Commit graph

811 commits

Author SHA1 Message Date
Michael Fabian 'Xaymar' Dirks
81a970473f updater: Add functionality to check for updates
Implements a manual and automatic update checker with support for both release and testing update channels, allowing users to stay as up to date as possible. It is fully compliant with privacy regulations around the world, as it stays completely silent and inactive until the user gives the Ok to connect to GitHub for the latest releases.
2020-09-24 02:01:40 +02:00
Michael Fabian 'Xaymar' Dirks
34ae5dd64b util/curl: Add C++ wrapper for CURL 2020-09-24 02:01:40 +02:00
Michael Fabian 'Xaymar' Dirks
5ead6260bb ui: Fix support for disambiguation in translations 2020-09-10 10:14:05 +02:00
Michael Fabian 'Xaymar' Dirks
1509d73ef6 util/threadpool: Don't hold work endlessly after processing it 2020-09-10 10:02:06 +02:00
Michael Fabian 'Xaymar' Dirks
778fc7f3fe encoders/handlers/nvenc: Don't list encoders on unsupported systems
Removes the NVENC entry on systems without an NVIDIA GPU by checking if the library for it can be loaded. If it can't be loaded, it's likely that the user does not have a system with NVENC capabilities - and guaranteed that they can't use the encoder as FFmpeg relies on these libraries.
2020-08-10 20:39:08 +02:00
Michael Fabian 'Xaymar' Dirks
2010dc0a87 encoders/ffmpeg: Add function to get info object 2020-08-10 20:39:08 +02:00
Michael Fabian 'Xaymar' Dirks
53d3f1ae6c util/library: Cross-platform handler for library loading
Adds a utility class and functions to load libraries and symbols from libraries somewhat safely. Libraries are immediately unloaded when the last reference to them is lost, so the shared_ptr should be stored if the library is actually needed.
2020-08-10 20:39:08 +02:00
Michael Fabian 'Xaymar' Dirks
070fc41918 encoders/handlers/nvenc: Make code C++ standard compliant again 2020-08-10 19:51:21 +02:00
Michael Fabian 'Xaymar' Dirks
315b996ab3 encoders/ffmpeg: Support for FFmpeg versions older than 58.x 2020-08-10 19:51:21 +02:00
Michael Fabian 'Xaymar' Dirks
0c1a37a76c encoders/ffmpeg: Disable hardware path on Linux 2020-08-10 19:51:21 +02:00
Michael Fabian 'Xaymar' Dirks
284dec3a80 encoders/handlers/prores_aw: Fix override warning 2020-08-10 19:51:21 +02:00
Michael Fabian 'Xaymar' Dirks
805afd9064 encoders/codecs: Add missing includes 2020-08-10 19:51:21 +02:00
Michael Fabian 'Xaymar' Dirks
b4a727cb86 ffmpeg/tools: Fix compatibility with Ubuntu 18.04 2020-08-10 19:51:21 +02:00
Michael Fabian 'Xaymar' Dirks
a53518cdb9 project: Remove non-standard std:: prefix from types 2020-08-10 19:51:21 +02:00
Michael Fabian 'Xaymar' Dirks
9b98f5e756 templates: Add generated configuration file 2020-08-10 02:33:54 +02:00
Michael Fabian 'Xaymar' Dirks
5ba3d7e478 ffmpeg/tools: Ensure we aren't comparing against a nullptr 2020-07-30 07:52:42 +02:00
Michael Fabian 'Xaymar' Dirks
08cedfcadc project: Apply formatting 2020-07-30 07:32:22 +02:00
Michael Fabian 'Xaymar' Dirks
ad64314b37 obs/gs/effect: Use the actual shared_ptr, not a pointer to it
Fixes several warnings and potential memory corruptions that could happen. Also makes the entire thing easier to read.
2020-07-29 05:17:42 +02:00
Michael Fabian 'Xaymar' Dirks
d332007ae0 project: Code cleanup and reapply formatting
Changes applied:

* Moved utility files to /util/.
* Removed unused #includes.
* Removed unused ::ffmpeg::tools function.
* Removed unused variables.
* Fixed missing parentheses in the version macro.
* Fixed missing override on virtual function overrides and removed unnecessary virtual keyword from them.
* Disabled additional warning for ATL headers on MSVC only.
* Replaced direct printf parameters with their macro equivalent.
* Replaced C-style casts with C++-style casts.
* Applied clang-format again after an earlier change to the CMake file broke the integration for it.
2020-07-29 05:17:42 +02:00
Michael Fabian 'Xaymar' Dirks
6e02ee5fef util/threadpool: Show warnings for uncaught exceptions
Tasks should not leak exceptions, so it is better if we actually log them instead of silently ignoring them.
2020-07-29 02:13:02 +02:00
Michael Fabian 'Xaymar' Dirks
e84b44f8bf ui-about: Add new 'Thank You' entries 2020-07-29 01:47:27 +02:00
Michael Fabian 'Xaymar' Dirks
46b5928de1 encoders/handlers/nvenc: Remove 5.2 from H.264
The levels 5.2 and above were added in a newer FFmpeg version than OBS Studio is shipping with. Ideally we'd take these options directly from FFmpeg, but that is for a future commit.
2020-07-29 01:47:17 +02:00
Michael Fabian 'Xaymar' Dirks
eff661c5b2 encoders/handlers/nvenc: Fix incorrect values being logged
Fixes the issue where "high444p" shows as "high", and "high" shows as "main", caused by the internal option mapping never being correct across version changes. Instead of keeping our own copy of things that has to be adjusted for each FFmpeg version, it's easier to just use the FFmpeg values and names.
2020-07-29 01:47:04 +02:00
Michael Fabian 'Xaymar' Dirks
53d7c2c396 ffmpeg/tools: Add string value mapping to print_av_option 2020-07-29 01:47:04 +02:00
Michael Fabian 'Xaymar' Dirks
970801dce7 encoders/ffmpeg: Fix fallbacks, hide handler-less encoders and clean up
* Changes the encoder name to 'streamfx-{name}' from 'streamfx--{name}' as the latter is a typo, but adds a proxy to still support the latter in bad configurations.
* Some of the warning messages have been improved in order to better support end-users, and support for the new encoder error messages has been added.
* Adds support for the is_hw argument instead of blindly relying on obs_encoder_get_caps() which actually returns the wrong values due to rerouting.
* Fixed handler-less encoders showing up in the UI outside of debug builds.
2020-07-28 20:22:45 +02:00
Michael Fabian 'Xaymar' Dirks
fa76c2fbcd obs/encoder-factory: Fix encoder rerouting not working properly
Due to an oversight in the code, the fallback code would simply fail to work as the encoder was always the zero-copy version. This resulted in weird crashes and encoders not working that used to work before.

