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Advanced = "Geavanceerde instellingen"
Manual.Open = "Open Handleiding"
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Channel.Red = "Rood"
Channel.Green = "Groen"
Channel.Blue = "Blauw"
Channel.Alpha = "Alfa"
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2019-01-31 04:23:32 +00:00
FileType.Image = "Afbeelding"
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FileType.Images = "Afbeeldingen"
FileType.Video = "Video"
FileType.Videos = "Video's"
FileType.Sound = "Geluid"
FileType.Sounds = "Geluiden"
FileType.Effect = "Effect"
FileType.Effects = "Effecten"
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2019-04-27 15:42:24 +00:00
SourceType.Source = "Bron"
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SourceType.Scene = "Scène"
Alignment.Center = "Midden"
Alignment.Left = "Links"
Alignment.Right = "Rechts"
Alignment.Top = "Bovenaan"
Alignment.Bottom = "Onderaan"
State.Disabled = "Uitgeschakeld"
State.Enabled = "Ingeschakeld"
State.Manual = "Handmatig"
State.Automatic = "Automatisch"
State.Default = "Standaard"
UI.Menu = "StreamFX"
UI.Menu.Website = "Bezoek de website"
UI.Menu.Discord = "Join de Discord"
UI.Menu.Github = "Broncode op Github"
UI.Menu.ReportIssue = "Rapporteer een fout of crash"
UI.Menu.RequestHelp = "Vraag hulp & ondersteuning aan"
UI.Menu.About = "Over StreamFX"
UI.About.Title = "Over StreamFX"
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UI.About.Text = "<html><head/><body><p>StreamFX wordt mogelijk gemaakt door alle supporters op <a href='https://patreon.com/Xaymar'><span style='text-decoration: underline;'>Patreon</span></a>, op <a href='https://github.com/sponsors/xaymar'><span style='text-decoration: underline;'>Github Sponsors</span></a>, en iedereen die doneert via <a href='https://paypal.me/Xaymar'><span style='text-decoration: underline;'>PayPal</span></a>. Extra dank gaat uit naar alle vertalers die helpen met de lokalisatie op <a href='https://crowdin.com/project/obs-stream-effects'><span style='text-decoration: underline;'>Crowdin</span></a>. Jullie zijn allemaal geweldig!</p></body></html>"
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UI.About.Role.Contributor = "Bijdrager"
UI.About.Role.Translator = "Vertaler"
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UI.About.Role.Supporter = "Ondersteuner"
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UI.About.Role.Creator = "Content Creator"
UI.About.Version = "Versie:"
UI.Updater.Dialog.Title = "StreamFX versie %s is nu beschikbaar!"
UI.Updater.Dialog.Text = "Er is een nieuwe versie van StreamFX beschikbaar om te downloaden."
UI.Updater.Dialog.Version.Current = "Huidige versie:"
UI.Updater.Dialog.Version.Latest = "Nieuwste versie:"
UI.Updater.Dialog.Button.Ok = "Open downloadpagina"
UI.Updater.Dialog.Button.Cancel = "Herinner me later"
UI.Updater.GitHubPermission.Title = "StreamFX vereist uw toestemming om te verbinden met GitHub!"
UI.Updater.GitHubPermission.Text = "Om handmatige of geautomatiseerde updatecontrole aan te bieden, is StreamFX afhankelijk van de GitHub API om de meest recente informatie op te halen.<br>Lees de <a href='https://docs.github.com/en/github/site-policy/github-privacy-statement'><span style='text-decoration: underline;'>Github Privacy Statement</span></a>, en klik op 'OK' als u hiermee akkoord gaat, of 'Annuleren' als u het niet eens bent."
