Moved configuration files out of mod_BiomesOPlenty.class

This commit is contained in:
Adubbz 2013-04-05 21:38:42 +11:00
parent 43acae2c0e
commit 7a1ec6a3a4
73 changed files with 1375 additions and 1453 deletions

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@ -42,7 +42,6 @@ import net.minecraft.world.gen.feature.WorldGenerator;
import net.minecraftforge.common.MinecraftForge;
import net.minecraftforge.event.terraingen.DecorateBiomeEvent;
import net.minecraftforge.event.terraingen.OreGenEvent;
import net.minecraftforge.event.terraingen.DecorateBiomeEvent.Decorate.EventType;
import net.minecraftforge.event.terraingen.TerrainGen;
import tdwp_ftw.biomesop.declarations.BOPBlocks;
import tdwp_ftw.biomesop.worldgen.WorldGenAlgae;

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@ -3,10 +3,9 @@ package tdwp_ftw.biomesop.biomes;
import java.util.Random;
import net.minecraft.block.Block;
import net.minecraft.world.biome.BiomeGenBase;
import net.minecraft.world.gen.feature.WorldGenerator;
import tdwp_ftw.biomesop.worldgen.WorldGenTaiga6;
import tdwp_ftw.biomesop.worldgen.WorldGenAlpsSpruce;
import net.minecraft.world.biome.BiomeGenBase;
public class BiomeGenAlps extends BiomeGenBase
{

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@ -2,18 +2,13 @@ package tdwp_ftw.biomesop.biomes;
import java.util.Random;
import tdwp_ftw.biomesop.mod_BiomesOPlenty;
import net.minecraft.world.biome.BiomeGenBase;
import net.minecraft.world.gen.feature.WorldGenerator;
import net.minecraft.world.gen.feature.WorldGenTallGrass;
import net.minecraft.world.gen.feature.WorldGenerator;
import tdwp_ftw.biomesop.declarations.BOPBlocks;
import tdwp_ftw.biomesop.worldgen.WorldGenTaiga3;
import tdwp_ftw.biomesop.worldgen.WorldGenTaiga4;
import tdwp_ftw.biomesop.worldgen.WorldGenTaiga9;
import tdwp_ftw.biomesop.worldgen.WorldGenFir1;
import tdwp_ftw.biomesop.worldgen.WorldGenFir2;
import tdwp_ftw.biomesop.worldgen.WorldGenFir3;
public class BiomeGenArctic extends BiomeGenBase
{

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@ -2,11 +2,10 @@ package tdwp_ftw.biomesop.biomes;
import java.awt.Color;
import tdwp_ftw.biomesop.mod_BiomesOPlenty;
import tdwp_ftw.biomesop.declarations.BOPBlocks;
import net.minecraft.block.Block;
import net.minecraft.world.biome.BiomeGenBase;
import tdwp_ftw.biomesop.declarations.BOPBlocks;
import tdwp_ftw.biomesop.declarations.BOPConfiguration;
public class BiomeGenBadlands extends BiomeGenBase
{
@ -34,7 +33,7 @@ public class BiomeGenBadlands extends BiomeGenBase
*/
public int getSkyColorByTemp(float par1)
{
if (mod_BiomesOPlenty.skyColors = true)
if (BOPConfiguration.skyColors = true)
{
return 13421723;
}

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@ -8,7 +8,6 @@ import net.minecraft.world.biome.BiomeGenBase;
import net.minecraft.world.gen.feature.WorldGenShrub;
import net.minecraft.world.gen.feature.WorldGenTallGrass;
import net.minecraft.world.gen.feature.WorldGenerator;
import tdwp_ftw.biomesop.mod_BiomesOPlenty;
import tdwp_ftw.biomesop.declarations.BOPBlocks;
import tdwp_ftw.biomesop.worldgen.WorldGenBambooTree;

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@ -3,15 +3,13 @@ package tdwp_ftw.biomesop.biomes;
import java.awt.Color;
import java.util.Random;
import tdwp_ftw.biomesop.mod_BiomesOPlenty;
import net.minecraft.world.World;
import net.minecraft.world.biome.BiomeGenBase;
import net.minecraft.world.gen.feature.WorldGenerator;
import tdwp_ftw.biomesop.declarations.BOPConfiguration;
import tdwp_ftw.biomesop.worldgen.WorldGenBayou1;
import tdwp_ftw.biomesop.worldgen.WorldGenBayou2;
import tdwp_ftw.biomesop.worldgen.WorldGenBayou3;
import tdwp_ftw.biomesop.worldgen.WorldGenCypress1;
import tdwp_ftw.biomesop.worldgen.WorldGenCypress2;
import tdwp_ftw.biomesop.worldgen.WorldGenMoss;
public class BiomeGenBayou extends BiomeGenBase
@ -83,7 +81,7 @@ public class BiomeGenBayou extends BiomeGenBase
*/
public int getSkyColorByTemp(float par1)
{
if (mod_BiomesOPlenty.skyColors = true)
if (BOPConfiguration.skyColors = true)
{
return 11322556;
}

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@ -2,16 +2,12 @@ package tdwp_ftw.biomesop.biomes;
import java.util.Random;
import tdwp_ftw.biomesop.mod_BiomesOPlenty;
import net.minecraft.block.Block;
import net.minecraft.world.World;
import net.minecraft.world.biome.BiomeGenBase;
import net.minecraft.world.gen.feature.WorldGenTallGrass;
import net.minecraft.world.gen.feature.WorldGenerator;
import tdwp_ftw.biomesop.declarations.BOPBlocks;
import tdwp_ftw.biomesop.worldgen.WorldGenSilverBirch1;
import tdwp_ftw.biomesop.worldgen.WorldGenSilverBirch2;
public class BiomeGenBirchForest extends BiomeGenBase
{

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@ -3,8 +3,6 @@ package tdwp_ftw.biomesop.biomes;
import java.awt.Color;
import java.util.Random;
import tdwp_ftw.biomesop.mod_BiomesOPlenty;
import net.minecraft.block.Block;
import net.minecraft.entity.monster.EntitySlime;
import net.minecraft.world.biome.BiomeGenBase;
@ -12,6 +10,7 @@ import net.minecraft.world.biome.SpawnListEntry;
import net.minecraft.world.gen.feature.WorldGenTallGrass;
import net.minecraft.world.gen.feature.WorldGenerator;
import tdwp_ftw.biomesop.declarations.BOPBlocks;
import tdwp_ftw.biomesop.declarations.BOPConfiguration;
import tdwp_ftw.biomesop.worldgen.WorldGenBog1;
import tdwp_ftw.biomesop.worldgen.WorldGenBog2;
@ -76,7 +75,7 @@ public class BiomeGenBog extends BiomeGenBase
*/
public int getSkyColorByTemp(float par1)
{
if (mod_BiomesOPlenty.skyColors = true)
if (BOPConfiguration.skyColors = true)
{
return 7039816;
}

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@ -6,12 +6,11 @@ import net.minecraft.block.Block;
import net.minecraft.entity.passive.EntityWolf;
import net.minecraft.world.biome.BiomeGenBase;
import net.minecraft.world.biome.SpawnListEntry;
import net.minecraft.world.gen.feature.WorldGenShrub;
import net.minecraft.world.gen.feature.WorldGenTallGrass;
import net.minecraft.world.gen.feature.WorldGenerator;
import tdwp_ftw.biomesop.mod_BiomesOPlenty;
import tdwp_ftw.biomesop.worldgen.WorldGenTaiga5;
import tdwp_ftw.biomesop.worldgen.WorldGenAutumn;
import net.minecraft.world.gen.feature.WorldGenShrub;
import tdwp_ftw.biomesop.worldgen.WorldGenTaiga5;
public class BiomeGenBorealForest extends BiomeGenBase
{

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@ -2,13 +2,11 @@ package tdwp_ftw.biomesop.biomes;
import java.util.Random;
import tdwp_ftw.biomesop.mod_BiomesOPlenty;
import net.minecraft.world.biome.BiomeGenBase;
import net.minecraft.world.gen.feature.WorldGenerator;
import tdwp_ftw.biomesop.declarations.BOPBlocks;
import tdwp_ftw.biomesop.worldgen.WorldGenCanyonShrub;
import tdwp_ftw.biomesop.worldgen.WorldGenCanyonTree;
import net.minecraft.world.gen.feature.WorldGenerator;
public class BiomeGenCanyon extends BiomeGenBase
{

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@ -2,13 +2,11 @@ package tdwp_ftw.biomesop.biomes;
import java.util.Random;
import tdwp_ftw.biomesop.mod_BiomesOPlenty;
import net.minecraft.block.Block;
import net.minecraft.world.World;
import net.minecraft.world.biome.BiomeGenBase;
import net.minecraft.world.gen.feature.WorldGenerator;
import net.minecraft.world.gen.feature.WorldGenTallGrass;
import net.minecraft.world.gen.feature.WorldGenerator;
import tdwp_ftw.biomesop.declarations.BOPBlocks;
import tdwp_ftw.biomesop.worldgen.WorldGenChaparral1;
import tdwp_ftw.biomesop.worldgen.WorldGenChaparral2;

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@ -9,11 +9,7 @@ import net.minecraft.world.biome.BiomeGenBase;
import net.minecraft.world.biome.SpawnListEntry;
import net.minecraft.world.gen.feature.WorldGenTallGrass;
import net.minecraft.world.gen.feature.WorldGenerator;
import tdwp_ftw.biomesop.mod_BiomesOPlenty;
import tdwp_ftw.biomesop.declarations.BOPBlocks;
import tdwp_ftw.biomesop.worldgen.WorldGenFir1;
import tdwp_ftw.biomesop.worldgen.WorldGenFir2;
import tdwp_ftw.biomesop.worldgen.WorldGenFir3;
import tdwp_ftw.biomesop.worldgen.WorldGenTaiga3;
import tdwp_ftw.biomesop.worldgen.WorldGenTaiga4;
import tdwp_ftw.biomesop.worldgen.WorldGenTaiga9;

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@ -1,15 +1,10 @@
package tdwp_ftw.biomesop.biomes;
import java.util.Random;
import java.awt.Color;
import tdwp_ftw.biomesop.mod_BiomesOPlenty;
import net.minecraft.block.Block;
import net.minecraft.world.biome.BiomeGenBase;
import net.minecraft.world.gen.feature.WorldGenerator;
import tdwp_ftw.biomesop.declarations.BOPBlocks;
import tdwp_ftw.biomesop.worldgen.WorldGenCrag;
import tdwp_ftw.biomesop.declarations.BOPConfiguration;
public class BiomeGenCrag extends BiomeGenBase
{
@ -33,7 +28,7 @@ public class BiomeGenCrag extends BiomeGenBase
*/
public int getSkyColorByTemp(float par1)
{
if (mod_BiomesOPlenty.skyColors = true)
if (BOPConfiguration.skyColors = true)
{
return 4944498;
}

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@ -7,8 +7,8 @@ import net.minecraft.block.Block;
import net.minecraft.world.biome.BiomeGenBase;
import net.minecraft.world.gen.feature.WorldGenTallGrass;
import net.minecraft.world.gen.feature.WorldGenerator;
import tdwp_ftw.biomesop.mod_BiomesOPlenty;
import tdwp_ftw.biomesop.declarations.BOPBlocks;
import tdwp_ftw.biomesop.declarations.BOPConfiguration;
import tdwp_ftw.biomesop.worldgen.WorldGenDeadTree;
import tdwp_ftw.biomesop.worldgen.WorldGenDeadTree2;
import tdwp_ftw.biomesop.worldgen.WorldGenTaiga5;
@ -58,7 +58,7 @@ public class BiomeGenDeadForest extends BiomeGenBase
*/
public int getSkyColorByTemp(float par1)
{
if (mod_BiomesOPlenty.skyColors = true)
if (BOPConfiguration.skyColors = true)
{
return 9873591;
}

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@ -7,8 +7,8 @@ import net.minecraft.block.Block;
import net.minecraft.world.biome.BiomeGenBase;
import net.minecraft.world.gen.feature.WorldGenTallGrass;
import net.minecraft.world.gen.feature.WorldGenerator;
import tdwp_ftw.biomesop.mod_BiomesOPlenty;
import tdwp_ftw.biomesop.declarations.BOPBlocks;
import tdwp_ftw.biomesop.declarations.BOPConfiguration;
import tdwp_ftw.biomesop.worldgen.WorldGenDeadTree;
public class BiomeGenDeadSwamp extends BiomeGenBase
@ -63,7 +63,7 @@ public class BiomeGenDeadSwamp extends BiomeGenBase
*/
public int getSkyColorByTemp(float par1)
{
if (mod_BiomesOPlenty.skyColors = true)
if (BOPConfiguration.skyColors = true)
{
return 6451816;
}

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@ -11,8 +11,8 @@ import net.minecraft.world.biome.BiomeGenBase;
import net.minecraft.world.biome.SpawnListEntry;
import net.minecraft.world.gen.feature.WorldGenMinable;
import net.minecraft.world.gen.feature.WorldGenerator;
import tdwp_ftw.biomesop.mod_BiomesOPlenty;
import tdwp_ftw.biomesop.declarations.BOPBlocks;
import tdwp_ftw.biomesop.declarations.BOPConfiguration;
import tdwp_ftw.biomesop.worldgen.WorldGenDeadTree3;
import tdwp_ftw.biomesop.worldgen.WorldGenDeadlands;
@ -83,7 +83,7 @@ public class BiomeGenDeadlands extends BiomeGenBase
*/
public int getSkyColorByTemp(float par1)
{
if (mod_BiomesOPlenty.skyColors = true)
if (BOPConfiguration.skyColors = true)
{
return 4464929;
}

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@ -2,12 +2,10 @@ package tdwp_ftw.biomesop.biomes;
import java.util.Random;
import net.minecraft.block.Block;
import net.minecraft.world.biome.BiomeGenBase;
import net.minecraft.world.gen.feature.WorldGenShrub;
import net.minecraft.world.gen.feature.WorldGenTallGrass;
import net.minecraft.world.gen.feature.WorldGenerator;
import net.minecraft.world.gen.feature.WorldGenShrub;
import tdwp_ftw.biomesop.mod_BiomesOPlenty;
import tdwp_ftw.biomesop.declarations.BOPBlocks;
import tdwp_ftw.biomesop.worldgen.WorldGenDeciduous;

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@ -2,10 +2,9 @@ package tdwp_ftw.biomesop.biomes;
import java.awt.Color;
import tdwp_ftw.biomesop.mod_BiomesOPlenty;
import net.minecraft.block.Block;
import net.minecraft.world.biome.BiomeGenBase;
import tdwp_ftw.biomesop.declarations.BOPConfiguration;
public class BiomeGenDunes extends BiomeGenBase
{
@ -32,7 +31,7 @@ public class BiomeGenDunes extends BiomeGenBase
*/
public int getSkyColorByTemp(float par1)
{
if (mod_BiomesOPlenty.skyColors = true)
if (BOPConfiguration.skyColors = true)
{
return 14203007;
}

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@ -1,18 +1,16 @@
package tdwp_ftw.biomesop.biomes;
import java.util.Random;
import tdwp_ftw.biomesop.mod_BiomesOPlenty;
import net.minecraft.world.World;
import net.minecraft.block.Block;
import net.minecraft.world.World;
import net.minecraft.world.biome.BiomeGenBase;
import net.minecraft.world.biome.SpawnListEntry;
import net.minecraft.world.gen.feature.WorldGenTallGrass;
import net.minecraft.world.gen.feature.WorldGenerator;
import tdwp_ftw.biomesop.declarations.BOPBlocks;
import tdwp_ftw.biomesop.worldgen.WorldGenDeadTree;
import tdwp_ftw.biomesop.worldgen.WorldGenFen1;
import tdwp_ftw.biomesop.worldgen.WorldGenFen2;
import tdwp_ftw.biomesop.worldgen.WorldGenDeadTree;
import tdwp_ftw.biomesop.worldgen.WorldGenMoss;
public class BiomeGenFen extends BiomeGenBase

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@ -2,17 +2,11 @@ package tdwp_ftw.biomesop.biomes;
import java.util.Random;
import net.minecraft.world.World;
import net.minecraft.entity.passive.EntityWolf;
import net.minecraft.world.World;
import net.minecraft.world.biome.BiomeGenBase;
import net.minecraft.world.biome.SpawnListEntry;
import net.minecraft.world.gen.feature.WorldGenerator;
import tdwp_ftw.biomesop.worldgen.WorldGenWhiteOak1;
import tdwp_ftw.biomesop.worldgen.WorldGenWhiteOak2;
import tdwp_ftw.biomesop.worldgen.WorldGenAlder1;
import tdwp_ftw.biomesop.worldgen.WorldGenAlder2;
import tdwp_ftw.biomesop.worldgen.WorldGenPaperBirch1;
import tdwp_ftw.biomesop.worldgen.WorldGenPaperBirch2;
import tdwp_ftw.biomesop.worldgen.WorldGenMoss;
public class BiomeGenForestNew extends BiomeGenBase

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@ -1,12 +1,11 @@
package tdwp_ftw.biomesop.biomes;
import java.util.Random;
import java.awt.Color;
import tdwp_ftw.biomesop.mod_BiomesOPlenty;
import java.util.Random;
import net.minecraft.world.biome.BiomeGenBase;
import net.minecraft.world.gen.feature.WorldGenerator;
import tdwp_ftw.biomesop.declarations.BOPConfiguration;
public class BiomeGenFrostForest extends BiomeGenBase
{
@ -53,7 +52,7 @@ public class BiomeGenFrostForest extends BiomeGenBase
*/
public int getSkyColorByTemp(float par1)
{
if (mod_BiomesOPlenty.skyColors = true)
if (BOPConfiguration.skyColors = true)
{
return 13557994;
}

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@ -1,18 +1,17 @@
package tdwp_ftw.biomesop.biomes;
import java.util.Random;
import java.awt.Color;
import tdwp_ftw.biomesop.mod_BiomesOPlenty;
import java.util.Random;
import net.minecraft.entity.passive.EntityMooshroom;
import net.minecraft.world.World;
import net.minecraft.world.biome.BiomeGenBase;
import net.minecraft.world.biome.SpawnListEntry;
import net.minecraft.world.gen.feature.WorldGenerator;
import tdwp_ftw.biomesop.declarations.BOPConfiguration;
import tdwp_ftw.biomesop.worldgen.WorldGenMoss;
import tdwp_ftw.biomesop.worldgen.WorldGenSwampTall;
import tdwp_ftw.biomesop.worldgen.WorldGenThickTree;
import tdwp_ftw.biomesop.worldgen.WorldGenMoss;
public class BiomeGenFungiForest extends BiomeGenBase
{
@ -81,7 +80,7 @@ public class BiomeGenFungiForest extends BiomeGenBase
*/
public int getSkyColorByTemp(float par1)
{
if (mod_BiomesOPlenty.skyColors = true)
if (BOPConfiguration.skyColors = true)
{
return 5888980;
}

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@ -8,11 +8,10 @@ import net.minecraft.world.biome.BiomeGenBase;
import net.minecraft.world.biome.SpawnListEntry;
import net.minecraft.world.gen.feature.WorldGenTallGrass;
import net.minecraft.world.gen.feature.WorldGenerator;
import tdwp_ftw.biomesop.worldgen.WorldGenGiantFlowerRed;
import tdwp_ftw.biomesop.worldgen.WorldGenGiantFlowerYellow;
import tdwp_ftw.biomesop.mod_BiomesOPlenty;
import tdwp_ftw.biomesop.declarations.BOPBlocks;
import tdwp_ftw.biomesop.mobs.EntityRosester;
import tdwp_ftw.biomesop.worldgen.WorldGenGiantFlowerRed;
import tdwp_ftw.biomesop.worldgen.WorldGenGiantFlowerYellow;
public class BiomeGenGarden extends BiomeGenBase
{

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@ -1,8 +1,7 @@
package tdwp_ftw.biomesop.biomes;
import tdwp_ftw.biomesop.mod_BiomesOPlenty;
import tdwp_ftw.biomesop.declarations.BOPBlocks;
import net.minecraft.world.biome.BiomeGenBase;
import tdwp_ftw.biomesop.declarations.BOPBlocks;
public class BiomeGenGlacier extends BiomeGenBase
{

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@ -2,9 +2,6 @@ package tdwp_ftw.biomesop.biomes;
import java.util.Random;
import tdwp_ftw.biomesop.mod_BiomesOPlenty;
import tdwp_ftw.biomesop.declarations.BOPBlocks;
import net.minecraft.block.Block;
import net.minecraft.entity.passive.EntityChicken;
import net.minecraft.entity.passive.EntityCow;
@ -15,6 +12,7 @@ import net.minecraft.world.biome.BiomeGenBase;
import net.minecraft.world.biome.SpawnListEntry;
import net.minecraft.world.gen.feature.WorldGenTallGrass;
import net.minecraft.world.gen.feature.WorldGenerator;
import tdwp_ftw.biomesop.declarations.BOPBlocks;
public class BiomeGenGrassland extends BiomeGenBase
{

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@ -1,8 +1,7 @@
package tdwp_ftw.biomesop.biomes;
import tdwp_ftw.biomesop.mod_BiomesOPlenty;
import net.minecraft.world.biome.BiomeGenBase;
import net.minecraft.block.Block;
import net.minecraft.world.biome.BiomeGenBase;
public class BiomeGenIceSheet extends BiomeGenBase
{

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@ -1,16 +1,15 @@
package tdwp_ftw.biomesop.biomes;
import java.util.Random;
import java.awt.Color;
import tdwp_ftw.biomesop.mod_BiomesOPlenty;
import java.util.Random;
import net.minecraft.block.Block;
import net.minecraft.world.biome.BiomeGenBase;
import net.minecraft.world.gen.feature.WorldGenerator;
import tdwp_ftw.biomesop.worldgen.WorldGenIceTree;
import net.minecraft.entity.monster.EntitySnowman;
import net.minecraft.world.biome.BiomeGenBase;
import net.minecraft.world.biome.SpawnListEntry;
import net.minecraft.world.gen.feature.WorldGenerator;
import tdwp_ftw.biomesop.declarations.BOPConfiguration;
import tdwp_ftw.biomesop.worldgen.WorldGenIceTree;
public class BiomeGenIcyHills extends BiomeGenBase
{
@ -43,7 +42,7 @@ public class BiomeGenIcyHills extends BiomeGenBase
*/
public int getSkyColorByTemp(float par1)
{
if (mod_BiomesOPlenty.skyColors = true)
if (BOPConfiguration.skyColors = true)
{
return 16777215;
}

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@ -1,17 +1,15 @@
package tdwp_ftw.biomesop.biomes;
import java.util.Random;
import java.awt.Color;
import java.util.Random;
import net.minecraft.block.Block;
import net.minecraft.world.World;
import tdwp_ftw.biomesop.mod_BiomesOPlenty;
import net.minecraft.world.biome.BiomeGenBase;
import tdwp_ftw.biomesop.worldgen.WorldGenJadeTree;
import net.minecraft.world.gen.feature.WorldGenTaiga2;
import net.minecraft.world.gen.feature.WorldGenShrub;
import net.minecraft.world.gen.feature.WorldGenerator;
import tdwp_ftw.biomesop.worldgen.WorldGenMoss;
import tdwp_ftw.biomesop.declarations.BOPConfiguration;
import tdwp_ftw.biomesop.worldgen.WorldGenJadeTree;
public class BiomeGenJadeCliffs extends BiomeGenBase
{
@ -58,7 +56,7 @@ public class BiomeGenJadeCliffs extends BiomeGenBase
*/
public int getSkyColorByTemp(float par1)
{
if (mod_BiomesOPlenty.skyColors = true)
if (BOPConfiguration.skyColors = true)
{
return 12045485;
}

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@ -1,9 +1,7 @@
package tdwp_ftw.biomesop.biomes;
import java.util.Random;
import java.awt.Color;
import tdwp_ftw.biomesop.mod_BiomesOPlenty;
import java.util.Random;
import net.minecraft.block.Block;
import net.minecraft.entity.passive.EntityChicken;
@ -17,10 +15,7 @@ import net.minecraft.world.gen.feature.WorldGenTallGrass;
import net.minecraft.world.gen.feature.WorldGenTrees;
import net.minecraft.world.gen.feature.WorldGenVines;
import net.minecraft.world.gen.feature.WorldGenerator;
import tdwp_ftw.biomesop.worldgen.WorldGenBrazilNut1;
import tdwp_ftw.biomesop.worldgen.WorldGenBrazilNut2;
import tdwp_ftw.biomesop.worldgen.WorldGenSandboxTree1;
import tdwp_ftw.biomesop.worldgen.WorldGenSandboxTree2;
import tdwp_ftw.biomesop.declarations.BOPConfiguration;
import tdwp_ftw.biomesop.mobs.EntityJungleSpider;
public class BiomeGenJungleNew extends BiomeGenBase
@ -96,7 +91,7 @@ public class BiomeGenJungleNew extends BiomeGenBase
*/
public int getSkyColorByTemp(float par1)
{
if (mod_BiomesOPlenty.skyColors = true)
if (BOPConfiguration.skyColors = true)
{
return 16751442;
}

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@ -2,13 +2,11 @@ package tdwp_ftw.biomesop.biomes;
import java.util.Random;
import tdwp_ftw.biomesop.mod_BiomesOPlenty;
import net.minecraft.world.biome.BiomeGenBase;
import net.minecraft.world.gen.feature.WorldGenShrub;
import net.minecraft.world.gen.feature.WorldGenerator;
import tdwp_ftw.biomesop.declarations.BOPBlocks;
import tdwp_ftw.biomesop.worldgen.WorldGenAcacia;
import net.minecraft.world.gen.feature.WorldGenerator;
public class BiomeGenLushDesert extends BiomeGenBase
{

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@ -2,8 +2,8 @@ package tdwp_ftw.biomesop.biomes;
import java.util.Random;
import net.minecraft.entity.monster.EntitySlime;
import net.minecraft.block.Block;
import net.minecraft.entity.monster.EntitySlime;
import net.minecraft.world.World;
import net.minecraft.world.biome.BiomeGenBase;
import net.minecraft.world.biome.SpawnListEntry;

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@ -7,7 +7,6 @@ import net.minecraft.world.World;
import net.minecraft.world.biome.BiomeGenBase;
import net.minecraft.world.gen.feature.WorldGenTallGrass;
import net.minecraft.world.gen.feature.WorldGenerator;
import tdwp_ftw.biomesop.mod_BiomesOPlenty;
import tdwp_ftw.biomesop.declarations.BOPBlocks;
import tdwp_ftw.biomesop.worldgen.WorldGenMarsh;

View file

@ -3,8 +3,8 @@ package tdwp_ftw.biomesop.biomes;
import java.util.Random;
import net.minecraft.block.Block;
import net.minecraft.world.biome.BiomeGenBase;
import net.minecraft.world.World;
import net.minecraft.world.biome.BiomeGenBase;
import net.minecraft.world.gen.feature.WorldGenShrub;
import net.minecraft.world.gen.feature.WorldGenTaiga2;
import net.minecraft.world.gen.feature.WorldGenerator;

View file

@ -2,11 +2,11 @@ package tdwp_ftw.biomesop.biomes;
import java.awt.Color;
import tdwp_ftw.biomesop.mod_BiomesOPlenty;
import tdwp_ftw.biomesop.declarations.BOPBlocks;
import net.minecraft.entity.monster.EntitySpider;
import net.minecraft.world.biome.BiomeGenBase;
import net.minecraft.world.biome.SpawnListEntry;
import tdwp_ftw.biomesop.declarations.BOPBlocks;
import tdwp_ftw.biomesop.declarations.BOPConfiguration;
public class BiomeGenMesa extends BiomeGenBase
{
@ -32,7 +32,7 @@ public class BiomeGenMesa extends BiomeGenBase
*/
public int getSkyColorByTemp(float par1)
{
if (mod_BiomesOPlenty.skyColors = true)
if (BOPConfiguration.skyColors = true)
{
return 15898486;
}

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@ -8,8 +8,8 @@ import net.minecraft.world.World;
import net.minecraft.world.biome.BiomeGenBase;
import net.minecraft.world.gen.feature.WorldGenTallGrass;
import net.minecraft.world.gen.feature.WorldGenerator;
import tdwp_ftw.biomesop.mod_BiomesOPlenty;
import tdwp_ftw.biomesop.declarations.BOPBlocks;
import tdwp_ftw.biomesop.declarations.BOPConfiguration;
import tdwp_ftw.biomesop.worldgen.WorldGenMoor;
public class BiomeGenMoor extends BiomeGenBase
@ -69,7 +69,7 @@ public class BiomeGenMoor extends BiomeGenBase
*/
public int getSkyColorByTemp(float par1)
{
if (mod_BiomesOPlenty.skyColors = true)
if (BOPConfiguration.skyColors = true)
{
return 10536403;
}

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@ -4,10 +4,8 @@ import java.util.Random;
import net.minecraft.world.biome.BiomeGenBase;
import net.minecraft.world.gen.feature.WorldGenTaiga2;
import tdwp_ftw.biomesop.worldgen.WorldGenScotsPine1;
import tdwp_ftw.biomesop.worldgen.WorldGenScotsPine2;
import tdwp_ftw.biomesop.worldgen.WorldGenTaiga7;
import net.minecraft.world.gen.feature.WorldGenerator;
import tdwp_ftw.biomesop.worldgen.WorldGenTaiga7;
public class BiomeGenMountain extends BiomeGenBase
{

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@ -1,9 +1,7 @@
package tdwp_ftw.biomesop.biomes;
import java.util.Random;
import java.awt.Color;
import tdwp_ftw.biomesop.mod_BiomesOPlenty;
import java.util.Random;
import net.minecraft.block.Block;
import net.minecraft.entity.monster.EntityWitch;
@ -11,6 +9,7 @@ import net.minecraft.world.biome.BiomeGenBase;
import net.minecraft.world.biome.SpawnListEntry;
import net.minecraft.world.gen.feature.WorldGenTallGrass;
import net.minecraft.world.gen.feature.WorldGenerator;
import tdwp_ftw.biomesop.declarations.BOPConfiguration;
import tdwp_ftw.biomesop.worldgen.WorldGenMystic1;
import tdwp_ftw.biomesop.worldgen.WorldGenMystic2;
@ -77,7 +76,7 @@ public class BiomeGenMysticGrove extends BiomeGenBase
*/
public int getSkyColorByTemp(float par1)
{
if (mod_BiomesOPlenty.skyColors = true)
if (BOPConfiguration.skyColors = true)
{
return 16751558;
}

