tildearrow
489f56b913
update several things - including an Amiga fix
2022-10-15 22:41:50 -05:00
tildearrow
bf1639d9ba
NES: fix game_theme_tune_not_a_real_game_.dmf
2022-10-15 04:17:42 -05:00
tildearrow
43d75712b3
VERA: what is this? inconsistency?
2022-10-15 04:09:04 -05:00
tildearrow
0d3042107f
VERA: fix pan macro
2022-10-15 04:02:30 -05:00
tildearrow
2cead0b7f9
Virtual Boy: phase reset macro
2022-10-15 04:00:41 -05:00
tildearrow
b4b7ab86fb
T6W28: honor poll
2022-10-13 03:41:40 -05:00
tildearrow
0f0c8b5567
Virtual Boy: noise length macro
2022-10-13 03:30:05 -05:00
tildearrow
ef5d6cb554
GUI: update credits
2022-10-12 15:14:28 -05:00
tildearrow
78fc022c04
GUI: format
2022-10-12 14:54:29 -05:00
tildearrow
8be5e5a9e6
Merge pull request #699 from system64MC/wavetable_interpolation_no_opf2
...
Wavetable interpolation
2022-10-12 14:26:43 -05:00
System64
0782e3af1d
Update waveEdit.cpp
2022-10-12 12:07:19 +02:00
System64
a51840b801
Fixed assertion crash and fixed a bug with the cubic interpolation. The interpolated waveform will now stay in phase.
2022-10-12 11:59:04 +02:00
tildearrow
843d18290d
T6W28: finish it up (mostly)
2022-10-12 04:05:09 -05:00
tildearrow
88444e6f59
raise shields
2022-10-12 03:50:13 -05:00
tildearrow
a3fdf171f3
T6W28: separate instrument type
2022-10-12 00:46:33 -05:00
tildearrow
ea0b573402
T6W28: correct clock rate
2022-10-12 00:25:20 -05:00
tildearrow
f8896ed64c
T 6 W 2 8
2022-10-12 00:12:56 -05:00
tildearrow
79f1b350ae
Virtual Boy: more mod table work
2022-10-11 13:10:17 -05:00
tildearrow
8b87905304
Virtual Boy: fix noise phase reset
2022-10-11 03:52:25 -05:00
tildearrow
385a9adab2
update credits
2022-10-11 02:23:29 -05:00
tildearrow
e25913d458
Virtual Boy: fix mod/sweep effects
2022-10-10 22:51:43 -05:00
tildearrow
4ec5ee20e8
Virtual Boy: instrument mod table and sweep
2022-10-10 22:24:07 -05:00
tildearrow
0407fa2d3e
GUI: add Virtual Boy mod table editor
2022-10-10 22:17:31 -05:00
tildearrow
b23939a124
Virtual Boy: early modulation work
2022-10-10 22:10:23 -05:00
tildearrow
f679aadf68
have Amiga/SNES thing'n smpl wt toggle include DAC
2022-10-10 20:56:04 -05:00
tildearrow
22dcc610fa
Virtual Boy: how does this work?
2022-10-10 18:48:36 -05:00
tildearrow
6c88c9c798
GUI: update wave size hints for Virtual Boy
2022-10-10 03:02:36 -05:00
tildearrow
4dec0e52a5
GUI: notify wave change when using wave editor
2022-10-10 03:00:07 -05:00
tildearrow
8c551afd83
GUI: fix InvCheckbox not working at all
2022-10-10 02:17:24 -05:00
tildearrow
6a3def514a
GUI: invert some compat flags
...
they are called "compatibility" flags for a reason
it doesn't make too much sense to have some of these flags enabled
when creating a new Furnace song.