UI.Updater.Menu.CheckForUpdates = "Controleer op updates"
UI.Updater.Menu.CheckForUpdates.Automatically = "Automatisch controleren op updates"
UI.Updater.Menu.Channel = "Kanaal bijwerken"
2021-08-01 09:32:21 +00:00
UI.Updater.Menu.Channel.Release = "Versie"
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UI.Updater.Menu.Channel.Testing = "Test"
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Encoder.AOM.AV1 = "AOM AV1 (direct)"
Encoder.AOM.AV1.Encoder = "Encoder"
Encoder.AOM.AV1.Encoder.Usage = "Gebruik"
Encoder.AOM.AV1.Encoder.Usage.GoodQuality = "Goede Kwaliteit"
Encoder.AOM.AV1.Encoder.Usage.RealTime = "Real-time"
Encoder.AOM.AV1.Encoder.CPUUsage = "CPU Gebruik"
Encoder.AOM.AV1.Encoder.CPUUsage.0 = "Placebo"
Encoder.AOM.AV1.Encoder.CPUUsage.1 = "Zeer Traag"
Encoder.AOM.AV1.Encoder.CPUUsage.2 = "Trager"
Encoder.AOM.AV1.Encoder.CPUUsage.3 = "Traag"
Encoder.AOM.AV1.Encoder.CPUUsage.4 = "Gemiddeld"
Encoder.AOM.AV1.Encoder.CPUUsage.5 = "Snel"
Encoder.AOM.AV1.Encoder.CPUUsage.6 = "Sneller"
Encoder.AOM.AV1.Encoder.CPUUsage.7 = "Zeer Snel"
Encoder.AOM.AV1.Encoder.CPUUsage.8 = "Supersnel"
Encoder.AOM.AV1.Encoder.CPUUsage.9 = "Ultra Snel"
Encoder.AOM.AV1.Encoder.Profile = "Profiel"
Encoder.AOM.AV1.KeyFrames = "Key-Frame"
Encoder.AOM.AV1.KeyFrames.IntervalType = "Intervaltype"
Encoder.AOM.AV1.KeyFrames.IntervalType.Frames = "Frames"
Encoder.AOM.AV1.KeyFrames.IntervalType.Seconds = "Seconden"
Encoder.AOM.AV1.KeyFrames.Interval = "Interval"
Encoder.AOM.AV1.RateControl.Mode = "Modus"
Encoder.AOM.AV1.RateControl.Mode.CBR = "Constante Bitrate (CBR)"
Encoder.AOM.AV1.RateControl.Mode.VBR = "Variabele Bitrate (VBR)"
Encoder.AOM.AV1.RateControl.Mode.CQ = "Beperkte kwaliteit (CQ)"
Encoder.AOM.AV1.RateControl.Mode.Q = "Constante kwaliteit (Q)"
Encoder.AOM.AV1.RateControl.Limits = "Limieten"
Encoder.AOM.AV1.RateControl.Limits.Bitrate = "Bitrate"
Encoder.AOM.AV1.RateControl.Limits.Quality = "Kwaliteit"
Encoder.AOM.AV1.RateControl.Buffer = "Buffer"
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Encoder.AOM.AV1.RateControl.Buffer.Size = "Grootte"
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Encoder.AOM.AV1.RateControl.Buffer.Size.Initial = "Oorspronkelijke Grootte"
Encoder.AOM.AV1.RateControl.Buffer.Size.Optimal = "Optimaal Grootte"
Encoder.AOM.AV1.Advanced = "Geavanceerd"
Encoder.AOM.AV1.Advanced.Tile.Columns = "Tegelkolommen"
Encoder.AOM.AV1.Advanced.Tile.Rows = "Tegelrijen"
Encoder.AOM.AV1.Advanced.Tune = "Afstemmen"
Encoder.AOM.AV1.Advanced.Tune.Metric = "Metriek"
Encoder.AOM.AV1.Advanced.Tune.Metric.PSNR = "PSNR"
Encoder.AOM.AV1.Advanced.Tune.Metric.VMAF.WithPreprocessing = "VMAF (met voorverwerking)"
Encoder.AOM.AV1.Advanced.Tune.Metric.VMAF.WithoutPreprocessing = "VMAF (zonder voorverwerking)"
Encoder.AOM.AV1.Advanced.Tune.Content = "Inhoud"
Encoder.AOM.AV1.Advanced.Tune.Content.Screen = "Scherm"
Encoder.AOM.AV1.Advanced.Tune.Content.Film = "Film"
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2019-04-02 20:43:37 +00:00
Blur.Type.Box = "Vierkant"
Blur.Type.BoxLinear = "Lineair vierkant"