View file

@ -1,9 +1,7 @@
package tdwp_ftw.biomesop.biomes;
import java.util.Random;
import java.awt.Color;
import tdwp_ftw.biomesop.mod_BiomesOPlenty;
import java.util.Random;
import net.minecraft.block.Block;
import net.minecraft.entity.monster.EntityCaveSpider;
@ -13,10 +11,7 @@ import net.minecraft.world.biome.BiomeGenBase;
import net.minecraft.world.biome.SpawnListEntry;
import net.minecraft.world.gen.feature.WorldGenTallGrass;
import net.minecraft.world.gen.feature.WorldGenerator;
import tdwp_ftw.biomesop.worldgen.WorldGenDarkTree1;
import tdwp_ftw.biomesop.worldgen.WorldGenDarkTree2;
import tdwp_ftw.biomesop.worldgen.WorldGenWillow1;
import tdwp_ftw.biomesop.worldgen.WorldGenWillow2;
import tdwp_ftw.biomesop.declarations.BOPConfiguration;
import tdwp_ftw.biomesop.worldgen.WorldGenOminous1;
import tdwp_ftw.biomesop.worldgen.WorldGenOminous2;
@ -85,7 +80,7 @@ public class BiomeGenOminousWoods extends BiomeGenBase
*/
public int getSkyColorByTemp(float par1)
{
if (mod_BiomesOPlenty.skyColors = true)
if (BOPConfiguration.skyColors = true)
{
return 5069168;
}

View file

@ -5,8 +5,6 @@ import java.util.Random;
import net.minecraft.world.biome.BiomeGenBase;
import net.minecraft.world.gen.feature.WorldGenerator;
import tdwp_ftw.biomesop.worldgen.WorldGenApple;
import tdwp_ftw.biomesop.worldgen.WorldGenAppleTree1;
import tdwp_ftw.biomesop.worldgen.WorldGenAppleTree2;
public class BiomeGenOrchard extends BiomeGenBase
{

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@ -1,12 +1,12 @@
package tdwp_ftw.biomesop.biomes;
import java.util.Random;
import java.awt.Color;
import java.util.Random;
import net.minecraft.world.biome.BiomeGenBase;
import net.minecraft.world.gen.feature.WorldGenerator;
import tdwp_ftw.biomesop.mod_BiomesOPlenty;
import tdwp_ftw.biomesop.declarations.BOPBlocks;
import tdwp_ftw.biomesop.declarations.BOPConfiguration;
import tdwp_ftw.biomesop.worldgen.WorldGenOriginTree;
public class BiomeGenOriginValley extends BiomeGenBase
@ -56,7 +56,7 @@ public class BiomeGenOriginValley extends BiomeGenBase
*/
public int getSkyColorByTemp(float par1)
{
if (mod_BiomesOPlenty.skyColors = true)
if (BOPConfiguration.skyColors = true)
{
return 8703228;
}

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@ -2,14 +2,11 @@ package tdwp_ftw.biomesop.biomes;
import java.util.Random;
import tdwp_ftw.biomesop.mod_BiomesOPlenty;
import net.minecraft.world.biome.BiomeGenBase;
import tdwp_ftw.biomesop.declarations.BOPBlocks;
import tdwp_ftw.biomesop.worldgen.WorldGenOutback;
import tdwp_ftw.biomesop.worldgen.WorldGenOutbackTree;
import tdwp_ftw.biomesop.worldgen.WorldGenOutbackShrub;
import net.minecraft.world.gen.feature.WorldGenerator;
import tdwp_ftw.biomesop.declarations.BOPBlocks;
import tdwp_ftw.biomesop.worldgen.WorldGenOutbackShrub;
import tdwp_ftw.biomesop.worldgen.WorldGenOutbackTree;
public class BiomeGenOutback extends BiomeGenBase
{

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@ -1,12 +1,11 @@
package tdwp_ftw.biomesop.biomes;
import java.util.Random;
import tdwp_ftw.biomesop.mod_BiomesOPlenty;
import tdwp_ftw.biomesop.declarations.BOPBlocks;
import net.minecraft.world.biome.BiomeGenBase;
import net.minecraft.world.gen.feature.WorldGenTallGrass;
import net.minecraft.world.gen.feature.WorldGenerator;
import tdwp_ftw.biomesop.declarations.BOPBlocks;
public class BiomeGenPasture extends BiomeGenBase
{

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@ -2,13 +2,11 @@ package tdwp_ftw.biomesop.biomes;
import java.util.Random;
import tdwp_ftw.biomesop.mod_BiomesOPlenty;
import tdwp_ftw.biomesop.declarations.BOPBlocks;
import net.minecraft.block.Block;
import net.minecraft.world.biome.BiomeGenBase;
import net.minecraft.world.gen.feature.WorldGenTallGrass;
import net.minecraft.world.gen.feature.WorldGenerator;
import tdwp_ftw.biomesop.declarations.BOPBlocks;
public class BiomeGenPlainsNew extends BiomeGenBase
{

View file

@ -4,7 +4,6 @@ import java.util.Random;
import net.minecraft.block.Block;
import net.minecraft.world.biome.BiomeGenBase;
import tdwp_ftw.biomesop.mod_BiomesOPlenty;
import net.minecraft.world.gen.feature.WorldGenTallGrass;
import net.minecraft.world.gen.feature.WorldGenerator;
import tdwp_ftw.biomesop.declarations.BOPBlocks;

View file

@ -1,19 +1,19 @@
package tdwp_ftw.biomesop.biomes;
import java.util.Random;
import java.awt.Color;
import java.util.Random;
import net.minecraft.block.Block;
import net.minecraft.world.World;
import net.minecraft.world.biome.BiomeGenBase;
import net.minecraft.world.gen.feature.WorldGenMinable;
import net.minecraft.world.gen.feature.WorldGenerator;
import tdwp_ftw.biomesop.mod_BiomesOPlenty;
import tdwp_ftw.biomesop.declarations.BOPBlocks;
import tdwp_ftw.biomesop.declarations.BOPConfiguration;
import tdwp_ftw.biomesop.worldgen.WorldGenPromisedShrub;
import tdwp_ftw.biomesop.worldgen.WorldGenPromisedTree;
import tdwp_ftw.biomesop.worldgen.WorldGenPromisedTree2;
import tdwp_ftw.biomesop.worldgen.WorldGenPromisedTree3;
import tdwp_ftw.biomesop.worldgen.WorldGenPromisedShrub;
import net.minecraft.world.gen.feature.WorldGenMinable;
public class BiomeGenPromisedLand extends BiomeGenBase
{
@ -92,7 +92,7 @@ public class BiomeGenPromisedLand extends BiomeGenBase
*/
public int getSkyColorByTemp(float par1)
{
if (mod_BiomesOPlenty.skyColors = true)
if (BOPConfiguration.skyColors = true)
{
return 50175;
}

View file

@ -1,12 +1,12 @@
package tdwp_ftw.biomesop.biomes;
import java.util.Random;
import java.awt.Color;
import java.util.Random;
import net.minecraft.world.biome.BiomeGenBase;
import net.minecraft.world.gen.feature.WorldGenerator;
import tdwp_ftw.biomesop.mod_BiomesOPlenty;
import tdwp_ftw.biomesop.declarations.BOPBlocks;
import tdwp_ftw.biomesop.declarations.BOPConfiguration;
import tdwp_ftw.biomesop.worldgen.WorldGenDeadTree;
public class BiomeGenQuagmire extends BiomeGenBase
@ -60,7 +60,7 @@ public class BiomeGenQuagmire extends BiomeGenBase
*/
public int getSkyColorByTemp(float par1)
{
if (mod_BiomesOPlenty.skyColors = true)
if (BOPConfiguration.skyColors = true)
{
return 12436670;
}

View file

@ -8,8 +8,6 @@ import net.minecraft.world.gen.feature.WorldGenTallGrass;
import net.minecraft.world.gen.feature.WorldGenerator;
import tdwp_ftw.biomesop.worldgen.WorldGenRedwoodTree;
import tdwp_ftw.biomesop.worldgen.WorldGenRedwoodTree2;
import tdwp_ftw.biomesop.worldgen.WorldGenRedwood1;
import tdwp_ftw.biomesop.worldgen.WorldGenRedwood2;
public class BiomeGenRedwoodForest extends BiomeGenBase
{

View file

@ -1,9 +1,7 @@
package tdwp_ftw.biomesop.biomes;
import java.util.Random;
import java.awt.Color;
import tdwp_ftw.biomesop.mod_BiomesOPlenty;
import java.util.Random;
import net.minecraft.block.Block;
import net.minecraft.world.World;
@ -11,6 +9,7 @@ import net.minecraft.world.biome.BiomeGenBase;
import net.minecraft.world.biome.SpawnListEntry;
import net.minecraft.world.gen.feature.WorldGenShrub;
import net.minecraft.world.gen.feature.WorldGenerator;
import tdwp_ftw.biomesop.declarations.BOPConfiguration;
import tdwp_ftw.biomesop.mobs.EntityJungleSpider;
public class BiomeGenSacredSprings extends BiomeGenBase
@ -78,7 +77,7 @@ public class BiomeGenSacredSprings extends BiomeGenBase
*/
public int getSkyColorByTemp(float par1)
{
if (mod_BiomesOPlenty.skyColors = true)
if (BOPConfiguration.skyColors = true)
{
return 1995007;
}

View file

@ -7,7 +7,6 @@ import net.minecraft.world.biome.BiomeGenBase;
import net.minecraft.world.gen.feature.WorldGenShrub;
import net.minecraft.world.gen.feature.WorldGenTallGrass;
import net.minecraft.world.gen.feature.WorldGenerator;
import tdwp_ftw.biomesop.mod_BiomesOPlenty;
import tdwp_ftw.biomesop.declarations.BOPBlocks;
import tdwp_ftw.biomesop.worldgen.WorldGenAcacia;

View file

@ -2,19 +2,16 @@ package tdwp_ftw.biomesop.biomes;
import java.util.Random;
import net.minecraft.block.Block;
import net.minecraft.entity.passive.EntityWolf;
import net.minecraft.world.biome.BiomeGenBase;
import net.minecraft.world.biome.SpawnListEntry;
import net.minecraft.world.gen.feature.WorldGenTallGrass;
import net.minecraft.world.gen.feature.WorldGenerator;
import tdwp_ftw.biomesop.mod_BiomesOPlenty;
import tdwp_ftw.biomesop.declarations.BOPBlocks;
import tdwp_ftw.biomesop.worldgen.WorldGenAutumn;
import tdwp_ftw.biomesop.worldgen.WorldGenAutumn2;
import tdwp_ftw.biomesop.worldgen.WorldGenDeadTree2;
import tdwp_ftw.biomesop.worldgen.WorldGenMaple;
import tdwp_ftw.biomesop.worldgen.WorldGenTaiga5;
public class BiomeGenSeasonalForest extends BiomeGenBase
{

View file

@ -3,13 +3,11 @@ package tdwp_ftw.biomesop.biomes;
import java.util.Random;
import net.minecraft.world.World;
import net.minecraft.block.Block;
import net.minecraft.world.biome.BiomeGenBase;
import net.minecraft.world.biome.SpawnListEntry;
import net.minecraft.world.gen.feature.WorldGenShrub;
import net.minecraft.world.gen.feature.WorldGenerator;
import tdwp_ftw.biomesop.worldgen.WorldGenTaiga5;
import tdwp_ftw.biomesop.worldgen.WorldGenMoss;
import tdwp_ftw.biomesop.worldgen.WorldGenTaiga5;
public class BiomeGenShield extends BiomeGenBase
{

View file

@ -2,13 +2,11 @@ package tdwp_ftw.biomesop.biomes;
import java.util.Random;
import tdwp_ftw.biomesop.mod_BiomesOPlenty;
import tdwp_ftw.biomesop.declarations.BOPBlocks;
import net.minecraft.world.biome.BiomeGenBase;
import net.minecraft.world.gen.feature.WorldGenShrub;
import net.minecraft.world.gen.feature.WorldGenTallGrass;
import net.minecraft.world.gen.feature.WorldGenerator;
import tdwp_ftw.biomesop.declarations.BOPBlocks;
public class BiomeGenShrubland extends BiomeGenBase
{

View file

@ -3,12 +3,11 @@ package tdwp_ftw.biomesop.biomes;
import java.awt.Color;
import java.util.Random;
import net.minecraft.block.Block;
import net.minecraft.world.biome.BiomeGenBase;
import net.minecraft.world.gen.feature.WorldGenTallGrass;
import net.minecraft.world.gen.feature.WorldGenerator;
import tdwp_ftw.biomesop.mod_BiomesOPlenty;
import tdwp_ftw.biomesop.declarations.BOPBlocks;
import tdwp_ftw.biomesop.declarations.BOPConfiguration;
import tdwp_ftw.biomesop.worldgen.WorldGenDeadTree;
import tdwp_ftw.biomesop.worldgen.WorldGenDeadTree2;
import tdwp_ftw.biomesop.worldgen.WorldGenTaiga5;
@ -64,7 +63,7 @@ public class BiomeGenSnowyWoods extends BiomeGenBase
*/
public int getSkyColorByTemp(float par1)
{
if (mod_BiomesOPlenty.skyColors = true)
if (BOPConfiguration.skyColors = true)
{
return 9873591;
}

View file

@ -8,8 +8,6 @@ import net.minecraft.world.biome.SpawnListEntry;
import net.minecraft.world.gen.feature.WorldGenTaiga2;
import net.minecraft.world.gen.feature.WorldGenerator;
import tdwp_ftw.biomesop.worldgen.WorldGenTaiga5;
import tdwp_ftw.biomesop.worldgen.WorldGenLarch1;
import tdwp_ftw.biomesop.worldgen.WorldGenLarch2;
public class BiomeGenSpruceWoods extends BiomeGenBase
{

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@ -2,12 +2,11 @@ package tdwp_ftw.biomesop.biomes;
import java.util.Random;
import tdwp_ftw.biomesop.mod_BiomesOPlenty;
import tdwp_ftw.biomesop.declarations.BOPBlocks;
import net.minecraft.block.Block;
import net.minecraft.world.biome.BiomeGenBase;
import net.minecraft.world.gen.feature.WorldGenTallGrass;
import net.minecraft.world.gen.feature.WorldGenerator;
import tdwp_ftw.biomesop.declarations.BOPBlocks;
public class BiomeGenSteppe extends BiomeGenBase
{

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@ -2,16 +2,16 @@ package tdwp_ftw.biomesop.biomes;
import java.util.Random;
import net.minecraft.world.World;
import net.minecraft.entity.monster.EntitySlime;
import net.minecraft.world.ColorizerFoliage;
import net.minecraft.world.ColorizerGrass;
import net.minecraft.world.World;
import net.minecraft.world.biome.BiomeGenBase;
import net.minecraft.world.biome.SpawnListEntry;
import net.minecraft.world.gen.feature.WorldGenerator;
import tdwp_ftw.biomesop.worldgen.WorldGenWillow;
import tdwp_ftw.biomesop.worldgen.WorldGenMoss;
import tdwp_ftw.biomesop.worldgen.WorldGenLog;
import tdwp_ftw.biomesop.worldgen.WorldGenMoss;
import tdwp_ftw.biomesop.worldgen.WorldGenWillow;
public class BiomeGenSwampNew extends BiomeGenBase
{

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@ -5,13 +5,12 @@ import java.util.Random;
import net.minecraft.block.Block;
import net.minecraft.world.World;
import net.minecraft.world.biome.BiomeGenBase;
import net.minecraft.world.gen.feature.WorldGenShrub;
import net.minecraft.world.gen.feature.WorldGenTallGrass;
import net.minecraft.world.gen.feature.WorldGenerator;
import tdwp_ftw.biomesop.mod_BiomesOPlenty;
import tdwp_ftw.biomesop.declarations.BOPBlocks;
import tdwp_ftw.biomesop.worldgen.WorldGenMarsh;
import tdwp_ftw.biomesop.worldgen.WorldGenCypress;
import net.minecraft.world.gen.feature.WorldGenShrub;
import tdwp_ftw.biomesop.worldgen.WorldGenMarsh;
public class BiomeGenSwampwoods extends BiomeGenBase
{

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@ -2,18 +2,14 @@ package tdwp_ftw.biomesop.biomes;
import java.util.Random;
import tdwp_ftw.biomesop.mod_BiomesOPlenty;
import net.minecraft.entity.passive.EntityWolf;
import net.minecraft.world.biome.BiomeGenBase;
import net.minecraft.world.biome.SpawnListEntry;
import net.minecraft.world.gen.feature.WorldGenTallGrass;
import net.minecraft.world.gen.feature.WorldGenTaiga1;
import net.minecraft.world.gen.feature.WorldGenTaiga2;
import tdwp_ftw.biomesop.declarations.BOPBlocks;
import tdwp_ftw.biomesop.worldgen.WorldGenNorwaySpruce1;
import tdwp_ftw.biomesop.worldgen.WorldGenNorwaySpruce2;
import net.minecraft.world.gen.feature.WorldGenTallGrass;
import net.minecraft.world.gen.feature.WorldGenerator;
import tdwp_ftw.biomesop.declarations.BOPBlocks;
public class BiomeGenTaigaNew extends BiomeGenBase
{

View file

@ -1,23 +1,18 @@
package tdwp_ftw.biomesop.biomes;
import java.util.Random;
import tdwp_ftw.biomesop.mod_BiomesOPlenty;
import net.minecraft.block.Block;
import net.minecraft.world.World;
import net.minecraft.world.biome.BiomeGenBase;
import net.minecraft.world.gen.feature.WorldGenShrub;
import net.minecraft.world.gen.feature.WorldGenTallGrass;
import net.minecraft.world.gen.feature.WorldGenerator;
import net.minecraft.world.gen.feature.WorldGenShrub;
import tdwp_ftw.biomesop.declarations.BOPBlocks;
import tdwp_ftw.biomesop.worldgen.WorldGenMoss;
import tdwp_ftw.biomesop.worldgen.WorldGenTemperate;
import tdwp_ftw.biomesop.worldgen.WorldGenThickTree;
import tdwp_ftw.biomesop.worldgen.WorldGenWillow;
import tdwp_ftw.biomesop.worldgen.WorldGenGrandFir1;
import tdwp_ftw.biomesop.worldgen.WorldGenGrandFir2;
import tdwp_ftw.biomesop.worldgen.WorldGenAlaskanCedar1;
import tdwp_ftw.biomesop.worldgen.WorldGenAlaskanCedar2;
public class BiomeGenTemperateRainforest extends BiomeGenBase
{

View file

@ -1,9 +1,7 @@
package tdwp_ftw.biomesop.biomes;
import java.util.Random;
import java.awt.Color;
import tdwp_ftw.biomesop.mod_BiomesOPlenty;
import java.util.Random;
import net.minecraft.block.Block;
import net.minecraft.entity.passive.EntityOcelot;
@ -11,6 +9,7 @@ import net.minecraft.world.World;
import net.minecraft.world.biome.BiomeGenBase;
import net.minecraft.world.biome.SpawnListEntry;
import net.minecraft.world.gen.feature.WorldGenerator;
import tdwp_ftw.biomesop.declarations.BOPConfiguration;
import tdwp_ftw.biomesop.mobs.EntityJungleSpider;
import tdwp_ftw.biomesop.worldgen.WorldGenRainforest1;
import tdwp_ftw.biomesop.worldgen.WorldGenRainforest2;
@ -87,7 +86,7 @@ public class BiomeGenTropicalRainforest extends BiomeGenBase
*/
public int getSkyColorByTemp(float par1)
{
if (mod_BiomesOPlenty.skyColors = true)
if (BOPConfiguration.skyColors = true)
{
return 12971089;
}

View file

@ -1,18 +1,15 @@
package tdwp_ftw.biomesop.biomes;
import java.util.Random;
import java.awt.Color;
import tdwp_ftw.biomesop.mod_BiomesOPlenty;
import java.util.Random;
import net.minecraft.world.biome.BiomeGenBase;
import net.minecraft.world.biome.SpawnListEntry;
import net.minecraft.world.gen.feature.WorldGenerator;
import tdwp_ftw.biomesop.declarations.BOPConfiguration;
import tdwp_ftw.biomesop.mobs.EntityJungleSpider;
import tdwp_ftw.biomesop.worldgen.WorldGenPalmTree1;
import tdwp_ftw.biomesop.worldgen.WorldGenPalmTree3;
import tdwp_ftw.biomesop.worldgen.WorldGenPalm1;
import tdwp_ftw.biomesop.worldgen.WorldGenPalm2;
public class BiomeGenTropics extends BiomeGenBase
{
@ -48,7 +45,7 @@ public class BiomeGenTropics extends BiomeGenBase
*/
public int getSkyColorByTemp(float par1)
{
if (mod_BiomesOPlenty.skyColors = true)
if (BOPConfiguration.skyColors = true)
{
return 3333631;
}

View file

@ -1,12 +1,12 @@
package tdwp_ftw.biomesop.biomes;
import java.util.Random;
import java.awt.Color;
import java.util.Random;
import net.minecraft.world.biome.BiomeGenBase;
import net.minecraft.world.gen.feature.WorldGenerator;
import tdwp_ftw.biomesop.mod_BiomesOPlenty;
import tdwp_ftw.biomesop.declarations.BOPBlocks;
import tdwp_ftw.biomesop.declarations.BOPConfiguration;
import tdwp_ftw.biomesop.worldgen.WorldGenVolcano;
public class BiomeGenVolcano extends BiomeGenBase
@ -41,7 +41,7 @@ public class BiomeGenVolcano extends BiomeGenBase
*/
public int getSkyColorByTemp(float par1)
{
if (mod_BiomesOPlenty.skyColors = true)
if (BOPConfiguration.skyColors = true)
{
return 8026746;
}

View file

@ -1,14 +1,10 @@
package tdwp_ftw.biomesop.biomes;
import java.util.Random;
import java.awt.Color;
import net.minecraft.world.biome.BiomeGenBase;
import net.minecraft.world.biome.SpawnListEntry;
import net.minecraft.world.gen.feature.WorldGenerator;
import tdwp_ftw.biomesop.mod_BiomesOPlenty;
import tdwp_ftw.biomesop.declarations.BOPBlocks;
import tdwp_ftw.biomesop.worldgen.WorldGenSpire;
import tdwp_ftw.biomesop.declarations.BOPConfiguration;
public class BiomeGenWasteland extends BiomeGenBase
{
@ -49,7 +45,7 @@ public class BiomeGenWasteland extends BiomeGenBase
*/
public int getSkyColorByTemp(float par1)
{
if (mod_BiomesOPlenty.skyColors = true)
if (BOPConfiguration.skyColors = true)
{
return 10465942;
}

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@ -2,18 +2,14 @@ package tdwp_ftw.biomesop.biomes;
import java.util.Random;
import net.minecraft.world.World;
import net.minecraft.block.Block;
import net.minecraft.world.World;
import net.minecraft.world.biome.BiomeGenBase;
import net.minecraft.world.gen.feature.WorldGenTallGrass;
import net.minecraft.world.gen.feature.WorldGenerator;
import tdwp_ftw.biomesop.worldgen.WorldGenMoss;
import tdwp_ftw.biomesop.worldgen.WorldGenTaiga5;
import tdwp_ftw.biomesop.worldgen.WorldGenWillow;
import tdwp_ftw.biomesop.worldgen.WorldGenWillow1;
import tdwp_ftw.biomesop.worldgen.WorldGenWillow2;
import tdwp_ftw.biomesop.worldgen.WorldGenLarch1;
import tdwp_ftw.biomesop.worldgen.WorldGenLarch2;
import tdwp_ftw.biomesop.worldgen.WorldGenMoss;
public class BiomeGenWetland extends BiomeGenBase
{

