Commit Graph

239 Commits

Author SHA1 Message Date
Jenny Crowe 2ce1741201 BTSDS: Scene adjustments for better future 3D cam movement compatibility 2022-02-24 05:26:56 -07:00
Jenny Crowe c1e3277c0f BTSDS: Outline no longer overlaps hit effect. 2022-02-23 21:27:39 -07:00
Jenny Crowe ac163fa2dc Camera now always resets on game switch, even when scrubbing. 2022-02-23 20:17:53 -07:00
Jenny Crowe a64cb476e0 Rhythm Rally: Whistle separated from "toss ball" event and added to "whistle" event 2022-02-22 20:34:11 -07:00
Jenny Crowe 889a74107e Editor: Minor minigame info tweaks. 2022-02-22 20:28:27 -07:00
Jenny Crowe 8939f46151 Discord Rich Presence transition 2022-02-22 20:23:56 -07:00
Jenny Crowe c6482cef01 Editor: Fixed smol starting bpm text 2022-02-22 01:24:31 -07:00
Jenny Crowe 19a76babd2 Editor: Starting BPM can be entered via input field as well as through the BPM change tool. 2022-02-22 01:16:10 -07:00
Jenny Crowe 12c70d4311 Rhythm Rally: Added "toss ball" action. Paddler now also tosses ball when you miss. 2022-02-21 23:43:24 -07:00
Jenny Crowe 081c08e47f Tweezers: Allowed inputting via arrow keys. Editor: Remix files now saved as .tengoku files (.rhmania files can still be opened via the editor). 2022-02-21 22:43:31 -07:00
Jenny Crowe 02b5d27feb Branding changes 2022-02-21 20:27:00 -07:00
Jenny Crowe 9716265960 Test commit 2: The testening 2022-02-21 19:37:46 -07:00
Jenny Crowe b3419e273a Test commit 2022-02-21 16:50:31 -07:00
Jenny Crowe 3cb6ff3578 Tap Trial: Pose animation setup 2022-02-21 15:28:16 -07:00
Jenny Crowe d1eff4a20d DJ School: Cue elegibility tweaks (autoplay should work correctly now) 2022-02-21 07:56:10 -07:00
Jenny Crowe 1a980347f6 DJ School: Additional gameplay implementation and tuning. 2022-02-20 10:28:56 -07:00
Jenny Crowe 9273f9d944 Tap Trial: Double Tap animations for player 2022-02-20 08:25:45 -07:00
Jenny Crowe 2d996ba3c1 Rhythm Rally: Fixed broken background in editor preview. FreeCam components can now be enabled/disabled with ctrl+shift+D. 2022-02-20 06:57:20 -07:00
Jenny Crowe f24a081fce Editor: General enum property support. Hex input field functionality for color picker. 2022-02-20 06:31:55 -07:00
Jenny Crowe 5d76ffc918 Spaceball: Proper cap for end value of camera zoom 2022-02-20 04:59:36 -07:00
Jenny Crowe 612b042ecd Merge branch 'master' of https://github.com/RhythmHeavenDevelopment/RhythmHeavenMania 2022-02-19 17:17:15 -07:00
Braedon bef5518b8f Tap Trial: Player tap animation 2022-02-19 16:03:45 -05:00
Braedon 00ba7dd3b7 Some tap trial setup 2022-02-19 13:51:46 -05:00
Jenny Crowe e2f9dbddf4 BTSDS: Outline postprocess approach 2022-02-19 11:26:01 -07:00
Braedon fc31354e14 Changing the "Update" function to "LateUpdate" in GameManager might fix some animation bugs. But also might cause a few others 2022-02-18 19:44:17 -05:00
Jenny Crowe 35a15b04af BTSDS: Fine tuning for block animation timing. 2022-02-18 07:32:38 -07:00