Blur.Type.Gaussian = "Gaussian"
Blur.Type.GaussianLinear = "Lineaire Gaussian"
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Blur.Type.DualFiltering = "Dual Filtering"
Blur.Subtype.Area = "Gebied"
Blur.Subtype.Directional = "Richting"
Blur.Subtype.Rotational = "Roterend"
Blur.Subtype.Zoom = "Zoom"
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MipGenerator.Point = "Punt"
MipGenerator.Linear = "Lineair"
MipGenerator.Sharpen = "Verscherpen"
MipGenerator.Smoothen = "Vereffenen"
MipGenerator.Bicubic = "Bicubic"
MipGenerator.Lanczos = "Lanczos"
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MipGenerator.Intensity = "Intensiteit"
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Shader = "Shader"
Shader.Refresh = "Vernieuw opties en parameters"
Shader.Shader = "Shader opties"
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Shader.Shader.File = "Bestand"
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Shader.Shader.Technique = "Techniek"
Shader.Shader.Size = "Grootte"
Shader.Shader.Size.Width = "Breedte"
Shader.Shader.Size.Height = "Hoogte"
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Shader.Shader.Seed = "Willekeurige Seed"
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Shader.Parameters = "Shader parameters"
Filter.Shader = "Shader"
Source.Shader = "Shader"
Transition.Shader = "Shader"
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Filter.Blur = "Vervagen"
Filter.Blur.Type = "Variant"
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Filter.Blur.Subtype = "Subtype"
Filter.Blur.Size = "Grootte"
Filter.Blur.Angle = "Hoek (graden)"
Filter.Blur.Center.X = "Middelpunt (X) (Procent)"
Filter.Blur.Center.Y = "Middelpunt (Y) (Procent)"
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Filter.Blur.StepScale = "Stap schaling"
Filter.Blur.StepScale.X = "Stap-schaling X"
Filter.Blur.StepScale.Y = "Stap-schaling Y"
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Filter.Blur.Mask = "Een Masker toepassen"
Filter.Blur.Mask.Type = "Masker variant"
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Filter.Blur.Mask.Type.Region = "Gebied"
Filter.Blur.Mask.Type.Image = "Afbeelding"
Filter.Blur.Mask.Type.Source = "Bron"
Filter.Blur.Mask.Region.Left = "Linker rand"
Filter.Blur.Mask.Region.Top = "Bovenrand"
Filter.Blur.Mask.Region.Right = "Rechterrand"
Filter.Blur.Mask.Region.Bottom = "Onderrand"
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Filter.Blur.Mask.Region.Feather = "Feather gebied"
Filter.Blur.Mask.Region.Feather.Shift = "Feathering verschuiving"
Filter.Blur.Mask.Region.Invert = "Inverteer Gebied"
Filter.Blur.Mask.Image = "Afbeeldingsmasker"
Filter.Blur.Mask.Source = "Bron masker"
Filter.Blur.Mask.Color = "Masker kleuren filter"
Filter.Blur.Mask.Alpha = "Masker Alpha filter"
Filter.Blur.Mask.Multiplier = "Masker vermenigvuldiger"
Filter.ColorGrade = "Kleurcorrectie"
Filter.ColorGrade.Gamma = "Gamma"
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Filter.ColorGrade.Gamma.Red = "Rode Gamma"
Filter.ColorGrade.Gamma.Green = "Groene Gamma"