View file

@ -175,86 +175,86 @@ public class BOPBiomes {
public static void init()
{
// Initialize biomes
alps = (new BiomeGenAlps(mod_BiomesOPlenty.alpsID)).setColor(353825).setBiomeName("Alps").func_76733_a(5159473).setTemperatureRainfall(0.0F, 0.0F).setMinMaxHeight(5.0F, 5.0F);
arctic = (new BiomeGenArctic(mod_BiomesOPlenty.arcticID)).setColor(14090235).setBiomeName("Arctic").setTemperatureRainfall(0.0F, 0.0F).setMinMaxHeight(0.1F, 0.7F);
badlands = (new BiomeGenBadlands(mod_BiomesOPlenty.badlandsID)).setColor(16421912).setBiomeName("Badlands").setTemperatureRainfall(2.0F, 0.0F).setMinMaxHeight(0.3F, 0.9F);
bambooForest = (new BiomeGenBambooForest(mod_BiomesOPlenty.bambooForestID)).setColor(112).setBiomeName("Bamboo Forest").setMinMaxHeight(0.0F, 0.3F);
bayou = (new BiomeGenBayou(mod_BiomesOPlenty.bayouID)).setColor(522674).setBiomeName("Bayou").func_76733_a(9154376).setMinMaxHeight(-0.3F, 0.2F);
birchForest = (new BiomeGenBirchForest(mod_BiomesOPlenty.birchForestID)).setColor(353825).setBiomeName("Birch Forest").func_76733_a(5159473).setTemperatureRainfall(0.4F, 0.3F);
bog = (new BiomeGenBog(mod_BiomesOPlenty.bogID)).setColor(522674).setBiomeName("Bog").func_76733_a(9154376).setMinMaxHeight(-0.3F, -0.1F).setTemperatureRainfall(0.8F, 0.9F);
borealForest = (new BiomeGenBorealForest(mod_BiomesOPlenty.borealForestID)).setColor(353825).setBiomeName("Boreal Forest").func_76733_a(5159473).setMinMaxHeight(0.0F, 1.0F).setTemperatureRainfall(0.6F, 0.7F);
canyon = (new BiomeGenCanyon(mod_BiomesOPlenty.canyonID)).setColor(9286496).setBiomeName("Canyon").setTemperatureRainfall(0.8F, 0.4F).setMinMaxHeight(3.0F, 5.0F);
chaparral = (new BiomeGenChaparral(mod_BiomesOPlenty.chaparralID)).setColor(9286496).setBiomeName("Chaparral").setTemperatureRainfall(0.8F, 0.4F).setMinMaxHeight(0.3F, 0.6F);
cherryBlossomGrove = (new BiomeGenCherryBlossomGrove(mod_BiomesOPlenty.cherryBlossomGroveID)).setColor(9286496).setBiomeName("Cherry Blossom Grove").setMinMaxHeight(0.1F, 0.2F);
coniferousForest = (new BiomeGenConiferousForest(mod_BiomesOPlenty.coniferousForestID)).setColor(747097).setBiomeName("Coniferous Forest").func_76733_a(5159473).setTemperatureRainfall(0.3F, 0.4F).setMinMaxHeight(0.1F, 0.8F);
crag = (new BiomeGenCrag(mod_BiomesOPlenty.cragID)).setColor(9286496).setBiomeName("Crag").setMinMaxHeight(0.0F, 9.9F);
deadForest = (new BiomeGenDeadForest(mod_BiomesOPlenty.deadForestID)).setColor(522674).setBiomeName("Dead Forest").func_76733_a(9154376).setMinMaxHeight(0.2F, 0.7F);
deadSwamp = (new BiomeGenDeadSwamp(mod_BiomesOPlenty.deadSwampID)).setColor(522674).setBiomeName("Dead Swamp").func_76733_a(9154376).setMinMaxHeight(-0.2F, 0.1F).setTemperatureRainfall(0.8F, 0.9F);
deadlands = (new BiomeGenDeadlands(mod_BiomesOPlenty.deadlandsID)).setColor(522674).setBiomeName("Deadlands").setDisableRain().func_76733_a(9154376).setMinMaxHeight(0.1F, 0.5F);
deciduousForest = (new BiomeGenDeciduousForest(mod_BiomesOPlenty.deciduousForestID)).setColor(353825).setBiomeName("Deciduous Forest").func_76733_a(5159473);
drylands = (new BiomeGenDrylands(mod_BiomesOPlenty.drylandsID)).setColor(16421912).setBiomeName("Drylands").setTemperatureRainfall(2.0F, 0.0F).setMinMaxHeight(0.0F, 0.5F);
dunes = (new BiomeGenDunes(mod_BiomesOPlenty.dunesID)).setColor(13786898).setBiomeName("Dunes").setDisableRain().setTemperatureRainfall(2.0F, 0.0F).setMinMaxHeight(0.5F, 1.3F);
fen = (new BiomeGenFen(mod_BiomesOPlenty.fenID)).setColor(9286496).setBiomeName("Fen").setTemperatureRainfall(0.4F, 0.0F).setMinMaxHeight(-0.2F, 0.1F);
field = (new BiomeGenField(mod_BiomesOPlenty.fieldID)).setColor(9286496).setBiomeName("Field").setTemperatureRainfall(0.4F, 0.8F).setMinMaxHeight(0.0F, 0.1F);
frostForest = (new BiomeGenFrostForest(mod_BiomesOPlenty.frostForestID)).setColor(14090235).setBiomeName("Frost Forest").setEnableSnow().setTemperatureRainfall(0.0F, 0.0F).setMinMaxHeight(0.1F, 0.4F);
fungiForest = (new BiomeGenFungiForest(mod_BiomesOPlenty.fungiForestID)).setColor(747097).setBiomeName("Fungi Forest").func_76733_a(5159473).setTemperatureRainfall(0.9F, 1.0F).setMinMaxHeight(0.0F, 0.4F);
garden = (new BiomeGenGarden(mod_BiomesOPlenty.gardenID)).setColor(9286496).setBiomeName("Garden").setTemperatureRainfall(0.7F, 0.8F).setMinMaxHeight(0.1F, 0.2F);
glacier = (new BiomeGenGlacier(mod_BiomesOPlenty.glacierID)).setColor(6316128).setBiomeName("Glacier").setEnableSnow().setMinMaxHeight(0.4F, 1.0F).setTemperatureRainfall(0.0F, 0.0F);
grassland = (new BiomeGenGrassland(mod_BiomesOPlenty.grasslandID)).setColor(9286496).setBiomeName("Grassland").setTemperatureRainfall(0.7F, 0.7F).setMinMaxHeight(0.2F, 0.2F);
grove = (new BiomeGenGrove(mod_BiomesOPlenty.groveID)).setColor(9286496).setBiomeName("Grove").setTemperatureRainfall(0.4F, 0.8F).setMinMaxHeight(0.0F, 0.1F);
heathland = (new BiomeGenHeathland(mod_BiomesOPlenty.heathlandID)).setColor(353825).setBiomeName("Heathland").func_76733_a(5159473).setTemperatureRainfall(0.8F, 0.1F).setMinMaxHeight(0.1F, 0.3F);
highland = (new BiomeGenHighland(mod_BiomesOPlenty.highlandID)).setColor(6316128).setBiomeName("Highland").setMinMaxHeight(0.9F, 1.9F).setTemperatureRainfall(0.5F, 0.5F);
iceSheet = (new BiomeGenIceSheet(mod_BiomesOPlenty.iceSheetID)).setColor(6316128).setBiomeName("Ice Sheet").setEnableSnow().setMinMaxHeight(0.1F, 0.2F).setTemperatureRainfall(0.0F, 0.0F);
icyHills = (new BiomeGenIcyHills(mod_BiomesOPlenty.icyHillsID)).setColor(14090235).setBiomeName("Icy Hills").setEnableSnow().setTemperatureRainfall(0.0F, 0.0F).setMinMaxHeight(-0.2F, 0.5F);
jadeCliffs = (new BiomeGenJadeCliffs(mod_BiomesOPlenty.jadeCliffsID)).setColor(14090235).setBiomeName("Jade Cliffs").setTemperatureRainfall(0.5F, 0.1F).setMinMaxHeight(0.1F, 2.0F);
lushDesert = (new BiomeGenLushDesert(mod_BiomesOPlenty.lushDesertID)).setColor(16421912).setBiomeName("Lush Desert").setTemperatureRainfall(0.8F, 0.3F).setMinMaxHeight(0.2F, 0.8F);
lushSwamp = (new BiomeGenLushSwamp(mod_BiomesOPlenty.lushSwampID)).setColor(522674).setBiomeName("Lush Swamp").func_76733_a(9154376).setMinMaxHeight(-0.2F, 0.1F).setTemperatureRainfall(0.7F, 1.0F);
mangrove = (new BiomeGenMangrove(mod_BiomesOPlenty.mangroveID)).setColor(16440917).setBiomeName("Mangrove").setMinMaxHeight(-0.4F, -0.1F);
mapleWoods = (new BiomeGenMapleWoods(mod_BiomesOPlenty.mapleWoodsID)).setColor(747097).setBiomeName("Maple Woods").func_76733_a(5159473).setTemperatureRainfall(0.2F, 0.8F).setMinMaxHeight(0.1F, 0.6F);
marsh = (new BiomeGenMarsh(mod_BiomesOPlenty.marshID)).setColor(10486015).setBiomeName("Marsh").setMinMaxHeight(-0.5F, 0.0F);
meadow = (new BiomeGenMeadow(mod_BiomesOPlenty.meadowID)).setColor(9286496).setBiomeName("Meadow").setTemperatureRainfall(0.7F, 0.7F);
mesa = (new BiomeGenMesa(mod_BiomesOPlenty.mesaID)).setColor(16421912).setBiomeName("Mesa").setDisableRain().setTemperatureRainfall(2.0F, 0.0F).setMinMaxHeight(0.8F, 1.0F);
moor = (new BiomeGenMoor(mod_BiomesOPlenty.moorID)).setColor(16421912).setBiomeName("Moor").setTemperatureRainfall(0.5F, 1.0F).setMinMaxHeight(0.7F, 0.8F);
mountain = (new BiomeGenMountain(mod_BiomesOPlenty.mountainID)).setColor(14090235).setBiomeName("Mountain").setTemperatureRainfall(0.5F, 0.1F).setMinMaxHeight(1.2F, 1.2F);
mysticGrove = (new BiomeGenMysticGrove(mod_BiomesOPlenty.mysticGroveID)).setColor(353825).setBiomeName("Mystic Grove").setDisableRain().func_76733_a(5159473).setTemperatureRainfall(0.9F, 1.0F);
oasis = (new BiomeGenOasis(mod_BiomesOPlenty.oasisID)).setColor(16421912).setBiomeName("Oasis").setTemperatureRainfall(2.0F, 2.0F).setMinMaxHeight(0.1F, 0.2F);
ominousWoods = (new BiomeGenOminousWoods(mod_BiomesOPlenty.ominousWoodsID)).setColor(353825).setBiomeName("Ominous Woods").setDisableRain().func_76733_a(5159473).setTemperatureRainfall(0.8F, 0.9F);
orchard = (new BiomeGenOrchard(mod_BiomesOPlenty.orchardID)).setColor(9286496).setBiomeName("Orchard").setTemperatureRainfall(0.8F, 0.4F);
originValley = (new BiomeGenOriginValley(mod_BiomesOPlenty.originValleyID)).setColor(353825).setBiomeName("Origin Valley").func_76733_a(5159473).setTemperatureRainfall(0.7F, 0.8F).setMinMaxHeight(-0.1F, 0.6F);
outback = (new BiomeGenOutback(mod_BiomesOPlenty.outbackID)).setColor(9286496).setBiomeName("Outback").setTemperatureRainfall(0.8F, 0.0F).setMinMaxHeight(0.1F, 0.1F);
pasture = (new BiomeGenPasture(mod_BiomesOPlenty.pastureID)).setColor(9286496).setBiomeName("Pasture").setTemperatureRainfall(0.8F, 0.4F).setMinMaxHeight(0.1F, 0.2F);
prairie = (new BiomeGenPrairie(mod_BiomesOPlenty.prairieID)).setColor(353825).setBiomeName("Prairie").func_76733_a(5159473).setTemperatureRainfall(0.9F, 0.6F).setMinMaxHeight(0.1F, 0.1F);
promisedLand = (new BiomeGenPromisedLand(mod_BiomesOPlenty.promisedLandID)).setColor(112).setBiomeName("Promised Land").setTemperatureRainfall(2.0F, 2.0F).setMinMaxHeight(0.1F, 2.0F);
quagmire = (new BiomeGenQuagmire(mod_BiomesOPlenty.quagmireID)).setColor(522674).setBiomeName("Quagmire").func_76733_a(9154376).setMinMaxHeight(-0.1F, 0.3F).setTemperatureRainfall(0.8F, 0.9F);
rainforest = (new BiomeGenRainforest(mod_BiomesOPlenty.rainforestID)).setColor(5470985).setBiomeName("Rainforest").func_76733_a(5470985).setTemperatureRainfall(2.0F, 2.0F).setMinMaxHeight(0.7F, 1.8F);
redwoodForest = (new BiomeGenRedwoodForest(mod_BiomesOPlenty.redwoodForestID)).setColor(747097).setBiomeName("Redwood Forest").func_76733_a(5159473).setTemperatureRainfall(0.8F, 0.4F).setMinMaxHeight(0.0F, 0.4F);
sacredSprings = (new BiomeGenSacredSprings(mod_BiomesOPlenty.sacredSpringsID)).setColor(522674).setBiomeName("Sacred Springs").func_76733_a(9154376).setMinMaxHeight(0.0F, 1.2F).setTemperatureRainfall(0.8F, 0.9F);
savanna = (new BiomeGenSavanna(mod_BiomesOPlenty.savannaID)).setColor(9286496).setBiomeName("Savanna").setTemperatureRainfall(2.0F, 0.1F).setMinMaxHeight(0.1F, 0.1F);
scrubland = (new BiomeGenScrubland(mod_BiomesOPlenty.scrublandID)).setColor(9286496).setBiomeName("Scrubland").setTemperatureRainfall(2.0F, 0.0F).setMinMaxHeight(0.1F, 0.3F);
seasonalForest = (new BiomeGenSeasonalForest(mod_BiomesOPlenty.seasonalForestID)).setColor(353825).setBiomeName("Seasonal Forest").func_76733_a(5159473).setTemperatureRainfall(0.7F, 0.8F).setMinMaxHeight(0.2F, 0.7F);
shield = (new BiomeGenShield(mod_BiomesOPlenty.shieldID)).setColor(522674).setBiomeName("Shield").func_76733_a(9154376).setMinMaxHeight(-0.2F, 0.4F).setTemperatureRainfall(0.5F, 0.8F);
shore = (new BiomeGenShore(mod_BiomesOPlenty.shoreID)).setColor(9286496).setBiomeName("Shore").setMinMaxHeight(-1.0F, 0.4F);
shrubland = (new BiomeGenShrubland(mod_BiomesOPlenty.shrublandID)).setColor(9286496).setBiomeName("Shrubland").setMinMaxHeight(0.1F, 0.2F).setTemperatureRainfall(0.6F, 0.0F);
snowyWoods = (new BiomeGenSnowyWoods(mod_BiomesOPlenty.snowyWoodsID)).setColor(522674).setBiomeName("Snowy Woods").func_76733_a(9154376).setEnableSnow().setTemperatureRainfall(0.05F, 0.8F).setMinMaxHeight(0.2F, 0.7F);
spruceWoods = (new BiomeGenSpruceWoods(mod_BiomesOPlenty.spruceWoodsID)).setColor(353825).setBiomeName("Spruce Woods").func_76733_a(5159473).setTemperatureRainfall(0.6F, 0.7F);
steppe = (new BiomeGenSteppe(mod_BiomesOPlenty.steppeID)).setColor(9286496).setBiomeName("Steppe").setTemperatureRainfall(2.0F, 0.0F).setMinMaxHeight(0.1F, 0.2F);
swampwoods = (new BiomeGenSwampwoods(mod_BiomesOPlenty.swampwoodsID)).setColor(522674).setBiomeName("Swampwoods").func_76733_a(9154376).setMinMaxHeight(-0.2F, 0.2F).setTemperatureRainfall(0.8F, 0.9F);
temperateRainforest = (new BiomeGenTemperateRainforest(mod_BiomesOPlenty.temperateRainforestID)).setColor(353825).setBiomeName("Temperate Rainforest").func_76733_a(5159473).setTemperatureRainfall(0.7F, 0.8F).setMinMaxHeight(0.2F, 1.2F);
thicket = (new BiomeGenThicket(mod_BiomesOPlenty.thicketID)).setColor(353825).setBiomeName("Thicket").func_76733_a(5159473).setTemperatureRainfall(0.6F, 0.2F).setMinMaxHeight(0.0F, 0.2F);
tropicalRainforest = (new BiomeGenTropicalRainforest(mod_BiomesOPlenty.tropicalRainforestID)).setColor(9286496).setBiomeName("Tropical Rainforest").setTemperatureRainfall(1.2F, 0.9F).setMinMaxHeight(0.3F, 0.7F);
tropics = (new BiomeGenTropics(mod_BiomesOPlenty.tropicsID)).setColor(9286496).setBiomeName("Tropics").setTemperatureRainfall(2.0F, 2.0F).setMinMaxHeight(0.1F, 0.8F);
tundra = (new BiomeGenTundra(mod_BiomesOPlenty.tundraID)).setColor(14090235).setBiomeName("Tundra").setEnableSnow().setTemperatureRainfall(0.0F, 0.0F).setMinMaxHeight(-0.2F, 0.0F);
volcano = (new BiomeGenVolcano(mod_BiomesOPlenty.volcanoID)).setColor(9286496).setBiomeName("Volcano").setDisableRain().setMinMaxHeight(0.6F, 0.9F);
wasteland = (new BiomeGenWasteland(mod_BiomesOPlenty.wastelandID)).setColor(16421912).setBiomeName("Wasteland").setDisableRain().setTemperatureRainfall(2.0F, 0.0F).setMinMaxHeight(0.0F, 0.0F);
wetland = (new BiomeGenWetland(mod_BiomesOPlenty.wetlandID)).setColor(522674).setBiomeName("Wetland").func_76733_a(9154376).setMinMaxHeight(-0.2F, 0.4F).setTemperatureRainfall(0.8F, 0.9F);
woodland = (new BiomeGenWoodland(mod_BiomesOPlenty.woodlandID)).setColor(353825).setBiomeName("Woodland").func_76733_a(5159473).setTemperatureRainfall(2.0F, 0.2F).setMinMaxHeight(0.1F, 0.2F);
plainsNew = (new BiomeGenPlainsNew(mod_BiomesOPlenty.plainsNewID)).setColor(9286496).setBiomeName("Plains").setTemperatureRainfall(0.8F, 0.4F);
desertNew = (new BiomeGenDesertNew(mod_BiomesOPlenty.desertNewID)).setColor(16421912).setBiomeName("Desert").setDisableRain().setTemperatureRainfall(2.0F, 0.0F).setMinMaxHeight(0.1F, 0.2F);
extremeHillsNew = (new BiomeGenHillsNew(mod_BiomesOPlenty.extremeHillsNewID)).setColor(6316128).setBiomeName("Extreme Hills").setMinMaxHeight(0.3F, 1.5F).setTemperatureRainfall(0.2F, 0.3F);
forestNew = (new BiomeGenForestNew(mod_BiomesOPlenty.forestNewID)).setColor(353825).setBiomeName("Forest").func_76733_a(5159473).setTemperatureRainfall(0.7F, 0.8F);
taigaNew = (new BiomeGenTaigaNew(mod_BiomesOPlenty.taigaNewID)).setColor(747097).setBiomeName("Taiga").func_76733_a(5159473).setEnableSnow().setTemperatureRainfall(0.05F, 0.8F).setMinMaxHeight(0.1F, 0.4F);
swamplandNew = (new BiomeGenSwampNew(mod_BiomesOPlenty.swamplandNewID)).setColor(522674).setBiomeName("Swampland").func_76733_a(9154376).setMinMaxHeight(-0.2F, 0.1F).setTemperatureRainfall(0.8F, 0.9F);
jungleNew = (new BiomeGenJungleNew(mod_BiomesOPlenty.jungleNewID)).setColor(5470985).setBiomeName("Jungle").func_76733_a(5470985).setTemperatureRainfall(1.2F, 0.9F).setMinMaxHeight(0.2F, 0.4F);
alps = (new BiomeGenAlps(BOPConfiguration.alpsID)).setColor(353825).setBiomeName("Alps").func_76733_a(5159473).setTemperatureRainfall(0.0F, 0.0F).setMinMaxHeight(5.0F, 5.0F);
arctic = (new BiomeGenArctic(BOPConfiguration.arcticID)).setColor(14090235).setBiomeName("Arctic").setTemperatureRainfall(0.0F, 0.0F).setMinMaxHeight(0.1F, 0.7F);
badlands = (new BiomeGenBadlands(BOPConfiguration.badlandsID)).setColor(16421912).setBiomeName("Badlands").setTemperatureRainfall(2.0F, 0.0F).setMinMaxHeight(0.3F, 0.9F);
bambooForest = (new BiomeGenBambooForest(BOPConfiguration.bambooForestID)).setColor(112).setBiomeName("Bamboo Forest").setMinMaxHeight(0.0F, 0.3F);
bayou = (new BiomeGenBayou(BOPConfiguration.bayouID)).setColor(522674).setBiomeName("Bayou").func_76733_a(9154376).setMinMaxHeight(-0.3F, 0.2F);
birchForest = (new BiomeGenBirchForest(BOPConfiguration.birchForestID)).setColor(353825).setBiomeName("Birch Forest").func_76733_a(5159473).setTemperatureRainfall(0.4F, 0.3F);
bog = (new BiomeGenBog(BOPConfiguration.bogID)).setColor(522674).setBiomeName("Bog").func_76733_a(9154376).setMinMaxHeight(-0.3F, -0.1F).setTemperatureRainfall(0.8F, 0.9F);
borealForest = (new BiomeGenBorealForest(BOPConfiguration.borealForestID)).setColor(353825).setBiomeName("Boreal Forest").func_76733_a(5159473).setMinMaxHeight(0.0F, 1.0F).setTemperatureRainfall(0.6F, 0.7F);
canyon = (new BiomeGenCanyon(BOPConfiguration.canyonID)).setColor(9286496).setBiomeName("Canyon").setTemperatureRainfall(0.8F, 0.4F).setMinMaxHeight(3.0F, 5.0F);
chaparral = (new BiomeGenChaparral(BOPConfiguration.chaparralID)).setColor(9286496).setBiomeName("Chaparral").setTemperatureRainfall(0.8F, 0.4F).setMinMaxHeight(0.3F, 0.6F);
cherryBlossomGrove = (new BiomeGenCherryBlossomGrove(BOPConfiguration.cherryBlossomGroveID)).setColor(9286496).setBiomeName("Cherry Blossom Grove").setMinMaxHeight(0.1F, 0.2F);
coniferousForest = (new BiomeGenConiferousForest(BOPConfiguration.coniferousForestID)).setColor(747097).setBiomeName("Coniferous Forest").func_76733_a(5159473).setTemperatureRainfall(0.3F, 0.4F).setMinMaxHeight(0.1F, 0.8F);
crag = (new BiomeGenCrag(BOPConfiguration.cragID)).setColor(9286496).setBiomeName("Crag").setMinMaxHeight(0.0F, 9.9F);
deadForest = (new BiomeGenDeadForest(BOPConfiguration.deadForestID)).setColor(522674).setBiomeName("Dead Forest").func_76733_a(9154376).setMinMaxHeight(0.2F, 0.7F);
deadSwamp = (new BiomeGenDeadSwamp(BOPConfiguration.deadSwampID)).setColor(522674).setBiomeName("Dead Swamp").func_76733_a(9154376).setMinMaxHeight(-0.2F, 0.1F).setTemperatureRainfall(0.8F, 0.9F);
deadlands = (new BiomeGenDeadlands(BOPConfiguration.deadlandsID)).setColor(522674).setBiomeName("Deadlands").setDisableRain().func_76733_a(9154376).setMinMaxHeight(0.1F, 0.5F);
deciduousForest = (new BiomeGenDeciduousForest(BOPConfiguration.deciduousForestID)).setColor(353825).setBiomeName("Deciduous Forest").func_76733_a(5159473);
drylands = (new BiomeGenDrylands(BOPConfiguration.drylandsID)).setColor(16421912).setBiomeName("Drylands").setTemperatureRainfall(2.0F, 0.0F).setMinMaxHeight(0.0F, 0.5F);
dunes = (new BiomeGenDunes(BOPConfiguration.dunesID)).setColor(13786898).setBiomeName("Dunes").setDisableRain().setTemperatureRainfall(2.0F, 0.0F).setMinMaxHeight(0.5F, 1.3F);
fen = (new BiomeGenFen(BOPConfiguration.fenID)).setColor(9286496).setBiomeName("Fen").setTemperatureRainfall(0.4F, 0.0F).setMinMaxHeight(-0.2F, 0.1F);
field = (new BiomeGenField(BOPConfiguration.fieldID)).setColor(9286496).setBiomeName("Field").setTemperatureRainfall(0.4F, 0.8F).setMinMaxHeight(0.0F, 0.1F);
frostForest = (new BiomeGenFrostForest(BOPConfiguration.frostForestID)).setColor(14090235).setBiomeName("Frost Forest").setEnableSnow().setTemperatureRainfall(0.0F, 0.0F).setMinMaxHeight(0.1F, 0.4F);
fungiForest = (new BiomeGenFungiForest(BOPConfiguration.fungiForestID)).setColor(747097).setBiomeName("Fungi Forest").func_76733_a(5159473).setTemperatureRainfall(0.9F, 1.0F).setMinMaxHeight(0.0F, 0.4F);
garden = (new BiomeGenGarden(BOPConfiguration.gardenID)).setColor(9286496).setBiomeName("Garden").setTemperatureRainfall(0.7F, 0.8F).setMinMaxHeight(0.1F, 0.2F);
glacier = (new BiomeGenGlacier(BOPConfiguration.glacierID)).setColor(6316128).setBiomeName("Glacier").setEnableSnow().setMinMaxHeight(0.4F, 1.0F).setTemperatureRainfall(0.0F, 0.0F);
grassland = (new BiomeGenGrassland(BOPConfiguration.grasslandID)).setColor(9286496).setBiomeName("Grassland").setTemperatureRainfall(0.7F, 0.7F).setMinMaxHeight(0.2F, 0.2F);
grove = (new BiomeGenGrove(BOPConfiguration.groveID)).setColor(9286496).setBiomeName("Grove").setTemperatureRainfall(0.4F, 0.8F).setMinMaxHeight(0.0F, 0.1F);
heathland = (new BiomeGenHeathland(BOPConfiguration.heathlandID)).setColor(353825).setBiomeName("Heathland").func_76733_a(5159473).setTemperatureRainfall(0.8F, 0.1F).setMinMaxHeight(0.1F, 0.3F);
highland = (new BiomeGenHighland(BOPConfiguration.highlandID)).setColor(6316128).setBiomeName("Highland").setMinMaxHeight(0.9F, 1.9F).setTemperatureRainfall(0.5F, 0.5F);
iceSheet = (new BiomeGenIceSheet(BOPConfiguration.iceSheetID)).setColor(6316128).setBiomeName("Ice Sheet").setEnableSnow().setMinMaxHeight(0.1F, 0.2F).setTemperatureRainfall(0.0F, 0.0F);
icyHills = (new BiomeGenIcyHills(BOPConfiguration.icyHillsID)).setColor(14090235).setBiomeName("Icy Hills").setEnableSnow().setTemperatureRainfall(0.0F, 0.0F).setMinMaxHeight(-0.2F, 0.5F);