Fixes #295
2020-07-28 20:22:45 +02:00
Michael Fabian 'Xaymar' Dirks
bbfacbc30b obs/gs/vertexbuffer: Cleanup and add workaround for OBS Studio memory leak 2020-07-27 03:39:59 +02:00
Michael Fabian 'Xaymar' Dirks
b57c7975e3 obs/gs/helper: Throw exception if we aren't in a context 2020-07-27 03:39:59 +02:00
Michael Fabian 'Xaymar' Dirks
b2dd816ff2 utility: Don't crash on nullptr in free_aligned 2020-07-27 03:39:59 +02:00
Michael Fabian 'Xaymar' Dirks
69b925a3c8 plugin: Fix missing include 2020-07-27 03:39:36 +02:00
Michael Fabian 'Xaymar' Dirks
fd22746c98 common: Rename LOG_ to DLOG_ to avoid macro confusion 2020-07-26 21:02:32 +02:00
Michael Fabian 'Xaymar' Dirks
cfdc0754ea plugin: Fix problematic 'using namespace' code 2020-07-26 19:22:48 +02:00
Michael Fabian 'Xaymar' Dirks
d410b4296f obs/source-tracker: Don't leak pointers to sources 2020-07-26 19:22:35 +02:00
Michael Fabian 'Xaymar' Dirks
aad7f64800 configuration: Don't leak pointers and add messages to exceptions 2020-07-26 19:22:23 +02:00
Michael Fabian 'Xaymar' Dirks
f10258becb encoders/handlers/nvenc: Don't list 'each' mode for H.264 2020-07-06 01:28:30 +02:00
Michael Fabian 'Xaymar' Dirks
1ba3db5719 encoders/handlers/nvenc: Improve UI/UX for NVENC
* "Quality" Minimum/Maximum is actually QP Minimum/Maximum
* Bitrate Limits is now just Limits
* Buffer Size and Quality Target have been moved into "Limits".
2020-07-06 01:28:30 +02:00
Michael Fabian 'Xaymar' Dirks
b142f363db encoders/handlers/nvenc: Update names 2020-07-06 01:28:30 +02:00
Michael Fabian 'Xaymar' Dirks
82a1260ddc encoders/ffmpeg: Add support for settings migration 2020-07-06 01:27:34 +02:00
Michael Fabian 'Xaymar' Dirks
717b38f3f7 gfx/shader: Add Per-Instance/Activation/Frame Random values 2020-07-06 01:27:23 +02:00
Michael Fabian 'Xaymar' Dirks
3de7a87de6 filters/shader: Fix occasional invisibility problem 2020-07-06 01:27:09 +02:00
Michael Fabian 'Xaymar' Dirks
c9769637be sources/mirror: Retrieve source size on acquire 2020-07-06 01:20:00 +02:00
Michael Fabian 'Xaymar' Dirks
cc6a2a1b1a filters/shader: Don't use scaled size for input capture 2020-07-06 01:06:54 +02:00
Michael Fabian 'Xaymar' Dirks
dcf0bb49b8 gfx/shader: Increase size limit and function to get base size 2020-07-06 01:06:54 +02:00
Michael Fabian 'Xaymar' Dirks
d1fcb73435 obs/encoder-factory: Fix incorrect proxy registration 2020-07-06 01:03:58 +02:00
Michael Fabian 'Xaymar' Dirks
95f022feea project: Adjust object Ids and add proxies for compatibility 2020-06-21 19:28:10 +02:00
Michael Fabian 'Xaymar' Dirks
cf398d01da obs/source-factory: Add function to register proxy objects
Proxies allow for older configurations to work fine on newer versions, without having to manually adjust the scene collection to match the new ids at all. Thanks to the migration system we can freely support any number of old versions, as long as we write migration code.
2020-06-21 19:28:10 +02:00
Michael Fabian 'Xaymar' Dirks
7eaaab8630 nvidia/cuda/cuda: Convert to global Singleton 2020-06-21 19:27:58 +02:00
Michael Fabian 'Xaymar' Dirks
379d96044d nvidia/cuda: Remove 'cu_' prefix from types 2020-06-21 19:27:57 +02:00
Michael Fabian 'Xaymar' Dirks
b89281f320 strings: Add global id prefix 2020-06-21 19:27:57 +02:00
Michael Fabian 'Xaymar' Dirks
77bf25d8fb encoders/ffmpeg: Rename files to match naming scheme 2020-06-21 19:24:59 +02:00
Michael Fabian 'Xaymar' Dirks
6e0f85d3f7 encoders/ffmpeg: Rebase onto obs::encoder_factory 2020-06-21 19:24:58 +02:00
Michael Fabian 'Xaymar' Dirks
18980b8863 obs/encoder-factory: Factory to create encoder instances 2020-06-21 19:24:58 +02:00
Michael Fabian 'Xaymar' Dirks
2ba556d99e project: Apply formatting 2020-05-31 20:21:55 +02:00
Michael Fabian 'Xaymar' Dirks
88e5a12cb9 source/mirror: Fix rare out-of-order lock on source
Occasionally, mostly due to other sources rebuilding their UI, an out-of-order lock freeze can be observed with Source Mirror. This is unwanted, so we need to move the freezing logic into a place where freezing shouldn't happen.