Filter.ColorGrade.Gamma.Blue = "Blauwe Gamma"
Filter.ColorGrade.Gamma.All = "Alle Gamma"
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Filter.ColorGrade.Gain = "Versterking"
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Filter.ColorGrade.Offset = "Afwijking"
Filter.ColorGrade.Offset.Red = "Rode afwijking"
Filter.ColorGrade.Offset.Green = "Groene afwijking"
Filter.ColorGrade.Offset.Blue = "Blauwe afwijking"
Filter.ColorGrade.Tint = "Tint"
Filter.ColorGrade.Tint.Detection = "Tint Luma detectie methode"
Filter.ColorGrade.Tint.Detection.HSV = "Tint Verzadigingswaarde"
Filter.ColorGrade.Tint.Detection.HSL = "Tint Verzadigingslichtheid"
Filter.ColorGrade.Tint.Detection.YUV.SDR = "Luma Chroma (BT.709 SDR)"
Filter.ColorGrade.Tint.Mode = "Verzadiging Luma methode"
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Filter.ColorGrade.Tint.Mode.Linear = "Lineair"
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Filter.ColorGrade.Tint.Mode.Exp = "Exp"
Filter.ColorGrade.Tint.Mode.Exp2 = "Exp2"
Filter.ColorGrade.Tint.Shadow.Red = "Schaduw Rode Tint"
Filter.ColorGrade.Tint.Shadow.Green = "Schaduw Groene tint"
Filter.ColorGrade.Tint.Shadow.Blue = "Schaduw Blauwe Tint"
Filter.ColorGrade.Correction = "Kleurcorrectie"
Filter.ColorGrade.Correction.Hue = "Tintverschuiving"
Filter.ColorGrade.Correction.Saturation = "Verzadiging"
Filter.ColorGrade.Correction.Lightness = "Lichtheid"
Filter.ColorGrade.Correction.Contrast = "Contrast"
Filter.ColorGrade.RenderMode = "Rendermodus"
Filter.ColorGrade.RenderMode.Direct = "Directe weergave"
Filter.ColorGrade.RenderMode.LUT.2Bit = "2-Bit Look-Up Table"
Filter.ColorGrade.RenderMode.LUT.4Bit = "4-Bit Look-Up Table"
Filter.ColorGrade.RenderMode.LUT.6Bit = "6-Bit Look-Up Table"
Filter.ColorGrade.RenderMode.LUT.8Bit = "8-Bit Look-Up Table"
Filter.ColorGrade.RenderMode.LUT.10Bit = "10-Bit Look-Up Table"
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Filter.Denoising = "Ruisonderdrukking"
Filter.Denoising.NVIDIA.Denoising.Strength = "Intensiteit"
Filter.Denoising.NVIDIA.Denoising.Strength.Weak = "Zwak"
Filter.Denoising.NVIDIA.Denoising.Strength.Strong = "Sterk"
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2019-01-24 16:41:18 +00:00
Filter.Displacement.File = "Bestand"
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Filter.Displacement.Scale = "Grootte"
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Filter.Displacement.Scale.Type = "Schalings type"
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Filter.DynamicMask = "Dynamisch masker"
Filter.DynamicMask.Input = "Invoer Bron"
Filter.DynamicMask.Channel = "%s Kanaal"
Filter.DynamicMask.Channel.Value = "Basiswaarde"
Filter.DynamicMask.Channel.Multiplier = "Vermenigvuldiger"
Filter.DynamicMask.Channel.Input = "%s Invoerwaarde"
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Filter.NVIDIA.FaceTracking = "NVIDIA Gezichtstracking"
Filter.NVIDIA.FaceTracking.ROI = "Regio van belangstelling"
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Filter.NVIDIA.FaceTracking.ROI.Zoom = "Zoom"
