Starpelly
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576b0d8482
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Editor stuff
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2022-01-05 19:11:33 -05:00 |
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Starpelly
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775fd7e580
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Initialize game with one script
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2022-01-03 17:42:43 -05:00 |
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Starpelly
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4c83f7fec0
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Kick finalization
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2022-01-03 10:15:48 -05:00 |
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Starpelly
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9280412b1d
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DebugUI cleanup
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2022-01-02 09:57:15 -05:00 |
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Starpelly
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76ed0ee2e9
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Most kick animations and functionality complete
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2022-01-02 07:09:15 -05:00 |
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Starpelly
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2c2d43ac17
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Karate Man Kick started
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2022-01-01 13:54:17 -05:00 |
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Starpelly
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fc3cb73bdf
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Game loading optimization
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2021-12-31 09:46:11 -05:00 |
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Starpelly
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16140314be
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DSP to game time improvement, might be buggy, but works well so far
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2021-12-31 01:56:51 -05:00 |
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Starpelly
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a52e883f3a
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Spaceball camera and perspective fixes + Karate Man animated background
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2021-12-30 07:17:22 -05:00 |
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Starpelly
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5cbb182797
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Karate Man animation fixes
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2021-12-30 03:26:18 -05:00 |
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Starpelly
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e7b2a94fb5
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Merge branch 'master' of https://github.com/Starpelly/RhythmHeavenMania
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2021-12-29 01:53:04 -05:00 |
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Starpelly
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88f13795a9
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Karate Man started.
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2021-12-29 01:52:48 -05:00 |
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Braedon
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25fe309401
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Update README.md
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2021-12-28 09:48:51 -05:00 |
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Braedon
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38226eb528
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Update README.md
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2021-12-28 09:48:11 -05:00 |
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Starpelly
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c653d487ac
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Spaceball pretty much finalized.
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2021-12-28 02:38:55 -05:00 |
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Starpelly
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75965927d6
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Further improvements to AudioSource.time (Conductor.cs)
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2021-12-27 21:36:27 -05:00 |
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Starpelly
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ff6bce2806
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Fixed AudioSource.time bug, check Conductor.cs for comment.
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2021-12-26 23:48:39 -05:00 |
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Starpelly
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4b3bfeda1b
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Spaceball costumes
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2021-12-26 02:25:17 -05:00 |
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Starpelly
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95ac1306d4
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Multiple events can now be called onto same frame + more Spaceball camera fixes
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2021-12-26 00:11:54 -05:00 |
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Starpelly
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417986c08c
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Stars background + Camera zooming *UNFINISHED*
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2021-12-25 20:04:23 -05:00 |
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Starpelly
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6729eec8dc
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Highball added to Spaceball + event types added.
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2021-12-25 08:32:52 -05:00 |
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Starpelly
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866c8c80be
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Spaceball swing + low ball throw + perspective camera
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2021-12-25 07:16:40 -05:00 |
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Starpelly
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199abb7fd3
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Logo upload + starting Spaceball
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2021-12-25 01:22:09 -05:00 |
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Starpelly
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db79325393
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Further input latency fixes
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2021-12-24 21:37:03 -05:00 |
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Starpelly
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58ea8d5e4c
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Better input latency, but not finalized. (weird results on low bpm's)
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2021-12-24 18:41:35 -05:00 |
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Starpelly
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2c4f7bbac7
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The Clappy Trio finalized (hopefully) + Dynamic "Trio" count.
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2021-12-24 03:35:54 -05:00 |
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Starpelly
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d72cb639b3
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Fixed ForkLifter hand grab bug
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2021-12-23 22:36:16 -05:00 |
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Starpelly
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aa3f999721
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Fixed problem with Trio faces not changing
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2021-12-23 19:58:48 -05:00 |
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Starpelly
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88d23ef8cc
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Music sorting
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2021-12-23 17:39:03 -05:00 |
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Starpelly
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1a7b1b7e07
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General code cleanup
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2021-12-22 21:28:05 -05:00 |
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Starpelly
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575e47e384
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Fork Lifter fully functional again + more progress on dynamic event caller
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2021-12-22 20:49:16 -05:00 |
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Starpelly
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a0e2636ecd
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Dynamic event manager
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2021-12-22 19:08:35 -05:00 |
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Starpelly
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a4609989e6
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Merge branch 'master' of https://github.com/Starpelly/RhythmHeavenMania
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2021-12-22 01:38:31 -05:00 |
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Starpelly
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3ae454e4e8
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ClappyTrio Bop + Clap
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2021-12-22 01:38:30 -05:00 |
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Braedon
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e9d08135b2
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Create LICENSE.md
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2021-12-21 22:42:00 -05:00 |
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Starpelly
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b71606e9e3
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Proper naming for sprites
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2021-12-21 19:42:01 -05:00 |
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Starpelly
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1bdf6c68e8
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Got rid of all hard-coded ForkLifter code from GameManager.
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2021-12-20 23:38:59 -05:00 |
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Starpelly
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6040f859a9
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Merge branch 'master' of https://github.com/Starpelly/RhythmHeavenMania
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2021-12-20 20:10:56 -05:00 |
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Starpelly
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0b383940ac
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Proper namespaces
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2021-12-20 20:10:49 -05:00 |
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Braedon
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8a8f5fdb6a
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Update README.md
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2021-12-20 19:50:06 -05:00 |
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Braedon
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72bbc9a4f2
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Update README.md
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2021-12-20 19:29:34 -05:00 |
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Braedon
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640b81a3ea
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Update README.md
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2021-12-18 23:14:43 -05:00 |
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Braedon
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fc5498b0f6
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Update README.md
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2021-12-18 23:14:19 -05:00 |
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Starpelly
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33bd99bbc1
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Fork Lifter Spaghetti Code
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2021-12-18 23:10:43 -05:00 |
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Braedon
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e20cf19e11
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Initial commit
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2021-08-30 05:53:52 -04:00 |
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