Fixes #228
Actually fixes #61
2020-05-31 20:21:29 +02:00
Michael Fabian 'Xaymar' Dirks
8a8b0cf3fa ffmpeg/tools: Fix incorrect colors for sRGB 2020-05-31 17:20:58 +02:00
Michael Fabian 'Xaymar' Dirks
e3817bc087 encoders/ffmpeg: Assume source pixel format for empty support lists 2020-05-31 02:49:32 +02:00
Michael Fabian 'Xaymar' Dirks
85f2ebc7e7 configuration: Fix failed saving due to invalid path 2020-05-31 01:49:17 +02:00
Michael Fabian 'Xaymar' Dirks
c667b8a147 ui: Fix about dialog not being shown and move menu
Moves the menu for StreamFX to the primary menu, so that it is not hidden under tools. This makes it clearer to the user if their installation of StreamFX is working correctly, in addition to reducing the steps necessary to use the menu.

Also the 'About StreamFX' dialog now actually shows up for every update, as expected.
2020-05-31 01:46:38 +02:00
Michael Fabian 'Xaymar' Dirks
e1afa67e9c transitions/shader: Fix order of assignment 2020-05-31 01:41:07 +02:00
Michael Fabian 'Xaymar' Dirks
eaf89193fb gfx/shader/param/basic: Fix bool and suffixes, add enums and optimize
Adds support for enumerations, a different way of selecting how something should behave in a shader. Enumerations rely on a continuous list of values, and will automatically detect how many values there are in the enumeration. Only non-vector types are supported as enumeration entries, and array/vector parameters can have each member set to a different enumeration value.

Furthermore suffixes now are properly assigned, and 'bool' no longer causes shaders to stop rendering. Additionally by inlining some functions and using std::string_view we can achieve a slightly better performance than before.
2020-05-31 01:41:07 +02:00
Michael Fabian 'Xaymar' Dirks
7b8774b834 gfx/shader: Inlining, std::string_view and optimizations 2020-05-31 01:41:07 +02:00
Michael Fabian 'Xaymar' Dirks
7a9f1e9a5b obs/gs/effect-parameter: Use string_view over std::string
Using std::string_view over std::string (and const std::string&) has the advantage that we skip potential temporary std::string objects that are immediately thrown away, thus slowing down the code. It can also be implicitly cast to std::string, which makes it compatible with existing code that uses std::string.
2020-05-31 01:41:07 +02:00
Michael Fabian 'Xaymar' Dirks
bd00fd3836 ui/about: Add 'Thank You' images to the About dialog
Images were created by the talented Inga (https://twitter.com/IngaPotejto).
2020-05-31 01:40:44 +02:00
Michael Fabian 'Xaymar' Dirks
f111330f8e filters/nv-face-tracking: Improve tracking and remove high priority CUDA stream
The high priority CUDA stream causes libOBS to be at a lower priority than the tracking, which is not what we want. Instead we want tracking to be incomplete in those cases, rather than slowing down encoding and other things.

Geometry updates are also now done once per frame instead of one per tracking update, which should improve the smoothness without affecting performance too much. Additionally all tracking info is now in the 0..1 range, which drastically simplifies some math - especially with texture coordinates.

To deal with tracking and updates being asynchronous, a very simple approximation of movement velocity has been added. This is mostly wrong, but it can bridge the gap where tracking updates are slower, as the values are all filtered anyway.
2020-05-13 02:30:15 +02:00
Michael Fabian 'Xaymar' Dirks
ef283d219c nvicia/cuda-context: Don't modify the primary context
Doing so could potentially cause other CUDA implementations to suddenly fail.
2020-05-13 02:30:15 +02:00
Michael Fabian 'Xaymar' Dirks
1902df524c nvidia/cuda: Add cuCtxCreate, cuCtxSynchronize 2020-05-13 02:30:15 +02:00
Michael Fabian 'Xaymar' Dirks
a26827f614 ui/about: Add version information 2020-05-12 15:07:38 +02:00
Michael Fabian 'Xaymar' Dirks
54fc987f51 obs/gs-helper: Optimize performance with inline 2020-05-12 04:13:20 +02:00
Michael Fabian 'Xaymar' Dirks
5892f8a85c util/threadpool: Formatting and allow cancelling of tasks 2020-05-12 04:13:11 +02:00
Michael Fabian 'Xaymar' Dirks
920f35fcdf project: Optimize to use single fullscreen tri instead 2020-05-02 21:43:14 +02:00
Michael Fabian 'Xaymar' Dirks
2f853ac166 gs-helper: Only include debug markers if profiling is enabled 2020-05-01 11:37:24 +02:00
Michael Fabian 'Xaymar' Dirks
d72f6a3991 project: Improve performance profiling support
Adds a new CMake option "ENABLE_PROFILING" which enables all CPU and GPU performance profiling available in StreamFX for tracking what's actually causing things to be slow.
2020-05-01 11:37:24 +02:00
Michael Fabian 'Xaymar' Dirks
c2c31d1d70 ffmpeg-encoder/nvenc: Invert "no-scenecut" option for "Adaptive I-Frames"
Our "Adaptive I-Frames" is the inverse of the expected parameter to "no-scenecut" in FFmpegs NVENC.

Related #191
2020-04-26 00:35:03 +02:00
Michael Fabian 'Xaymar' Dirks
363bae9c78 ffmpeg-encoder/nvenc: Test for "h264_nvenc" in for "Adaptive B-Frames"
Fixes the bug where "Adaptive B-Frames" would not be applied in the way it was expected to be applied.