2022-10-09 17:59:44 -05:00
tildearrow
7fd808fd31
Virtual Boy: more clean-up
2022-10-09 17:24:39 -05:00
tildearrow
9f105d92a8
VGM export: why
2022-10-09 17:24:24 -05:00
tildearrow
744f897e4f
Virtual Boy: clean-up
2022-10-09 15:18:41 -05:00
tildearrow
691a7eeea7
unblip-ize the T6W28 code
2022-10-09 12:46:21 -05:00
tildearrow
9ea72a321f
I don't understand how am I going to do this
...
this code looks too glued to Blip_Buffer
2022-10-09 04:05:44 -05:00
tildearrow
9ff4d89c49
Virtual Boy: fix mute
2022-10-09 04:04:43 -05:00
tildearrow
9c22b4671c
improve playback hang detection logic
2022-10-09 01:14:02 -05:00
tildearrow
b53319354c
Virtual Boy: VGM export
2022-10-09 00:00:00 -05:00
tildearrow
504778d975
Virtual Boy: more work
2022-10-08 23:25:15 -05:00
tildearrow
6179ef493c
SNES: fix some clicking issues
2022-10-08 22:22:01 -05:00
tildearrow
ec22150fb5
GUI: add pitch table calculator
2022-10-08 21:45:48 -05:00
tildearrow
f76e4044c7
prepare for Virtual Boy
2022-10-08 19:37:22 -05:00
tildearrow
70361c44ca
GUI: editor improvements when no asset is selected
2022-10-08 17:57:14 -05:00
tildearrow
f169ffa8dc
GUI: fix assert fail when removing ins thru rgtclk
2022-10-08 17:41:34 -05:00
tildearrow
d3718ccaf0
YMU759: fix 4-op ins loading in .dmf
2022-10-08 02:03:09 -05:00
tildearrow
bf75603c23
oh wait I forgot to update version number!
2022-10-08 00:53:58 -05:00
tildearrow
75d75f68e6
dev121 - NES/SN: Defle compat fixes FOR REAL
...
THIS IS MOST LIKELY THE LAST DEFLE COMPAT FLAG I ADD
...besides future "no arp+porta in linear pitch" compat flag
2022-10-08 00:53:01 -05:00
tildearrow
ea7f8e1154
NES/SN: Defle compat fixes
2022-10-08 00:01:26 -05:00
tildearrow
5726ffc740
Game Boy: fix porta regression
2022-10-07 23:37:56 -05:00
tildearrow
55c97c9529
GUI: fx rgtclk if cntr pat opt & RC n left win gap
2022-10-07 18:14:25 -05:00
tildearrow
80f8ccf627
C64: partially fix wave after gate
2022-10-07 17:21:53 -05:00
tildearrow
a73ccdae41
GUI: fix paste not updating sel if cursor moves
2022-10-07 17:11:13 -05:00
tildearrow
66234df636
finish work on ADSR/LFO macro type
2022-10-07 16:47:18 -05:00
tildearrow
3ffe257158
GUI: LFO macro UI
2022-10-07 15:06:04 -05:00
tildearrow
a965433bba
start working on LFO macro mode
2022-10-07 14:17:25 -05:00
tildearrow
a979bc244d
start working on ADSR macro mode
2022-10-07 04:11:45 -05:00
tildearrow
2cebd75236
GUI: loop range buttons crs inc/dec should be 16
...
IT IS HARD TO FIT A DESCRIPTION IN 50 CHARS
2022-10-06 15:38:08 -05:00
tildearrow
68d962fcdb
FCS: implement more commands
2022-10-06 15:37:54 -05:00
tildearrow
85eaf91591
FCS: some optimization
...
speed dial commands and preset delays
FCS = Furnace Command Stream (binary)
2022-10-06 14:37:42 -05:00
tildearrow
16b752dc8a
experimental split command stream
2022-10-04 18:57:04 -05:00
tildearrow
1fbf592994
fix build on Windows
2022-10-04 13:18:18 -05:00
System64
77f66642f4
Update gui.cpp
2022-10-04 11:43:14 +02:00
tildearrow
263982719d
MSM5232: oh come on why didn't I commit this?
2022-10-04 03:34:38 -05:00
tildearrow
8ab0d28ace
MSM5232: per-chan osc
2022-10-04 02:35:32 -05:00
tildearrow
c2b75d26d7
SNES: loop injection
2022-10-04 01:20:26 -05:00
tildearrow
d981e59c59
(12*sampleBank+c.value%12)
2022-10-04 00:46:16 -05:00
tildearrow
4695659ae4
X1-010: fix 17xx PCM - take 2
2022-10-04 00:04:41 -05:00
tildearrow
204af47421
Revert "Fix 1701 command for X1-010"
...