jadeCliffs = (new BiomeGenJadeCliffs(BOPConfiguration.jadeCliffsID)).setColor(14090235).setBiomeName("Jade Cliffs").setTemperatureRainfall(0.5F, 0.1F).setMinMaxHeight(0.1F, 2.0F);
lushDesert = (new BiomeGenLushDesert(BOPConfiguration.lushDesertID)).setColor(16421912).setBiomeName("Lush Desert").setTemperatureRainfall(0.8F, 0.3F).setMinMaxHeight(0.2F, 0.8F);
lushSwamp = (new BiomeGenLushSwamp(BOPConfiguration.lushSwampID)).setColor(522674).setBiomeName("Lush Swamp").func_76733_a(9154376).setMinMaxHeight(-0.2F, 0.1F).setTemperatureRainfall(0.7F, 1.0F);
mangrove = (new BiomeGenMangrove(BOPConfiguration.mangroveID)).setColor(16440917).setBiomeName("Mangrove").setMinMaxHeight(-0.4F, -0.1F);
mapleWoods = (new BiomeGenMapleWoods(BOPConfiguration.mapleWoodsID)).setColor(747097).setBiomeName("Maple Woods").func_76733_a(5159473).setTemperatureRainfall(0.2F, 0.8F).setMinMaxHeight(0.1F, 0.6F);
marsh = (new BiomeGenMarsh(BOPConfiguration.marshID)).setColor(10486015).setBiomeName("Marsh").setMinMaxHeight(-0.5F, 0.0F);
meadow = (new BiomeGenMeadow(BOPConfiguration.meadowID)).setColor(9286496).setBiomeName("Meadow").setTemperatureRainfall(0.7F, 0.7F);
mesa = (new BiomeGenMesa(BOPConfiguration.mesaID)).setColor(16421912).setBiomeName("Mesa").setDisableRain().setTemperatureRainfall(2.0F, 0.0F).setMinMaxHeight(0.8F, 1.0F);
moor = (new BiomeGenMoor(BOPConfiguration.moorID)).setColor(16421912).setBiomeName("Moor").setTemperatureRainfall(0.5F, 1.0F).setMinMaxHeight(0.7F, 0.8F);
mountain = (new BiomeGenMountain(BOPConfiguration.mountainID)).setColor(14090235).setBiomeName("Mountain").setTemperatureRainfall(0.5F, 0.1F).setMinMaxHeight(1.2F, 1.2F);
mysticGrove = (new BiomeGenMysticGrove(BOPConfiguration.mysticGroveID)).setColor(353825).setBiomeName("Mystic Grove").setDisableRain().func_76733_a(5159473).setTemperatureRainfall(0.9F, 1.0F);
oasis = (new BiomeGenOasis(BOPConfiguration.oasisID)).setColor(16421912).setBiomeName("Oasis").setTemperatureRainfall(2.0F, 2.0F).setMinMaxHeight(0.1F, 0.2F);
ominousWoods = (new BiomeGenOminousWoods(BOPConfiguration.ominousWoodsID)).setColor(353825).setBiomeName("Ominous Woods").setDisableRain().func_76733_a(5159473).setTemperatureRainfall(0.8F, 0.9F);
orchard = (new BiomeGenOrchard(BOPConfiguration.orchardID)).setColor(9286496).setBiomeName("Orchard").setTemperatureRainfall(0.8F, 0.4F);
originValley = (new BiomeGenOriginValley(BOPConfiguration.originValleyID)).setColor(353825).setBiomeName("Origin Valley").func_76733_a(5159473).setTemperatureRainfall(0.7F, 0.8F).setMinMaxHeight(-0.1F, 0.6F);
outback = (new BiomeGenOutback(BOPConfiguration.outbackID)).setColor(9286496).setBiomeName("Outback").setTemperatureRainfall(0.8F, 0.0F).setMinMaxHeight(0.1F, 0.1F);
pasture = (new BiomeGenPasture(BOPConfiguration.pastureID)).setColor(9286496).setBiomeName("Pasture").setTemperatureRainfall(0.8F, 0.4F).setMinMaxHeight(0.1F, 0.2F);
prairie = (new BiomeGenPrairie(BOPConfiguration.prairieID)).setColor(353825).setBiomeName("Prairie").func_76733_a(5159473).setTemperatureRainfall(0.9F, 0.6F).setMinMaxHeight(0.1F, 0.1F);
promisedLand = (new BiomeGenPromisedLand(BOPConfiguration.promisedLandID)).setColor(112).setBiomeName("Promised Land").setTemperatureRainfall(2.0F, 2.0F).setMinMaxHeight(0.1F, 2.0F);
quagmire = (new BiomeGenQuagmire(BOPConfiguration.quagmireID)).setColor(522674).setBiomeName("Quagmire").func_76733_a(9154376).setMinMaxHeight(-0.1F, 0.3F).setTemperatureRainfall(0.8F, 0.9F);
rainforest = (new BiomeGenRainforest(BOPConfiguration.rainforestID)).setColor(5470985).setBiomeName("Rainforest").func_76733_a(5470985).setTemperatureRainfall(2.0F, 2.0F).setMinMaxHeight(0.7F, 1.8F);
redwoodForest = (new BiomeGenRedwoodForest(BOPConfiguration.redwoodForestID)).setColor(747097).setBiomeName("Redwood Forest").func_76733_a(5159473).setTemperatureRainfall(0.8F, 0.4F).setMinMaxHeight(0.0F, 0.4F);
sacredSprings = (new BiomeGenSacredSprings(BOPConfiguration.sacredSpringsID)).setColor(522674).setBiomeName("Sacred Springs").func_76733_a(9154376).setMinMaxHeight(0.0F, 1.2F).setTemperatureRainfall(0.8F, 0.9F);
savanna = (new BiomeGenSavanna(BOPConfiguration.savannaID)).setColor(9286496).setBiomeName("Savanna").setTemperatureRainfall(2.0F, 0.1F).setMinMaxHeight(0.1F, 0.1F);
scrubland = (new BiomeGenScrubland(BOPConfiguration.scrublandID)).setColor(9286496).setBiomeName("Scrubland").setTemperatureRainfall(2.0F, 0.0F).setMinMaxHeight(0.1F, 0.3F);
seasonalForest = (new BiomeGenSeasonalForest(BOPConfiguration.seasonalForestID)).setColor(353825).setBiomeName("Seasonal Forest").func_76733_a(5159473).setTemperatureRainfall(0.7F, 0.8F).setMinMaxHeight(0.2F, 0.7F);
shield = (new BiomeGenShield(BOPConfiguration.shieldID)).setColor(522674).setBiomeName("Shield").func_76733_a(9154376).setMinMaxHeight(-0.2F, 0.4F).setTemperatureRainfall(0.5F, 0.8F);
shore = (new BiomeGenShore(BOPConfiguration.shoreID)).setColor(9286496).setBiomeName("Shore").setMinMaxHeight(-1.0F, 0.4F);
shrubland = (new BiomeGenShrubland(BOPConfiguration.shrublandID)).setColor(9286496).setBiomeName("Shrubland").setMinMaxHeight(0.1F, 0.2F).setTemperatureRainfall(0.6F, 0.0F);
snowyWoods = (new BiomeGenSnowyWoods(BOPConfiguration.snowyWoodsID)).setColor(522674).setBiomeName("Snowy Woods").func_76733_a(9154376).setEnableSnow().setTemperatureRainfall(0.05F, 0.8F).setMinMaxHeight(0.2F, 0.7F);
spruceWoods = (new BiomeGenSpruceWoods(BOPConfiguration.spruceWoodsID)).setColor(353825).setBiomeName("Spruce Woods").func_76733_a(5159473).setTemperatureRainfall(0.6F, 0.7F);
steppe = (new BiomeGenSteppe(BOPConfiguration.steppeID)).setColor(9286496).setBiomeName("Steppe").setTemperatureRainfall(2.0F, 0.0F).setMinMaxHeight(0.1F, 0.2F);
swampwoods = (new BiomeGenSwampwoods(BOPConfiguration.swampwoodsID)).setColor(522674).setBiomeName("Swampwoods").func_76733_a(9154376).setMinMaxHeight(-0.2F, 0.2F).setTemperatureRainfall(0.8F, 0.9F);
temperateRainforest = (new BiomeGenTemperateRainforest(BOPConfiguration.temperateRainforestID)).setColor(353825).setBiomeName("Temperate Rainforest").func_76733_a(5159473).setTemperatureRainfall(0.7F, 0.8F).setMinMaxHeight(0.2F, 1.2F);
thicket = (new BiomeGenThicket(BOPConfiguration.thicketID)).setColor(353825).setBiomeName("Thicket").func_76733_a(5159473).setTemperatureRainfall(0.6F, 0.2F).setMinMaxHeight(0.0F, 0.2F);
tropicalRainforest = (new BiomeGenTropicalRainforest(BOPConfiguration.tropicalRainforestID)).setColor(9286496).setBiomeName("Tropical Rainforest").setTemperatureRainfall(1.2F, 0.9F).setMinMaxHeight(0.3F, 0.7F);
tropics = (new BiomeGenTropics(BOPConfiguration.tropicsID)).setColor(9286496).setBiomeName("Tropics").setTemperatureRainfall(2.0F, 2.0F).setMinMaxHeight(0.1F, 0.8F);
tundra = (new BiomeGenTundra(BOPConfiguration.tundraID)).setColor(14090235).setBiomeName("Tundra").setEnableSnow().setTemperatureRainfall(0.0F, 0.0F).setMinMaxHeight(-0.2F, 0.0F);
volcano = (new BiomeGenVolcano(BOPConfiguration.volcanoID)).setColor(9286496).setBiomeName("Volcano").setDisableRain().setMinMaxHeight(0.6F, 0.9F);
wasteland = (new BiomeGenWasteland(BOPConfiguration.wastelandID)).setColor(16421912).setBiomeName("Wasteland").setDisableRain().setTemperatureRainfall(2.0F, 0.0F).setMinMaxHeight(0.0F, 0.0F);
wetland = (new BiomeGenWetland(BOPConfiguration.wetlandID)).setColor(522674).setBiomeName("Wetland").func_76733_a(9154376).setMinMaxHeight(-0.2F, 0.4F).setTemperatureRainfall(0.8F, 0.9F);
woodland = (new BiomeGenWoodland(BOPConfiguration.woodlandID)).setColor(353825).setBiomeName("Woodland").func_76733_a(5159473).setTemperatureRainfall(2.0F, 0.2F).setMinMaxHeight(0.1F, 0.2F);
plainsNew = (new BiomeGenPlainsNew(BOPConfiguration.plainsNewID)).setColor(9286496).setBiomeName("Plains").setTemperatureRainfall(0.8F, 0.4F);
desertNew = (new BiomeGenDesertNew(BOPConfiguration.desertNewID)).setColor(16421912).setBiomeName("Desert").setDisableRain().setTemperatureRainfall(2.0F, 0.0F).setMinMaxHeight(0.1F, 0.2F);
extremeHillsNew = (new BiomeGenHillsNew(BOPConfiguration.extremeHillsNewID)).setColor(6316128).setBiomeName("Extreme Hills").setMinMaxHeight(0.3F, 1.5F).setTemperatureRainfall(0.2F, 0.3F);
forestNew = (new BiomeGenForestNew(BOPConfiguration.forestNewID)).setColor(353825).setBiomeName("Forest").func_76733_a(5159473).setTemperatureRainfall(0.7F, 0.8F);
taigaNew = (new BiomeGenTaigaNew(BOPConfiguration.taigaNewID)).setColor(747097).setBiomeName("Taiga").func_76733_a(5159473).setEnableSnow().setTemperatureRainfall(0.05F, 0.8F).setMinMaxHeight(0.1F, 0.4F);
swamplandNew = (new BiomeGenSwampNew(BOPConfiguration.swamplandNewID)).setColor(522674).setBiomeName("Swampland").func_76733_a(9154376).setMinMaxHeight(-0.2F, 0.1F).setTemperatureRainfall(0.8F, 0.9F);
jungleNew = (new BiomeGenJungleNew(BOPConfiguration.jungleNewID)).setColor(5470985).setBiomeName("Jungle").func_76733_a(5470985).setTemperatureRainfall(1.2F, 0.9F).setMinMaxHeight(0.2F, 0.4F);
//Initialize new world type
@ -440,347 +440,347 @@ public class BOPBiomes {
BiomeManager.addStrongholdBiome(swamplandNew);
BiomeManager.addStrongholdBiome(jungleNew);
if (mod_BiomesOPlenty.addToDefault == true)
if (BOPConfiguration.addToDefault == true)
{
if (mod_BiomesOPlenty.alpsGen == true)
if (BOPConfiguration.alpsGen == true)
{
GameRegistry.addBiome(alps);
}
if (mod_BiomesOPlenty.arcticGen == true)
if (BOPConfiguration.arcticGen == true)
{
GameRegistry.addBiome(arctic);
}
if (mod_BiomesOPlenty.badlandsGen == true)
if (BOPConfiguration.badlandsGen == true)
{
GameRegistry.addBiome(badlands);
}
if (mod_BiomesOPlenty.bambooForestGen == true)
if (BOPConfiguration.bambooForestGen == true)
{
GameRegistry.addBiome(bambooForest);
}
if (mod_BiomesOPlenty.bayouGen == true)
if (BOPConfiguration.bayouGen == true)
{
GameRegistry.addBiome(bayou);
}
if (mod_BiomesOPlenty.birchForestGen == true)
if (BOPConfiguration.birchForestGen == true)
{
GameRegistry.addBiome(birchForest);
}
if (mod_BiomesOPlenty.bogGen == true)
if (BOPConfiguration.bogGen == true)
{
GameRegistry.addBiome(bog);
}
if (mod_BiomesOPlenty.borealForestGen == true)
if (BOPConfiguration.borealForestGen == true)
{
GameRegistry.addBiome(borealForest);
}
if (mod_BiomesOPlenty.canyonGen == true)
if (BOPConfiguration.canyonGen == true)
{
GameRegistry.addBiome(canyon);
}
if (mod_BiomesOPlenty.chaparralGen == true)
if (BOPConfiguration.chaparralGen == true)
{
GameRegistry.addBiome(chaparral);
}
if (mod_BiomesOPlenty.cherryBlossomGroveGen == true)
if (BOPConfiguration.cherryBlossomGroveGen == true)
{
GameRegistry.addBiome(cherryBlossomGrove);
}
if (mod_BiomesOPlenty.coniferousForestGen == true)
if (BOPConfiguration.coniferousForestGen == true)
{
GameRegistry.addBiome(coniferousForest);
}
if (mod_BiomesOPlenty.cragGen == true)
if (BOPConfiguration.cragGen == true)
{
GameRegistry.addBiome(crag);
}
if (mod_BiomesOPlenty.deadForestGen == true)
if (BOPConfiguration.deadForestGen == true)
{
GameRegistry.addBiome(deadForest);
}
if (mod_BiomesOPlenty.deadSwampGen == true)
if (BOPConfiguration.deadSwampGen == true)
{
GameRegistry.addBiome(deadSwamp);
}
if (mod_BiomesOPlenty.deadlandsGen == true)
if (BOPConfiguration.deadlandsGen == true)
{
GameRegistry.addBiome(deadlands);
}
if (mod_BiomesOPlenty.deciduousForestGen == true)
if (BOPConfiguration.deciduousForestGen == true)
{
GameRegistry.addBiome(deciduousForest);
}
if (mod_BiomesOPlenty.drylandsGen == true)
if (BOPConfiguration.drylandsGen == true)
{
GameRegistry.addBiome(drylands);
}
if (mod_BiomesOPlenty.dunesGen == true)
if (BOPConfiguration.dunesGen == true)
{
GameRegistry.addBiome(dunes);
}
if (mod_BiomesOPlenty.fenGen == true)
if (BOPConfiguration.fenGen == true)
{
GameRegistry.addBiome(fen);
}
if (mod_BiomesOPlenty.fieldGen == true)
if (BOPConfiguration.fieldGen == true)
{
GameRegistry.addBiome(field);
}
if (mod_BiomesOPlenty.frostForestGen == true)
if (BOPConfiguration.frostForestGen == true)
{
GameRegistry.addBiome(frostForest);
}
if (mod_BiomesOPlenty.fungiForestGen == true)
if (BOPConfiguration.fungiForestGen == true)
{
GameRegistry.addBiome(fungiForest);
}
if (mod_BiomesOPlenty.gardenGen == true)
if (BOPConfiguration.gardenGen == true)
{
GameRegistry.addBiome(garden);
}
if (mod_BiomesOPlenty.glacierGen == true)
if (BOPConfiguration.glacierGen == true)
{
GameRegistry.addBiome(glacier);
}
if (mod_BiomesOPlenty.grasslandGen == true)
if (BOPConfiguration.grasslandGen == true)
{
GameRegistry.addBiome(grassland);
}
if (mod_BiomesOPlenty.groveGen == true)
if (BOPConfiguration.groveGen == true)
{
GameRegistry.addBiome(grove);
}
if (mod_BiomesOPlenty.heathlandGen == true)
if (BOPConfiguration.heathlandGen == true)
{
GameRegistry.addBiome(heathland);
}
if (mod_BiomesOPlenty.highlandGen == true)
if (BOPConfiguration.highlandGen == true)
{
GameRegistry.addBiome(highland);
}
if (mod_BiomesOPlenty.iceSheetGen == true)
if (BOPConfiguration.iceSheetGen == true)
{
GameRegistry.addBiome(iceSheet);
}
if (mod_BiomesOPlenty.icyHillsGen == true)
if (BOPConfiguration.icyHillsGen == true)
{
GameRegistry.addBiome(icyHills);
}
if (mod_BiomesOPlenty.jadeCliffsGen == true)
if (BOPConfiguration.jadeCliffsGen == true)
{
GameRegistry.addBiome(jadeCliffs);
}
if (mod_BiomesOPlenty.lushDesertGen == true)
if (BOPConfiguration.lushDesertGen == true)
{
GameRegistry.addBiome(lushDesert);
}
if (mod_BiomesOPlenty.lushSwampGen == true)
if (BOPConfiguration.lushSwampGen == true)
{
GameRegistry.addBiome(lushSwamp);
}
if (mod_BiomesOPlenty.mangroveGen == true)
if (BOPConfiguration.mangroveGen == true)
{
GameRegistry.addBiome(mangrove);
}
if (mod_BiomesOPlenty.mapleWoodsGen == true)
if (BOPConfiguration.mapleWoodsGen == true)
{
GameRegistry.addBiome(mapleWoods);
}
if (mod_BiomesOPlenty.marshGen == true)
if (BOPConfiguration.marshGen == true)
{
GameRegistry.addBiome(marsh);
}
if (mod_BiomesOPlenty.meadowGen == true)
if (BOPConfiguration.meadowGen == true)
{
GameRegistry.addBiome(meadow);
}
if (mod_BiomesOPlenty.mesaGen == true)
if (BOPConfiguration.mesaGen == true)
{
GameRegistry.addBiome(mesa);
}
if (mod_BiomesOPlenty.moorGen == true)
if (BOPConfiguration.moorGen == true)
{
GameRegistry.addBiome(moor);
}
if (mod_BiomesOPlenty.mountainGen == true)
if (BOPConfiguration.mountainGen == true)
{
GameRegistry.addBiome(mountain);
}
if (mod_BiomesOPlenty.mushroomIslandGen == true)
if (BOPConfiguration.mushroomIslandGen == true)
{
GameRegistry.addBiome(BiomeGenBase.mushroomIsland);
}
if (mod_BiomesOPlenty.mysticGroveGen == true)
if (BOPConfiguration.mysticGroveGen == true)
{
GameRegistry.addBiome(mysticGrove);
}
if (mod_BiomesOPlenty.oasisGen == true)
if (BOPConfiguration.oasisGen == true)
{
GameRegistry.addBiome(oasis);
}
if (mod_BiomesOPlenty.ominousWoodsGen == true)
if (BOPConfiguration.ominousWoodsGen == true)
{
GameRegistry.addBiome(ominousWoods);
}
if (mod_BiomesOPlenty.orchardGen == true)
if (BOPConfiguration.orchardGen == true)
{
GameRegistry.addBiome(orchard);
}
if (mod_BiomesOPlenty.originValleyGen == true)
if (BOPConfiguration.originValleyGen == true)
{
GameRegistry.addBiome(originValley);
}
if (mod_BiomesOPlenty.outbackGen == true)
if (BOPConfiguration.outbackGen == true)
{
GameRegistry.addBiome(outback);
}
if (mod_BiomesOPlenty.pastureGen == true)
if (BOPConfiguration.pastureGen == true)
{
GameRegistry.addBiome(pasture);
}
if (mod_BiomesOPlenty.prairieGen == true)
if (BOPConfiguration.prairieGen == true)
{
GameRegistry.addBiome(prairie);
}
if (mod_BiomesOPlenty.quagmireGen == true)
if (BOPConfiguration.quagmireGen == true)
{
GameRegistry.addBiome(quagmire);
}
if (mod_BiomesOPlenty.rainforestGen == true)
if (BOPConfiguration.rainforestGen == true)
{
GameRegistry.addBiome(rainforest);
}
if (mod_BiomesOPlenty.redwoodForestGen == true)
if (BOPConfiguration.redwoodForestGen == true)
{
GameRegistry.addBiome(redwoodForest);
}
if (mod_BiomesOPlenty.sacredSpringsGen == true)
if (BOPConfiguration.sacredSpringsGen == true)
{
GameRegistry.addBiome(sacredSprings);
}
if (mod_BiomesOPlenty.savannaGen == true)
if (BOPConfiguration.savannaGen == true)
{
GameRegistry.addBiome(savanna);
}
if (mod_BiomesOPlenty.scrublandGen == true)
if (BOPConfiguration.scrublandGen == true)
{
GameRegistry.addBiome(scrubland);
}
if (mod_BiomesOPlenty.seasonalForestGen == true)
if (BOPConfiguration.seasonalForestGen == true)
{
GameRegistry.addBiome(seasonalForest);
}
if (mod_BiomesOPlenty.shieldGen == true)
if (BOPConfiguration.shieldGen == true)
{
GameRegistry.addBiome(shield);
}
if (mod_BiomesOPlenty.shrublandGen == true)
if (BOPConfiguration.shrublandGen == true)
{
GameRegistry.addBiome(shrubland);
}
if (mod_BiomesOPlenty.snowyWoodsGen == true)
if (BOPConfiguration.snowyWoodsGen == true)
{
GameRegistry.addBiome(snowyWoods);
}
if (mod_BiomesOPlenty.spruceWoodsGen == true)
if (BOPConfiguration.spruceWoodsGen == true)
{
GameRegistry.addBiome(spruceWoods);
}
if (mod_BiomesOPlenty.steppeGen == true)
if (BOPConfiguration.steppeGen == true)
{
GameRegistry.addBiome(steppe);
}
if (mod_BiomesOPlenty.swampwoodsGen == true)
if (BOPConfiguration.swampwoodsGen == true)
{
GameRegistry.addBiome(swampwoods);
}
if (mod_BiomesOPlenty.temperateRainforestGen == true)
if (BOPConfiguration.temperateRainforestGen == true)
{
GameRegistry.addBiome(temperateRainforest);
}
if (mod_BiomesOPlenty.thicketGen == true)
if (BOPConfiguration.thicketGen == true)
{
GameRegistry.addBiome(thicket);
}
if (mod_BiomesOPlenty.tropicalRainforestGen == true)
if (BOPConfiguration.tropicalRainforestGen == true)
{
GameRegistry.addBiome(tropicalRainforest);
}
if (mod_BiomesOPlenty.tropicsGen == true)
if (BOPConfiguration.tropicsGen == true)
{
GameRegistry.addBiome(tropics);
}
if (mod_BiomesOPlenty.tundraGen == true)
if (BOPConfiguration.tundraGen == true)
{
GameRegistry.addBiome(tundra);
}
if (mod_BiomesOPlenty.volcanoGen == true)
if (BOPConfiguration.volcanoGen == true)
{
GameRegistry.addBiome(volcano);
}
if (mod_BiomesOPlenty.wastelandGen == true)
if (BOPConfiguration.wastelandGen == true)
{
GameRegistry.addBiome(wasteland);
}
if (mod_BiomesOPlenty.wetlandGen == true)
if (BOPConfiguration.wetlandGen == true)
{
GameRegistry.addBiome(wetland);
}
if (mod_BiomesOPlenty.woodlandGen == true)
if (BOPConfiguration.woodlandGen == true)
{
GameRegistry.addBiome(woodland);
}
if (mod_BiomesOPlenty.plainsGen == true)
if (BOPConfiguration.plainsGen == true)
{
if (mod_BiomesOPlenty.vanillaEnhanced == true)
if (BOPConfiguration.vanillaEnhanced == true)
{
GameRegistry.addBiome(plainsNew);
GameRegistry.removeBiome(BiomeGenBase.plains);
}
}
if (mod_BiomesOPlenty.desertGen == true)
if (BOPConfiguration.desertGen == true)
{
if (mod_BiomesOPlenty.vanillaEnhanced == true)
if (BOPConfiguration.vanillaEnhanced == true)
{
GameRegistry.addBiome(desertNew);
GameRegistry.removeBiome(BiomeGenBase.desert);
}
}
if (mod_BiomesOPlenty.extremeHillsGen == true)
if (BOPConfiguration.extremeHillsGen == true)
{
if (mod_BiomesOPlenty.vanillaEnhanced == true)
if (BOPConfiguration.vanillaEnhanced == true)
{
GameRegistry.addBiome(extremeHillsNew);
GameRegistry.removeBiome(BiomeGenBase.extremeHills);
}
}
if (mod_BiomesOPlenty.forestGen == true)
if (BOPConfiguration.forestGen == true)
{
if (mod_BiomesOPlenty.vanillaEnhanced == true)
if (BOPConfiguration.vanillaEnhanced == true)
{
GameRegistry.addBiome(forestNew);
GameRegistry.removeBiome(BiomeGenBase.forest);
}
}
if (mod_BiomesOPlenty.taigaGen == true)
if (BOPConfiguration.taigaGen == true)
{
if (mod_BiomesOPlenty.vanillaEnhanced == true)
if (BOPConfiguration.vanillaEnhanced == true)
{
GameRegistry.addBiome(taigaNew);
GameRegistry.removeBiome(BiomeGenBase.taiga);
}
}
if (mod_BiomesOPlenty.swamplandGen == true)
if (BOPConfiguration.swamplandGen == true)
{
if (mod_BiomesOPlenty.vanillaEnhanced == true)
if (BOPConfiguration.vanillaEnhanced == true)
{
GameRegistry.addBiome(swamplandNew);
GameRegistry.removeBiome(BiomeGenBase.swampland);
}
}
if (mod_BiomesOPlenty.jungleGen == true)
if (BOPConfiguration.jungleGen == true)
{
if (mod_BiomesOPlenty.vanillaEnhanced == true)
if (BOPConfiguration.vanillaEnhanced == true)
{
GameRegistry.addBiome(jungleNew);
GameRegistry.removeBiome(BiomeGenBase.jungle);