Related: #191
2020-04-26 00:35:03 +02:00
Michael Fabian 'Xaymar' Dirks
ca54fb4d6a gfx-blur-dual-filtering: Implement asynchronous rendering
Asynchronous rendering allows the GPU to perform work while the CPU performs other work, and is significantly faster than lockstep immediate rendering. By reusing existing render targets we can see a performance improvement of up to 500%, while still doing the same things.
2020-04-25 14:57:17 +02:00
Michael Fabian 'Xaymar' Dirks
fd799b458f filter-blur: Add debug markers for performance tracking 2020-04-25 11:57:22 +02:00
Michael Fabian 'Xaymar' Dirks
bc6a0c5281 gfx-blur-*: Add debug markers for performance tracking 2020-04-25 11:57:22 +02:00
Michael Fabian 'Xaymar' Dirks
28aca9ff15 gs-mipmapper: Update API usage, remove broken options and optimize
The new libOBS API allows us to directly access the underlying API instead of having to mess around in memory. By using it we can avoid crashing in case the compiler for it is different, or in case the actual back end structure changes.

Additionally the mostly unimplemented and unused options have also been removed, which streamlines the use of this class even further and reduces both shader and code complexity.

Finally by optimizing the use of the internal render target we can achieve a speed up of up to 3000% over the old way, allowing for many more mipmapped filters.
2020-04-25 08:40:06 +02:00
Michael Fabian 'Xaymar' Dirks
c88301cee2 gs-vertexbuffer: Initialize memory to 0 2020-04-25 08:40:06 +02:00
Michael Fabian 'Xaymar' Dirks
f8972f5667 ui: Fix incorrect namespace for Qt symbol
Q_INIT_RESOURCE and Q_CLEANUP_RESOURCE can't be called from within a namespace and instead have to be in outside of the namespace, so by moving them into small inline functions we can fulfill this restriction.

Related: #192 #155
2020-04-25 01:24:15 +02:00
Michael Fabian 'Xaymar' Dirks
d5eadbc148 gfx-shader: Actually fix the thing 93207d was supposed to fix 2020-04-24 08:53:25 +02:00
Michael Fabian 'Xaymar' Dirks
93207d4655 gfx-shader: Actually write alpha channel to render target 2020-04-24 06:18:12 +02:00
Michael Fabian 'Xaymar' Dirks
9f96c82e87 project: Fix virtual overrides not using the correct type 2020-04-24 05:13:58 +02:00
Michael Fabian 'Xaymar' Dirks
a0e5b6c080 util-profiler: Specify type for template 2020-04-24 05:13:58 +02:00
Michael Fabian 'Xaymar' Dirks
bd0d3e5baa util-profiler: Fix typo with in reparent() 2020-04-24 02:46:36 +02:00
Michael Fabian 'Xaymar' Dirks
fb46ae228d util-event: Fix unknown type 2020-04-24 02:46:36 +02:00
Michael Fabian 'Xaymar' Dirks
c6c8a66b6c gfx-shader: Add default path for file selection 2020-04-24 01:34:31 +02:00
Michael Fabian 'Xaymar' Dirks
7a929d6af4 locale: Add missing and remove unused strings 2020-04-23 09:14:31 +02:00
Michael Fabian 'Xaymar' Dirks
5291b193e2 gfx-shader: Fix rendering at unexpected sizes and fix performance
Fixes rendering at unexpected sizes by first rendering to a render target and then rendering the contents of that render target to the frame buffer instead. This also prevent rendering twice or more, which might cause severe FPS impact.
2020-04-23 08:10:01 +02:00
Michael Fabian 'Xaymar' Dirks
f58ce9f421 project: Implement a brand new UI with fancy windows
Implements support for various new UI features that weren't possible up until now, such as an 'About StreamFX' window with a thank you to everyone that supported the project up until now.
2020-04-23 01:09:02 +02:00
Michael Fabian 'Xaymar' Dirks
d0941895ad project: Refactor into namespace streamfx 2020-04-23 00:50:39 +02:00
Michael Fabian 'Xaymar' Dirks
2ab8949ba5 cmake: Place Windows exclusive functionality into own file 2020-04-22 23:32:22 +02:00
Michael Fabian 'Xaymar' Dirks
9ddc9051c7 configuration: Add global configuration handler 2020-04-22 23:15:32 +02:00
Michael Fabian 'Xaymar' Dirks
6cbfee4579 obs-tools: Add OBS data deleter 2020-04-22 23:15:32 +02:00
Michael Fabian 'Xaymar' Dirks
ce74d2f7cd common: Undefine the unsafe 'strtoll' define from libobs 2020-04-22 23:11:30 +02:00
Michael Fabian 'Xaymar' Dirks
04ac0a640f filter-nv-face-tracking: Improve performance with asynchronous tracking
Through converting the code to a threaded asynchronous approach, the libOBS video renderer no longer has to wait on our tracking code to run, and we can enjoy a little bit of extra calculation time before we actually have to do anything.

However due to the remaining synchronization with the Direct3D11/OpenGL context, it is not entirely safe to spend a full frame tracking as libOBS will then start skipped/dropping frames. Even though the priority of the stream is now increased, this still means that we can't just sit around and have to quickly finish all work.

Related #150
2020-04-17 11:44:37 +02:00
Michael Fabian 'Xaymar' Dirks
4d8ff417e7 nvidia-cuda: Improve usage of CUDA resources and functions
Load additional functions from CUDA and add new enumerations to support them:
* cuDevicePrimaryCtxSetFlags allows us to sched scheduling mode for the GPU.
* cuCtxgetStreamPriorityRange allows us to check which priority levels are supported.
* cuStreamCreateWithPriority allows us to create streams with non-default priority.

