filter-sdf-effects: Don't define structs in nameless unions

This commit is contained in:
Michael Fabian 'Xaymar' Dirks 2019-09-04 02:49:04 +02:00
parent f27320c6c9
commit 4765c57828

View file

@ -479,12 +479,13 @@ void filter::sdf_effects::sdf_effects_instance::update(obs_data_t* data)
obs_data_get_bool(data, ST_SHADOW_OUTER)
&& (obs_data_get_double(data, ST_SHADOW_OUTER_ALPHA) >= std::numeric_limits<double_t>::epsilon());
{
struct cs {
uint8_t r, g, b, a;
};
union {
uint32_t color;
uint8_t channel[4];
struct c {
uint8_t r, g, b, a;
} c;
cs c;
};
color = uint32_t(obs_data_get_int(data, ST_SHADOW_OUTER_COLOR));
this->_outer_shadow_color.x = float_t(c.r / 255.0);
@ -503,12 +504,13 @@ void filter::sdf_effects::sdf_effects_instance::update(obs_data_t* data)
obs_data_get_bool(data, ST_SHADOW_INNER)
&& (obs_data_get_double(data, ST_SHADOW_INNER_ALPHA) >= std::numeric_limits<double_t>::epsilon());
{
struct cs {
uint8_t r, g, b, a;
};
union {
uint32_t color;
uint8_t channel[4];
struct c {
uint8_t r, g, b, a;
} c;
cs c;
};
color = uint32_t(obs_data_get_int(data, ST_SHADOW_INNER_COLOR));
this->_inner_shadow_color.x = float_t(c.r / 255.0);
@ -527,12 +529,13 @@ void filter::sdf_effects::sdf_effects_instance::update(obs_data_t* data)
obs_data_get_bool(data, ST_GLOW_OUTER)
&& (obs_data_get_double(data, ST_GLOW_OUTER_ALPHA) >= std::numeric_limits<double_t>::epsilon());
{
struct cs {
uint8_t r, g, b, a;
};
union {
uint32_t color;
uint8_t channel[4];
struct c {
uint8_t r, g, b, a;
} c;
cs c;
};
color = uint32_t(obs_data_get_int(data, ST_GLOW_OUTER_COLOR));
this->_outer_glow_color.x = float_t(c.r / 255.0);
@ -553,12 +556,13 @@ void filter::sdf_effects::sdf_effects_instance::update(obs_data_t* data)
obs_data_get_bool(data, ST_GLOW_INNER)
&& (obs_data_get_double(data, ST_GLOW_INNER_ALPHA) >= std::numeric_limits<double_t>::epsilon());
{
struct cs {
uint8_t r, g, b, a;
};
union {
uint32_t color;
uint8_t channel[4];
struct c {
uint8_t r, g, b, a;
} c;
cs c;
};
color = uint32_t(obs_data_get_int(data, ST_GLOW_INNER_COLOR));
this->_inner_glow_color.x = float_t(c.r / 255.0);
@ -578,12 +582,13 @@ void filter::sdf_effects::sdf_effects_instance::update(obs_data_t* data)
this->_outline = obs_data_get_bool(data, ST_OUTLINE)
&& (obs_data_get_double(data, ST_OUTLINE_ALPHA) >= std::numeric_limits<double_t>::epsilon());
{
struct cs {
uint8_t r, g, b, a;
};
union {
uint32_t color;
uint8_t channel[4];
struct c {
uint8_t r, g, b, a;
} c;
cs c;
};
color = uint32_t(obs_data_get_int(data, ST_OUTLINE_COLOR));
this->_outline_color.x = float_t(c.r / 255.0);