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Filter.NVIDIA.FaceTracking.ROI.Offset = "Afwijking"
Filter.NVIDIA.FaceTracking.ROI.Offset.X = "X"
Filter.NVIDIA.FaceTracking.ROI.Offset.Y = "Y"
Filter.NVIDIA.FaceTracking.ROI.Stability = "Stabiliteit"
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Filter.SDFEffects = "SDF Effecten"
Filter.SDFEffects.Shadow.Inner = "Binnenste schaduw"
Filter.SDFEffects.Shadow.Inner.Range.Minimum = "Binnenste schaduw Minimale afstand"
Filter.SDFEffects.Shadow.Inner.Range.Maximum = "Binnenste schaduw Maximale afstand"
Filter.SDFEffects.Shadow.Inner.Offset.X = "Binnenste schaduw Afwijking X-as"
Filter.SDFEffects.Shadow.Inner.Offset.Y = "Binnenste schaduw Afwijking Y-as"
Filter.SDFEffects.Shadow.Inner.Color = "Binnenste schaduwkleur"
Filter.SDFEffects.Shadow.Outer = "Buitenste schaduw"
Filter.SDFEffects.Shadow.Outer.Range.Minimum = "Buitenste schaduw Minimale afstand"
Filter.SDFEffects.Shadow.Outer.Range.Maximum = "Buitenste schaduw Maximale afstand"
Filter.SDFEffects.Shadow.Outer.Offset.X = "Buitenste schaduw Afwijking X-as"
Filter.SDFEffects.Shadow.Outer.Offset.Y = "Buitenste schaduw Afwijking Y-as"
Filter.SDFEffects.Shadow.Outer.Color = "Buitenste schaduw kleur"
Filter.SDFEffects.Glow.Outer = "Buitenste gloed"
Filter.SDFEffects.Glow.Outer.Color = "Buitenste gloed kleur"
Filter.SDFEffects.Glow.Outer.Width = "Buitenste gloed Breedte"
Filter.SDFEffects.Glow.Outer.Sharpness = "Buitenste gloed Scherpte"
Filter.SDFEffects.Glow.Inner = "Binnenste gloed"
Filter.SDFEffects.Glow.Inner.Color = "Binnenste gloed kleur"
Filter.SDFEffects.Glow.Inner.Width = "Binnenste gloed Breedte"
Filter.SDFEffects.Outline = "Omlijning"
Filter.SDFEffects.Outline.Color = "Omlijning kleur"
Filter.SDFEffects.Outline.Width = "Omlijning breedte"
Filter.SDFEffects.Outline.Offset = "Omlijning Afwijking"
Filter.SDFEffects.Outline.Sharpness = "Omlijning scherpte"
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Filter.Transform = "3D Transformeren"
Filter.Transform.Camera = "Camera"
Filter.Transform.Camera.Orthographic = "Orthografisch"
Filter.Transform.Camera.Perspective = "Perspectief"
Filter.Transform.Camera.FieldOfView = "Gezichtsveld"
Filter.Transform.Position = "Positie"
Filter.Transform.Position.X = "X"
Filter.Transform.Position.Y = "Y"
Filter.Transform.Position.Z = "Z"
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Filter.Transform.Scale = "Grootte"
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Filter.Transform.Scale.X = "X"
Filter.Transform.Scale.Y = "Y"
Filter.Transform.Shear.X = "X"
Filter.Transform.Shear.Y = "Y"
Filter.Transform.Rotation = "Rotatie"
Filter.Transform.Rotation.Order = "Rotatie volgorde"
Filter.Transform.Rotation.Order.XYZ = "Pitch, Yaw, Roll"
Filter.Transform.Rotation.Order.XZY = "Pitch, Roll, Yaw"
Filter.Transform.Rotation.Order.YXZ = "Yaw, Pitch, Roll"
Filter.Transform.Rotation.Order.YZX = "Yaw, Roll, Pitch"
Filter.Transform.Rotation.Order.ZXY = "Roll, Pitch, Yaw"
Filter.Transform.Rotation.Order.ZYX = "Rol, Yaw, Pitch"
