Commit graph

798 commits

Author SHA1 Message Date
KrispyDotlessI
fd4e2140da Give up on coding until someone helps me
i cannot find the root cause of this
2022-08-27 12:40:49 +08:00
minenice55
b19afcd2e2 prepare automated property interface creation 2022-08-27 00:20:56 -04:00
minenice55
2b4b7f0a73 make all dialogs inherit one base class
- opening a new dialog closes the previous one
2022-08-26 23:43:01 -04:00
KrispyDotlessI
76254bb38d Animation started, attempt to code
"eVeNt NoT fOuNd!  MaY bE sPeLlEd WrOnG oR iT iS nOt ImPlEmEnTeD."
2022-08-27 10:20:48 +08:00
KrispyDotlessI
c3da97da7c Assets currently in a temporary state, so we've added a bunch of 仮
who vandalized the walls?
- sarge, 2015
2022-08-26 22:39:47 +08:00
KrispyDotlessI
a6a4dca9fe Forgot to update notes
Bummer.
2022-08-26 20:38:26 +08:00
KrispyDotlessI
c5990470eb Implement "temporary" SFX straight from RHRE's SFXDB
last one before tomorrow starts to get the anims ready
(and wait for the new properties update)
2022-08-26 20:36:48 +08:00
KrispyDotlessI
de0a72e2d4 Layering issue fix in BG
give me glasses!!!!
2022-08-26 19:32:06 +08:00
KrispyDotlessI
3c0201dcdb Marching Orders - Full Base
im so tired rn i wanna at least get back on modding i wanna take a huge rest i wanna sleep
2022-08-26 18:48:32 +08:00
KrispyDotlessI
2cc7ffb6a8 Sarge placement, yet to animate
time to waste time on creating a minigame rather than actually modding megamix to make a custom remix 👌
2022-08-26 16:29:26 +08:00
KrispyDotlessI
d7f52cb13b Fixing Mytiaoga's mistakes (save Tap Trial for later)
i've noticed the games created by the owner doesn't use type2, thus the said games are glitching out in terms of
right click options

