||||
public:
|
||||
Instance(obs_data_t*, obs_source_t*);
|
||||
virtual ~Instance() override;
|
||||
|
||||
uint32_t get_width();
|
||||
uint32_t get_height();
|
||||
shader_factory();
|
||||
~shader_factory();
|
||||
};
|
||||
};
|
||||
|
||||
class shader_instance {
|
||||
obs_source_t* _self;
|
||||
bool _active;
|
||||
|
||||
uint32_t _width, _height;
|
||||
|
||||
public:
|
||||
shader_instance(obs_data_t* data, obs_source_t* self);
|
||||
~shader_instance();
|
||||
|
||||
uint32_t width();
|
||||
uint32_t height();
|
||||
|
||||
void properties(obs_properties_t* props);
|
||||
|
||||
void update(obs_data_t* data);
|
||||
|
||||
void activate();
|
||||
void deactivate();
|
||||
|
||||
void video_tick(float_t sec_since_last);
|
||||
void video_render(gs_effect_t* effect);
|
||||
};
|
||||
} // namespace shader
|
||||
} // namespace filter
|
||||
|
|
Loading…
Reference in a new issue