View file

@ -189,177 +189,177 @@ public class BOPBlocks {
public static void init()
{
// Block declaration
mud = (new BlockMud(mod_BiomesOPlenty.mudID)).setHardness(0.6F).setStepSound(Block.soundSandFootstep).setUnlocalizedName("mud");
driedDirt = (new BlockDriedDirt(mod_BiomesOPlenty.driedDirtID)).setHardness(0.1F).setStepSound(Block.soundStoneFootstep).setUnlocalizedName("driedDirt");
redRock = (new BlockRedRock(mod_BiomesOPlenty.redRockID)).setHardness(1.0F).setStepSound(Block.soundStoneFootstep).setUnlocalizedName("redRock");
ash = (new BlockAsh(mod_BiomesOPlenty.ashID)).setHardness(0.4F).setStepSound(Block.soundSandFootstep).setUnlocalizedName("ash");
deadGrass = (new BlockDeadGrass(mod_BiomesOPlenty.deadGrassID)).setHardness(0.0F).setStepSound(Block.soundGrassFootstep).setUnlocalizedName("deadGrass");
desertGrass = (new BlockDesertGrass(mod_BiomesOPlenty.desertGrassID)).setHardness(0.0F).setStepSound(Block.soundGrassFootstep).setUnlocalizedName("desertGrass");
whiteFlower = (new BlockWhiteFlower(mod_BiomesOPlenty.whiteFlowerID)).setHardness(0.0F).setStepSound(Block.soundGrassFootstep).setUnlocalizedName("whiteFlower");
blueFlower = (new BlockBlueFlower(mod_BiomesOPlenty.blueFlowerID)).setHardness(0.0F).setStepSound(Block.soundGrassFootstep).setUnlocalizedName("blueFlower");
purpleFlower = (new BlockPurpleFlower(mod_BiomesOPlenty.purpleFlowerID)).setHardness(0.0F).setStepSound(Block.soundGrassFootstep).setUnlocalizedName("purpleFlower");
orangeFlower = (new BlockOrangeFlower(mod_BiomesOPlenty.orangeFlowerID)).setHardness(0.0F).setStepSound(Block.soundGrassFootstep).setUnlocalizedName("orangeFlower");
tinyFlower = (new BlockTinyFlower(mod_BiomesOPlenty.tinyFlowerID)).setHardness(0.0F).setStepSound(Block.soundGrassFootstep).setUnlocalizedName("tinyFlower");
glowFlower = (new BlockGlowFlower(mod_BiomesOPlenty.glowFlowerID)).setHardness(0.0F).setLightValue(0.65F).setStepSound(Block.soundGrassFootstep).setUnlocalizedName("glowFlower");
cattail = (new BlockCattail(mod_BiomesOPlenty.cattailID)).setHardness(0.0F).setStepSound(Block.soundGrassFootstep).setUnlocalizedName("cattail");
willow = (new BlockWillow(mod_BiomesOPlenty.willowID)).setHardness(0.2F).setStepSound(Block.soundGrassFootstep).setUnlocalizedName("willow");
autumnLeaves = (BlockAutumnLeaves)(new BlockAutumnLeaves(mod_BiomesOPlenty.autumnLeavesID)).setHardness(0.2F).setLightOpacity(1).setStepSound(Block.soundGrassFootstep).setUnlocalizedName("autumnLeaves");
thorn = (new BlockThorn(mod_BiomesOPlenty.thornID)).setHardness(0.0F).setStepSound(Block.soundGrassFootstep).setUnlocalizedName("thorn");
toadstool = (new BlockToadstool(mod_BiomesOPlenty.toadstoolID)).setHardness(0.0F).setStepSound(Block.soundGrassFootstep).setUnlocalizedName("toadstool");
highGrassBottom = (BlockHighGrassBottom)(new BlockHighGrassBottom(mod_BiomesOPlenty.highGrassBottomID)).setHardness(0.0F).setStepSound(Block.soundGrassFootstep).setUnlocalizedName("highGrassBottom");
highGrassTop = (BlockHighGrassTop)(new BlockHighGrassTop(mod_BiomesOPlenty.highGrassTopID)).setHardness(0.0F).setStepSound(Block.soundGrassFootstep).setUnlocalizedName("highGrassTop");
ashStone = (new BlockAshStone(mod_BiomesOPlenty.ashStoneID)).setHardness(1.0F).setStepSound(Block.soundStoneFootstep).setUnlocalizedName("ashStone");
hardIce = (new BlockHardIce(mod_BiomesOPlenty.hardIceID)).setHardness(0.75F).setStepSound(Block.soundStoneFootstep).setUnlocalizedName("hardIce");
redLeaves = (BlockRedLeaves)(new BlockRedLeaves(mod_BiomesOPlenty.redLeavesID)).setHardness(0.2F).setLightOpacity(1).setStepSound(Block.soundGrassFootstep).setUnlocalizedName("redLeaves");
orangeLeaves = (BlockOrangeLeaves)(new BlockOrangeLeaves(mod_BiomesOPlenty.orangeLeavesID)).setHardness(0.2F).setLightOpacity(1).setStepSound(Block.soundGrassFootstep).setUnlocalizedName("orangeLeaves");
pinkLeaves = (BlockPinkLeaves)(new BlockPinkLeaves(mod_BiomesOPlenty.pinkLeavesID)).setHardness(0.2F).setLightOpacity(1).setStepSound(Block.soundGrassFootstep).setUnlocalizedName("pinkLeaves");
blueLeaves = (BlockBlueLeaves)(new BlockBlueLeaves(mod_BiomesOPlenty.blueLeavesID)).setHardness(0.2F).setLightOpacity(1).setStepSound(Block.soundGrassFootstep).setUnlocalizedName("blueLeaves");
whiteLeaves = (BlockWhiteLeaves)(new BlockWhiteLeaves(mod_BiomesOPlenty.whiteLeavesID)).setHardness(0.2F).setLightOpacity(1).setStepSound(Block.soundGrassFootstep).setUnlocalizedName("whiteLeaves");
deadLeaves = (BlockDeadLeaves)(new BlockDeadLeaves(mod_BiomesOPlenty.deadLeavesID)).setHardness(0.1F).setLightOpacity(1).setStepSound(Block.soundGrassFootstep).setUnlocalizedName("deadLeaves");
shortGrass = (BlockShortGrass)(new BlockShortGrass(mod_BiomesOPlenty.shortGrassID)).setHardness(0.0F).setStepSound(Block.soundGrassFootstep).setUnlocalizedName("shortGrass");
appleLeaves = (BlockAppleLeaves)(new BlockAppleLeaves(mod_BiomesOPlenty.appleLeavesID)).setHardness(0.2F).setLightOpacity(1).setStepSound(Block.soundGrassFootstep).setUnlocalizedName("appleLeaves");
sprout = (BlockSprout)(new BlockSprout(mod_BiomesOPlenty.sproutID)).setHardness(0.0F).setStepSound(Block.soundGrassFootstep).setUnlocalizedName("sprout");
bush = (BlockBush)(new BlockBush(mod_BiomesOPlenty.bushID)).setHardness(0.0F).setStepSound(Block.soundGrassFootstep).setUnlocalizedName("bush");
bamboo = new BlockBamboo(mod_BiomesOPlenty.bambooID).setHardness(0.0F).setStepSound(Block.soundGrassFootstep).setUnlocalizedName("bamboo");
bambooLeaves = (BlockBambooLeaves)(new BlockBambooLeaves(mod_BiomesOPlenty.bambooLeavesID)).setHardness(0.2F).setLightOpacity(1).setStepSound(Block.soundGrassFootstep).setUnlocalizedName("bambooLeaves");
mudBrickBlock = (new BlockMudBrick(mod_BiomesOPlenty.mudBrickBlockID)).setHardness(1.0F).setResistance(2.0F).setStepSound(Block.soundStoneFootstep).setUnlocalizedName("mudBrickBlock");
originGrass = (BlockOriginGrass)(new BlockOriginGrass(mod_BiomesOPlenty.originGrassID)).setHardness(0.6F).setStepSound(Block.soundGrassFootstep).setUnlocalizedName("originGrass");
originLeaves = (BlockOriginLeaves)(new BlockOriginLeaves(mod_BiomesOPlenty.originLeavesID)).setHardness(0.2F).setLightOpacity(1).setStepSound(Block.soundGrassFootstep).setUnlocalizedName("originLeaves");
pinkFlower = (new BlockPinkFlower(mod_BiomesOPlenty.pinkFlowerID)).setHardness(0.0F).setStepSound(Block.soundGrassFootstep).setUnlocalizedName("pinkFlower");
treeMoss = (new BlockTreeMoss(mod_BiomesOPlenty.treeMossID)).setHardness(0.2F).setStepSound(Block.soundGrassFootstep).setUnlocalizedName("treeMoss");
deadWood = (new BlockDeadLog(mod_BiomesOPlenty.deadWoodID)).setHardness(0.8F).setStepSound(Block.soundWoodFootstep).setUnlocalizedName("deadWood");
appleLeavesFruitless = (BlockAppleLeavesFruitless)(new BlockAppleLeavesFruitless(mod_BiomesOPlenty.appleLeavesFruitlessID)).setHardness(0.2F).setLightOpacity(1).setStepSound(Block.soundGrassFootstep).setUnlocalizedName("appleLeavesFruitless");
barley = (new BlockBarley(mod_BiomesOPlenty.barleyID)).setHardness(0.0F).setStepSound(Block.soundGrassFootstep).setUnlocalizedName("barley");
giantFlowerStem = (new BlockGiantFlowerStem(mod_BiomesOPlenty.giantFlowerStemID)).setHardness(0.5F).setStepSound(Block.soundGrassFootstep).setUnlocalizedName("giantFlowerStem");
giantFlowerRed = (BlockGiantFlowerRed)(new BlockGiantFlowerRed(mod_BiomesOPlenty.giantFlowerRedID)).setHardness(0.5F).setStepSound(Block.soundGrassFootstep).setUnlocalizedName("giantFlowerRed");
giantFlowerYellow = (BlockGiantFlowerYellow)(new BlockGiantFlowerYellow(mod_BiomesOPlenty.giantFlowerYellowID)).setHardness(0.5F).setStepSound(Block.soundGrassFootstep).setUnlocalizedName("giantFlowerYellow");
tinyCactus = (new BlockTinyCactus(mod_BiomesOPlenty.tinyCactusID)).setHardness(0.0F).setStepSound(Block.soundGrassFootstep).setUnlocalizedName("tinyCactus");
firSapling = (new BlockFirSapling(mod_BiomesOPlenty.firSaplingID)).setHardness(0.0F).setStepSound(Block.soundGrassFootstep).setUnlocalizedName("firSapling");
redwoodSapling = (new BlockRedwoodSapling(mod_BiomesOPlenty.redwoodSaplingID)).setHardness(0.0F).setStepSound(Block.soundGrassFootstep).setUnlocalizedName("redwoodSapling");
palmSapling = (new BlockPalmSapling(mod_BiomesOPlenty.palmSaplingID)).setHardness(0.0F).setStepSound(Block.soundGrassFootstep).setUnlocalizedName("palmSapling");
redSapling = (new BlockRedSapling(mod_BiomesOPlenty.redSaplingID)).setHardness(0.0F).setStepSound(Block.soundGrassFootstep).setUnlocalizedName("redSapling");
orangeSapling = (new BlockOrangeSapling(mod_BiomesOPlenty.orangeSaplingID)).setHardness(0.0F).setStepSound(Block.soundGrassFootstep).setUnlocalizedName("orangeSapling");
yellowSapling = (new BlockYellowSapling(mod_BiomesOPlenty.yellowSaplingID)).setHardness(0.0F).setStepSound(Block.soundGrassFootstep).setUnlocalizedName("yellowSapling");
brownSapling = (new BlockBrownSapling(mod_BiomesOPlenty.brownSaplingID)).setHardness(0.0F).setStepSound(Block.soundGrassFootstep).setUnlocalizedName("brownSapling");
willowSapling = (new BlockWillowSapling(mod_BiomesOPlenty.willowSaplingID)).setHardness(0.0F).setStepSound(Block.soundGrassFootstep).setUnlocalizedName("willowSapling");
appleSapling = (new BlockAppleSapling(mod_BiomesOPlenty.appleSaplingID)).setHardness(0.0F).setStepSound(Block.soundGrassFootstep).setUnlocalizedName("appleSapling");
originSapling = (new BlockOriginSapling(mod_BiomesOPlenty.originSaplingID)).setHardness(0.0F).setStepSound(Block.soundGrassFootstep).setUnlocalizedName("originSapling");
pinkSapling = (new BlockPinkSapling(mod_BiomesOPlenty.pinkSaplingID)).setHardness(0.0F).setStepSound(Block.soundGrassFootstep).setUnlocalizedName("pinkSapling");
whiteSapling = (new BlockWhiteSapling(mod_BiomesOPlenty.whiteSaplingID)).setHardness(0.0F).setStepSound(Block.soundGrassFootstep).setUnlocalizedName("whiteSapling");
darkSapling = (new BlockDarkSapling(mod_BiomesOPlenty.darkSaplingID)).setHardness(0.0F).setStepSound(Block.soundGrassFootstep).setUnlocalizedName("darkSapling");
magicSapling = (new BlockMagicSapling(mod_BiomesOPlenty.magicSaplingID)).setHardness(0.0F).setStepSound(Block.soundGrassFootstep).setUnlocalizedName("magicSapling");
deathbloom = (new BlockDeathbloom(mod_BiomesOPlenty.deathbloomID)).setHardness(0.0F).setStepSound(Block.soundGrassFootstep).setUnlocalizedName("deathbloom");
redRockCobble = (new BlockRedRockCobble(mod_BiomesOPlenty.redRockCobbleID)).setHardness(1.6F).setResistance(7.5F).setStepSound(Block.soundStoneFootstep).setUnlocalizedName("redRockCobble");
redRockBrick = (new BlockRedRockBrick(mod_BiomesOPlenty.redRockBrickID)).setHardness(1.1F).setResistance(7.0F).setStepSound(Block.soundStoneFootstep).setUnlocalizedName("redRockBrick");
hydrangea = (new BlockHydrangea(mod_BiomesOPlenty.hydrangeaID)).setHardness(0.0F).setStepSound(Block.soundGrassFootstep).setUnlocalizedName("hydrangea");
violet = (new BlockViolet(mod_BiomesOPlenty.violetID)).setHardness(0.0F).setStepSound(Block.soundGrassFootstep).setUnlocalizedName("violet");
mediumGrass = (BlockMediumGrass)(new BlockMediumGrass(mod_BiomesOPlenty.mediumGrassID)).setHardness(0.0F).setStepSound(Block.soundGrassFootstep).setUnlocalizedName("mediumGrass");
duneGrass = (new BlockDuneGrass(mod_BiomesOPlenty.duneGrassID)).setHardness(0.0F).setStepSound(Block.soundGrassFootstep).setUnlocalizedName("duneGrass");
desertSprouts = (new BlockDesertSprouts(mod_BiomesOPlenty.desertSproutsID)).setHardness(0.0F).setStepSound(Block.soundGrassFootstep).setUnlocalizedName("desertSprouts");
redRockCobbleDoubleSlab = (BlockHalfSlab)(new BlockRedRockCobbleSlab(mod_BiomesOPlenty.redRockCobbleDoubleSlabID, true)).setHardness(1.6F).setResistance(7.5F).setStepSound(Block.soundStoneFootstep).setUnlocalizedName("redRockCobbleSlab");
redRockCobbleSingleSlab = (BlockHalfSlab)(new BlockRedRockCobbleSlab(mod_BiomesOPlenty.redRockCobbleSingleSlabID, false)).setHardness(1.6F).setResistance(7.5F).setStepSound(Block.soundStoneFootstep).setUnlocalizedName("redRockCobbleSlab");
redRockCobbleStairs = (new BlockRedRockCobbleStairs(mod_BiomesOPlenty.redRockCobbleStairsID, redRockCobble)).setUnlocalizedName("redRockCobbleStairs");
redRockBrickDoubleSlab = (BlockHalfSlab)(new BlockRedRockBrickSlab(mod_BiomesOPlenty.redRockBrickDoubleSlabID, true)).setHardness(1.1F).setResistance(7.0F).setStepSound(Block.soundStoneFootstep).setUnlocalizedName("redRockBrickSlab");
redRockBrickSingleSlab = (BlockHalfSlab)(new BlockRedRockBrickSlab(mod_BiomesOPlenty.redRockBrickSingleSlabID, false)).setHardness(1.1F).setResistance(7.0F).setStepSound(Block.soundStoneFootstep).setUnlocalizedName("redRockBrickSlab");
redRockBrickStairs = (new BlockRedRockBrickStairs(mod_BiomesOPlenty.redRockBrickStairsID, redRockBrick)).setUnlocalizedName("redRockBrickStairs");
mudBrickDoubleSlab = (BlockHalfSlab)(new BlockMudBrickSlab(mod_BiomesOPlenty.mudBrickDoubleSlabID, true)).setHardness(1.0F).setResistance(2.0F).setStepSound(Block.soundStoneFootstep).setUnlocalizedName("mudBrickSlab");
mudBrickSingleSlab = (BlockHalfSlab)(new BlockMudBrickSlab(mod_BiomesOPlenty.mudBrickSingleSlabID, false)).setHardness(1.0F).setResistance(2.0F).setStepSound(Block.soundStoneFootstep).setUnlocalizedName("mudBrickSlab");
mudBrickStairs = (new BlockMudBrickStairs(mod_BiomesOPlenty.mudBrickStairsID, mudBrickBlock)).setUnlocalizedName("mudBrickStairs");
mangroveSapling = (new BlockMangroveSapling(mod_BiomesOPlenty.mangroveSaplingID)).setHardness(0.0F).setStepSound(Block.soundGrassFootstep).setUnlocalizedName("mangroveSapling");
hardSand = (new BlockHardSand(mod_BiomesOPlenty.hardSandID)).setHardness(0.7F).setStepSound(Block.soundSandFootstep).setUnlocalizedName("hardSand");
acaciaSapling = (new BlockAcaciaSapling(mod_BiomesOPlenty.acaciaSaplingID)).setHardness(0.0F).setStepSound(Block.soundGrassFootstep).setUnlocalizedName("acaciaSapling");
hardDirt = (new BlockHardDirt(mod_BiomesOPlenty.hardDirtID)).setHardness(0.9F).setStepSound(Block.soundStoneFootstep).setUnlocalizedName("hardDirt");
holyGrass = (BlockHolyGrass)(new BlockHolyGrass(mod_BiomesOPlenty.holyGrassID)).setHardness(1.0F).setStepSound(Block.soundGrassFootstep).setUnlocalizedName("holyGrass");
holyStone = (new BlockHolyStone(mod_BiomesOPlenty.holyStoneID)).setHardness(1.0F).setStepSound(Block.soundStoneFootstep).setUnlocalizedName("holyStone");
holyTallGrass = (new BlockHolyTallGrass(mod_BiomesOPlenty.holyTallGrassID)).setHardness(0.0F).setStepSound(Block.soundGrassFootstep).setUnlocalizedName("holyTallGrass");
promisedPortal = new BlockPromisedPortal(mod_BiomesOPlenty.promisedLandPortalID).setUnlocalizedName("promisedPortal").setBlockUnbreakable().setResistance(6000000.0F).setLightValue(1.0F);
holySapling = (new BlockHolySapling(mod_BiomesOPlenty.holySaplingID)).setHardness(0.0F).setStepSound(Block.soundGrassFootstep).setUnlocalizedName("holySapling");
amethystOre = (new BlockAmethystOre(mod_BiomesOPlenty.amethystOreID)).setHardness(3.0F).setResistance(5.0F).setStepSound(Block.soundStoneFootstep).setUnlocalizedName("amethystOre");
amethystBlock = (new BlockAmethystBlock(mod_BiomesOPlenty.amethystBlockID)).setHardness(5.0F).setResistance(10.0F).setStepSound(Block.soundMetalFootstep).setUnlocalizedName("amethystBlock");
bambooThatching = (new BlockBambooThatching(mod_BiomesOPlenty.bambooThatchingID)).setHardness(1.0F).setResistance(5.0F).setStepSound(Block.soundWoodFootstep).setUnlocalizedName("bambooThatching");
moss = (new BlockMoss(mod_BiomesOPlenty.mossID)).setHardness(0.2F).setStepSound(Block.soundGrassFootstep).setUnlocalizedName("moss");
algae = (new BlockAlgae(mod_BiomesOPlenty.algaeID)).setHardness(0.0F).setStepSound(Block.soundGrassFootstep).setUnlocalizedName("algae");
smolderingGrass = (BlockSmolderingGrass)(new BlockSmolderingGrass(mod_BiomesOPlenty.smolderingGrassID)).setHardness(0.6F).setLightValue(0.25F).setStepSound(Block.soundGrassFootstep).setUnlocalizedName("smolderingGrass");
cragRock = (new BlockCragRock(mod_BiomesOPlenty.cragRockID)).setHardness(1.0F).setStepSound(Block.soundGravelFootstep).setUnlocalizedName("cragRock");
quicksand = (new BlockQuicksand(mod_BiomesOPlenty.quicksandID)).setHardness(0.3F).setStepSound(Block.soundSandFootstep).setUnlocalizedName("quicksand");
mud = (new BlockMud(BOPConfiguration.mudID)).setHardness(0.6F).setStepSound(Block.soundSandFootstep).setUnlocalizedName("mud");
driedDirt = (new BlockDriedDirt(BOPConfiguration.driedDirtID)).setHardness(0.1F).setStepSound(Block.soundStoneFootstep).setUnlocalizedName("driedDirt");
redRock = (new BlockRedRock(BOPConfiguration.redRockID)).setHardness(1.0F).setStepSound(Block.soundStoneFootstep).setUnlocalizedName("redRock");
ash = (new BlockAsh(BOPConfiguration.ashID)).setHardness(0.4F).setStepSound(Block.soundSandFootstep).setUnlocalizedName("ash");
deadGrass = (new BlockDeadGrass(BOPConfiguration.deadGrassID)).setHardness(0.0F).setStepSound(Block.soundGrassFootstep).setUnlocalizedName("deadGrass");
desertGrass = (new BlockDesertGrass(BOPConfiguration.desertGrassID)).setHardness(0.0F).setStepSound(Block.soundGrassFootstep).setUnlocalizedName("desertGrass");
whiteFlower = (new BlockWhiteFlower(BOPConfiguration.whiteFlowerID)).setHardness(0.0F).setStepSound(Block.soundGrassFootstep).setUnlocalizedName("whiteFlower");
blueFlower = (new BlockBlueFlower(BOPConfiguration.blueFlowerID)).setHardness(0.0F).setStepSound(Block.soundGrassFootstep).setUnlocalizedName("blueFlower");
purpleFlower = (new BlockPurpleFlower(BOPConfiguration.purpleFlowerID)).setHardness(0.0F).setStepSound(Block.soundGrassFootstep).setUnlocalizedName("purpleFlower");
orangeFlower = (new BlockOrangeFlower(BOPConfiguration.orangeFlowerID)).setHardness(0.0F).setStepSound(Block.soundGrassFootstep).setUnlocalizedName("orangeFlower");
tinyFlower = (new BlockTinyFlower(BOPConfiguration.tinyFlowerID)).setHardness(0.0F).setStepSound(Block.soundGrassFootstep).setUnlocalizedName("tinyFlower");
glowFlower = (new BlockGlowFlower(BOPConfiguration.glowFlowerID)).setHardness(0.0F).setLightValue(0.65F).setStepSound(Block.soundGrassFootstep).setUnlocalizedName("glowFlower");
cattail = (new BlockCattail(BOPConfiguration.cattailID)).setHardness(0.0F).setStepSound(Block.soundGrassFootstep).setUnlocalizedName("cattail");
willow = (new BlockWillow(BOPConfiguration.willowID)).setHardness(0.2F).setStepSound(Block.soundGrassFootstep).setUnlocalizedName("willow");
autumnLeaves = (BlockAutumnLeaves)(new BlockAutumnLeaves(BOPConfiguration.autumnLeavesID)).setHardness(0.2F).setLightOpacity(1).setStepSound(Block.soundGrassFootstep).setUnlocalizedName("autumnLeaves");
thorn = (new BlockThorn(BOPConfiguration.thornID)).setHardness(0.0F).setStepSound(Block.soundGrassFootstep).setUnlocalizedName("thorn");
toadstool = (new BlockToadstool(BOPConfiguration.toadstoolID)).setHardness(0.0F).setStepSound(Block.soundGrassFootstep).setUnlocalizedName("toadstool");
highGrassBottom = (BlockHighGrassBottom)(new BlockHighGrassBottom(BOPConfiguration.highGrassBottomID)).setHardness(0.0F).setStepSound(Block.soundGrassFootstep).setUnlocalizedName("highGrassBottom");
highGrassTop = (BlockHighGrassTop)(new BlockHighGrassTop(BOPConfiguration.highGrassTopID)).setHardness(0.0F).setStepSound(Block.soundGrassFootstep).setUnlocalizedName("highGrassTop");
ashStone = (new BlockAshStone(BOPConfiguration.ashStoneID)).setHardness(1.0F).setStepSound(Block.soundStoneFootstep).setUnlocalizedName("ashStone");
hardIce = (new BlockHardIce(BOPConfiguration.hardIceID)).setHardness(0.75F).setStepSound(Block.soundStoneFootstep).setUnlocalizedName("hardIce");
redLeaves = (BlockRedLeaves)(new BlockRedLeaves(BOPConfiguration.redLeavesID)).setHardness(0.2F).setLightOpacity(1).setStepSound(Block.soundGrassFootstep).setUnlocalizedName("redLeaves");
orangeLeaves = (BlockOrangeLeaves)(new BlockOrangeLeaves(BOPConfiguration.orangeLeavesID)).setHardness(0.2F).setLightOpacity(1).setStepSound(Block.soundGrassFootstep).setUnlocalizedName("orangeLeaves");
pinkLeaves = (BlockPinkLeaves)(new BlockPinkLeaves(BOPConfiguration.pinkLeavesID)).setHardness(0.2F).setLightOpacity(1).setStepSound(Block.soundGrassFootstep).setUnlocalizedName("pinkLeaves");
blueLeaves = (BlockBlueLeaves)(new BlockBlueLeaves(BOPConfiguration.blueLeavesID)).setHardness(0.2F).setLightOpacity(1).setStepSound(Block.soundGrassFootstep).setUnlocalizedName("blueLeaves");
whiteLeaves = (BlockWhiteLeaves)(new BlockWhiteLeaves(BOPConfiguration.whiteLeavesID)).setHardness(0.2F).setLightOpacity(1).setStepSound(Block.soundGrassFootstep).setUnlocalizedName("whiteLeaves");
deadLeaves = (BlockDeadLeaves)(new BlockDeadLeaves(BOPConfiguration.deadLeavesID)).setHardness(0.1F).setLightOpacity(1).setStepSound(Block.soundGrassFootstep).setUnlocalizedName("deadLeaves");
shortGrass = (BlockShortGrass)(new BlockShortGrass(BOPConfiguration.shortGrassID)).setHardness(0.0F).setStepSound(Block.soundGrassFootstep).setUnlocalizedName("shortGrass");
appleLeaves = (BlockAppleLeaves)(new BlockAppleLeaves(BOPConfiguration.appleLeavesID)).setHardness(0.2F).setLightOpacity(1).setStepSound(Block.soundGrassFootstep).setUnlocalizedName("appleLeaves");
sprout = (BlockSprout)(new BlockSprout(BOPConfiguration.sproutID)).setHardness(0.0F).setStepSound(Block.soundGrassFootstep).setUnlocalizedName("sprout");
bush = (BlockBush)(new BlockBush(BOPConfiguration.bushID)).setHardness(0.0F).setStepSound(Block.soundGrassFootstep).setUnlocalizedName("bush");
bamboo = new BlockBamboo(BOPConfiguration.bambooID).setHardness(0.0F).setStepSound(Block.soundGrassFootstep).setUnlocalizedName("bamboo");
bambooLeaves = (BlockBambooLeaves)(new BlockBambooLeaves(BOPConfiguration.bambooLeavesID)).setHardness(0.2F).setLightOpacity(1).setStepSound(Block.soundGrassFootstep).setUnlocalizedName("bambooLeaves");
mudBrickBlock = (new BlockMudBrick(BOPConfiguration.mudBrickBlockID)).setHardness(1.0F).setResistance(2.0F).setStepSound(Block.soundStoneFootstep).setUnlocalizedName("mudBrickBlock");
originGrass = (BlockOriginGrass)(new BlockOriginGrass(BOPConfiguration.originGrassID)).setHardness(0.6F).setStepSound(Block.soundGrassFootstep).setUnlocalizedName("originGrass");
originLeaves = (BlockOriginLeaves)(new BlockOriginLeaves(BOPConfiguration.originLeavesID)).setHardness(0.2F).setLightOpacity(1).setStepSound(Block.soundGrassFootstep).setUnlocalizedName("originLeaves");
pinkFlower = (new BlockPinkFlower(BOPConfiguration.pinkFlowerID)).setHardness(0.0F).setStepSound(Block.soundGrassFootstep).setUnlocalizedName("pinkFlower");
treeMoss = (new BlockTreeMoss(BOPConfiguration.treeMossID)).setHardness(0.2F).setStepSound(Block.soundGrassFootstep).setUnlocalizedName("treeMoss");
deadWood = (new BlockDeadLog(BOPConfiguration.deadWoodID)).setHardness(0.8F).setStepSound(Block.soundWoodFootstep).setUnlocalizedName("deadWood");
appleLeavesFruitless = (BlockAppleLeavesFruitless)(new BlockAppleLeavesFruitless(BOPConfiguration.appleLeavesFruitlessID)).setHardness(0.2F).setLightOpacity(1).setStepSound(Block.soundGrassFootstep).setUnlocalizedName("appleLeavesFruitless");
barley = (new BlockBarley(BOPConfiguration.barleyID)).setHardness(0.0F).setStepSound(Block.soundGrassFootstep).setUnlocalizedName("barley");
giantFlowerStem = (new BlockGiantFlowerStem(BOPConfiguration.giantFlowerStemID)).setHardness(0.5F).setStepSound(Block.soundGrassFootstep).setUnlocalizedName("giantFlowerStem");
giantFlowerRed = (BlockGiantFlowerRed)(new BlockGiantFlowerRed(BOPConfiguration.giantFlowerRedID)).setHardness(0.5F).setStepSound(Block.soundGrassFootstep).setUnlocalizedName("giantFlowerRed");
giantFlowerYellow = (BlockGiantFlowerYellow)(new BlockGiantFlowerYellow(BOPConfiguration.giantFlowerYellowID)).setHardness(0.5F).setStepSound(Block.soundGrassFootstep).setUnlocalizedName("giantFlowerYellow");
tinyCactus = (new BlockTinyCactus(BOPConfiguration.tinyCactusID)).setHardness(0.0F).setStepSound(Block.soundGrassFootstep).setUnlocalizedName("tinyCactus");
firSapling = (new BlockFirSapling(BOPConfiguration.firSaplingID)).setHardness(0.0F).setStepSound(Block.soundGrassFootstep).setUnlocalizedName("firSapling");
redwoodSapling = (new BlockRedwoodSapling(BOPConfiguration.redwoodSaplingID)).setHardness(0.0F).setStepSound(Block.soundGrassFootstep).setUnlocalizedName("redwoodSapling");
palmSapling = (new BlockPalmSapling(BOPConfiguration.palmSaplingID)).setHardness(0.0F).setStepSound(Block.soundGrassFootstep).setUnlocalizedName("palmSapling");
redSapling = (new BlockRedSapling(BOPConfiguration.redSaplingID)).setHardness(0.0F).setStepSound(Block.soundGrassFootstep).setUnlocalizedName("redSapling");
orangeSapling = (new BlockOrangeSapling(BOPConfiguration.orangeSaplingID)).setHardness(0.0F).setStepSound(Block.soundGrassFootstep).setUnlocalizedName("orangeSapling");
yellowSapling = (new BlockYellowSapling(BOPConfiguration.yellowSaplingID)).setHardness(0.0F).setStepSound(Block.soundGrassFootstep).setUnlocalizedName("yellowSapling");
brownSapling = (new BlockBrownSapling(BOPConfiguration.brownSaplingID)).setHardness(0.0F).setStepSound(Block.soundGrassFootstep).setUnlocalizedName("brownSapling");
willowSapling = (new BlockWillowSapling(BOPConfiguration.willowSaplingID)).setHardness(0.0F).setStepSound(Block.soundGrassFootstep).setUnlocalizedName("willowSapling");
appleSapling = (new BlockAppleSapling(BOPConfiguration.appleSaplingID)).setHardness(0.0F).setStepSound(Block.soundGrassFootstep).setUnlocalizedName("appleSapling");
originSapling = (new BlockOriginSapling(BOPConfiguration.originSaplingID)).setHardness(0.0F).setStepSound(Block.soundGrassFootstep).setUnlocalizedName("originSapling");
pinkSapling = (new BlockPinkSapling(BOPConfiguration.pinkSaplingID)).setHardness(0.0F).setStepSound(Block.soundGrassFootstep).setUnlocalizedName("pinkSapling");
whiteSapling = (new BlockWhiteSapling(BOPConfiguration.whiteSaplingID)).setHardness(0.0F).setStepSound(Block.soundGrassFootstep).setUnlocalizedName("whiteSapling");
darkSapling = (new BlockDarkSapling(BOPConfiguration.darkSaplingID)).setHardness(0.0F).setStepSound(Block.soundGrassFootstep).setUnlocalizedName("darkSapling");
magicSapling = (new BlockMagicSapling(BOPConfiguration.magicSaplingID)).setHardness(0.0F).setStepSound(Block.soundGrassFootstep).setUnlocalizedName("magicSapling");
deathbloom = (new BlockDeathbloom(BOPConfiguration.deathbloomID)).setHardness(0.0F).setStepSound(Block.soundGrassFootstep).setUnlocalizedName("deathbloom");
redRockCobble = (new BlockRedRockCobble(BOPConfiguration.redRockCobbleID)).setHardness(1.6F).setResistance(7.5F).setStepSound(Block.soundStoneFootstep).setUnlocalizedName("redRockCobble");
redRockBrick = (new BlockRedRockBrick(BOPConfiguration.redRockBrickID)).setHardness(1.1F).setResistance(7.0F).setStepSound(Block.soundStoneFootstep).setUnlocalizedName("redRockBrick");