The scheduler mode is now set to yield so that other threads can do work when we hit an eventual stalling problem. Streams can also now be created with higher priority and different flags, if necessary. In most cases this should allow CUDA resources to execute even while the GPU is under heavy load.
2020-04-17 11:44:37 +02:00
Michael Fabian 'Xaymar' Dirks
97e1846156 obs-tools: Add deleter for obs_weak_source_t 2020-04-17 11:44:37 +02:00
Michael Fabian 'Xaymar' Dirks
e4b4dc23e8 gs-helper: Define extra debug colors 2020-04-17 11:44:37 +02:00
Michael Fabian 'Xaymar' Dirks
05d69e3c59 util-threadpool: Fix rare double-execute bug 2020-04-17 11:44:37 +02:00
Michael Fabian 'Xaymar' Dirks
984a1132bf ffmpeg-encoder: Implement additional support checks 2020-04-17 11:13:10 +02:00
Michael Fabian 'Xaymar' Dirks
a9c881130e ffmpeg-encoder/nvenc: Fix Look Ahead setting
Also now disables Adaptive I & B as they do nothing without Look-Ahead set to non-zero.

Fixes #159
2020-04-17 11:13:10 +02:00
Michael Fabian 'Xaymar' Dirks
c03fc933bb ffmpeg-encoder/d3d11: Set highest eviction priority for buffers
This should ideally prevent textures from being removed from the GPU while the encoder is actively using them.
2020-04-11 15:23:07 +02:00
Michael Fabian 'Xaymar' Dirks
908d1f0a20 project: Modernize code to proper C++ 2020-04-09 00:17:25 +02:00
Michael Fabian 'Xaymar' Dirks
05399bd183 filter-dynamic-mask: Add missing include
Fixes #134
2020-04-06 15:39:12 +02:00
Michael Fabian 'Xaymar' Dirks
6a9921c9ce project: Fix include ordering and reapply formatting 2020-04-06 15:39:12 +02:00
Michael Fabian 'Xaymar' Dirks
cd5acd42f4 obs-source-factory: Add settings migration code
Previously sources had to manually implement migration code, which resulted in unresolvable regression issues due to the lack of version and commit tagging. With the new migration code, all sources automatically have this version and commit tagging at all times, and as such can now have a temporary regression fixed without the user needing to change any values manually.
2020-04-05 07:28:10 +02:00
Michael Fabian 'Xaymar' Dirks
a138f95126 cmake: Fix clang support in native OBS Studio build 2020-04-05 06:50:21 +02:00
Michael Fabian 'Xaymar' Dirks
9e9e9cbcd5 ffmpeg-encoder/prores: Improve pixel format override logic 2020-04-04 19:34:58 +02:00
Michael Fabian 'Xaymar' Dirks
87163f5f70 ffmpeg-encoder: Use correct key when getting pixel formats 2020-04-04 19:34:58 +02:00
Michael Fabian 'Xaymar' Dirks
9ca190c96a gfx-shader: Don't use modified_properties to reload shaders
As OBS Studio locks some mutexes in a different order depending on what actions are being done, using modified_properties for GPU work causes things to freeze in place. Instead have users manually click the refresh button when they changed files in order to prevent this freeze from happening.

Fixes: #118
2020-04-03 18:54:56 +02:00
Michael Fabian 'Xaymar' Dirks
cc9d3486b2 project: Fix Linux support by fixing errors and warnings
With this, GCC 8 and above should now be able to compile the project both in obs-studio and as a standalone install. Some features are currently still not fully supported and require extra work, but the majority of things are supported and work out of the box. Exact feature parity can be looked up here on the wiki: https://github.com/Xaymar/obs-StreamFX/wiki/Platform-Feature-Parity

Related: #119 #98 #30
2020-04-02 20:37:45 +02:00
Michael Fabian 'Xaymar' Dirks
3ad2424b22 ffmpeg-encoder: Throw std::runtime_error instead of std::exception 2020-04-02 17:05:02 +02:00
Michael Fabian 'Xaymar' Dirks
59fa1d36d7 common: Common header include for improved platform support
This header includes all common data between headers used in the plugin. This should improve cross-platform compiling support whenever possible, as all platform-dependent common includes and defines can be done here.
2020-04-02 17:02:01 +02:00
Michael Fabian 'Xaymar' Dirks
451d31546f gs-effect-*: Replace strnlen_s with strnlen 2020-04-02 16:21:42 +02:00
Michael Fabian 'Xaymar' Dirks
89b99402c0 util-threadpool: Add missing includes 2020-04-01 14:32:54 +02:00
Michael Fabian 'Xaymar' Dirks
30aaea8449 filter-nv-face-tracking: Possibly fix for rare 0x0 bug 2020-04-01 01:41:18 +02:00
Michael Fabian 'Xaymar' Dirks
cf6e867ba5 source-shader: Fix size and parameters 2020-04-01 00:09:21 +02:00
Michael Fabian 'Xaymar' Dirks
3dcf4e5dd6 filter-shader: Fix detected sizes 2020-03-31 22:42:18 +02:00
Michael Fabian 'Xaymar' Dirks
ac8844b305 gfx-shader: Add defaults 2020-03-31 22:34:22 +02:00
Michael Fabian 'Xaymar' Dirks
d5dffbbe03 filter-shader: Fix some crashes 2020-03-31 22:26:50 +02:00
Michael Fabian 'Xaymar' Dirks
bb2f43a629 filter-shader: Fix incorrect shader mode 2020-03-31 22:22:55 +02:00
Michael Fabian 'Xaymar' Dirks
43f1dcf205 filter-nv-face-tracking: Nvidia exclusive Face Tracking filter
Ever wished you had a professional camera operator to highlight and follow the action, ensuring the audience never misses a beat? Thanks to NVIDIA, you can now do this at home for free! The new NVIDIA AR SDK unlocks augmented reality features, including motion tracking for faces.

This allows me to provide you with an automated zoom and cropping solution for your video camera to transform your streams into a slick, polished broadcast, where you’ll always be the star of the show. Don’t forget - everything is customizable so the possibilities are endless. You can even recreate that Futurama squinting meme if you wanted to (with some scripting)!

