Commit Graph

1877 Commits

Author SHA1 Message Date
Amnet 518e3c19a7 Fixed placing Moss, TreeMoss and Willow.
TreeMoss and Willow are now using IShearable interface.
2013-04-09 16:55:50 +02:00
Adubbz 14148242ad Cured tree cancer. i.e. Fixed trees not generating in the Mystic grove 2013-04-09 08:12:56 +10:00
Amnet d54ad4acd6 Changed previous fix by Adubbz for slabs.
Now it's done using ItemBlocks.
2013-04-08 21:27:45 +02:00
Adubbz 63f4f7abf6 Fixed crash on right clicking on slabs with nothing in your hand 2013-04-07 18:22:52 +10:00
Amnet 9b2eb5f2c5 Adding Leaves, Saplings, Stairs and Slabs to Ore Dictionary 2013-04-07 01:52:09 +02:00
Amnet d6afcf50d2 Fixed the textures for logs to display according to their orientation 2013-04-07 00:41:24 +02:00
Adubbz 9b2ad6f701 Merge branch 'master' of https://github.com/ted80/BiomesOPlenty 2013-04-07 08:24:10 +10:00
Adubbz ae0e250891 Made the enderporter only work in the overworld 2013-04-07 08:23:37 +10:00
Amnet c3e23b87bc Changed the leaves blocks to use the IShearable interface.
It fixed shears not being damaged when used on leaves.
Still have no idea why they don't drop instantly when using shears.
2013-04-06 22:01:43 +02:00
Adubbz 7bea89c24f Fixed bonemeal and holy grass dependancies on Holy and Magic saplings 2013-04-06 23:01:50 +11:00
Adubbz 8c1984c967 Bonemeal now only reacts to mangrove saplings when they are on sand 2013-04-06 22:40:41 +11:00
Amnet ba1c173093 New Feature
Mud balls can now be fired from dispensers.
2013-04-06 13:18:23 +02:00
Amnet 87d9ec872b New Feature
Mud balls can now be fired from dispensers.
2013-04-06 13:11:55 +02:00
Adubbz a4893c788c Fixed bonemeal on Origin Saplings 2013-04-06 22:10:16 +11:00
Adubbz 872b13a632 Resources now only install client-side, added the workaround for the level-type BIOMESOP being broken in SMP 2013-04-06 19:34:17 +11:00
Adubbz bd18ea4a78 Beat Amnet to giving mud balls proper particles :) 2013-04-06 19:12:51 +11:00
Adubbz fb19fd7ca6 Entities get the slowness potion effect when hit by mudballs (just how Foristride wanted :D) 2013-04-06 09:21:36 +11:00
Adubbz bc3d8a2c44 Merged and fixed Amnet's features 2013-04-06 08:37:26 +11:00
Adubbz aaf7cae4d3 Merge branch 'master' of https://github.com/ted80/BiomesOPlenty
Conflicts:
	src/minecraft/tdwp_ftw/biomesop/mod_BiomesOPlenty.java
2013-04-06 08:19:36 +11:00
Adubbz 7a1ec6a3a4 Moved configuration files out of mod_BiomesOPlenty.class 2013-04-05 21:38:42 +11:00
Adubbz 43acae2c0e Removed Biome Declarations from mod_BiomesOPlenty.class 2013-04-05 19:15:30 +11:00
Adubbz fc9c11a766 Switched around the moss and willow textures (Never would have noticed without someone pointing it out :P) 2013-04-05 17:48:50 +11:00
ted 641795495d Merge pull request #22 from futureamnet/master
Added throwable mud balls.
2013-04-04 22:15:38 -07:00
Adubbz 54169b4e4b Commented out some random Chunk Provider code referencing a file that doesn't exist (Unfinished?), Ripped Block and Item declarations out of mod_BiomesOPlenty.class and put them in their own seperate files (Jesus Christ did that require more effort that it's worth), made Holy Grass turn into Smoldering Grass in the nether instead of soul sand, changed Holy grass to be more effective with a pick than a shovel. 2013-04-05 14:41:51 +11:00
Amnet c0d66ec0e6 New Feature
You can now throw Mudballs to deal 1/2 heart of damage.