Filter.Transform.Mipmapping = "Mipmapping inschakelen"
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Filter.Upscaling = "Opschalen"
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Filter.Upscaling.NVIDIA.SuperRes.Scale = "Grootte"
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Filter.Upscaling.NVIDIA.SuperRes.Strength = "Intensiteit"
Filter.Upscaling.NVIDIA.SuperRes.Strength.Weak = "Zwak"
Filter.Upscaling.NVIDIA.SuperRes.Strength.Strong = "Sterk"
2021-06-23 22:05:36 +00:00
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Source.Mirror.Source = "Bron"
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Source.Mirror.Source.Audio = "Audio inschakelen"
Source.Mirror.Source.Audio.Layout = "Audio Layout"
Source.Mirror.Source.Audio.Layout.Unknown = "Onbekend"
Source.Mirror.Source.Audio.Layout.Mono = "Mono"
Source.Mirror.Source.Audio.Layout.Stereo = "Stereo"
Source.Mirror.Source.Audio.Layout.StereoLFE = "Stereo met LFE"
Source.Mirror.Source.Audio.Layout.Quadraphonic = "Quadrafonisch"
Source.Mirror.Source.Audio.Layout.QuadraphonicLFE = "Quadrafonisch met LFE"
Source.Mirror.Source.Audio.Layout.Surround = "Surround"
Source.Mirror.Source.Audio.Layout.FullSurround = "Volledige Surround"
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Codec.AV1 = "AV1"
Codec.AV1.Profile = "Profiel"
Codec.AV1.Profile.Main = "Algemeen"
Codec.AV1.Profile.High = "Hoog"
Codec.AV1.Profile.Professional = "Professioneel"
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Codec.H264 = "H264"
Codec.H264.Profile = "Profiel"
Codec.H264.Profile.baseline = "Referentie"
Codec.H264.Profile.main = "Algemeen"
Codec.H264.Profile.high = "Hoog"
Codec.H264.Level = "Niveau"
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Codec.HEVC = "HEVC"
Codec.HEVC.Profile = "Profiel"
Codec.HEVC.Profile.main = "Algemeen"
Codec.HEVC.Profile.main10 = "Algemeen 10-bit"
Codec.HEVC.Profile.rext = "Uitgebreid bereik"
Codec.HEVC.Tier = "Klasse"
Codec.HEVC.Tier.main = "Algemeen"
Codec.HEVC.Tier.high = "Hoog"
Codec.HEVC.Level = "Niveau"
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Codec.ProRes.Profile = "Profiel"
Codec.ProRes.Profile.APCO = "422 Proxy (APCO)"
Codec.ProRes.Profile.APCS = "422 Lite/LT (APCS)"
Codec.ProRes.Profile.APCN = "422 Standard (APCN)"
Codec.ProRes.Profile.APCH = "422 High Quality/HQ (APCH)"
Codec.ProRes.Profile.AP4H = "4444 High Quality/HQ (AP4H)"
Codec.ProRes.Profile.AP4X = "4444 Extreme Quality/XQ (AP4X)"
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FFmpegEncoder = "FFmpeg Opties"
FFmpegEncoder.Suffix = " (via FFmpeg)"
FFmpegEncoder.CustomSettings = "Aangepaste instellingen"
FFmpegEncoder.StandardCompliance.Normal = "Normaal"
FFmpegEncoder.StandardCompliance.Unofficial = "Onofficieel"
FFmpegEncoder.StandardCompliance.Experimental = "Experimenteel"
FFmpegEncoder.GPU = "GPU"
FFmpegEncoder.KeyFrames.IntervalType = "Intervaltype"
FFmpegEncoder.KeyFrames.IntervalType.Frames = "Frames"
FFmpegEncoder.KeyFrames.IntervalType.Seconds = "Seconden"
FFmpegEncoder.KeyFrames.Interval = "Interval"