Braedon 6ca364d5a0 Got rid of unnecessary calculations 2022-02-17 21:59:52 -05:00
Braedon c2c59e7910 Fixed timeline event's not being rendered if their start and end points are outside of the view.
Thank you to chrislo27 for suggesting a fix to this.
2022-02-17 21:57:35 -05:00
Braedon 79bf70f76f Fork lifter gulp graphical bug 2022-02-17 21:36:01 -05:00
Jenny Crowe 78d08856cf BTSDS: Implemented upscale hit graphic. Tweezers: Added background color events. 2022-02-17 05:11:06 -07:00
Jenny Crowe c2c6c3d98d RHDS crumble sound fix 2022-02-17 01:11:57 -07:00
Jenny Crowe 50389c3fa3 BTSDS: Material moment 2022-02-16 20:23:55 -07:00
Jenny Crowe 94684947f3 BTS DS: Crumble sfx (thanks Maddy!) 2022-02-16 19:59:46 -07:00
Jenny Crowe 01de648e3f BTSDS: Added some sfx + slight margin tweak 2022-02-16 19:19:40 -07:00
Jenny Crowe 13b8fc7de1 BTSDS: Smol sound tweak 2022-02-16 18:07:10 -07:00
Jenny Crowe 475b946059 Built to Scale: Gameplay implemented (missing lots of sfx) 2022-02-16 10:04:28 -07:00
Jenny Crowe 1a839517c8 Built to Scale (DS) asset setup 2022-02-15 16:28:08 -07:00
Braedon bea09a5d2f Rhythm Rally polish 2022-02-15 00:17:53 -05:00
Jenny Crowe f638bca3e4 Tweezers: Fixed visual bug associated with plucking hairs during a fast vegetable transition. 2022-02-14 11:23:24 -07:00
Jenny Crowe 60cc4fc751 Space Soccer: Lateness margin tweaked. Karate Man: "Hit" voice in hit3 and hit4 is now played early to account for sound offset. 2022-02-14 06:48:41 -07:00
Jenny Crowe ec5cc16493 Rhythm Rally: Basic gameplay setup 2022-02-14 01:53:58 -07:00
Jenny Crowe 51db8b53ba Tweezers: Added vegetable type and properties to "Next Vegetable" event. Added "Change Vegetable" event 2022-02-13 07:02:55 -07:00
Jenny Crowe 5cd14a2cb4 Rhythm Rally: Better camera/layer configuration 2022-02-12 10:16:50 -07:00
Jenny Crowe 9c2139129e Rhythm Rally: Utilizing rendertextures to preserve main camera qualities between games 2022-02-12 09:57:45 -07:00
Braedon 49f724f08a Testing jpeg cardboard box background in Rhythm Rally 2022-02-12 04:08:24 -05:00
Jenny Crowe c92974dbe6 Rhythm Rally: Animations baybeeeeeeeeee 2022-02-12 01:12:12 -07:00
saladplainzone db2d226a1d DJ School: Fixed Playback Speed not playing well with Offsets
Added in a new bit to the offset fixes that accounts for song pitch
2022-02-11 20:09:39 -08:00
saladplainzone 231227e94e DJ School: SFX Syncing
Re-synced some SFX, split others into multiple clips
2022-02-11 19:47:13 -08:00
Jenny Crowe e188e1e184 Merge branch 'master' of https://github.com/RhythmHeavenDevelopment/RhythmHeavenMania into megaminerzero 2022-02-11 19:59:40 -07:00
Jenny Crowe 4a4641b7e4 Wait why didn't this push? 2022-02-11 19:59:23 -07:00
Braedon c04f994d1b Custom snap interval, but not in the editor (yet) 2022-02-11 20:15:36 -05:00
Jenny Crowe b5a49c7ce9 Tweezers: Long hair implementation 2022-02-11 00:21:43 -07:00
Braedon a65a6c012c Long hair rhythm tweezers but very buggy (read desc)
Hair plucking is a bit weird a beat after a long pull.