The filter requires compatible Nvidia RTX hardware and the Nvidia AR SDK Runtime to be installed ahead of time. This filter is considered "stable" and shouldn't change much from version to version.
2020-03-31 21:46:47 +02:00
Michael Fabian 'Xaymar' Dirks
88213e81f6 nvidia-cuda: GPL compatible CUDA library interface
Due to the 'nvcuda' library being part of the driver, it falls in a clause of the GPL which allows us to load and interface with system drivers. Since we can't rely on Nvidias headers here (incompatible license), most of this was pulled from FFmpeg and other things were found out via testing.
2020-03-31 21:46:47 +02:00
Michael Fabian 'Xaymar' Dirks
2e48723e83 util-profiler: Possible fix for issue #119
Microsoft automatically includes cmath by default, while GCC and Clang don't seem to do this.
2020-03-31 21:46:03 +02:00
Michael Fabian 'Xaymar' Dirks
1285e7efd3 util-event: Fix duplicated name 2020-03-31 15:47:15 +02:00
Michael Fabian 'Xaymar' Dirks
79406b0b08 gfx-shader: Additional stable time values
'Time.x' gets inaccurate if OBS Studio is running for more than two hours, therefore we have to do something to fix it. By allowing the shader code to control when things loop using 'Time.y' (0..1) and 'Time.z' (the number of times 'Time.y' wrapped back to 0), a much more stable animation can be achieved.
2020-03-28 22:17:33 +01:00
Michael Fabian 'Xaymar' Dirks
43b5d309eb transition: Add initial version of Shader filter
These allow you to apply any kind of filtering to a any source, using just standard HLSL. Just like transitions, one extra parameter is set called 'InputA'.

Fixes #95
2020-03-28 18:54:56 +01:00
Michael Fabian 'Xaymar' Dirks
ead355beea transition-shader: Add initial version of Shader transitions
With this, the first proper shader effect is now possible. By using the four new automated shader parameters 'InputA', 'InputB', 'TransitionTime' and 'TransitionSize' you can write your own transition in HLSL.

Fixes #96
2020-03-28 18:38:45 +01:00
Michael Fabian 'Xaymar' Dirks
2e250ad826 obs-source-factory: Fix support for transitions
Transitions always require audio and video rendering.
2020-03-28 18:37:20 +01:00
Michael Fabian 'Xaymar' Dirks
6ae9904e13 gfx-shader: Support for filters and transitions
Due to render logic required for transitions, some of the render logic is split into an additional function called 'prepare_render'. Additionally the storage for some temporary objects has been removed as it these objects usually do not outlive their rendering time anyway.

Related: #96 #95 #94 #5
2020-03-28 18:37:00 +01:00
Michael Fabian 'Xaymar' Dirks
e66acbeb98 filter-transform: Fix function location 2020-03-28 16:24:26 +01:00
Michael Fabian 'Xaymar' Dirks
18b3cd30bf filter-transform: Migration code for earlier stable versions
This fixes #116 which was caused by a refactor in commit efb6b0b9be. This bug was left undiscovered until users started upgrading from the last stable version to the current pre-release.
2020-03-28 16:18:17 +01:00
Michael Fabian 'Xaymar' Dirks
4f7c1cb35e ffmpeg-encoder: Various warning fixes and cleanup
Also don't include it from plugin.cpp if it's not enabled.
2020-03-27 20:10:29 +01:00
Michael Fabian 'Xaymar' Dirks
ff3c2e8c66 filter-dynamic-mask: Initialize all members 2020-03-27 20:10:17 +01:00
Michael Fabian 'Xaymar' Dirks
87e6767033 gs-mipmapper: Fix some warnings 2020-03-27 20:10:17 +01:00
Michael Fabian 'Xaymar' Dirks
1942782b56 util-threadpool: Fix order of initialization 2020-03-27 20:10:09 +01:00
Michael Fabian 'Xaymar' Dirks
10fee7f048 util-profiler: Easy to use profiling helper 2020-03-27 20:10:09 +01:00
Michael Fabian 'Xaymar' Dirks
03bee0aaf2 source-mirror: Fix freeze introduced in OBS Studio v25.x
For an unknown reason, OBS Studio v25.x now causes a freeze to happen at this location. This should hopefully work around that issue by ensuring that we are in a location that does not cause an unusual lock order.
2020-03-21 09:13:31 +01:00
Michael Fabian 'Xaymar' Dirks
b54e9431c0 ffmpeg-encoder: Fall back to software encoding for scaling 2020-03-21 08:59:53 +01:00
Michael Fabian 'Xaymar' Dirks
ccb8a205b0 source-mirror: Update first, then acquire source
Fixes a bug where a 2nd update is necessary for proper audio mirroring.
2020-03-21 08:59:35 +01:00
Michael Fabian 'Xaymar' Dirks
d6c903a3bd source-mirror: Fix out-of-order playback of audio
On highly parallel systems (> 4 Threads) audio had a chance of being played back out of order, causing it to jitter. This queue should help eliminate the issue entirely.

Fixes #111
2020-03-20 23:59:42 +01:00
Michael Fabian 'Xaymar' Dirks
ba1780afa6 utility: Add lerp and 1D Kalman filter 2020-03-20 23:24:25 +01:00
Michael Fabian 'Xaymar' Dirks
6f2b50b0ad cmake: Redesign for future features 2020-03-20 23:09:46 +01:00
Michael Fabian 'Xaymar' Dirks
0b3ce10aff filter-transform: Fix discoloration issue
Previously a wrong blend state caused a slight discoloration on transparent sources, which was caused by assuming them to always be fully solid without transparency. By instead relying on OBS to do the rendering we do not have to deal with blend states as much and instead can simply enjoy the result.