hydrangea = (new BlockHydrangea(BOPConfiguration.hydrangeaID)).setHardness(0.0F).setStepSound(Block.soundGrassFootstep).setUnlocalizedName("hydrangea");
violet = (new BlockViolet(BOPConfiguration.violetID)).setHardness(0.0F).setStepSound(Block.soundGrassFootstep).setUnlocalizedName("violet");
mediumGrass = (BlockMediumGrass)(new BlockMediumGrass(BOPConfiguration.mediumGrassID)).setHardness(0.0F).setStepSound(Block.soundGrassFootstep).setUnlocalizedName("mediumGrass");
duneGrass = (new BlockDuneGrass(BOPConfiguration.duneGrassID)).setHardness(0.0F).setStepSound(Block.soundGrassFootstep).setUnlocalizedName("duneGrass");
desertSprouts = (new BlockDesertSprouts(BOPConfiguration.desertSproutsID)).setHardness(0.0F).setStepSound(Block.soundGrassFootstep).setUnlocalizedName("desertSprouts");
redRockCobbleDoubleSlab = (BlockHalfSlab)(new BlockRedRockCobbleSlab(BOPConfiguration.redRockCobbleDoubleSlabID, true)).setHardness(1.6F).setResistance(7.5F).setStepSound(Block.soundStoneFootstep).setUnlocalizedName("redRockCobbleSlab");
redRockCobbleSingleSlab = (BlockHalfSlab)(new BlockRedRockCobbleSlab(BOPConfiguration.redRockCobbleSingleSlabID, false)).setHardness(1.6F).setResistance(7.5F).setStepSound(Block.soundStoneFootstep).setUnlocalizedName("redRockCobbleSlab");
redRockCobbleStairs = (new BlockRedRockCobbleStairs(BOPConfiguration.redRockCobbleStairsID, redRockCobble)).setUnlocalizedName("redRockCobbleStairs");
redRockBrickDoubleSlab = (BlockHalfSlab)(new BlockRedRockBrickSlab(BOPConfiguration.redRockBrickDoubleSlabID, true)).setHardness(1.1F).setResistance(7.0F).setStepSound(Block.soundStoneFootstep).setUnlocalizedName("redRockBrickSlab");
redRockBrickSingleSlab = (BlockHalfSlab)(new BlockRedRockBrickSlab(BOPConfiguration.redRockBrickSingleSlabID, false)).setHardness(1.1F).setResistance(7.0F).setStepSound(Block.soundStoneFootstep).setUnlocalizedName("redRockBrickSlab");
redRockBrickStairs = (new BlockRedRockBrickStairs(BOPConfiguration.redRockBrickStairsID, redRockBrick)).setUnlocalizedName("redRockBrickStairs");
mudBrickDoubleSlab = (BlockHalfSlab)(new BlockMudBrickSlab(BOPConfiguration.mudBrickDoubleSlabID, true)).setHardness(1.0F).setResistance(2.0F).setStepSound(Block.soundStoneFootstep).setUnlocalizedName("mudBrickSlab");
mudBrickSingleSlab = (BlockHalfSlab)(new BlockMudBrickSlab(BOPConfiguration.mudBrickSingleSlabID, false)).setHardness(1.0F).setResistance(2.0F).setStepSound(Block.soundStoneFootstep).setUnlocalizedName("mudBrickSlab");
mudBrickStairs = (new BlockMudBrickStairs(BOPConfiguration.mudBrickStairsID, mudBrickBlock)).setUnlocalizedName("mudBrickStairs");
mangroveSapling = (new BlockMangroveSapling(BOPConfiguration.mangroveSaplingID)).setHardness(0.0F).setStepSound(Block.soundGrassFootstep).setUnlocalizedName("mangroveSapling");
hardSand = (new BlockHardSand(BOPConfiguration.hardSandID)).setHardness(0.7F).setStepSound(Block.soundSandFootstep).setUnlocalizedName("hardSand");
acaciaSapling = (new BlockAcaciaSapling(BOPConfiguration.acaciaSaplingID)).setHardness(0.0F).setStepSound(Block.soundGrassFootstep).setUnlocalizedName("acaciaSapling");
hardDirt = (new BlockHardDirt(BOPConfiguration.hardDirtID)).setHardness(0.9F).setStepSound(Block.soundStoneFootstep).setUnlocalizedName("hardDirt");
holyGrass = (BlockHolyGrass)(new BlockHolyGrass(BOPConfiguration.holyGrassID)).setHardness(1.0F).setStepSound(Block.soundGrassFootstep).setUnlocalizedName("holyGrass");
holyStone = (new BlockHolyStone(BOPConfiguration.holyStoneID)).setHardness(1.0F).setStepSound(Block.soundStoneFootstep).setUnlocalizedName("holyStone");
holyTallGrass = (new BlockHolyTallGrass(BOPConfiguration.holyTallGrassID)).setHardness(0.0F).setStepSound(Block.soundGrassFootstep).setUnlocalizedName("holyTallGrass");
promisedPortal = new BlockPromisedPortal(BOPConfiguration.promisedLandPortalID).setUnlocalizedName("promisedPortal").setBlockUnbreakable().setResistance(6000000.0F).setLightValue(1.0F);
holySapling = (new BlockHolySapling(BOPConfiguration.holySaplingID)).setHardness(0.0F).setStepSound(Block.soundGrassFootstep).setUnlocalizedName("holySapling");
amethystOre = (new BlockAmethystOre(BOPConfiguration.amethystOreID)).setHardness(3.0F).setResistance(5.0F).setStepSound(Block.soundStoneFootstep).setUnlocalizedName("amethystOre");
amethystBlock = (new BlockAmethystBlock(BOPConfiguration.amethystBlockID)).setHardness(5.0F).setResistance(10.0F).setStepSound(Block.soundMetalFootstep).setUnlocalizedName("amethystBlock");
bambooThatching = (new BlockBambooThatching(BOPConfiguration.bambooThatchingID)).setHardness(1.0F).setResistance(5.0F).setStepSound(Block.soundWoodFootstep).setUnlocalizedName("bambooThatching");
moss = (new BlockMoss(BOPConfiguration.mossID)).setHardness(0.2F).setStepSound(Block.soundGrassFootstep).setUnlocalizedName("moss");
algae = (new BlockAlgae(BOPConfiguration.algaeID)).setHardness(0.0F).setStepSound(Block.soundGrassFootstep).setUnlocalizedName("algae");
smolderingGrass = (BlockSmolderingGrass)(new BlockSmolderingGrass(BOPConfiguration.smolderingGrassID)).setHardness(0.6F).setLightValue(0.25F).setStepSound(Block.soundGrassFootstep).setUnlocalizedName("smolderingGrass");
cragRock = (new BlockCragRock(BOPConfiguration.cragRockID)).setHardness(1.0F).setStepSound(Block.soundGravelFootstep).setUnlocalizedName("cragRock");
quicksand = (new BlockQuicksand(BOPConfiguration.quicksandID)).setHardness(0.3F).setStepSound(Block.soundSandFootstep).setUnlocalizedName("quicksand");
//Redwood
redwoodPlank = (new BlockRedwoodPlank(mod_BiomesOPlenty.redwoodPlankID)).setHardness(2.0F).setResistance(5.0F).setStepSound(Block.soundWoodFootstep).setUnlocalizedName("redwoodPlank");
redwoodWood = (new BlockRedwoodLog(mod_BiomesOPlenty.redwoodWoodID)).setHardness(2.0F).setStepSound(Block.soundWoodFootstep).setUnlocalizedName("redwoodWood");
redwoodLeaves = (BlockRedwoodLeaves)(new BlockRedwoodLeaves(mod_BiomesOPlenty.redwoodLeavesID)).setHardness(0.2F).setLightOpacity(1).setStepSound(Block.soundGrassFootstep).setUnlocalizedName("redwoodLeaves");
redwoodDoubleSlab = (BlockHalfSlab)(new BlockRedwoodSlab(mod_BiomesOPlenty.redwoodDoubleSlabID, true)).setHardness(2.0F).setResistance(5.0F).setStepSound(Block.soundWoodFootstep).setUnlocalizedName("redwoodSlab");
redwoodSingleSlab = (BlockHalfSlab)(new BlockRedwoodSlab(mod_BiomesOPlenty.redwoodSingleSlabID, false)).setHardness(2.0F).setResistance(5.0F).setStepSound(Block.soundWoodFootstep).setUnlocalizedName("redwoodSlab");
redwoodStairs = (new BlockRedwoodStairs(mod_BiomesOPlenty.redwoodStairsID, redwoodPlank)).setUnlocalizedName("redwoodStairs");
redwoodPlank = (new BlockRedwoodPlank(BOPConfiguration.redwoodPlankID)).setHardness(2.0F).setResistance(5.0F).setStepSound(Block.soundWoodFootstep).setUnlocalizedName("redwoodPlank");
redwoodWood = (new BlockRedwoodLog(BOPConfiguration.redwoodWoodID)).setHardness(2.0F).setStepSound(Block.soundWoodFootstep).setUnlocalizedName("redwoodWood");
redwoodLeaves = (BlockRedwoodLeaves)(new BlockRedwoodLeaves(BOPConfiguration.redwoodLeavesID)).setHardness(0.2F).setLightOpacity(1).setStepSound(Block.soundGrassFootstep).setUnlocalizedName("redwoodLeaves");
redwoodDoubleSlab = (BlockHalfSlab)(new BlockRedwoodSlab(BOPConfiguration.redwoodDoubleSlabID, true)).setHardness(2.0F).setResistance(5.0F).setStepSound(Block.soundWoodFootstep).setUnlocalizedName("redwoodSlab");
redwoodSingleSlab = (BlockHalfSlab)(new BlockRedwoodSlab(BOPConfiguration.redwoodSingleSlabID, false)).setHardness(2.0F).setResistance(5.0F).setStepSound(Block.soundWoodFootstep).setUnlocalizedName("redwoodSlab");
redwoodStairs = (new BlockRedwoodStairs(BOPConfiguration.redwoodStairsID, redwoodPlank)).setUnlocalizedName("redwoodStairs");
//Willow
willowPlank = (new BlockWillowPlank(mod_BiomesOPlenty.willowPlankID)).setHardness(2.0F).setResistance(5.0F).setStepSound(Block.soundWoodFootstep).setUnlocalizedName("willowPlank");
willowWood = (new BlockWillowLog(mod_BiomesOPlenty.willowWoodID)).setHardness(2.0F).setStepSound(Block.soundWoodFootstep).setUnlocalizedName("willowWood");
willowLeaves = (BlockWillowLeaves)(new BlockWillowLeaves(mod_BiomesOPlenty.willowLeavesID)).setHardness(0.2F).setLightOpacity(1).setStepSound(Block.soundGrassFootstep).setUnlocalizedName("willowLeaves");
willowDoubleSlab = (BlockHalfSlab)(new BlockWillowSlab(mod_BiomesOPlenty.willowDoubleSlabID, true)).setHardness(2.0F).setResistance(5.0F).setStepSound(Block.soundWoodFootstep).setUnlocalizedName("willowSlab");
willowSingleSlab = (BlockHalfSlab)(new BlockWillowSlab(mod_BiomesOPlenty.willowSingleSlabID, false)).setHardness(2.0F).setResistance(5.0F).setStepSound(Block.soundWoodFootstep).setUnlocalizedName("willowSlab");
willowStairs = (new BlockWillowStairs(mod_BiomesOPlenty.willowStairsID, willowPlank)).setUnlocalizedName("willowStairs");
willowPlank = (new BlockWillowPlank(BOPConfiguration.willowPlankID)).setHardness(2.0F).setResistance(5.0F).setStepSound(Block.soundWoodFootstep).setUnlocalizedName("willowPlank");
willowWood = (new BlockWillowLog(BOPConfiguration.willowWoodID)).setHardness(2.0F).setStepSound(Block.soundWoodFootstep).setUnlocalizedName("willowWood");
willowLeaves = (BlockWillowLeaves)(new BlockWillowLeaves(BOPConfiguration.willowLeavesID)).setHardness(0.2F).setLightOpacity(1).setStepSound(Block.soundGrassFootstep).setUnlocalizedName("willowLeaves");
willowDoubleSlab = (BlockHalfSlab)(new BlockWillowSlab(BOPConfiguration.willowDoubleSlabID, true)).setHardness(2.0F).setResistance(5.0F).setStepSound(Block.soundWoodFootstep).setUnlocalizedName("willowSlab");
willowSingleSlab = (BlockHalfSlab)(new BlockWillowSlab(BOPConfiguration.willowSingleSlabID, false)).setHardness(2.0F).setResistance(5.0F).setStepSound(Block.soundWoodFootstep).setUnlocalizedName("willowSlab");
willowStairs = (new BlockWillowStairs(BOPConfiguration.willowStairsID, willowPlank)).setUnlocalizedName("willowStairs");
//Fir
firPlank = (new BlockFirPlank(mod_BiomesOPlenty.firPlankID)).setHardness(2.0F).setResistance(5.0F).setStepSound(Block.soundWoodFootstep).setUnlocalizedName("firPlank");
firWood = (new BlockFirLog(mod_BiomesOPlenty.firWoodID)).setHardness(2.0F).setStepSound(Block.soundWoodFootstep).setUnlocalizedName("firWood");
firLeaves = (BlockFirLeaves)(new BlockFirLeaves(mod_BiomesOPlenty.firLeavesID)).setHardness(0.2F).setLightOpacity(1).setStepSound(Block.soundGrassFootstep).setUnlocalizedName("firLeaves");
firDoubleSlab = (BlockHalfSlab)(new BlockFirSlab(mod_BiomesOPlenty.firDoubleSlabID, true)).setHardness(2.0F).setResistance(5.0F).setStepSound(Block.soundWoodFootstep).setUnlocalizedName("firSlab");
firSingleSlab = (BlockHalfSlab)(new BlockFirSlab(mod_BiomesOPlenty.firSingleSlabID, false)).setHardness(2.0F).setResistance(5.0F).setStepSound(Block.soundWoodFootstep).setUnlocalizedName("firSlab");
firStairs = (new BlockFirStairs(mod_BiomesOPlenty.firStairsID, firPlank)).setUnlocalizedName("firStairs");
firPlank = (new BlockFirPlank(BOPConfiguration.firPlankID)).setHardness(2.0F).setResistance(5.0F).setStepSound(Block.soundWoodFootstep).setUnlocalizedName("firPlank");
firWood = (new BlockFirLog(BOPConfiguration.firWoodID)).setHardness(2.0F).setStepSound(Block.soundWoodFootstep).setUnlocalizedName("firWood");
firLeaves = (BlockFirLeaves)(new BlockFirLeaves(BOPConfiguration.firLeavesID)).setHardness(0.2F).setLightOpacity(1).setStepSound(Block.soundGrassFootstep).setUnlocalizedName("firLeaves");
firDoubleSlab = (BlockHalfSlab)(new BlockFirSlab(BOPConfiguration.firDoubleSlabID, true)).setHardness(2.0F).setResistance(5.0F).setStepSound(Block.soundWoodFootstep).setUnlocalizedName("firSlab");
firSingleSlab = (BlockHalfSlab)(new BlockFirSlab(BOPConfiguration.firSingleSlabID, false)).setHardness(2.0F).setResistance(5.0F).setStepSound(Block.soundWoodFootstep).setUnlocalizedName("firSlab");
firStairs = (new BlockFirStairs(BOPConfiguration.firStairsID, firPlank)).setUnlocalizedName("firStairs");
//Acacia
acaciaPlank = (new BlockAcaciaPlank(mod_BiomesOPlenty.acaciaPlankID)).setHardness(2.0F).setResistance(5.0F).setStepSound(Block.soundWoodFootstep).setUnlocalizedName("acaciaPlank");
acaciaWood = (new BlockAcaciaLog(mod_BiomesOPlenty.acaciaWoodID)).setHardness(2.0F).setStepSound(Block.soundWoodFootstep).setUnlocalizedName("acaciaWood");
acaciaLeaves = (BlockAcaciaLeaves)(new BlockAcaciaLeaves(mod_BiomesOPlenty.acaciaLeavesID)).setHardness(0.2F).setLightOpacity(1).setStepSound(Block.soundGrassFootstep).setUnlocalizedName("acaciaLeaves");
acaciaDoubleSlab = (BlockHalfSlab)(new BlockAcaciaSlab(mod_BiomesOPlenty.acaciaDoubleSlabID, true)).setHardness(2.0F).setResistance(5.0F).setStepSound(Block.soundWoodFootstep).setUnlocalizedName("acaciaSlab");
acaciaSingleSlab = (BlockHalfSlab)(new BlockAcaciaSlab(mod_BiomesOPlenty.acaciaSingleSlabID, false)).setHardness(2.0F).setResistance(5.0F).setStepSound(Block.soundWoodFootstep).setUnlocalizedName("acaciaSlab");
acaciaStairs = (new BlockAcaciaStairs(mod_BiomesOPlenty.acaciaStairsID, acaciaPlank)).setUnlocalizedName("acaciaStairs");
acaciaPlank = (new BlockAcaciaPlank(BOPConfiguration.acaciaPlankID)).setHardness(2.0F).setResistance(5.0F).setStepSound(Block.soundWoodFootstep).setUnlocalizedName("acaciaPlank");
acaciaWood = (new BlockAcaciaLog(BOPConfiguration.acaciaWoodID)).setHardness(2.0F).setStepSound(Block.soundWoodFootstep).setUnlocalizedName("acaciaWood");
acaciaLeaves = (BlockAcaciaLeaves)(new BlockAcaciaLeaves(BOPConfiguration.acaciaLeavesID)).setHardness(0.2F).setLightOpacity(1).setStepSound(Block.soundGrassFootstep).setUnlocalizedName("acaciaLeaves");
acaciaDoubleSlab = (BlockHalfSlab)(new BlockAcaciaSlab(BOPConfiguration.acaciaDoubleSlabID, true)).setHardness(2.0F).setResistance(5.0F).setStepSound(Block.soundWoodFootstep).setUnlocalizedName("acaciaSlab");
acaciaSingleSlab = (BlockHalfSlab)(new BlockAcaciaSlab(BOPConfiguration.acaciaSingleSlabID, false)).setHardness(2.0F).setResistance(5.0F).setStepSound(Block.soundWoodFootstep).setUnlocalizedName("acaciaSlab");
acaciaStairs = (new BlockAcaciaStairs(BOPConfiguration.acaciaStairsID, acaciaPlank)).setUnlocalizedName("acaciaStairs");
//Cherry
cherryPlank = (new BlockCherryPlank(mod_BiomesOPlenty.cherryPlankID)).setHardness(2.0F).setResistance(5.0F).setStepSound(Block.soundWoodFootstep).setUnlocalizedName("cherryPlank");
cherryWood = (new BlockCherryLog(mod_BiomesOPlenty.cherryWoodID)).setHardness(2.0F).setStepSound(Block.soundWoodFootstep).setUnlocalizedName("cherryWood");
cherryDoubleSlab = (BlockHalfSlab)(new BlockCherrySlab(mod_BiomesOPlenty.cherryDoubleSlabID, true)).setHardness(2.0F).setResistance(5.0F).setStepSound(Block.soundWoodFootstep).setUnlocalizedName("cherrySlab");
cherrySingleSlab = (BlockHalfSlab)(new BlockCherrySlab(mod_BiomesOPlenty.cherrySingleSlabID, false)).setHardness(2.0F).setResistance(5.0F).setStepSound(Block.soundWoodFootstep).setUnlocalizedName("cherrySlab");
cherryStairs = (new BlockCherryStairs(mod_BiomesOPlenty.cherryStairsID, cherryPlank)).setUnlocalizedName("cherryStairs");
cherryPlank = (new BlockCherryPlank(BOPConfiguration.cherryPlankID)).setHardness(2.0F).setResistance(5.0F).setStepSound(Block.soundWoodFootstep).setUnlocalizedName("cherryPlank");
cherryWood = (new BlockCherryLog(BOPConfiguration.cherryWoodID)).setHardness(2.0F).setStepSound(Block.soundWoodFootstep).setUnlocalizedName("cherryWood");
cherryDoubleSlab = (BlockHalfSlab)(new BlockCherrySlab(BOPConfiguration.cherryDoubleSlabID, true)).setHardness(2.0F).setResistance(5.0F).setStepSound(Block.soundWoodFootstep).setUnlocalizedName("cherrySlab");
cherrySingleSlab = (BlockHalfSlab)(new BlockCherrySlab(BOPConfiguration.cherrySingleSlabID, false)).setHardness(2.0F).setResistance(5.0F).setStepSound(Block.soundWoodFootstep).setUnlocalizedName("cherrySlab");
cherryStairs = (new BlockCherryStairs(BOPConfiguration.cherryStairsID, cherryPlank)).setUnlocalizedName("cherryStairs");
//Dark
darkPlank = (new BlockDarkPlank(mod_BiomesOPlenty.darkPlankID)).setHardness(2.0F).setResistance(5.0F).setStepSound(Block.soundWoodFootstep).setUnlocalizedName("darkPlank");
darkWood = (new BlockDarkLog(mod_BiomesOPlenty.darkWoodID)).setHardness(2.0F).setStepSound(Block.soundWoodFootstep).setUnlocalizedName("darkWood");
darkLeaves = (BlockDarkLeaves)(new BlockDarkLeaves(mod_BiomesOPlenty.darkLeavesID)).setHardness(0.2F).setLightOpacity(1).setStepSound(Block.soundGrassFootstep).setUnlocalizedName("darkLeaves");
darkDoubleSlab = (BlockHalfSlab)(new BlockDarkSlab(mod_BiomesOPlenty.darkDoubleSlabID, true)).setHardness(2.0F).setResistance(5.0F).setStepSound(Block.soundWoodFootstep).setUnlocalizedName("darkSlab");
darkSingleSlab = (BlockHalfSlab)(new BlockDarkSlab(mod_BiomesOPlenty.darkSingleSlabID, false)).setHardness(2.0F).setResistance(5.0F).setStepSound(Block.soundWoodFootstep).setUnlocalizedName("darkSlab");
darkStairs = (new BlockDarkStairs(mod_BiomesOPlenty.darkStairsID, darkPlank)).setUnlocalizedName("darkStairs");
darkPlank = (new BlockDarkPlank(BOPConfiguration.darkPlankID)).setHardness(2.0F).setResistance(5.0F).setStepSound(Block.soundWoodFootstep).setUnlocalizedName("darkPlank");
darkWood = (new BlockDarkLog(BOPConfiguration.darkWoodID)).setHardness(2.0F).setStepSound(Block.soundWoodFootstep).setUnlocalizedName("darkWood");
darkLeaves = (BlockDarkLeaves)(new BlockDarkLeaves(BOPConfiguration.darkLeavesID)).setHardness(0.2F).setLightOpacity(1).setStepSound(Block.soundGrassFootstep).setUnlocalizedName("darkLeaves");
darkDoubleSlab = (BlockHalfSlab)(new BlockDarkSlab(BOPConfiguration.darkDoubleSlabID, true)).setHardness(2.0F).setResistance(5.0F).setStepSound(Block.soundWoodFootstep).setUnlocalizedName("darkSlab");
darkSingleSlab = (BlockHalfSlab)(new BlockDarkSlab(BOPConfiguration.darkSingleSlabID, false)).setHardness(2.0F).setResistance(5.0F).setStepSound(Block.soundWoodFootstep).setUnlocalizedName("darkSlab");
darkStairs = (new BlockDarkStairs(BOPConfiguration.darkStairsID, darkPlank)).setUnlocalizedName("darkStairs");
//Magic
magicPlank = (new BlockMagicPlank(mod_BiomesOPlenty.magicPlankID)).setHardness(2.0F).setResistance(5.0F).setStepSound(Block.soundWoodFootstep).setUnlocalizedName("magicPlank");
magicWood = (new BlockMagicLog(mod_BiomesOPlenty.magicWoodID)).setHardness(2.0F).setStepSound(Block.soundWoodFootstep).setUnlocalizedName("magicWood");
magicDoubleSlab = (BlockHalfSlab)(new BlockMagicSlab(mod_BiomesOPlenty.magicDoubleSlabID, true)).setHardness(2.0F).setResistance(5.0F).setStepSound(Block.soundWoodFootstep).setUnlocalizedName("magicSlab");
magicSingleSlab = (BlockHalfSlab)(new BlockMagicSlab(mod_BiomesOPlenty.magicSingleSlabID, false)).setHardness(2.0F).setResistance(5.0F).setStepSound(Block.soundWoodFootstep).setUnlocalizedName("magicSlab");
magicStairs = (new BlockMagicStairs(mod_BiomesOPlenty.magicStairsID, magicPlank)).setUnlocalizedName("magicStairs");
magicPlank = (new BlockMagicPlank(BOPConfiguration.magicPlankID)).setHardness(2.0F).setResistance(5.0F).setStepSound(Block.soundWoodFootstep).setUnlocalizedName("magicPlank");
magicWood = (new BlockMagicLog(BOPConfiguration.magicWoodID)).setHardness(2.0F).setStepSound(Block.soundWoodFootstep).setUnlocalizedName("magicWood");
magicDoubleSlab = (BlockHalfSlab)(new BlockMagicSlab(BOPConfiguration.magicDoubleSlabID, true)).setHardness(2.0F).setResistance(5.0F).setStepSound(Block.soundWoodFootstep).setUnlocalizedName("magicSlab");
magicSingleSlab = (BlockHalfSlab)(new BlockMagicSlab(BOPConfiguration.magicSingleSlabID, false)).setHardness(2.0F).setResistance(5.0F).setStepSound(Block.soundWoodFootstep).setUnlocalizedName("magicSlab");
magicStairs = (new BlockMagicStairs(BOPConfiguration.magicStairsID, magicPlank)).setUnlocalizedName("magicStairs");
//Palm
palmPlank = (new BlockPalmPlank(mod_BiomesOPlenty.palmPlankID)).setHardness(2.0F).setResistance(5.0F).setStepSound(Block.soundWoodFootstep).setUnlocalizedName("palmPlank");
palmWood = (new BlockPalmLog(mod_BiomesOPlenty.palmWoodID)).setHardness(2.0F).setStepSound(Block.soundWoodFootstep).setUnlocalizedName("palmWood");
palmLeaves = (BlockPalmLeaves)(new BlockPalmLeaves(mod_BiomesOPlenty.palmLeavesID)).setHardness(0.2F).setLightOpacity(1).setStepSound(Block.soundGrassFootstep).setUnlocalizedName("palmLeaves");
palmDoubleSlab = (BlockHalfSlab)(new BlockPalmSlab(mod_BiomesOPlenty.palmDoubleSlabID, true)).setHardness(2.0F).setResistance(5.0F).setStepSound(Block.soundWoodFootstep).setUnlocalizedName("palmSlab");
palmSingleSlab = (BlockHalfSlab)(new BlockPalmSlab(mod_BiomesOPlenty.palmSingleSlabID, false)).setHardness(2.0F).setResistance(5.0F).setStepSound(Block.soundWoodFootstep).setUnlocalizedName("palmSlab");
palmStairs = (new BlockPalmStairs(mod_BiomesOPlenty.palmStairsID, palmPlank)).setUnlocalizedName("palmStairs");
palmPlank = (new BlockPalmPlank(BOPConfiguration.palmPlankID)).setHardness(2.0F).setResistance(5.0F).setStepSound(Block.soundWoodFootstep).setUnlocalizedName("palmPlank");
palmWood = (new BlockPalmLog(BOPConfiguration.palmWoodID)).setHardness(2.0F).setStepSound(Block.soundWoodFootstep).setUnlocalizedName("palmWood");
palmLeaves = (BlockPalmLeaves)(new BlockPalmLeaves(BOPConfiguration.palmLeavesID)).setHardness(0.2F).setLightOpacity(1).setStepSound(Block.soundGrassFootstep).setUnlocalizedName("palmLeaves");
palmDoubleSlab = (BlockHalfSlab)(new BlockPalmSlab(BOPConfiguration.palmDoubleSlabID, true)).setHardness(2.0F).setResistance(5.0F).setStepSound(Block.soundWoodFootstep).setUnlocalizedName("palmSlab");
palmSingleSlab = (BlockHalfSlab)(new BlockPalmSlab(BOPConfiguration.palmSingleSlabID, false)).setHardness(2.0F).setResistance(5.0F).setStepSound(Block.soundWoodFootstep).setUnlocalizedName("palmSlab");
palmStairs = (new BlockPalmStairs(BOPConfiguration.palmStairsID, palmPlank)).setUnlocalizedName("palmStairs");
//Mangrove
mangrovePlank = (new BlockMangrovePlank(mod_BiomesOPlenty.mangrovePlankID)).setHardness(2.0F).setResistance(5.0F).setStepSound(Block.soundWoodFootstep).setUnlocalizedName("mangrovePlank");
mangroveWood = (new BlockMangroveLog(mod_BiomesOPlenty.mangroveWoodID)).setHardness(2.0F).setStepSound(Block.soundWoodFootstep).setUnlocalizedName("mangroveWood");
mangroveLeaves = (BlockMangroveLeaves)(new BlockMangroveLeaves(mod_BiomesOPlenty.mangroveLeavesID)).setHardness(0.2F).setLightOpacity(1).setStepSound(Block.soundGrassFootstep).setUnlocalizedName("mangroveLeaves");
mangroveDoubleSlab = (BlockHalfSlab)(new BlockMangroveSlab(mod_BiomesOPlenty.mangroveDoubleSlabID, true)).setHardness(2.0F).setResistance(5.0F).setStepSound(Block.soundWoodFootstep).setUnlocalizedName("mangroveSlab");
mangroveSingleSlab = (BlockHalfSlab)(new BlockMangroveSlab(mod_BiomesOPlenty.mangroveSingleSlabID, false)).setHardness(2.0F).setResistance(5.0F).setStepSound(Block.soundWoodFootstep).setUnlocalizedName("mangroveSlab");
mangroveStairs = (new BlockMangroveStairs(mod_BiomesOPlenty.mangroveStairsID, mangrovePlank)).setUnlocalizedName("mangroveStairs");
mangrovePlank = (new BlockMangrovePlank(BOPConfiguration.mangrovePlankID)).setHardness(2.0F).setResistance(5.0F).setStepSound(Block.soundWoodFootstep).setUnlocalizedName("mangrovePlank");
mangroveWood = (new BlockMangroveLog(BOPConfiguration.mangroveWoodID)).setHardness(2.0F).setStepSound(Block.soundWoodFootstep).setUnlocalizedName("mangroveWood");
mangroveLeaves = (BlockMangroveLeaves)(new BlockMangroveLeaves(BOPConfiguration.mangroveLeavesID)).setHardness(0.2F).setLightOpacity(1).setStepSound(Block.soundGrassFootstep).setUnlocalizedName("mangroveLeaves");
mangroveDoubleSlab = (BlockHalfSlab)(new BlockMangroveSlab(BOPConfiguration.mangroveDoubleSlabID, true)).setHardness(2.0F).setResistance(5.0F).setStepSound(Block.soundWoodFootstep).setUnlocalizedName("mangroveSlab");
mangroveSingleSlab = (BlockHalfSlab)(new BlockMangroveSlab(BOPConfiguration.mangroveSingleSlabID, false)).setHardness(2.0F).setResistance(5.0F).setStepSound(Block.soundWoodFootstep).setUnlocalizedName("mangroveSlab");
mangroveStairs = (new BlockMangroveStairs(BOPConfiguration.mangroveStairsID, mangrovePlank)).setUnlocalizedName("mangroveStairs");
//Holy
holyPlank = (new BlockHolyPlank(mod_BiomesOPlenty.holyPlankID)).setHardness(2.0F).setResistance(5.0F).setStepSound(Block.soundWoodFootstep).setUnlocalizedName("holyPlank");
holyWood = (new BlockHolyLog(mod_BiomesOPlenty.holyWoodID)).setHardness(2.0F).setStepSound(Block.soundWoodFootstep).setUnlocalizedName("holyWood");
holyLeaves = (BlockHolyLeaves)(new BlockHolyLeaves(mod_BiomesOPlenty.holyLeavesID)).setHardness(0.2F).setLightOpacity(1).setStepSound(Block.soundGrassFootstep).setUnlocalizedName("holyLeaves");
holyDoubleSlab = (BlockHalfSlab)(new BlockHolySlab(mod_BiomesOPlenty.holyDoubleSlabID, true)).setHardness(2.0F).setResistance(5.0F).setStepSound(Block.soundWoodFootstep).setUnlocalizedName("holySlab");
holySingleSlab = (BlockHalfSlab)(new BlockHolySlab(mod_BiomesOPlenty.holySingleSlabID, false)).setHardness(2.0F).setResistance(5.0F).setStepSound(Block.soundWoodFootstep).setUnlocalizedName("holySlab");
holyStairs = (new BlockHolyStairs(mod_BiomesOPlenty.holyStairsID, holyPlank)).setUnlocalizedName("holyStairs");
holyPlank = (new BlockHolyPlank(BOPConfiguration.holyPlankID)).setHardness(2.0F).setResistance(5.0F).setStepSound(Block.soundWoodFootstep).setUnlocalizedName("holyPlank");
holyWood = (new BlockHolyLog(BOPConfiguration.holyWoodID)).setHardness(2.0F).setStepSound(Block.soundWoodFootstep).setUnlocalizedName("holyWood");
holyLeaves = (BlockHolyLeaves)(new BlockHolyLeaves(BOPConfiguration.holyLeavesID)).setHardness(0.2F).setLightOpacity(1).setStepSound(Block.soundGrassFootstep).setUnlocalizedName("holyLeaves");
holyDoubleSlab = (BlockHalfSlab)(new BlockHolySlab(BOPConfiguration.holyDoubleSlabID, true)).setHardness(2.0F).setResistance(5.0F).setStepSound(Block.soundWoodFootstep).setUnlocalizedName("holySlab");
holySingleSlab = (BlockHalfSlab)(new BlockHolySlab(BOPConfiguration.holySingleSlabID, false)).setHardness(2.0F).setResistance(5.0F).setStepSound(Block.soundWoodFootstep).setUnlocalizedName("holySlab");
holyStairs = (new BlockHolyStairs(BOPConfiguration.holyStairsID, holyPlank)).setUnlocalizedName("holyStairs");
// Add block registration
GameRegistry.registerBlock(mud, "mud");
@ -655,7 +655,8 @@ public class BOPBlocks {
MinecraftForge.setBlockHarvestLevel(quicksand, "shovel", 0);
MinecraftForge.setBlockHarvestLevel(driedDirt, "pickaxe", 0);
MinecraftForge.setBlockHarvestLevel(amethystOre, "pickaxe", 3);
MinecraftForge.setBlockHarvestLevel(amethystOre, "pickaxe", 3);
MinecraftForge.setBlockHarvestLevel(amethystBlock, "pickaxe", 3);
// Add block names
LanguageRegistry.addName(mud, "Mud");