The tweezers don't automatically skip to the beat they're supposed to be when pulling since it can put things out of sync.

You can't pull two long hairs at a time for some reason.

The long hair doesn't rotate correctly towards the tweezers.

I'm very tired if someone could go in and clean some of this up that would be great.
2022-02-10 21:14:09 -05:00
Braedon cbc2ecef72 Update BCCAD.cs 2022-02-10 17:34:15 -05:00
Jenny Crowe 5dba944412 Tweezers: Hairs fall after being plucked. Eye growing implemented. 2022-02-10 08:29:53 -07:00
Jenny Crowe c9ac1608e2 Tweezers: Plucking animation additions. Autoplay support. 2022-02-10 04:59:20 -07:00
Jenny Crowe 6e11ba3b13 Tweezers programming fixes 2022-02-10 03:14:15 -07:00
Braedon 772ab2783c bread2unity BCCAD interpreter setup 2022-02-10 03:13:54 -05:00
Jenny Crowe e664c25bab Certified merge moment 2022-02-09 03:33:55 -07:00
Jenny Crowe 7fbb02d7cc Tweezers: Functioning gameplay loop + Editor implementation. 2022-02-09 03:29:09 -07:00
Braedon 6cfbb0e3f5 DJ School extra sfx 2022-02-09 02:46:49 -05:00
Jenny Crowe a0c1070b93 Tweezers: Added clamp effect to tweezer pluck animation 2022-02-09 00:08:22 -07:00
Braedon fc71d1ec79
Merge pull request #24 from jakobwcrowe/megaminerzero
Rhythm Tweezers: Smol tweaks
2022-02-09 01:56:35 -05:00
Jenny Crowe 3e647cbc4a Tweezers:: Code cleanup 2022-02-08 23:52:50 -07:00
Jenny Crowe dae934625c Tweezers: Added idle anim (so the vegetable doesn't hop at the very start by default) 2022-02-08 23:29:41 -07:00
Braedon 97af950012 bread2unity started but not really (read desc)
This is really just an excuse to try out the Unity Editor class. But I believe this can be useful for actually making this program.
Do with that information what you will.
2022-02-09 01:16:16 -05:00
Braedon 93c1cb2065 Rhythm tweezers logic but not really 2022-02-08 22:58:25 -05:00
Braedon be83a87524
Merge pull request #23 from jakobwcrowe/megaminerzero
Karate Man sprite fix. Tweezers layout and partial animation setup
2022-02-08 15:41:44 -05:00
Braedon 6244130fae Karate man HD Icon 2022-02-08 15:40:35 -05:00
Jenny Crowe 433dd5d82c Tweezers: Tweaked error in HopFinal animation 2022-02-08 07:45:52 -07:00
Jenny Crowe 78f721b776 Tweezers: Tweaked eyes slightly. Altered vegetable animations to accommodate. 2022-02-08 07:43:29 -07:00
Jenny Crowe eedde680f4 Karate Man: Tweaked bounds of some text sprites to hide the surrounding borders. Rhythm Tweezers: Sprite import. Basic scene outline. Vegetable face animations. 2022-02-08 07:26:55 -07:00
Braedon acc68f6eb1 Fork Lifter food item rotation bug fixed 2022-02-07 20:24:26 -05:00
Braedon 49ad157893 Camera flashes (bug associated with fullscreen) 2022-02-07 20:07:03 -05:00
Braedon 57b14c3f3e Fix event property dropdown 2022-02-06 04:28:32 -05:00
Jenny Crowe b5d3621051 Editor: Added Float type. Space Soccer: Added "swing" property to high-kick-toe event. 2022-02-06 01:28:14 -07:00
Braedon f376e30ee2 You can no longer stab multiple peas at once (Fork Lifter) 2022-02-05 23:03:31 -05:00
Braedon bcb4396fb5 Was unable to clap more than once at a time 2022-02-05 15:58:02 -05:00
Braedon 7f68ad28c2 Clappy trio input problem fixed 2022-02-05 15:28:04 -05:00
Jenny Crowe cbd679f2ce Forgot a playIndex comparison whoops 2022-02-05 08:24:07 -07:00
Jenny Crowe 6a566c3c63 Music mixer: Removed lowpass filter (music wasn't playing while it was there and active. If it needs to be there pls make sure the music still plays properly by default.) 2022-02-05 06:50:18 -07:00
Jenny Crowe 96e7b7c3e1 Editor: Autoplay button updates at start to reflect autoplay status. 2022-02-05 06:47:47 -07:00
Jenny Crowe 890dfecbad Fork Lifter: Zoom sound scheduling takes song speed into account. 2022-02-05 06:22:18 -07:00
Jenny Crowe dfed5a879f Fork Lifter: Pea zoom sound lines up (mostly) independent of bpm 2022-02-05 06:08:33 -07:00
Braedon 217849e666 Audio mixers 2022-02-04 23:40:33 -05:00
Braedon 7a624d0581 Some DJ School logic and animations, DJ Yellow is not currently animatable. 2022-02-04 22:48:35 -05:00
Braedon c91d306a41 Instant camera easing 2022-02-04 17:54:38 -05:00
Braedon 686a8942f5 Spaceball camera easings 2022-02-04 17:16:22 -05:00
Braedon b55a6dcabc Spaceball's camera messed with other games 2022-02-04 13:15:28 -05:00
Braedon 9722ce7122 Spaceball camera and more entity parameters. (ugly UI) 2022-02-03 22:25:18 -05:00
Braedon e0db2a446e Entity object parameters testing 2022-02-03 17:20:26 -05:00
Jenny Crowe 4dd32279ac Karate Man: Resolved layering issues with pot sprites 2022-02-03 05:27:55 -07:00
Jenny Crowe 1b2aca94cd Minimizing Camera.main references 2022-02-03 01:25:27 -07:00
Jenny Crowe 39a3444fd5 GameManager no longer attempts to load games that are "fxOnly" (gameManager, countIn, etc) 2022-02-03 00:47:38 -07:00
Braedon cf24d11cf8 Playback speed slider 2022-02-03 02:28:14 -05:00
Braedon 44a36ba846 Count ins and event selector cleanup 2022-02-02 22:58:08 -05:00
Braedon 3941410e17 DJ School sounds 2022-02-02 21:09:50 -05:00
Braedon 147e41ca35 Space soccer polish and editor preview button 2022-02-02 03:36:20 -05:00
Braedon a7c1359f97 You can now press whenever you want on Space Soccer 2022-02-01 20:11:42 -05:00
Braedon 919320470b Same but for Game Manager events 2022-01-31 00:02:36 -05:00