Fixes #104
2020-03-07 03:43:30 +01:00
Michael Fabian 'Xaymar' Dirks
f2913685ed ffmpeg-encoder/nvenc: See description
* Remove Minimum Bitrate as it is not supported by the encoder.
* Add several default states (-1 or Default) to options.
* Possibly fix bitrate lock with CQP and CQ mode.
* Fix log output for bitrate and B-Frames.
2020-03-07 01:52:04 +01:00
Michael Fabian 'Xaymar' Dirks
549e7c7437 ffmpeg-encoder: Fix leftover errors from refactor 2020-03-07 01:48:23 +01:00
Michael Fabian 'Xaymar' Dirks
e2c83f546e ffmpeg/tools: Allow overriding option context 2020-03-07 01:48:06 +01:00
Michael Fabian 'Xaymar' Dirks
5223d3980f ffmpeg/tools: Also log default values 2020-03-07 00:33:55 +01:00
Michael Fabian 'Xaymar' Dirks
087845de49 source-mirror: Reimplement audio mirroring using thread pool
The new logic drastically simplifies Source Mirror and reduces the attack surface for bugs introduced by humans. Additionally the new layout detection should help with improved audio mirroring which hopefully will not crash libobs as often.

Fixes #61.
2020-03-03 02:17:26 +01:00
Michael Fabian 'Xaymar' Dirks
08024049c2 util-threadpool: Implement global thread pool
This thread pool can take large or small tasks and as such alleviates the burden of having a thread per source. Particularly for large setups, this drastically reduces the number of threads running in the background waiting for work.
2020-03-03 01:52:54 +01:00
Michael Fabian 'Xaymar' Dirks
d91042fe2a source-mirror: Fix OBS_SOURCE_CUSTOM_DRAW support & more
Fixes support for OBS_SOURCE_CUSTOM_DRAW sources and refactors the class onto better isolated and wrapped classes to deal with specific tasks. This drastically improves stability without causing code complexity to increase, and makes the code vastly easier to read too.

Related: #99
2020-02-14 07:55:18 +01:00
Michael Fabian 'Xaymar' Dirks
4baa2360c5 obs-source: Disallow copy constructor 2020-02-14 07:52:28 +01:00
Michael Fabian 'Xaymar' Dirks
681a586ae9 util-event: Rest of fb5041a69d 2020-02-14 07:52:15 +01:00
Michael Fabian 'Xaymar' Dirks
baf265fd5b obs-signal-handler: Fix possible crash 2020-02-14 07:31:30 +01:00
Michael Fabian 'Xaymar' Dirks
326fa68d9f obs-signal-handler: Helper classes for signals and audio 2020-02-14 07:30:46 +01:00
Michael Fabian 'Xaymar' Dirks
42c9375333 obs-tools: Fix obs::tools::child_source not checking return value 2020-02-14 07:29:31 +01:00
Michael Fabian 'Xaymar' Dirks
fb5041a69d util-event: Ensure thread safety 2020-02-14 07:28:57 +01:00
Michael Fabian 'Xaymar' Dirks
5d38ca8a74 ffmpeg-encoder/nvenc: Various additional default states 2020-02-13 11:19:30 +01:00
Michael Fabian 'Xaymar' Dirks
40369bf72d obs-tools: Add child_source helper class 2020-02-13 10:34:26 +01:00
Michael Fabian 'Xaymar' Dirks
53d4ad31e6 source-mirror: Remove useless group 2020-02-13 05:18:28 +01:00
Michael Fabian 'Xaymar' Dirks
a47dbaefc8 source-mirror: Remove scaling and caching
Scaling shouldn't be part of the Source and instead should be done as a filter. Not only does supporting it drastically increase code complexity, it also doesn't add anything that is really necessary as you can do everything it did better in an actual transform.

Caching wasn't actually used except for scaling and was mostly broken too, causing flickering.
2020-02-13 05:17:06 +01:00
Michael Fabian 'Xaymar' Dirks
c6a1edf46f util-event: Fix and cleanup 2020-02-13 05:09:14 +01:00
Michael Fabian 'Xaymar' Dirks
f8ee95d71c obs-*: Cleanup 2020-02-13 05:09:14 +01:00
Michael Fabian 'Xaymar' Dirks
5956a6f7a9 ffmpeg-encoder/nvenc: Add AUD and DPB Size options 2020-01-15 13:43:33 +01:00
Michael Fabian 'Xaymar' Dirks
98c7a2e379 ffmpeg-encoder/nvenc: Fix typo 2020-01-15 05:53:54 +01:00
Michael Fabian 'Xaymar' Dirks
34b2859dac ffmpeg-encoder/nvenc: Add minimum bitrate, fix target quality and more
Adds support for specifying Minimum Bitrate directly in the UI instead of requiring custom settings to do so. Additionally Adaptive I/B-Frames are now only shown if Look-Ahead is a value greater than 0 frames.

Quality Minimum can also now be left at a default value of -1, the Quality group is no longer toggleable and Quality Target moved into the group. Settings options on the context is now searching children too (if there are any).

Finally, some C++17 formatting was done.