View file

@ -0,0 +1,804 @@
package tdwp_ftw.biomesop.declarations;
import static net.minecraftforge.common.Configuration.CATEGORY_BLOCK;
import static net.minecraftforge.common.Configuration.CATEGORY_GENERAL;
import java.io.File;
import java.util.logging.Level;
import net.minecraftforge.common.Configuration;
import cpw.mods.fml.common.FMLLog;
public class BOPConfiguration {
public static Configuration config;
// Configuration variables
public static boolean skyColors;
public static int biomeSize;
public static boolean addToDefault;
public static boolean achievements;
public static boolean vanillaEnhanced;
public static int promisedLandDimID;
public static boolean alpsGen;
public static boolean arcticGen;
public static boolean badlandsGen;
public static boolean bambooForestGen;
public static boolean bayouGen;
public static boolean birchForestGen;
public static boolean bogGen;
public static boolean borealForestGen;
public static boolean canyonGen;
public static boolean chaparralGen;
public static boolean cherryBlossomGroveGen;
public static boolean coniferousForestGen;
public static boolean cragGen;
public static boolean deadForestGen;
public static boolean deadSwampGen;
public static boolean deadlandsGen;
public static boolean deciduousForestGen;
public static boolean drylandsGen;
public static boolean dunesGen;
public static boolean fenGen;
public static boolean fieldGen;
public static boolean frostForestGen;
public static boolean fungiForestGen;
public static boolean gardenGen;
public static boolean glacierGen;
public static boolean grasslandGen;
public static boolean groveGen;
public static boolean heathlandGen;
public static boolean highlandGen;
public static boolean iceSheetGen;
public static boolean icyHillsGen;
public static boolean jadeCliffsGen;
public static boolean lushDesertGen;
public static boolean lushSwampGen;
public static boolean mangroveGen;
public static boolean mapleWoodsGen;
public static boolean marshGen;
public static boolean meadowGen;
public static boolean mesaGen;
public static boolean moorGen;
public static boolean mountainGen;
public static boolean mushroomIslandGen;
public static boolean mysticGroveGen;
public static boolean oasisGen;
public static boolean ominousWoodsGen;
public static boolean orchardGen;
public static boolean originValleyGen;
public static boolean outbackGen;
public static boolean pastureGen;
public static boolean prairieGen;
public static boolean quagmireGen;
public static boolean rainforestGen;
public static boolean redwoodForestGen;
public static boolean sacredSpringsGen;
public static boolean savannaGen;
public static boolean scrublandGen;
public static boolean seasonalForestGen;
public static boolean shieldGen;
public static boolean shrublandGen;
public static boolean snowyWoodsGen;
public static boolean spruceWoodsGen;
public static boolean steppeGen;
public static boolean swampwoodsGen;
public static boolean temperateRainforestGen;
public static boolean thicketGen;
public static boolean tropicalRainforestGen;
public static boolean tropicsGen;
public static boolean tundraGen;
public static boolean volcanoGen;
public static boolean wastelandGen;
public static boolean wetlandGen;
public static boolean woodlandGen;
public static boolean plainsGen;
public static boolean desertGen;
public static boolean extremeHillsGen;
public static boolean forestGen;
public static boolean taigaGen;
public static boolean swamplandGen;
public static boolean jungleGen;
public static int mudID;
public static int driedDirtID;
public static int redRockID;
public static int ashID;
public static int deadGrassID;
public static int desertGrassID;
public static int whiteFlowerID;
public static int blueFlowerID;
public static int purpleFlowerID;
public static int orangeFlowerID;
public static int tinyFlowerID;
public static int glowFlowerID;
public static int cattailID;
public static int willowID;
public static int autumnLeavesID;
public static int thornID;
public static int toadstoolID;
public static int highGrassBottomID;
public static int highGrassTopID;
public static int ashStoneID;
public static int hardIceID;
public static int redLeavesID;
public static int orangeLeavesID;
public static int pinkLeavesID;
public static int blueLeavesID;
public static int whiteLeavesID;
public static int deadLeavesID;
public static int shortGrassID;
public static int appleLeavesID;
public static int sproutID;
public static int bushID;
public static int bambooID;
public static int bambooLeavesID;
public static int mudBrickBlockID;
public static int mudBrickDoubleSlabID;
public static int mudBrickSingleSlabID;
public static int mudBrickStairsID;
public static int originGrassID;
public static int originLeavesID;
public static int pinkFlowerID;
public static int treeMossID;
public static int deadWoodID;
public static int appleLeavesFruitlessID;
public static int barleyID;
public static int giantFlowerStemID;
public static int giantFlowerRedID;
public static int giantFlowerYellowID;
public static int tinyCactusID;
public static int firSaplingID;
public static int redwoodSaplingID;
public static int palmSaplingID;
public static int redSaplingID;
public static int orangeSaplingID;
public static int yellowSaplingID;
public static int brownSaplingID;
public static int willowSaplingID;
public static int appleSaplingID;
public static int originSaplingID;
public static int pinkSaplingID;
public static int whiteSaplingID;
public static int darkSaplingID;
public static int magicSaplingID;
public static int deathbloomID;
public static int redRockCobbleID;
public static int redRockCobbleDoubleSlabID;
public static int redRockCobbleSingleSlabID;
public static int redRockCobbleStairsID;
public static int redRockBrickID;
public static int redRockBrickDoubleSlabID;
public static int redRockBrickSingleSlabID;
public static int redRockBrickStairsID;
public static int hydrangeaID;
public static int violetID;
public static int mediumGrassID;
public static int duneGrassID;
public static int desertSproutsID;
public static int mangroveSaplingID;
public static int hardSandID;
public static int acaciaSaplingID;
public static int hardDirtID;
public static int holyGrassID;
public static int holyStoneID;
public static int holyTallGrassID;
public static int promisedLandPortalID;
public static int holySaplingID;
public static int amethystOreID;
public static int amethystBlockID;
public static int bambooThatchingID;
public static int mossID;
public static int algaeID;
public static int smolderingGrassID;
public static int cragRockID;
public static int quicksandID;
//Redwood
public static int redwoodPlankID;
public static int redwoodWoodID;
public static int redwoodLeavesID;
public static int redwoodDoubleSlabID;
public static int redwoodSingleSlabID;
public static int redwoodStairsID;
//Willow
public static int willowPlankID;
public static int willowWoodID;
public static int willowLeavesID;
public static int willowDoubleSlabID;
public static int willowSingleSlabID;
public static int willowStairsID;
//Fir
public static int firPlankID;
public static int firWoodID;
public static int firLeavesID;
public static int firDoubleSlabID;
public static int firSingleSlabID;
public static int firStairsID;
//Acacia
public static int acaciaPlankID;
public static int acaciaWoodID;
public static int acaciaLeavesID;
public static int acaciaDoubleSlabID;
public static int acaciaSingleSlabID;
public static int acaciaStairsID;
//Cherry
public static int cherryPlankID;
public static int cherryWoodID;
public static int cherryDoubleSlabID;
public static int cherrySingleSlabID;
public static int cherryStairsID;
//Dark
public static int darkPlankID;
public static int darkWoodID;
public static int darkLeavesID;
public static int darkDoubleSlabID;
public static int darkSingleSlabID;
public static int darkStairsID;
//Magic
public static int magicPlankID;
public static int magicWoodID;
public static int magicDoubleSlabID;
public static int magicSingleSlabID;
public static int magicStairsID;
//Palm
public static int palmPlankID;
public static int palmWoodID;
public static int palmLeavesID;
public static int palmDoubleSlabID;
public static int palmSingleSlabID;
public static int palmStairsID;
//Mangrove
public static int mangrovePlankID;
public static int mangroveWoodID;
public static int mangroveLeavesID;
public static int mangroveDoubleSlabID;
public static int mangroveSingleSlabID;
public static int mangroveStairsID;
//Holy
public static int holyPlankID;
public static int holyWoodID;
public static int holyLeavesID;
public static int holyDoubleSlabID;
public static int holySingleSlabID;
public static int holyStairsID;
public static int shroomPowderID;
public static int mudBallID;
public static int mudBrickID;
public static int cattailItemID;
public static int bambooItemID;
public static int barleyItemID;
public static int shortGrassItemID;
public static int mediumGrassItemID;
public static int bushItemID;
public static int sproutItemID;
public static int mossItemID;
public static int ashesID;
public static int ancientStaffID;
public static int ancientStaffHandleID;
public static int ancientStaffPoleID;
public static int ancientStaffTopperID;
public static int enderporterID;
public static int bopDiscID;
public static int bopDiscMudID;
public static int swordMudID;
public static int shovelMudID;
public static int pickaxeMudID;
public static int axeMudID;
public static int hoeMudID;
public static int helmetMudID;
public static int chestplateMudID;
public static int leggingsMudID;
public static int bootsMudID;
public static int amethystID;
public static int swordAmethystID;
public static int shovelAmethystID;
public static int pickaxeAmethystID;
public static int axeAmethystID;
public static int hoeAmethystID;
public static int helmetAmethystID;
public static int chestplateAmethystID;
public static int leggingsAmethystID;
public static int bootsAmethystID;
public static int alpsID;
public static int arcticID;
public static int arcticForestID;
public static int badlandsID;
public static int bambooForestID;
public static int bayouID;
public static int birchForestID;
public static int bogID;
public static int borealForestID;
public static int canyonID;
public static int chaparralID;
public static int cherryBlossomGroveID;
public static int coniferousForestID;
public static int coniferousForestThinID;
public static int cragID;
public static int deadForestID;
public static int deadSwampID;
public static int deadlandsID;
public static int deciduousForestID;
public static int drylandsID;
public static int dunesID;
public static int fenID;
public static int fieldID;
public static int frostForestID;
public static int fungiForestID;
public static int gardenID;
public static int glacierID;
public static int grasslandID;
public static int groveID;
public static int groveThinID;
public static int heathlandID;
public static int highlandID;
public static int iceSheetID;
public static int icyHillsID;
public static int jadeCliffsID;
public static int lushDesertID;
public static int lushSwampID;
public static int mangroveID;
public static int mapleWoodsID;
public static int marshID;
public static int meadowID;
public static int meadowForestID;
public static int mesaID;
public static int moorID;
public static int mountainID;
public static int mysticGroveID;
public static int oasisID;
public static int ominousWoodsID;
public static int orchardID;
public static int originValleyID;
public static int outbackID;
public static int pastureID;
public static int prairieID;
public static int promisedLandID;
public static int promisedLandHillsID;
public static int promisedLandPlainsID;
public static int promisedLandSwampID;
public static int quagmireID;
public static int rainforestID;
public static int redwoodForestID;
public static int reefID;
public static int sacredSpringsID;
public static int savannaID;
public static int savannaThickID;
public static int scrublandID;
public static int seasonalForestID;
public static int shieldID;
public static int shoreID;
public static int shrublandID;
public static int snowyWoodsID;
public static int spruceWoodsID;
public static int steppeID;
public static int swampwoodsID;
public static int temperateRainforestID;
public static int thicketID;
public static int tropicalRainforestID;
public static int tropicsID;
public static int tundraID;
public static int tundraDryID;
public static int volcanoID;
public static int wastelandID;
public static int wastelandTreesID;
public static int wetlandID;
public static int woodlandID;
public static int plainsNewID;
public static int desertNewID;
public static int desertHillsNewID;
public static int extremeHillsNewID;
public static int extremeHillsEdgeNewID;
public static int forestNewID;
public static int forestHillsNewID;
public static int taigaNewID;
public static int taigaHillsNewID;
public static int swamplandNewID;
public static int jungleNewID;
public static int jungleHillsNewID;
public static int jungleSpiderID;
public static int rosesterID;
public static void init(File configFile)
{
config = new Configuration(configFile);
try
{
config.load();
skyColors = true;
biomeSize = config.get("Biome Settings", "Biome Size", 4, null).getInt();
achievements = config.get("Achievement Settings", "Add Biomes O Plenty Achievemnets (Currently Broken)", false).getBoolean(false);
addToDefault = config.get("Biome Settings", "Add Biomes To Default World", false).getBoolean(false);
vanillaEnhanced = config.get("Biome Settings", "Enhanced Vanilla Biomes", true).getBoolean(false);
promisedLandDimID = config.get("Dimension Settings", "Promised Land Dimension ID", 20, null).getInt();
alpsGen = config.get("Biomes To Generate", "Alps", true).getBoolean(false);
arcticGen = config.get("Biomes To Generate", "Arctic", true).getBoolean(false);
badlandsGen = config.get("Biomes To Generate", "Badlands", true).getBoolean(false);
bambooForestGen = config.get("Biomes To Generate", "BambooForest", true).getBoolean(false);
bayouGen = config.get("Biomes To Generate", "Bayou", true).getBoolean(false);
birchForestGen = config.get("Biomes To Generate", "BirchForest", true).getBoolean(false);
bogGen = config.get("Biomes To Generate", "Bog", true).getBoolean(false);
borealForestGen = config.get("Biomes To Generate", "BorealForest", true).getBoolean(false);
canyonGen = config.get("Biomes To Generate", "Canyon", true).getBoolean(false);
chaparralGen = config.get("Biomes To Generate", "Chaparral", true).getBoolean(false);
cherryBlossomGroveGen = config.get("Biomes To Generate", "CherryBlossomGrove", true).getBoolean(false);
coniferousForestGen = config.get("Biomes To Generate", "ConiferousForest", true).getBoolean(false);
cragGen = config.get("Biomes To Generate", "Crag", true).getBoolean(false);
deadForestGen = config.get("Biomes To Generate", "DeadForest", true).getBoolean(false);
deadSwampGen = config.get("Biomes To Generate", "DeadSwamp", true).getBoolean(false);
deadlandsGen = config.get("Biomes To Generate", "Deadlands", true).getBoolean(false);
deciduousForestGen = config.get("Biomes To Generate", "DeciduousForest", true).getBoolean(false);
desertGen = config.get("Biomes To Generate", "Desert", true).getBoolean(false);
drylandsGen = config.get("Biomes To Generate", "Drylands", true).getBoolean(false);
dunesGen = config.get("Biomes To Generate", "Dunes", true).getBoolean(false);
extremeHillsGen = config.get("Biomes To Generate", "ExtremeHills", true).getBoolean(false);
fenGen = config.get("Biomes To Generate", "Fen", true).getBoolean(false);
fieldGen = config.get("Biomes To Generate", "Field", true).getBoolean(false);
forestGen = config.get("Biomes To Generate", "Forest", true).getBoolean(false);
frostForestGen = config.get("Biomes To Generate", "FrostForest", true).getBoolean(false);
fungiForestGen = config.get("Biomes To Generate", "FungiForest", true).getBoolean(false);
gardenGen = config.get("Biomes To Generate", "Garden", true).getBoolean(false);
glacierGen = config.get("Biomes To Generate", "Glacier", true).getBoolean(false);
grasslandGen = config.get("Biomes To Generate", "Grassland", true).getBoolean(false);
groveGen = config.get("Biomes To Generate", "Grove", true).getBoolean(false);
heathlandGen = config.get("Biomes To Generate", "Heathland", true).getBoolean(false);
highlandGen = config.get("Biomes To Generate", "Highland", true).getBoolean(false);
iceSheetGen = config.get("Biomes To Generate", "IcySheet", true).getBoolean(false);
icyHillsGen = config.get("Biomes To Generate", "IcyHills", true).getBoolean(false);
jadeCliffsGen = config.get("Biomes To Generate", "JadeCliffs", true).getBoolean(false);
jungleGen = config.get("Biomes To Generate", "Jungle", true).getBoolean(false);
lushDesertGen = config.get("Biomes To Generate", "LushDesert", true).getBoolean(false);
lushSwampGen = config.get("Biomes To Generate", "LushSwamp", true).getBoolean(false);
mangroveGen = config.get("Biomes To Generate", "Mangrove", true).getBoolean(false);
mapleWoodsGen = config.get("Biomes To Generate", "MapleWoods", true).getBoolean(false);
marshGen = config.get("Biomes To Generate", "Marsh", true).getBoolean(false);
meadowGen = config.get("Biomes To Generate", "Meadow", true).getBoolean(false);
mesaGen = config.get("Biomes To Generate", "Mesa", true).getBoolean(false);
moorGen = config.get("Biomes To Generate", "Moor", true).getBoolean(false);
mountainGen = config.get("Biomes To Generate", "Mountain", true).getBoolean(false);
mushroomIslandGen = config.get("Biomes To Generate", "MushroomIsland", true).getBoolean(false);
mysticGroveGen = config.get("Biomes To Generate", "MysticGrove", true).getBoolean(false);
oasisGen = config.get("Biomes To Generate", "Oasis", true).getBoolean(false);
ominousWoodsGen = config.get("Biomes To Generate", "OminousWoods", true).getBoolean(false);
orchardGen = config.get("Biomes To Generate", "Orchard", true).getBoolean(false);
originValleyGen = config.get("Biomes To Generate", "OriginValley", true).getBoolean(false);
outbackGen = config.get("Biomes To Generate", "Outback", true).getBoolean(false);
pastureGen = config.get("Biomes To Generate", "Pasture", true).getBoolean(false);
plainsGen = config.get("Biomes To Generate", "Plains", true).getBoolean(false);
prairieGen = config.get("Biomes To Generate", "Prairie", true).getBoolean(false);
quagmireGen = config.get("Biomes To Generate", "Quagmire", true).getBoolean(false);
rainforestGen = config.get("Biomes To Generate", "Rainforest", true).getBoolean(false);
redwoodForestGen = config.get("Biomes To Generate", "RedwoodForest", true).getBoolean(false);
sacredSpringsGen = config.get("Biomes To Generate", "SacredSprings", true).getBoolean(false);
savannaGen = config.get("Biomes To Generate", "Savanna", true).getBoolean(false);
scrublandGen = config.get("Biomes To Generate", "Scrubland", true).getBoolean(false);
seasonalForestGen = config.get("Biomes To Generate", "SeasonalForest", true).getBoolean(false);
shieldGen = config.get("Biomes To Generate", "Shield", true).getBoolean(false);
shrublandGen = config.get("Biomes To Generate", "Shrubland", true).getBoolean(false);
snowyWoodsGen = config.get("Biomes To Generate", "SnowyWoods", true).getBoolean(false);
spruceWoodsGen = config.get("Biomes To Generate", "SpruceWoods", true).getBoolean(false);
steppeGen = config.get("Biomes To Generate", "Steppe", true).getBoolean(false);
swamplandGen = config.get("Biomes To Generate", "Swampland", true).getBoolean(false);
swampwoodsGen = config.get("Biomes To Generate", "Swampwoods", true).getBoolean(false);
taigaGen = config.get("Biomes To Generate", "Taiga", true).getBoolean(false);
temperateRainforestGen = config.get("Biomes To Generate", "TemperateRainforest", true).getBoolean(false);
thicketGen = config.get("Biomes To Generate", "Thicket", true).getBoolean(false);
tropicalRainforestGen = config.get("Biomes To Generate", "TropicalRainforest", true).getBoolean(false);
tropicsGen = config.get("Biomes To Generate", "Tropics", true).getBoolean(false);
tundraGen = config.get("Biomes To Generate", "Tundra", true).getBoolean(false);
volcanoGen = config.get("Biomes To Generate", "Volcano", true).getBoolean(false);
wastelandGen = config.get("Biomes To Generate", "Wasteland", true).getBoolean(false);
wetlandGen = config.get("Biomes To Generate", "Wetland", true).getBoolean(false);
woodlandGen = config.get("Biomes To Generate", "Woodland", true).getBoolean(false);
// Get Terrain Block ID's
mudID = config.getTerrainBlock("Terrain Block IDs", "Mud ID", 160, null).getInt();
driedDirtID = config.getTerrainBlock("Terrain Block IDs", "Dried Dirt ID", 161, null).getInt();
redRockID = config.getTerrainBlock("Terrain Block IDs", "Red Rock ID", 162, null).getInt();
ashID = config.getTerrainBlock("Terrain Block IDs", "Ash Block ID", 163, null).getInt();
ashStoneID = config.getTerrainBlock("Terrain Block IDs", "Ash Stone ID", 164, null).getInt();
hardIceID = config.getTerrainBlock("Terrain Block IDs", "Hard Ice ID", 165, null).getInt();
originGrassID = config.getTerrainBlock("Terrain Block IDs", "Origin Grass ID", 166, null).getInt();
hardSandID = config.getTerrainBlock("Terrain Block IDs", "Hard Sand ID", 167, null).getInt();
hardDirtID = config.getTerrainBlock("Terrain Block IDs", "Hard Dirt ID", 168, null).getInt();
holyGrassID = config.getTerrainBlock("Terrain Block IDs", "Holy Grass ID", 169, null).getInt();
holyStoneID = config.getTerrainBlock("Terrain Block IDs", "Holy Stone ID", 170, null).getInt();
cragRockID = config.getTerrainBlock("Terrain Block IDs", "Crag Rock ID", 171, null).getInt();
// Get Crafted Block ID's
mudBrickBlockID = config.getBlock("Mud Bricks ID", 256, null).getInt();
redwoodPlankID = config.getBlock("Redwood Plank ID", 257, null).getInt();
redwoodDoubleSlabID = config.getBlock("Redwood Double Slab ID", 258, null).getInt();
redwoodSingleSlabID = config.getBlock("Redwood Single Slab ID", 259, null).getInt();
redwoodStairsID = config.getBlock("Redwood Stairs ID", 260, null).getInt();
willowPlankID = config.getBlock("Willow Plank ID", 261, null).getInt();
willowDoubleSlabID = config.getBlock("Willow Double Slab ID", 262, null).getInt();
willowSingleSlabID = config.getBlock("Willow Single Slab ID", 263, null).getInt();
willowStairsID = config.getBlock("Willow Stairs ID", 264, null).getInt();
firPlankID = config.getBlock("Fir Plank ID", 265, null).getInt();
firDoubleSlabID = config.getBlock("Fir Double Slab ID", 266, null).getInt();
firSingleSlabID = config.getBlock("Fir Single Slab ID", 267, null).getInt();
firStairsID = config.getBlock("Fir Stairs ID", 268, null).getInt();
acaciaPlankID = config.getBlock("Acacia Plank ID", 269, null).getInt();
acaciaDoubleSlabID = config.getBlock("Acacia Double Slab ID", 270, null).getInt();
acaciaSingleSlabID = config.getBlock("Acacia Single Slab ID", 271, null).getInt();
acaciaStairsID = config.getBlock("Acacia Stairs ID", 272, null).getInt();
cherryPlankID = config.getBlock("Cherry Plank ID", 273, null).getInt();
cherryDoubleSlabID = config.getBlock("Cherry Double Slab ID", 274, null).getInt();
cherrySingleSlabID = config.getBlock("Cherry Single Slab ID", 275, null).getInt();
cherryStairsID = config.getBlock("Cherry Stairs ID", 276, null).getInt();
darkPlankID = config.getBlock("Dark Plank ID", 277, null).getInt();
darkDoubleSlabID = config.getBlock("Dark Double Slab ID", 278, null).getInt();
darkSingleSlabID = config.getBlock("Dark Single Slab ID", 279, null).getInt();
darkStairsID = config.getBlock("Dark Stairs ID", 280, null).getInt();
magicPlankID = config.getBlock("Magic Plank ID", 281, null).getInt();
magicDoubleSlabID = config.getBlock("Magic Double Slab ID", 282, null).getInt();
magicSingleSlabID = config.getBlock("Magic Single Slab ID", 283, null).getInt();
magicStairsID = config.getBlock("Magic Stairs ID", 284, null).getInt();
palmPlankID = config.getBlock("Palm Plank ID", 285, null).getInt();
palmDoubleSlabID = config.getBlock("Palm Double Slab ID", 286, null).getInt();
palmSingleSlabID = config.getBlock("Palm Single Slab ID", 287, null).getInt();
palmStairsID = config.getBlock("Palm Stairs ID", 288, null).getInt();
originLeavesID = config.getBlock("Origin Leaves ID", 289, null).getInt();
redwoodWoodID = config.getBlock("Redwood Log ID", 290, null).getInt();
redwoodLeavesID = config.getBlock("Redwood Leaves ID", 291, null).getInt();
willowWoodID = config.getBlock("Willow Log ID", 292, null).getInt();
willowLeavesID = config.getBlock("Willow Leaves ID", 293, null).getInt();
firWoodID = config.getBlock("Fir Log ID", 294, null).getInt();
firLeavesID = config.getBlock("Fir Leaves ID", 295, null).getInt();
acaciaWoodID = config.getBlock("Acacia Log ID", 296, null).getInt();
acaciaLeavesID = config.getBlock("Acacia Leaves ID", 297, null).getInt();
cherryWoodID = config.getBlock("Cherry Log ID", 298, null).getInt();
pinkFlowerID = config.getBlock("Pink Flower ID", 299, null).getInt();
darkWoodID = config.getBlock("Dark Log ID", 300, null).getInt();
darkLeavesID = config.getBlock("Dark Leaves ID", 301, null).getInt();
treeMossID = config.getBlock("Tree Moss ID", 302, null).getInt();
magicWoodID = config.getBlock("Magic Log ID", 303, null).getInt();
deadWoodID = config.getBlock("Dead Log ID", 304, null).getInt();
appleLeavesFruitlessID = config.getBlock("Fruitless Apple Leaves ID", 305, null).getInt();
barleyID = config.getBlock("Barley ID", 306, null).getInt();
palmWoodID = config.getBlock("Palm Log ID", 307, null).getInt();
palmLeavesID = config.getBlock("Palm Leaves ID", 308, null).getInt();
giantFlowerRedID = config.getBlock("Giant Red Flower ID", 309, null).getInt();
giantFlowerStemID = config.getBlock("Giant Flower Stem ID", 310, null).getInt();
giantFlowerYellowID = config.getBlock("Giant Yellow Flower ID", 311, null).getInt();
redLeavesID = config.getBlock("Maple Leaves ID", 312, null).getInt();
orangeLeavesID = config.getBlock("Orange Autumn Leaves ID", 313, null).getInt();
pinkLeavesID = config.getBlock("Pink Cherry Leaves ID", 314, null).getInt();
blueLeavesID = config.getBlock("Magic Leaves ID", 315, null).getInt();
whiteLeavesID = config.getBlock("White Cherry Leaves ID", 316, null).getInt();
deadLeavesID = config.getBlock("Dying Leaves ID", 317, null).getInt();
shortGrassID = config.getBlock("Short Grass ID", 318, null).getInt();
appleLeavesID = config.getBlock("Apple Leaves ID", 319, null).getInt();
sproutID = config.getBlock("Sprout ID", 320, null).getInt();
bushID = config.getBlock("Bush ID", 321, null).getInt();
bambooID = config.getBlock("Bamboo ID", 322, null).getInt();
bambooLeavesID = config.getBlock("Bamboo Leaves ID", 323, null).getInt();
deadGrassID = config.getBlock("Dead Grass ID", 324, null).getInt();
desertGrassID = config.getBlock("Desert Grass ID", 325, null).getInt();
whiteFlowerID = config.getBlock("Anenome ID", 326, null).getInt();
blueFlowerID = config.getBlock("Swampflower ID", 327, null).getInt();
purpleFlowerID = config.getBlock("Wildflower ID", 328, null).getInt();
orangeFlowerID = config.getBlock("Daisy ID", 329, null).getInt();
tinyFlowerID = config.getBlock("Clover ID", 330, null).getInt();
glowFlowerID = config.getBlock("Glowflower ID", 331, null).getInt();
cattailID = config.getBlock("Cattail ID", 332, null).getInt();
willowID = config.getBlock("Willow ID", 333, null).getInt();
autumnLeavesID = config.getBlock("Yellow Autumn Leaves ID", 334, null).getInt();
thornID = config.getBlock("Thorns ID", 335, null).getInt();
toadstoolID = config.getBlock("Toadstool ID", 336, null).getInt();
highGrassBottomID = config.getBlock("High Grass Bottom ID", 337, null).getInt();
highGrassTopID = config.getBlock("High Grass Top ID", 338, null).getInt();
tinyCactusID = config.getBlock("Tiny Cactus ID", 339, null).getInt();
firSaplingID = config.getBlock("Fir Sapling ID", 340, null).getInt();
redwoodSaplingID = config.getBlock("Redwood Sapling ID", 341, null).getInt();
palmSaplingID = config.getBlock("Palm Sapling ID", 342, null).getInt();
redSaplingID = config.getBlock("Maple Sapling ID", 343, null).getInt();
orangeSaplingID = config.getBlock("Orange Autumn Sapling ID", 344, null).getInt();
yellowSaplingID = config.getBlock("Yellow Autumn Sapling ID", 345, null).getInt();
brownSaplingID = config.getBlock("Dying Sapling ID", 346, null).getInt();
willowSaplingID = config.getBlock("Willow Sapling ID", 347, null).getInt();
appleSaplingID = config.getBlock("Apple Sapling ID", 348, null).getInt();
originSaplingID = config.getBlock("Origin Sapling ID", 349, null).getInt();
pinkSaplingID = config.getBlock("Pink Cherry Sapling ID", 350, null).getInt();
whiteSaplingID = config.getBlock("White Cherry Sapling ID", 351, null).getInt();
darkSaplingID = config.getBlock("Dark Sapling ID", 352, null).getInt();
magicSaplingID = config.getBlock("Magic Sapling ID", 353, null).getInt();
deathbloomID = config.getBlock("Deathbloom ID", 354, null).getInt();
redRockCobbleID = config.getBlock("Red Rock Cobblestone ID", 355, null).getInt();
redRockBrickID = config.getBlock("Red Rock Bricks ID", 356, null).getInt();
hydrangeaID = config.getBlock("Hydrangea ID", 357, null).getInt();
violetID = config.getBlock("Violet ID", 358, null).getInt();
mediumGrassID = config.getBlock("Medium Grass ID", 359, null).getInt();
duneGrassID = config.getBlock("Dune Grass ID", 360, null).getInt();
desertSproutsID = config.getBlock("Desert Sprouts ID", 361, null).getInt();
redRockCobbleDoubleSlabID = config.getBlock("Red Rock Cobblestone Double Slab ID", 362, null).getInt();
redRockCobbleSingleSlabID = config.getBlock("Red Rock Cobblestone Single Slab ID", 363, null).getInt();
redRockCobbleStairsID = config.getBlock("Red Rock Cobblestone Stairs ID", 364, null).getInt();
redRockBrickDoubleSlabID = config.getBlock("Red Rock Brick Double Slab ID", 365, null).getInt();
redRockBrickSingleSlabID = config.getBlock("Red Rock Brick Single Slab ID", 366, null).getInt();
redRockBrickStairsID = config.getBlock("Red Rock Brick Stairs ID", 367, null).getInt();
mudBrickDoubleSlabID = config.getBlock("Mud Brick Double Slab ID", 368, null).getInt();
mudBrickSingleSlabID = config.getBlock("Mud Brick Single Slab ID", 369, null).getInt();
mudBrickStairsID = config.getBlock("Mud Brick Stairs ID", 370, null).getInt();
mangroveWoodID = config.getBlock("Mangrove Log ID", 371, null).getInt();
mangroveLeavesID = config.getBlock("Mangrove Leaves ID", 372, null).getInt();
mangroveSaplingID = config.getBlock("Mangrove Sapling ID", 373, null).getInt();
mangrovePlankID = config.getBlock("Mangrove Plank ID", 374, null).getInt();
mangroveDoubleSlabID = config.getBlock("Mangrove Double Slab ID", 375, null).getInt();
mangroveSingleSlabID = config.getBlock("Mangrove Single Slab ID", 376, null).getInt();
mangroveStairsID = config.getBlock("Mangrove Stairs ID", 377, null).getInt();
acaciaSaplingID = config.getBlock("Acacia Sapling ID", 378, null).getInt();
holyTallGrassID = config.getBlock("Holy Tall Grass ID", 379, null).getInt();
promisedLandPortalID = config.getBlock("Promised Land Portal ID", 380, null).getInt();
holyWoodID = config.getBlock("Holy Log ID", 381, null).getInt();
holyLeavesID = config.getBlock("Holy Leaves ID", 382, null).getInt();
holySaplingID = config.getBlock("Holy Sapling ID", 383, null).getInt();
holyPlankID = config.getBlock("Holy Plank ID", 384, null).getInt();
holyDoubleSlabID = config.getBlock("Holy Double Slab ID", 385, null).getInt();
holySingleSlabID = config.getBlock("Holy Single Slab ID", 386, null).getInt();
holyStairsID = config.getBlock("Holy Stairs ID", 387, null).getInt();
amethystOreID = config.getBlock("Amethyst Ore ID", 388, null).getInt();
amethystBlockID = config.getBlock("Block of Amethyst ID", 389, null).getInt();
bambooThatchingID = config.getBlock("Bamboo Thatching ID", 390, null).getInt();
mossID = config.getBlock("Moss ID", 391, null).getInt();
algaeID = config.getBlock("Algae ID", 392, null).getInt();
smolderingGrassID = config.getBlock("Smoldering Grass ID", 393, null).getInt();
quicksandID = config.getBlock("Quicksand ID", 394, null).getInt();
// Get Item ID's
shroomPowderID = config.getItem("Shroom Powder ID", 1001, null).getInt();
mudBallID = config.getItem("Mud Ball ID", 1002, null).getInt();
mudBrickID = config.getItem("Mud Brick ID", 1003, null).getInt();
bambooItemID = config.getItem("Bamboo ID", 1004).getInt();
cattailItemID = config.getItem("Cattail ID", 1005).getInt();
ancientStaffID = config.getItem("Ancient Staff ID", 1006).getInt();
enderporterID = config.getItem("Enderporter ID", 1007).getInt();
ashesID = config.getItem("Pile of Ashes ID", 1008, null).getInt();
barleyItemID = config.getItem("Barley ID", 1009).getInt();
amethystID = config.getItem("Amethyst ID", 1010).getInt();
ancientStaffHandleID = config.getItem("Ancient Staff Handle ID", 1011, null).getInt();
ancientStaffPoleID = config.getItem("Ancient Staff Pole ID", 1012, null).getInt();
ancientStaffTopperID = config.getItem("Ancient Staff Topper ID", 1013, null).getInt();
shortGrassItemID = config.getItem("Short Grass (Item) ID", 1014, null).getInt();
mediumGrassItemID = config.getItem("Medium Grass (Item) ID", 1015, null).getInt();
bushItemID = config.getItem("Bush (Item) ID", 1016, null).getInt();
sproutItemID = config.getItem("Sprout (Item) ID", 1017, null).getInt();
mossItemID = config.getItem("Moss (Item) ID", 1018, null).getInt();
bopDiscID = config.getItem("Traversia Music Disc ID", 1019, null).getInt();
bopDiscMudID = config.getItem("Muddy Music Disc ID", 1020, null).getInt();
swordMudID = config.getItem("Muddy Sword ID", 1060, null).getInt();
shovelMudID = config.getItem("Muddy Shovel ID", 1061, null).getInt();
pickaxeMudID = config.getItem("Muddy Pickaxe ID", 1062, null).getInt();
axeMudID = config.getItem("Muddy Axe ID", 1063, null).getInt();
hoeMudID = config.getItem("Muddy Hoe ID", 1064, null).getInt();
helmetMudID = config.getItem("Muddy Helmet ID", 1065, null).getInt();
chestplateMudID = config.getItem("Muddy Chestplate ID", 1066, null).getInt();
leggingsMudID = config.getItem("Muddy Leggings ID", 1067, null).getInt();
bootsMudID = config.getItem("Muddy Boots ID", 1068, null).getInt();
swordAmethystID = config.getItem("Amethyst Sword ID", 1069, null).getInt();
shovelAmethystID = config.getItem("Amethyst Shovel ID", 1070, null).getInt();
pickaxeAmethystID = config.getItem("Amethyst Pickaxe ID", 1071, null).getInt();
axeAmethystID = config.getItem("Amethyst Axe ID", 1072, null).getInt();
hoeAmethystID = config.getItem("Amethyst Hoe ID", 1073, null).getInt();
helmetAmethystID = config.getItem("Amethyst Helmet ID", 1074, null).getInt();
chestplateAmethystID = config.getItem("Amethyst Chestplate ID", 1075, null).getInt();
leggingsAmethystID = config.getItem("Amethyst Leggings ID", 1076, null).getInt();
bootsAmethystID = config.getItem("Amethyst Boots ID", 1077, null).getInt();
//Mob IDs
jungleSpiderID = config.get("Mob IDs", "Jungle Spider ID", 101, null).getInt();
rosesterID = config.get("Mob IDs", "Rosester ID", 102, null).getInt();
System.out.println("Generating Biome ID's");
alpsID = config.get("Biome IDs", "Alps ID", 23).getInt();
arcticID = config.get("Biome IDs", "Arctic ID", 24).getInt();
badlandsID = config.get("Biome IDs", "Badlands ID", 25).getInt();
bambooForestID = config.get("Biome IDs", "Bamboo Forest ID", 26).getInt();
bayouID = config.get("Biome IDs", "Bayou ID", 27).getInt();
birchForestID = config.get("Biome IDs", "Birch Forest ID", 28).getInt();
bogID = config.get("Biome IDs", "Bog ID", 29).getInt();
borealForestID = config.get("Biome IDs", "Boreal Forest ID", 30).getInt();
canyonID = config.get("Biome IDs", "Canyon ID", 31).getInt();
chaparralID = config.get("Biome IDs", "Chaparral ID", 32).getInt();
cherryBlossomGroveID = config.get("Biome IDs", "Cherry Blossom Grove ID", 33).getInt();
coniferousForestID = config.get("Biome IDs", "Coniferous Forest ID", 34).getInt();
cragID = config.get("Biome IDs", "Crag ID", 35).getInt();
deadForestID = config.get("Biome IDs", "Dead Forest ID", 36).getInt();
deadSwampID = config.get("Biome IDs", "Dead Swamp ID", 37).getInt();
deadlandsID = config.get("Biome IDs", "Deadlands ID", 38).getInt();
deciduousForestID = config.get("Biome IDs", "Deciduous Forest ID", 39).getInt();
drylandsID = config.get("Biome IDs", "Drylands ID", 40).getInt();
dunesID = config.get("Biome IDs", "Dunes ID", 41).getInt();
fenID = config.get("Biome IDs", "Fen ID", 42).getInt();
fieldID = config.get("Biome IDs", "Field ID", 43).getInt();
frostForestID = config.get("Biome IDs", "Frost Forest ID", 44).getInt();
fungiForestID = config.get("Biome IDs", "Fungi Forest ID", 45).getInt();
gardenID = config.get("Biome IDs", "Garden ID", 46).getInt();
glacierID = config.get("Biome IDs", "Glacier ID", 47).getInt();
grasslandID = config.get("Biome IDs", "Grassland ID", 48).getInt();
groveID = config.get("Biome IDs", "Grove ID", 49).getInt();
heathlandID = config.get("Biome IDs", "Heathland ID", 50).getInt();
highlandID = config.get("Biome IDs", "Highland ID", 51).getInt();
iceSheetID = config.get("Biome IDs", "Ice Sheet ID", 52).getInt();
icyHillsID = config.get("Biome IDs", "Icy Hills ID", 53).getInt();
jadeCliffsID = config.get("Biome IDs", "Jade Cliffs ID", 54).getInt();
lushDesertID = config.get("Biome IDs", "Lush Desert ID", 55).getInt();
lushSwampID = config.get("Biome IDs", "Lush Swamp ID", 56).getInt();
mangroveID = config.get("Biome IDs", "Mangrove ID", 57).getInt();
mapleWoodsID = config.get("Biome IDs", "Maple Woods ID", 58).getInt();
marshID = config.get("Biome IDs", "Marsh ID", 59).getInt();
meadowID = config.get("Biome IDs", "Meadow ID", 60).getInt();
mesaID = config.get("Biome IDs", "Mesa ID", 61).getInt();
moorID = config.get("Biome IDs", "Moor ID", 62).getInt();
mountainID = config.get("Biome IDs", "Mountain ID", 63).getInt();
mysticGroveID = config.get("Biome IDs", "Mystic Grove ID", 64).getInt();
oasisID = config.get("Biome IDs", "Oasis ID", 65).getInt();
ominousWoodsID = config.get("Biome IDs", "Ominous Woods ID", 66).getInt();
orchardID = config.get("Biome IDs", "Orchard ID", 67).getInt();
originValleyID = config.get("Biome IDs", "Origin Valley ID", 68).getInt();
outbackID = config.get("Biome IDs", "Outback ID", 69).getInt();
pastureID = config.get("Biome IDs", "Pasture ID", 70).getInt();
prairieID = config.get("Biome IDs", "Prairie ID", 71).getInt();
promisedLandID = config.get("Biome IDs", "Promised Land ID", 72).getInt();
quagmireID = config.get("Biome IDs", "Quagmire ID", 73).getInt();
rainforestID = config.get("Biome IDs", "Rainforest ID", 74).getInt();
redwoodForestID = config.get("Biome IDs", "Redwood Forest ID", 75).getInt();
sacredSpringsID = config.get("Biome IDs", "Sacred Springs ID", 76).getInt();
savannaID = config.get("Biome IDs", "Savanna ID", 77).getInt();
scrublandID = config.get("Biome IDs", "Scrubland ID", 78).getInt();
seasonalForestID = config.get("Biome IDs", "Seasonal Forest ID", 79).getInt();
shieldID = config.get("Biome IDs", "Shield ID", 80).getInt();
shoreID = config.get("Biome IDs", "Shore ID", 81).getInt();
shrublandID = config.get("Biome IDs", "Shrubland ID", 82).getInt();
snowyWoodsID = config.get("Biome IDs", "Snowy Woods ID", 83).getInt();
spruceWoodsID = config.get("Biome IDs", "Spruce Woods ID", 84).getInt();
steppeID = config.get("Biome IDs", "Steppe ID", 85).getInt();
swampwoodsID = config.get("Biome IDs", "Swampwoods ID", 86).getInt();
temperateRainforestID = config.get("Biome IDs", "Temperate Rainforest ID", 87).getInt();
thicketID = config.get("Biome IDs", "Thicket ID", 88).getInt();
tropicalRainforestID = config.get("Biome IDs", "Tropical Rainforest ID", 89).getInt();
tropicsID = config.get("Biome IDs", "Tropics ID", 90).getInt();
tundraID = config.get("Biome IDs", "Tundra ID", 91).getInt();
volcanoID = config.get("Biome IDs", "Volcano ID", 92).getInt();
wastelandID = config.get("Biome IDs", "Wasteland ID", 93).getInt();
wetlandID = config.get("Biome IDs", "Wetland ID", 94).getInt();
woodlandID = config.get("Biome IDs", "Woodland ID", 95).getInt();
plainsNewID = config.get("Biome IDs", "Plains (New) ID", 96).getInt();
desertNewID = config.get("Biome IDs", "Desert (New) ID", 97).getInt();
forestNewID = config.get("Biome IDs", "Forest (New) ID", 98).getInt();
taigaNewID = config.get("Biome IDs", "Taiga (New) ID", 99).getInt();
swamplandNewID = config.get("Biome IDs", "Swampland (New) ID", 100).getInt();
extremeHillsNewID = config.get("Biome IDs", "Extreme Hills (New) ID", 101).getInt();
jungleNewID = config.get("Biome IDs", "Jungle (New) ID", 102).getInt();
System.out.println("[BoP] Generated Config!");
}
catch (Exception e)
{
FMLLog.log(Level.SEVERE, e, "Biomes O Plenty has had a problem loading its configuration");
}
finally
{
config.save();
}
}
}