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FFmpegEncoder.AMF.Preset = "Preset"
FFmpegEncoder.AMF.Preset.Speed = "Snelheid"
FFmpegEncoder.AMF.Preset.Balanced = "Gebalanceerd"
FFmpegEncoder.AMF.Preset.Quality = "Kwaliteit"
FFmpegEncoder.AMF.RateControl.Mode = "Modus"
FFmpegEncoder.AMF.RateControl.Mode.CBR = "Constante Bitrate"
FFmpegEncoder.AMF.RateControl.Limits = "Limieten"
FFmpegEncoder.AMF.RateControl.Limits.BufferSize = "Buffergrootte"
FFmpegEncoder.AMF.RateControl.Limits.Bitrate.Target = "Doelbitrate"
FFmpegEncoder.AMF.RateControl.Limits.Bitrate.Maximum = "Maximale bitrate"
FFmpegEncoder.AMF.RateControl.QP = "Kwantiseringsparameters"
FFmpegEncoder.AMF.RateControl.QP.I = "I-Frame QP"
FFmpegEncoder.AMF.RateControl.QP.P = "P-Frame QP"
FFmpegEncoder.AMF.RateControl.QP.B = "B-Frame QP"
FFmpegEncoder.AMF.Other = "Andere opties"
FFmpegEncoder.AMF.Other.VBAQ = "VBAQ"
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FFmpegEncoder.NVENC.Preset = "Preset"
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FFmpegEncoder.NVENC.Preset.Default = "Standaard"
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FFmpegEncoder.NVENC.Preset.Slow = "Traag"
FFmpegEncoder.NVENC.Preset.Medium = "Gemiddeld"
FFmpegEncoder.NVENC.Preset.Fast = "Snel"
FFmpegEncoder.NVENC.Preset.HighPerformance = "Hoge prestaties"
FFmpegEncoder.NVENC.Preset.HighQuality = "Hoge kwaliteit"
FFmpegEncoder.NVENC.Preset.BluRayDisc = "BluRay Schijf"
FFmpegEncoder.NVENC.Preset.Lossless = "Lossless"
FFmpegEncoder.NVENC.Preset.LosslessHighPerformance = "Lossless hoge prestaties"
FFmpegEncoder.NVENC.RateControl.Mode = "Modus"
FFmpegEncoder.NVENC.RateControl.Mode.VBR = "Variabele bitrate"
FFmpegEncoder.NVENC.RateControl.Mode.VBR_HQ = "Hoge kwaliteit Variabele Bitrate"
FFmpegEncoder.NVENC.RateControl.Mode.CBR = "Constante Bitrate"
FFmpegEncoder.NVENC.RateControl.Mode.CBR_HQ = "Hoge kwaliteit Constante Bitrate"
FFmpegEncoder.NVENC.RateControl.Mode.CBR_LD_HQ = "Lage vertraging Hoge kwaliteit Constante Bitrate"
FFmpegEncoder.NVENC.RateControl.Limits = "Limieten"
FFmpegEncoder.NVENC.RateControl.Limits.BufferSize = "Buffergrootte"
FFmpegEncoder.NVENC.RateControl.Limits.Quality = "Doel kwaliteit"
FFmpegEncoder.NVENC.RateControl.Limits.Bitrate.Target = "Doelbitrate"
FFmpegEncoder.NVENC.RateControl.Limits.Bitrate.Maximum = "Maximale bitrate"
FFmpegEncoder.NVENC.RateControl.QP = "Kwantiseringsparameters"
FFmpegEncoder.NVENC.RateControl.QP.Minimum = "Minimale QP"
FFmpegEncoder.NVENC.RateControl.QP.Maximum = "Maximale QP"
FFmpegEncoder.NVENC.RateControl.QP.I = "I-Frame QP"
FFmpegEncoder.NVENC.RateControl.QP.P = "P-Frame QP"
FFmpegEncoder.NVENC.RateControl.QP.B = "B-Frame QP"
FFmpegEncoder.NVENC.AQ = "Adaptieve kwantificering"
FFmpegEncoder.NVENC.AQ.Spatial = "Ruimtelijke Adaptieve kwantificering"
FFmpegEncoder.NVENC.AQ.Strength = "Ruimtelijke Adaptieve kwantificering sterkte"
FFmpegEncoder.NVENC.AQ.Temporal = "Tijdelijke Adaptieve kwantificering"
FFmpegEncoder.NVENC.Other = "Andere opties"
FFmpegEncoder.NVENC.Other.WeightedPrediction = "Gewogen voorspelling"
2020-12-04 12:37:29 +00:00