Fixes #101
2020-01-15 05:50:31 +01:00
Michael Fabian 'Xaymar' Dirks
5d5a104819 ffmpeg-encoder: Improve UI, fix acceleration encode, etc 2020-01-15 03:59:03 +01:00
Michael Fabian 'Xaymar' Dirks
96ac0bd11b ffmpeg-encoder: Fix weird bug with std::map crashing in constructor 2020-01-14 10:36:04 +01:00
Michael Fabian 'Xaymar' Dirks
109b1c9b0f ffmpeg-encoder: Fix incorrect call 2020-01-14 10:03:42 +01:00
Michael Fabian 'Xaymar' Dirks
a72eba6ded ci: Remove Node.JS requirement 2020-01-14 09:31:41 +01:00
Michael Fabian 'Xaymar' Dirks
8df90dfda8 ffmpeg-encoder: Fix handler detection 2020-01-14 02:15:05 +01:00
Michael Fabian 'Xaymar' Dirks
14d05ccdac plugin: Enable FFmpeg Encoders 2020-01-14 01:55:31 +01:00
Michael Fabian 'Xaymar' Dirks
b306cebd6b project: More warnings fixed 2020-01-14 01:39:13 +01:00
Michael Fabian 'Xaymar' Dirks
ebc50dcefe utility: Merge util-math and util-memory 2020-01-14 01:11:08 +01:00
Michael Fabian 'Xaymar' Dirks
1987bfb853 ffmpeg-encoder: Fix some warnings 2020-01-14 01:04:49 +01:00
Michael Fabian 'Xaymar' Dirks
a33dd83d72 project: Merged FFmpeg Encoders Step 3 2020-01-13 23:40:08 +01:00
Michael Fabian 'Xaymar' Dirks
0a16ce07dc project: Merged FFmpeg Encoders Step 2 2020-01-13 22:40:15 +01:00
Michael Fabian 'Xaymar' Dirks
3eea289679 project: Merged FFmpeg Encoders Step 1 2020-01-13 01:52:30 +01:00
Michael Fabian 'Xaymar' Dirks
3062d3b331 gfx-shader: Better logging, and ViewSize parameter 2020-01-01 04:21:02 +01:00
Michael Fabian 'Xaymar' Dirks
3e02857d39 gfx-shader-param: Initialize all variables 2020-01-01 02:59:02 +01:00
Michael Fabian 'Xaymar' Dirks
26a58645a7 gfx-shader-param-basic: Support for scaling and fix enumerations
Scaling is now fully supported for Floats and Integers, which allows much higher precision inputs, or upscaling to a different range. Complex functions for scaling are not supported as those would be a scripting thing and should be kept as that (OBS Studio has built in Lua scripting).

Additionally, enumerations are now correctly loaded with data.

Related #5
2020-01-01 02:58:45 +01:00
Michael Fabian 'Xaymar' Dirks
ce15bc6abc gfx-shader-param: Fix is_visible 2019-12-25 20:10:09 +01:00
Michael Fabian 'Xaymar' Dirks
f79502b9b0 gfx-shader: Deal with remaining compile errors 2019-12-25 19:18:44 +01:00
Michael Fabian 'Xaymar' Dirks
731a22e1ea gfx-shader-param-basic: Automatically resize min/max/step/scale buffers 2019-12-25 19:10:56 +01:00
Michael Fabian 'Xaymar' Dirks
975d2e293e gfx-shader-param-basic: Add Integers, Enumerations, Arrays 2019-12-25 19:10:01 +01:00
Michael Fabian 'Xaymar' Dirks
903d416607 gfx-shader-param: Fix get_parameter 2019-12-25 19:09:30 +01:00
Michael Fabian 'Xaymar' Dirks
17ee2d713c gs-effect-parameter: Implement copy and move 2019-12-25 19:09:13 +01:00
Michael Fabian 'Xaymar' Dirks
1902d005e9 gfx-shader-param: Add support for automatic parameters
Allows other parameters to be a seed to these parameters.
2019-12-25 10:14:04 +01:00
Michael Fabian 'Xaymar' Dirks
907216f143 gfx-shader: Don't show parameters that are invisible 2019-12-25 10:10:06 +01:00
Michael Fabian 'Xaymar' Dirks
4acbfedd40 gfx-shader-param: Support for input, slider, enum and more 2019-12-25 10:09:56 +01:00
Michael Fabian 'Xaymar' Dirks
777556f4f6 gfx-shader-param: Vastly improve parameter functionality
Allow for overriding type and size of an element, opening the path for `int#[]`, `float#[]`, `int#x#`, `float#x#`, `bool#x#`, `vector<type, #>` and `matrix<type, #, #>`. Also allows for specifying the exact type of texture instead of hoping the user gets it right, as well as samplers.

Parameters are also now created if they are invisible, which means that the properties() function must not be called, but they must still be used like any other. This is due to a problem with default values not being applied all the time, and sometimes just vanishing.

The code also now throws exceptions with reasonable text, which should be caught by the gfx::shader implementation and refuse a load of the effect. No other state should be modified at that point, so care must be taken that up until the moment the complete initialization is done no other state is modified.
2019-12-24 22:02:37 +01:00
Michael Fabian 'Xaymar' Dirks
eab3ae4fbc gfx-shader-param: Add support for order and overall name/desc 2019-12-24 08:38:01 +01:00
Michael Fabian 'Xaymar' Dirks
9696f836e0 gfx-shader: Fix startup and select crash if file is missing 2019-12-24 08:37:37 +01:00
Michael Fabian 'Xaymar' Dirks
3018c9b9ea project: Version 0.8.0a1 2019-12-22 08:31:00 +01:00
Michael Fabian 'Xaymar' Dirks
4c5a7018a3 gfx-shader: Add file watching and dynamic UI updates
Thanks to the workaround in obs::tools, gfx::shader::shader now supports dynamically rebuilding the properties with new properties without crashing OBS Studio. This effectively allows you to have an up to date view of the current parameters for the shader technique.

Additionally with file watching, live development of shaders is possible at very little cost. Currently only file times and size is looked at every 333ms, but in the future it is possible to also watch for file renames and more.
2019-12-22 06:14:26 +01:00
Michael Fabian 'Xaymar' Dirks
bd6b4f2d2a gfx-shader-param-basic: Add support for defaults function 2019-12-22 06:07:54 +01:00
Michael Fabian 'Xaymar' Dirks
672c6d39af gfx-shader-param: Split setting defaults from properties 2019-12-22 06:07:37 +01:00
Michael Fabian 'Xaymar' Dirks
1ff6c0cf41 obs-tools: Add work around for property memory corruption
The current implementation of obs_properties_remove_by_name corrupts the obs_properties_t object whenever it is called on the first or last property in the list. This leads to rapid unscheduled disassembly, and therefore must be fixed in order for this function to be used.

Fixed by upstream PR https://github.com/obsproject/obs-studio/pull/2257.
2019-12-22 06:07:07 +01:00
Michael Fabian 'Xaymar' Dirks
9ef60cc2f9 gfx-shader: Add support for validating file differences
Removes the stutter when re-opening the properties dialog which was caused by recompiling the same exact shader every time this happened. Also paves the way for simple file watching.
2019-12-21 18:23:26 +01:00