i don't know multiple toggles it just breaks the editor??
2022-08-24 20:47:41 +08:00
KrispyDotlessI
263aaa797d DS Touchscreen Colors assigned to Fireworks and more
more include launch party, rhythm soumen, space dance, and tram & pauline
2022-08-24 11:14:51 +08:00
KrispyDotlessI
622bad744f Marching Orders - Base
rn it's coded with notepad++ it will be edited with visual studio code dw
2022-08-24 10:22:20 +08:00
minenice55
6c80073b12 prepare work for remix properties UI 2022-08-23 10:56:39 -04:00
minenice55
a0f25ad4a4 split event properties into own scripts 2022-08-23 10:27:30 -04:00
minenice55
2f05667126 dialog for clearing current remix 2022-08-23 09:38:23 -04:00
minenice55
cfc8b296ed handle reserved property names of entities 2022-08-23 09:24:42 -04:00
minenice55
4e7b9f87ea fix entity duplication 2022-08-23 09:19:17 -04:00
minenice55
4245f93e83 fix typo 2022-08-23 09:09:43 -04:00
minenice55
4a6f4fa1f0 correct param typings on load now 2022-08-22 19:14:38 -04:00
minenice55
dce22cb45a allow access to other data of entity 2022-08-21 22:25:39 -04:00
minenice55
94001c354c some notes 2022-08-21 22:05:10 -04:00
minenice55
fe0b97d1ab finally fix deserialization of the new format 2022-08-21 21:57:32 -04:00
minenice55
cc577966c1 further work
attempt at fixing colour deserialization, not working
2022-08-21 20:50:19 -04:00
minenice55
f209b2fd17 start implementation of new format
needs fixes for some types
2022-08-21 19:46:45 -04:00
minenice55
38a4086acf Merge branch 'master' into new-properties 2022-08-21 17:47:04 -04:00
minenice55
ca8d8b5145 fix bug with non-sequential enum properties 2022-08-21 17:40:40 -04:00
minenice55
cf2850ccb1 display action real name in aproppriate places
- make text on entities larger
- fix bug with enum properties
- show beat of editing entity when viewing properties
2022-08-20 23:54:09 -04:00
minenice55
647a2a0d19 finish conversions 2022-08-20 23:13:52 -04:00
minenice55
e2631acd2b start reorganize GameAction
- this won't compile, haven't finished yet
2022-08-20 19:03:51 -04:00
DPS2004
ea770e4bee remove even more leftovers 2022-08-20 16:27:20 -04:00
DPS2004
f4c313fd59 crop out unfinished parts with black 2022-08-20 16:25:43 -04:00
minenice55
4e4dc0f7b6 prep work on dynamic beatmap format 2022-08-20 16:21:30 -04:00
DPS2004
e95e4cf96a add temporary game icon for tunnel 2022-08-20 15:57:11 -04:00
DPS2004
889533b883 fix tunnel cues 2022-08-20 15:48:56 -04:00
DPS2004
a8403ff078 cowbell no longer drifts out of sync 2022-08-20 14:45:54 -04:00
DPS2004
0b4f05dc9b Fix capitalization in animation 2022-08-19 21:08:21 -04:00
DPS2004
19fe5c31b4 Merge branch 'master' into tunnel 2022-08-19 21:02:50 -04:00
DPS2004
ecfb147cca driver reacts to player
still need to do the car screeching, but thats for another time
2022-08-19 21:01:29 -04:00
minenice55
c1a29ab4c8 make Karate Man init from new entities 2022-08-19 19:46:37 -04:00
minenice55
2c45e9a61c Merge branch 'master' into misc-additions-3 2022-08-19 19:32:46 -04:00
minenice55
6a481aa7a0
Merge pull request #151 from huantianad/random-code-refactoring
Random code refactoring
2022-08-19 19:17:59 -04:00
minenice55
065e7aa572 reset timeline song position on end 2022-08-19 18:31:07 -04:00
DPS2004
0ba5eb2c70 animate driver idle 2022-08-19 18:26:24 -04:00
minenice55
3adb82c504 optimize remix saving / loading
stream is now saved to a buffer so we don't have to convert every time we save, only once when loading a new audio file
- make a distinction between Load Remix and New Remix
2022-08-19 17:53:04 -04:00
minenice55
86b34fbb52 remove the need to use Space Soccer "keep-up" entity 2022-08-19 17:18:18 -04:00
minenice55
1c95c317b8 address Fan Club spectator "sticky hands" 2022-08-19 17:08:58 -04:00
minenice55
256c894d50 adjust Karate Man nori sound behaviour 2022-08-19 17:00:55 -04:00
minenice55
bc30fe5fd5 adjust screen shake behaviour
- fix bug with camera rotation easing
2022-08-19 16:48:55 -04:00
minenice55
1d8ef1fb1a Merge branch 'master' into misc-additions-3 2022-08-19 16:21:21 -04:00
DPS2004
9af7606b37 add (currently broken) count in event 2022-08-19 00:19:08 -04:00
DPS2004
52b74c892f tunnel now actually functions as a rhythm game 2022-08-18 23:47:40 -04:00
huantian
542ece5ed4
Random Code Refactoring 2022-08-18 18:28:05 -07:00
DPS2004
b8d5f908ef add cowbell shake and hand easing 2022-08-18 19:28:23 -04:00
DPS2004
30ad89c32a animate front hand with curve 2022-08-18 14:23:33 -04:00
minenice55
e3fe00e2b0 update Samurai Slice (Gold) sprites
- add easter egg object type
2022-08-18 13:15:50 -04:00
minenice55
e269855490 improve interaction with some karate man obejcts
- update Crop Stomp atlas
2022-08-18 12:12:02 -04:00
DPS2004
bf77deb6ac Merge branch 'master' into tunnel 2022-08-18 00:19:38 -04:00
DPS2004
78b84d31d0 start setting up the scene 2022-08-18 00:17:46 -04:00
DPS2004
337de129ea add in (temporary) tunnel sprites 2022-08-17 23:57:27 -04:00
DPS2004
3076d7872a get rid of a lot of leftover code 2022-08-17 23:33:05 -04:00
ThatZeoMan
9356b05826 fully functional screen shake
its a lil smooth at lower intensities but it works! lots of "complicated" "math" going on here.
thanks for all the help, minenice!