2013-04-04 22:27:16 +02:00
ted80-PC 92318aa9d6 Added alpha beaches to origin valley biome 2013-04-04 18:06:09 +02:00
ted 4ca25024db Merge pull request #21 from Adubbz/master
Another Bunch of Misc Changes
2013-04-04 05:12:32 -07:00
Adubbz e8402d0244 Desert sprouts and Dune Grass now require shears to be harvested, removed unecessary error in the auto-sound install thing, you caan now plant things on Origin Grass and can till it (This does support hoes from other mods so long as they have " hoe" in the name (With the space)) 2013-04-04 22:12:27 +11:00
ted 8a75409198 Merge pull request #20 from Adubbz/master
Best Pull Request Ever
2013-04-03 23:57:38 -07:00
Adubbz dd11d8f961 The best commit ever. Removes the need for manual installation into the resources folder and moves the remaining textures into /mods/BiomesOPlenty/textures 2013-04-04 13:22:50 +11:00
Adubbz 13c2a58426 Removed uneccessary code, tried to fix bonemeal on magic trees 2013-04-04 10:29:38 +11:00
ted80-PC f50fc7d2a5 changed version number 2013-04-03 19:16:25 +02:00
ted df8ba99d14 Update README.md 2013-04-03 20:05:57 +03:00
ted 5167948ae2 Update README.md 2013-04-03 12:55:53 +03:00
ted 69ea02b2ac Merge pull request #12 from Adubbz/HolyGrass_Changes
Holy Grass Changes
2013-04-02 11:27:59 -07:00
ted a9884181a8 Merge pull request #11 from Adubbz/Sapling_Changes
Sapling Changes
2013-04-02 11:27:48 -07:00
ted 79ea461b87 Merge pull request #14 from Adubbz/MiscFixes+Changes
Misc Fixes and Changes
2013-04-02 11:25:41 -07:00
ted f6bdadd761 Merge pull request #16 from Adubbz/EffectivenessChanges
Efectiveness Fixes and minor tweaks
2013-04-02 11:24:50 -07:00
ted 941888c541 Merge pull request #17 from futureamnet/master
Few recipe fixes.
2013-04-02 11:23:58 -07:00
Amnet d28ce52126 Fixed Axes recipes.
Removed unnecessary recipes for Hoes.
2013-04-02 19:37:04 +02:00
Adubbz 2667455452 Fixed derp in bonemeal helper 2013-04-02 21:23:38 +11:00
Adubbz d437a88558 Hopefully completly fixed decay this time 2013-04-02 21:12:53 +11:00
Adubbz a47e8012df Fixed tool effectiveness on various blocks, gave smoldering grass and ash their expected behaviours; burn on contact (smoldering grass) and slowness (ash) 2013-04-02 17:49:16 +11:00
Adubbz b35b71b020 Holy Tall grass no longer drops itself without using shears
Fixed things wrongly having wooden footstep sounds
Saplings now use the new bonemeal system added by Minecraft 1.5
Bonemeal now creates Holy Tall Grass when used on Holy Grass
Fixed slabs not stacking
Fixed leaf decay (Except for apple trees, don't know what is going on with them)
2013-04-02 15:08:57 +11:00
Adubbz f6d8628e75 Made Holy Grass burn up into Soul Sand in the Nether 2013-04-01 21:05:04 +11:00
ted 09b9d2d569 Merge pull request #10 from Adubbz/master
Misc cleanup
2013-04-01 01:01:53 -07:00
Adubbz 9e9a254804 Both Holy and Magic Saplings now require Holy Grass in order to be planted 2013-04-01 18:41:26 +11:00
Adubbz ca668f6ed1 Misc cleanup 2013-04-01 18:21:29 +11:00
ted 8a7d5f63b4 Merge pull request #9 from Adubbz/master
configurable achievements
2013-03-31 23:46:02 -07:00
Adubbz 22c9b3d3cc Take 2 on fixing items all being swords 2013-04-01 17:34:28 +11:00