tildearrow
|
cca84dea00
|
fix
|
2023-06-14 17:21:02 -05:00 |
tildearrow
|
83ad6e0894
|
GUI: DirectX 11 render backend, part 8
updateTexture for dynamic textures
|
2023-06-14 14:50:39 -05:00 |
tildearrow
|
1ffa80e845
|
and one more piece of code
|
2023-06-13 04:38:13 -05:00 |
tildearrow
|
8ee4734eab
|
DISCARD
|
2023-06-13 04:24:34 -05:00 |
tildearrow
|
db14ce602d
|
why are you not showing me the return value
I want to see what's going on
|
2023-06-13 04:16:19 -05:00 |
tildearrow
|
d85dd7071a
|
GUI: DirectX 11 render backend, part 6
nice I probably found a new DXVK bug
|
2023-06-13 04:06:03 -05:00 |
tildearrow
|
4f39e6ee31
|
GUI: DirectX 11 render backend, part 5
nope, not yet
|
2023-06-13 03:54:55 -05:00 |
tildearrow
|
ad8082a921
|
GUI: DirectX 11 render backend, part 4
ready to merge?
|
2023-06-13 03:12:12 -05:00 |
tildearrow
|
852f61b7fc
|
GUI: DirectX 11 render backend, part 3
|
2023-06-12 23:43:15 -05:00 |
tildearrow
|
cf144f4fe9
|
GUI: DirectX 11 render backend, part 2
|
2023-06-12 19:43:26 -05:00 |
tildearrow
|
2c912da89a
|
GUI: DirectX 11 render backend, part 1
|
2023-06-12 19:17:46 -05:00 |
tildearrow
|
f605ae9f65
|
GUI: prepare for DirectX 11 render backend
|
2023-06-12 16:47:54 -05:00 |
tildearrow
|
6ae9f8e083
|
fix build
|
2023-06-08 01:00:47 -05:00 |
tildearrow
|
b3b1f3abc6
|
renderGL: don't glFinish
|
2023-06-07 04:36:33 -05:00 |
tildearrow
|
9c4a7cd6d4
|
renderGL: fix OpenGL ES stuff
|
2023-06-03 17:08:20 -05:00 |
tildearrow
|
b2cf64c117
|
GUI: GL render backend now supports ES
|
2023-06-03 15:05:55 -05:00 |
tildearrow
|
20b4ad5cbd
|
PFFFFFFFFFFFFFFFFFF
|
2023-06-03 02:27:37 -05:00 |
tildearrow
|
398a896d6e
|
opengl32.lib doesn't provide glActiveTexture
|
2023-06-03 02:10:28 -05:00 |
tildearrow
|
541985bd87
|
GUI: add an OpenGL render backend
enable by adding `renderBackend=OpenGL` to furnace.cfg
|
2023-06-03 01:41:34 -05:00 |
tildearrow
|
55c2be8cec
|
GUI: prepare for multiple render backends
I want to see whether I can bind OpenGL to this thing
|
2023-06-02 20:21:37 -05:00 |