This reverts commit ece4eb9a57
.
2022-10-03 23:52:52 -05:00
cam900
ece4eb9a57
Fix 1701 command for X1-010
2022-10-04 11:17:03 +09:00
tildearrow
70e0b4ab52
GUI: add option to center pattern - INCOMPLETE
...
if you right click on the left area it doesn't work
2022-10-03 19:22:24 -05:00
tildearrow
c63ff7320e
GUI: improve "no instrument seleted" prompt
2022-10-03 19:08:32 -05:00
tildearrow
992b8f4b40
GUI: fix blurry text in ins list when non-AA font
2022-10-03 18:56:18 -05:00
tildearrow
4eed3dbc4d
SNES: gain macro
2022-10-03 18:40:07 -05:00
System64
46b5e64415
✨ added interpolations for wavetable resize
2022-10-03 19:48:07 +02:00
System64
76bd96706e
Update gui.h
2022-10-03 19:42:52 +02:00
tildearrow
1409979561
fix instrument movement not relaying to sub-songs
...
properly when they have different pattern lengths
2022-10-03 12:16:50 -05:00
tildearrow
02e87236ce
credits
2022-10-02 19:12:31 -05:00
tildearrow
54183ce4a2
GUI fail error report
2022-10-02 16:12:02 -05:00
tildearrow
19cd491e5f
MSM5232: effects
2022-10-02 02:30:22 -05:00
tildearrow
cef1fa9d99
GUI: fix glitch when removing orders
2022-10-02 02:14:12 -05:00
tildearrow
8de9e98a45
I may be drunk
2022-10-02 02:08:33 -05:00
tildearrow
8b9b452fbd
SoundUnit: fix echo resolution being ignored
2022-10-02 02:03:18 -05:00
tildearrow
a14bd4c8d4
call renderSamples() when moving samples
2022-10-02 02:00:31 -05:00
tildearrow
76f1717b14
the cursor can't get tired
2022-10-02 01:54:31 -05:00
tildearrow
492b1a8347
GUI: implement clear recent file list option
2022-10-02 01:36:37 -05:00
tildearrow
0c79280aae
GUI: fix loop not updating samples on SNES
2022-10-02 01:32:12 -05:00
tildearrow
85f739497f
fix bug when seeking with VT num>den
2022-10-02 01:02:01 -05:00
tildearrow
92d5525692
Game Boy: fix Synchronize
2022-10-02 00:06:06 -05:00
tildearrow
bcc94fd459
truly fix .dmp arp macro saving
...
(hopefully)
2022-10-01 23:59:23 -05:00
tildearrow
7b55ba4e77
MSM5232: more options
2022-10-01 19:47:40 -05:00
tildearrow
76f0cceb55
partially fix .dmp arp macro saving
2022-10-01 16:44:52 -05:00
tildearrow
c19357e7a4
GUI: MSM5232 preset
2022-10-01 03:52:28 -05:00
tildearrow
62f022eea0
MSM5232: noise macro
2022-10-01 03:40:06 -05:00
tildearrow
aed738e0d5
MSM5232: channel muting
2022-10-01 03:32:13 -05:00
tildearrow
81ac2ba3b1
MSM5232: add detune option
2022-10-01 03:27:57 -05:00
tildearrow
5e18edb229
early MSM5232 work
2022-10-01 03:15:40 -05:00
tildearrow
f0b3f614e1
prepare for MSM5232
2022-09-30 23:22:26 -05:00
tildearrow
8e4e1e93db
GUI: BRR warning
2022-09-30 19:04:39 -05:00
tildearrow
41c8386485
GUI: fix loop being hard to set
2022-09-30 18:59:56 -05:00
tildearrow
5e4bfe2f11
GUI: sample editor changes
2022-09-30 18:24:20 -05:00