recommended settings -
intensity: 2
length: 0.25
2022-08-17 14:43:18 -05:00
minenice55
3bbeb71498 more anim adjust 2022-08-17 14:48:27 -04:00
minenice55
5613bc6f65 import HD fanclub background
- adjust more animations
- adjust spacing between spectators
2022-08-17 14:27:44 -04:00
ThatZeoMan
a46b747898 something 2022-08-17 11:31:55 -05:00
DPS2004
a3a42a5378 remove assetbundle stuff 2022-08-17 12:24:24 -04:00
ThatZeoMan
b4a029ba3f automatically go back to old camera 2022-08-16 22:30:22 -05:00
ThatZeoMan
52078ac4cd Intensity input fully functional
now time for, ugh, math.
2022-08-16 22:24:39 -05:00
ThatZeoMan
886de49a89 start work on screen shake 2022-08-16 22:21:04 -05:00
DPS2004
58937f12b7 try to make a copy of Coin Toss for Tunnel 2022-08-16 22:12:48 -04:00
minenice55
fb322e3198 update Arisa's animations with new sprites 2022-08-16 19:19:30 -04:00
minenice55
1f9eb25820 Merge branch 'ntrIdol-hd' into misc-additions-3 2022-08-16 18:12:13 -04:00
minenice55
3fbb7299d0 add new icons
- disables compression on icon masks for better filtering
2022-08-16 18:07:41 -04:00
ThatZeoMan
88f59efe15 default obj colors 2022-08-15 21:45:48 -05:00
ThatZeoMan
b9b4a6ec97 Update ClappyTrio.cs 2022-08-15 21:14:00 -05:00
minenice55
775681fe70
Merge pull request #146 from KrispyDotlessI/spaceball-clappy-trio-tweaking
Addition of Spaceball's ball type, Clappy Trio minimum member count r…
2022-08-15 10:47:14 -04:00
minenice55
c4f4549a67 fix fire particle colour 2022-08-14 21:59:21 -04:00
minenice55
6e548d1cc4 update credits 2022-08-14 21:06:57 -04:00
minenice55
05375aacb7 facial expressions for just inputs
- kick barrels can now contain balls
- added bomb item
- adjusted colour map on bomb glow
- removed indev label from game name
2022-08-14 20:47:13 -04:00
minenice55
e62914f63e put resources in assetbundle
- implements the bomb glow for DS karate man kicks
2022-08-14 18:59:28 -04:00
minenice55
b59e39a5de unloaded support for the setup entities
- not tested too much but it seems to work so far
2022-08-14 17:39:42 -04:00
minenice55
009b593a42 radial bg type
- fix joe surprise face persisting
2022-08-14 16:29:39 -04:00
minenice55
33e2da9f9e address input lockout
- removes redundant code from PlayerActionObject which would actually lock out timing windows
2022-08-14 00:34:19 -04:00
minenice55
99b2294561 flow bar reactions 2022-08-13 22:11:17 -04:00
minenice55
5b3c0584f3 mania nori bar
- full nori effect may need to be changed
2022-08-13 18:38:22 -04:00
KrispyDotlessI
3b47a939a3 Addition of Spaceball's ball type, Clappy Trio minimum member count raised to 3 2022-08-13 15:53:32 +08:00
minenice55
0e960cf0ec add "Blood" bg texture 2022-08-12 23:33:50 -04:00
minenice55
c3e2e5694a set correct heart colours 2022-08-12 22:06:43 -04:00
minenice55
e381f89399 Merge branch 'master' into karate-man-2-part2 2022-08-12 21:11:21 -04:00
minenice55
cedce55922 start flow bar 2022-08-12 21:06:41 -04:00
minenice55
74c17a7a14 remappable item colours
- fixed bop toggle not working
- fixed some entities being stretchable when they shouldn't
2022-08-12 10:41:41 -04:00
ThatZeoMan
1e96114626 added shadow type to set bg effects
oi mate thats a lotta events ya got there, want me to clean em up for ya?

i dont know how it would happen but by god we need array-based properties
2022-08-11 22:39:30 -05:00
minenice55
2a2e8fc620 start adding object colour remapping 2022-08-11 19:36:47 -04:00
minenice55
e85210511b upscaled assets
- setup material for colourmapping
- adjust SpritesheetScaler to accept floating point scaling options
2022-08-11 17:08:47 -04:00
Jellirby
2f02545c2a Launch Party Prefab Update
So I updated the launch party prefab. The launchpad is now visible and stars extend past the default window.
2022-08-11 00:58:47 -04:00
minenice55
bfb9162e46
Merge pull request #143 from minenice55/karate-man-2
WIP Karate Man Rework
2022-08-09 11:51:26 -04:00
minenice55
e8975c6dc4 fix all merge conflicts
unfortunately we lost a good chunk of git history in the process so that may hurt the ability for this to get merged, may have to consult everyone else for this
2022-08-09 11:23:17 -04:00
minenice55
6ac37d51d4 Merge branch 'master' into pr/140 2022-08-09 10:20:59 -04:00
minenice55
7e93d62347 improve feedback on combo finish out 2022-08-07 20:24:07 -04:00
minenice55
3f7af6a0eb joe prepare animation
- bg effect preview (buggy)
- adjusted path of hit items
- adjusted particle limits and spawning
- rain is now affected by wind
- cont. work on joe expressions

- animation helper sync scale now plays thru events properly
- adjusted timing windows
2022-08-07 19:40:06 -04:00