View file

@ -90,46 +90,46 @@ public class BOPItems {
EnumToolMaterialAmethyst = EnumHelper.addToolMaterial("AMETHYST", 4, 2013, 15.0F, 5, 16);
// Item declaration
shroomPowder = (new ItemShroomPowder(mod_BiomesOPlenty.shroomPowderID, 1, 0.5F, false)).setPotionEffect(Potion.confusion.id, 30, 0, 0.6F).setAlwaysEdible().setUnlocalizedName("shroomPowder").setCreativeTab(mod_BiomesOPlenty.tabBiomesOPlenty);
mudBall = (new ItemBOP(mod_BiomesOPlenty.mudBallID, 0)).setUnlocalizedName("mudBall").setCreativeTab(mod_BiomesOPlenty.tabBiomesOPlenty);
mudBrick = (new ItemBOP(mod_BiomesOPlenty.mudBrickID, 1)).setUnlocalizedName("mudBrick").setCreativeTab(mod_BiomesOPlenty.tabBiomesOPlenty);
bambooItem = (new ItemBamboo(mod_BiomesOPlenty.bambooItemID, BOPBlocks.bamboo)).setUnlocalizedName("bambooItem").setCreativeTab(mod_BiomesOPlenty.tabBiomesOPlenty);
cattailItem = (new ItemCattail(mod_BiomesOPlenty.cattailItemID, BOPBlocks.cattail)).setUnlocalizedName("cattailItem").setCreativeTab(mod_BiomesOPlenty.tabBiomesOPlenty);
barleyItem = (new ItemBarley(mod_BiomesOPlenty.barleyItemID, BOPBlocks.barley)).setUnlocalizedName("barleyItem").setCreativeTab(mod_BiomesOPlenty.tabBiomesOPlenty);
shortGrassItem = (new ItemShortGrass(mod_BiomesOPlenty.shortGrassItemID, BOPBlocks.shortGrass)).setUnlocalizedName("shortGrassItem").setCreativeTab(mod_BiomesOPlenty.tabBiomesOPlenty);
mediumGrassItem = (new ItemMediumGrass(mod_BiomesOPlenty.mediumGrassItemID, BOPBlocks.mediumGrass)).setUnlocalizedName("mediumGrassItem").setCreativeTab(mod_BiomesOPlenty.tabBiomesOPlenty);
bushItem = (new ItemBush(mod_BiomesOPlenty.bushItemID, BOPBlocks.bush)).setUnlocalizedName("bushItem").setCreativeTab(mod_BiomesOPlenty.tabBiomesOPlenty);
sproutItem = (new ItemSprout(mod_BiomesOPlenty.sproutItemID, BOPBlocks.sprout)).setUnlocalizedName("sproutItem").setCreativeTab(mod_BiomesOPlenty.tabBiomesOPlenty);
mossItem = (new ItemBOP(mod_BiomesOPlenty.mossItemID, 2)).setUnlocalizedName("mossItem").setCreativeTab(mod_BiomesOPlenty.tabBiomesOPlenty);
ancientStaff = new ItemAncientStaff(mod_BiomesOPlenty.ancientStaffID).setUnlocalizedName("ancientStaff").setCreativeTab(mod_BiomesOPlenty.tabBiomesOPlenty);
enderporter = new ItemEnderporter(mod_BiomesOPlenty.enderporterID).setUnlocalizedName("enderporter").setCreativeTab(mod_BiomesOPlenty.tabBiomesOPlenty);
ashes = (new ItemBOP(mod_BiomesOPlenty.ashesID, 3)).setUnlocalizedName("ashes").setCreativeTab(mod_BiomesOPlenty.tabBiomesOPlenty);
amethyst = (new ItemBOP(mod_BiomesOPlenty.amethystID, 4)).setUnlocalizedName("amethyst").setCreativeTab(mod_BiomesOPlenty.tabBiomesOPlenty);
ancientStaffHandle = (new ItemBOP(mod_BiomesOPlenty.ancientStaffHandleID, 5)).setUnlocalizedName("ancientStaffHandle").setCreativeTab(mod_BiomesOPlenty.tabBiomesOPlenty);
ancientStaffPole = (new ItemBOP(mod_BiomesOPlenty.ancientStaffPoleID, 6)).setUnlocalizedName("ancientStaffPole").setCreativeTab(mod_BiomesOPlenty.tabBiomesOPlenty);
ancientStaffTopper = (new ItemBOP(mod_BiomesOPlenty.ancientStaffTopperID, 7)).setUnlocalizedName("ancientStaffTopper").setCreativeTab(mod_BiomesOPlenty.tabBiomesOPlenty);
bopDisc = (new ItemBOPRecord(mod_BiomesOPlenty.bopDiscID, "bopdisc")).setUnlocalizedName("bopDisc").setCreativeTab(mod_BiomesOPlenty.tabBiomesOPlenty);
bopDiscMud = (new ItemBOPRecordMud(mod_BiomesOPlenty.bopDiscMudID, "bopdiscmud")).setUnlocalizedName("bopDiscMud").setCreativeTab(mod_BiomesOPlenty.tabBiomesOPlenty);
shroomPowder = (new ItemShroomPowder(BOPConfiguration.shroomPowderID, 1, 0.5F, false)).setPotionEffect(Potion.confusion.id, 30, 0, 0.6F).setAlwaysEdible().setUnlocalizedName("shroomPowder").setCreativeTab(mod_BiomesOPlenty.tabBiomesOPlenty);
mudBall = (new ItemBOP(BOPConfiguration.mudBallID, 0)).setUnlocalizedName("mudBall").setCreativeTab(mod_BiomesOPlenty.tabBiomesOPlenty);
mudBrick = (new ItemBOP(BOPConfiguration.mudBrickID, 1)).setUnlocalizedName("mudBrick").setCreativeTab(mod_BiomesOPlenty.tabBiomesOPlenty);
bambooItem = (new ItemBamboo(BOPConfiguration.bambooItemID, BOPBlocks.bamboo)).setUnlocalizedName("bambooItem").setCreativeTab(mod_BiomesOPlenty.tabBiomesOPlenty);
cattailItem = (new ItemCattail(BOPConfiguration.cattailItemID, BOPBlocks.cattail)).setUnlocalizedName("cattailItem").setCreativeTab(mod_BiomesOPlenty.tabBiomesOPlenty);
barleyItem = (new ItemBarley(BOPConfiguration.barleyItemID, BOPBlocks.barley)).setUnlocalizedName("barleyItem").setCreativeTab(mod_BiomesOPlenty.tabBiomesOPlenty);
shortGrassItem = (new ItemShortGrass(BOPConfiguration.shortGrassItemID, BOPBlocks.shortGrass)).setUnlocalizedName("shortGrassItem").setCreativeTab(mod_BiomesOPlenty.tabBiomesOPlenty);
mediumGrassItem = (new ItemMediumGrass(BOPConfiguration.mediumGrassItemID, BOPBlocks.mediumGrass)).setUnlocalizedName("mediumGrassItem").setCreativeTab(mod_BiomesOPlenty.tabBiomesOPlenty);
bushItem = (new ItemBush(BOPConfiguration.bushItemID, BOPBlocks.bush)).setUnlocalizedName("bushItem").setCreativeTab(mod_BiomesOPlenty.tabBiomesOPlenty);
sproutItem = (new ItemSprout(BOPConfiguration.sproutItemID, BOPBlocks.sprout)).setUnlocalizedName("sproutItem").setCreativeTab(mod_BiomesOPlenty.tabBiomesOPlenty);
mossItem = (new ItemBOP(BOPConfiguration.mossItemID, 2)).setUnlocalizedName("mossItem").setCreativeTab(mod_BiomesOPlenty.tabBiomesOPlenty);
ancientStaff = new ItemAncientStaff(BOPConfiguration.ancientStaffID).setUnlocalizedName("ancientStaff").setCreativeTab(mod_BiomesOPlenty.tabBiomesOPlenty);
enderporter = new ItemEnderporter(BOPConfiguration.enderporterID).setUnlocalizedName("enderporter").setCreativeTab(mod_BiomesOPlenty.tabBiomesOPlenty);
ashes = (new ItemBOP(BOPConfiguration.ashesID, 3)).setUnlocalizedName("ashes").setCreativeTab(mod_BiomesOPlenty.tabBiomesOPlenty);
amethyst = (new ItemBOP(BOPConfiguration.amethystID, 4)).setUnlocalizedName("amethyst").setCreativeTab(mod_BiomesOPlenty.tabBiomesOPlenty);
ancientStaffHandle = (new ItemBOP(BOPConfiguration.ancientStaffHandleID, 5)).setUnlocalizedName("ancientStaffHandle").setCreativeTab(mod_BiomesOPlenty.tabBiomesOPlenty);
ancientStaffPole = (new ItemBOP(BOPConfiguration.ancientStaffPoleID, 6)).setUnlocalizedName("ancientStaffPole").setCreativeTab(mod_BiomesOPlenty.tabBiomesOPlenty);
ancientStaffTopper = (new ItemBOP(BOPConfiguration.ancientStaffTopperID, 7)).setUnlocalizedName("ancientStaffTopper").setCreativeTab(mod_BiomesOPlenty.tabBiomesOPlenty);
bopDisc = (new ItemBOPRecord(BOPConfiguration.bopDiscID, "bopdisc")).setUnlocalizedName("bopDisc").setCreativeTab(mod_BiomesOPlenty.tabBiomesOPlenty);
bopDiscMud = (new ItemBOPRecordMud(BOPConfiguration.bopDiscMudID, "bopdiscmud")).setUnlocalizedName("bopDiscMud").setCreativeTab(mod_BiomesOPlenty.tabBiomesOPlenty);
swordMud = (new ItemBOPSword(mod_BiomesOPlenty.swordMudID, EnumToolMaterialMud, 0)).setUnlocalizedName("swordMud").setCreativeTab(mod_BiomesOPlenty.tabBiomesOPlenty);
shovelMud = (new ItemBOPSpade(mod_BiomesOPlenty.shovelMudID, EnumToolMaterialMud, 0)).setUnlocalizedName("shovelMud").setCreativeTab(mod_BiomesOPlenty.tabBiomesOPlenty);
pickaxeMud = (new ItemBOPPickaxe(mod_BiomesOPlenty.pickaxeMudID, EnumToolMaterialMud, 0)).setUnlocalizedName("pickaxeMud").setCreativeTab(mod_BiomesOPlenty.tabBiomesOPlenty);
axeMud = (new ItemBOPAxe(mod_BiomesOPlenty.axeMudID, EnumToolMaterialMud, 0)).setUnlocalizedName("hatchetMud").setCreativeTab(mod_BiomesOPlenty.tabBiomesOPlenty);
hoeMud = (new ItemBOPHoe(mod_BiomesOPlenty.hoeMudID, EnumToolMaterialMud, 0)).setUnlocalizedName("hoeMud").setCreativeTab(mod_BiomesOPlenty.tabBiomesOPlenty);
helmetMud = (new ArmorMuddy(mod_BiomesOPlenty.helmetMudID, EnumArmorMaterialMud, mod_BiomesOPlenty.proxy.addArmor("mud"), 0)).setUnlocalizedName("helmetMud").setCreativeTab(mod_BiomesOPlenty.tabBiomesOPlenty);
chestplateMud = (new ArmorMuddy(mod_BiomesOPlenty.chestplateMudID, EnumArmorMaterialMud, mod_BiomesOPlenty.proxy.addArmor("mud"), 1)).setUnlocalizedName("chestplateMud").setCreativeTab(mod_BiomesOPlenty.tabBiomesOPlenty);
leggingsMud = (new ArmorMuddy(mod_BiomesOPlenty.leggingsMudID, EnumArmorMaterialMud, mod_BiomesOPlenty.proxy.addArmor("mud"), 2)).setUnlocalizedName("leggingsMud").setCreativeTab(mod_BiomesOPlenty.tabBiomesOPlenty);
bootsMud = (new ArmorMuddy(mod_BiomesOPlenty.bootsMudID, EnumArmorMaterialMud, mod_BiomesOPlenty.proxy.addArmor("mud"), 3)).setUnlocalizedName("bootsMud").setCreativeTab(mod_BiomesOPlenty.tabBiomesOPlenty);
swordMud = (new ItemBOPSword(BOPConfiguration.swordMudID, EnumToolMaterialMud, 0)).setUnlocalizedName("swordMud").setCreativeTab(mod_BiomesOPlenty.tabBiomesOPlenty);
shovelMud = (new ItemBOPSpade(BOPConfiguration.shovelMudID, EnumToolMaterialMud, 0)).setUnlocalizedName("shovelMud").setCreativeTab(mod_BiomesOPlenty.tabBiomesOPlenty);
pickaxeMud = (new ItemBOPPickaxe(BOPConfiguration.pickaxeMudID, EnumToolMaterialMud, 0)).setUnlocalizedName("pickaxeMud").setCreativeTab(mod_BiomesOPlenty.tabBiomesOPlenty);
axeMud = (new ItemBOPAxe(BOPConfiguration.axeMudID, EnumToolMaterialMud, 0)).setUnlocalizedName("hatchetMud").setCreativeTab(mod_BiomesOPlenty.tabBiomesOPlenty);
hoeMud = (new ItemBOPHoe(BOPConfiguration.hoeMudID, EnumToolMaterialMud, 0)).setUnlocalizedName("hoeMud").setCreativeTab(mod_BiomesOPlenty.tabBiomesOPlenty);
helmetMud = (new ArmorMuddy(BOPConfiguration.helmetMudID, EnumArmorMaterialMud, mod_BiomesOPlenty.proxy.addArmor("mud"), 0)).setUnlocalizedName("helmetMud").setCreativeTab(mod_BiomesOPlenty.tabBiomesOPlenty);
chestplateMud = (new ArmorMuddy(BOPConfiguration.chestplateMudID, EnumArmorMaterialMud, mod_BiomesOPlenty.proxy.addArmor("mud"), 1)).setUnlocalizedName("chestplateMud").setCreativeTab(mod_BiomesOPlenty.tabBiomesOPlenty);
leggingsMud = (new ArmorMuddy(BOPConfiguration.leggingsMudID, EnumArmorMaterialMud, mod_BiomesOPlenty.proxy.addArmor("mud"), 2)).setUnlocalizedName("leggingsMud").setCreativeTab(mod_BiomesOPlenty.tabBiomesOPlenty);
bootsMud = (new ArmorMuddy(BOPConfiguration.bootsMudID, EnumArmorMaterialMud, mod_BiomesOPlenty.proxy.addArmor("mud"), 3)).setUnlocalizedName("bootsMud").setCreativeTab(mod_BiomesOPlenty.tabBiomesOPlenty);
swordAmethyst = (new ItemBOPSword(mod_BiomesOPlenty.swordAmethystID, EnumToolMaterialAmethyst, 1)).setUnlocalizedName("swordAmethyst").setCreativeTab(mod_BiomesOPlenty.tabBiomesOPlenty);
shovelAmethyst = (new ItemBOPSpade(mod_BiomesOPlenty.shovelAmethystID, EnumToolMaterialAmethyst, 1)).setUnlocalizedName("shovelAmethyst").setCreativeTab(mod_BiomesOPlenty.tabBiomesOPlenty);
pickaxeAmethyst = (new ItemBOPPickaxe(mod_BiomesOPlenty.pickaxeAmethystID, EnumToolMaterialAmethyst, 1)).setUnlocalizedName("pickaxeAmethyst").setCreativeTab(mod_BiomesOPlenty.tabBiomesOPlenty);
axeAmethyst = (new ItemBOPAxe(mod_BiomesOPlenty.axeAmethystID, EnumToolMaterialAmethyst, 1)).setUnlocalizedName("hatchetAmethyst").setCreativeTab(mod_BiomesOPlenty.tabBiomesOPlenty);
hoeAmethyst = (new ItemBOPHoe(mod_BiomesOPlenty.hoeAmethystID, EnumToolMaterialAmethyst, 1)).setUnlocalizedName("hoeAmethyst").setCreativeTab(mod_BiomesOPlenty.tabBiomesOPlenty);
helmetAmethyst = (new ArmorAmethyst(mod_BiomesOPlenty.helmetAmethystID, EnumArmorMaterialAmethyst, mod_BiomesOPlenty.proxy.addArmor("amethyst"), 0)).setCreativeTab(mod_BiomesOPlenty.tabBiomesOPlenty).setUnlocalizedName("helmetAmethyst");
chestplateAmethyst = (new ArmorAmethyst(mod_BiomesOPlenty.chestplateAmethystID, EnumArmorMaterialAmethyst, mod_BiomesOPlenty.proxy.addArmor("amethyst"), 1)).setCreativeTab(mod_BiomesOPlenty.tabBiomesOPlenty).setUnlocalizedName("chestplateAmethyst");
leggingsAmethyst = (new ArmorAmethyst(mod_BiomesOPlenty.leggingsAmethystID, EnumArmorMaterialAmethyst, mod_BiomesOPlenty.proxy.addArmor("amethyst"), 2)).setCreativeTab(mod_BiomesOPlenty.tabBiomesOPlenty).setUnlocalizedName("leggingsAmethyst");
bootsAmethyst = (new ArmorAmethyst(mod_BiomesOPlenty.bootsAmethystID, EnumArmorMaterialAmethyst, mod_BiomesOPlenty.proxy.addArmor("amethyst"), 3)).setCreativeTab(mod_BiomesOPlenty.tabBiomesOPlenty).setUnlocalizedName("bootsAmethyst");
swordAmethyst = (new ItemBOPSword(BOPConfiguration.swordAmethystID, EnumToolMaterialAmethyst, 1)).setUnlocalizedName("swordAmethyst").setCreativeTab(mod_BiomesOPlenty.tabBiomesOPlenty);
shovelAmethyst = (new ItemBOPSpade(BOPConfiguration.shovelAmethystID, EnumToolMaterialAmethyst, 1)).setUnlocalizedName("shovelAmethyst").setCreativeTab(mod_BiomesOPlenty.tabBiomesOPlenty);
pickaxeAmethyst = (new ItemBOPPickaxe(BOPConfiguration.pickaxeAmethystID, EnumToolMaterialAmethyst, 1)).setUnlocalizedName("pickaxeAmethyst").setCreativeTab(mod_BiomesOPlenty.tabBiomesOPlenty);
axeAmethyst = (new ItemBOPAxe(BOPConfiguration.axeAmethystID, EnumToolMaterialAmethyst, 1)).setUnlocalizedName("hatchetAmethyst").setCreativeTab(mod_BiomesOPlenty.tabBiomesOPlenty);
hoeAmethyst = (new ItemBOPHoe(BOPConfiguration.hoeAmethystID, EnumToolMaterialAmethyst, 1)).setUnlocalizedName("hoeAmethyst").setCreativeTab(mod_BiomesOPlenty.tabBiomesOPlenty);
helmetAmethyst = (new ArmorAmethyst(BOPConfiguration.helmetAmethystID, EnumArmorMaterialAmethyst, mod_BiomesOPlenty.proxy.addArmor("amethyst"), 0)).setCreativeTab(mod_BiomesOPlenty.tabBiomesOPlenty).setUnlocalizedName("helmetAmethyst");
chestplateAmethyst = (new ArmorAmethyst(BOPConfiguration.chestplateAmethystID, EnumArmorMaterialAmethyst, mod_BiomesOPlenty.proxy.addArmor("amethyst"), 1)).setCreativeTab(mod_BiomesOPlenty.tabBiomesOPlenty).setUnlocalizedName("chestplateAmethyst");
leggingsAmethyst = (new ArmorAmethyst(BOPConfiguration.leggingsAmethystID, EnumArmorMaterialAmethyst, mod_BiomesOPlenty.proxy.addArmor("amethyst"), 2)).setCreativeTab(mod_BiomesOPlenty.tabBiomesOPlenty).setUnlocalizedName("leggingsAmethyst");
bootsAmethyst = (new ArmorAmethyst(BOPConfiguration.bootsAmethystID, EnumArmorMaterialAmethyst, mod_BiomesOPlenty.proxy.addArmor("amethyst"), 3)).setCreativeTab(mod_BiomesOPlenty.tabBiomesOPlenty).setUnlocalizedName("bootsAmethyst");
MinecraftForge.setToolClass(shovelAmethyst, "shovel", 3);
MinecraftForge.setToolClass(pickaxeAmethyst, "pickaxe", 3);

View file

@ -3,6 +3,7 @@ package tdwp_ftw.biomesop.helpers;
import tdwp_ftw.biomesop.mod_BiomesOPlenty;
import tdwp_ftw.biomesop.declarations.BOPBiomes;
import tdwp_ftw.biomesop.declarations.BOPBlocks;
import tdwp_ftw.biomesop.declarations.BOPConfiguration;
//import tdwp_ftw.biomesop.helpers.WorldChunkManagerPromised;
import net.minecraft.block.Block;
@ -24,7 +25,7 @@ public class WorldProviderPromised extends WorldProvider
{
this.worldChunkMgr = new WorldChunkManagerHell(BOPBiomes.promisedLand, 0.8F, 0.1F);
//this.worldChunkMgr = new WorldChunkManagerPromised(worldObj);
this.dimensionId = mod_BiomesOPlenty.promisedLandDimID;
this.dimensionId = BOPConfiguration.promisedLandDimID;
}
/**

View file

@ -1,6 +1,7 @@
package tdwp_ftw.biomesop.helpers;
import tdwp_ftw.biomesop.mod_BiomesOPlenty;
import tdwp_ftw.biomesop.declarations.BOPConfiguration;
import net.minecraft.world.WorldType;
import net.minecraftforge.event.ForgeSubscribe;
import net.minecraftforge.event.terraingen.WorldTypeEvent;
@ -10,7 +11,7 @@ public class WorldTypeSize
@ForgeSubscribe
public void BiomeSize(WorldTypeEvent.BiomeSize event)
{
event.newSize = (byte)mod_BiomesOPlenty.biomeSize;
event.newSize = (byte)BOPConfiguration.biomeSize;
}
}

View file

@ -37,6 +37,7 @@ import tdwp_ftw.biomesop.biomes.*;
import tdwp_ftw.biomesop.blocks.*;
import tdwp_ftw.biomesop.declarations.BOPBiomes;
import tdwp_ftw.biomesop.declarations.BOPBlocks;
import tdwp_ftw.biomesop.declarations.BOPConfiguration;
import tdwp_ftw.biomesop.declarations.BOPItems;
import tdwp_ftw.biomesop.helpers.*;
import tdwp_ftw.biomesop.items.*;
@ -101,381 +102,9 @@ public class mod_BiomesOPlenty
FMLCommonHandler.instance().getFMLLogger().log(Level.WARNING, "[BoP] Failed to load sound file: " + soundFile);
e.printStackTrace();
}
config = new Configuration(event.getSuggestedConfigurationFile());
config.load();
skyColors = true;
biomeSize = config.get("Biome Settings", "Biome Size", 4, null).getInt();
achievements = config.get("Achievement Settings", "Add Biomes O Plenty Achievemnets (Currently Broken)", false).getBoolean(false);
addToDefault = config.get("Biome Settings", "Add Biomes To Default World", false).getBoolean(false);
vanillaEnhanced = config.get("Biome Settings", "Enhanced Vanilla Biomes", true).getBoolean(false);
promisedLandDimID = config.get("Dimension Settings", "Promised Land Dimension ID", 20, null).getInt();
alpsGen = config.get("Biomes To Generate", "Alps", true).getBoolean(false);
arcticGen = config.get("Biomes To Generate", "Arctic", true).getBoolean(false);
badlandsGen = config.get("Biomes To Generate", "Badlands", true).getBoolean(false);
bambooForestGen = config.get("Biomes To Generate", "BambooForest", true).getBoolean(false);
bayouGen = config.get("Biomes To Generate", "Bayou", true).getBoolean(false);
birchForestGen = config.get("Biomes To Generate", "BirchForest", true).getBoolean(false);
bogGen = config.get("Biomes To Generate", "Bog", true).getBoolean(false);
borealForestGen = config.get("Biomes To Generate", "BorealForest", true).getBoolean(false);
canyonGen = config.get("Biomes To Generate", "Canyon", true).getBoolean(false);
chaparralGen = config.get("Biomes To Generate", "Chaparral", true).getBoolean(false);
cherryBlossomGroveGen = config.get("Biomes To Generate", "CherryBlossomGrove", true).getBoolean(false);
coniferousForestGen = config.get("Biomes To Generate", "ConiferousForest", true).getBoolean(false);
cragGen = config.get("Biomes To Generate", "Crag", true).getBoolean(false);
deadForestGen = config.get("Biomes To Generate", "DeadForest", true).getBoolean(false);
deadSwampGen = config.get("Biomes To Generate", "DeadSwamp", true).getBoolean(false);
deadlandsGen = config.get("Biomes To Generate", "Deadlands", true).getBoolean(false);
deciduousForestGen = config.get("Biomes To Generate", "DeciduousForest", true).getBoolean(false);
desertGen = config.get("Biomes To Generate", "Desert", true).getBoolean(false);
drylandsGen = config.get("Biomes To Generate", "Drylands", true).getBoolean(false);
dunesGen = config.get("Biomes To Generate", "Dunes", true).getBoolean(false);
extremeHillsGen = config.get("Biomes To Generate", "ExtremeHills", true).getBoolean(false);
fenGen = config.get("Biomes To Generate", "Fen", true).getBoolean(false);
fieldGen = config.get("Biomes To Generate", "Field", true).getBoolean(false);
forestGen = config.get("Biomes To Generate", "Forest", true).getBoolean(false);
frostForestGen = config.get("Biomes To Generate", "FrostForest", true).getBoolean(false);
fungiForestGen = config.get("Biomes To Generate", "FungiForest", true).getBoolean(false);
gardenGen = config.get("Biomes To Generate", "Garden", true).getBoolean(false);
glacierGen = config.get("Biomes To Generate", "Glacier", true).getBoolean(false);
grasslandGen = config.get("Biomes To Generate", "Grassland", true).getBoolean(false);
groveGen = config.get("Biomes To Generate", "Grove", true).getBoolean(false);
heathlandGen = config.get("Biomes To Generate", "Heathland", true).getBoolean(false);
highlandGen = config.get("Biomes To Generate", "Highland", true).getBoolean(false);
iceSheetGen = config.get("Biomes To Generate", "IcySheet", true).getBoolean(false);
icyHillsGen = config.get("Biomes To Generate", "IcyHills", true).getBoolean(false);
jadeCliffsGen = config.get("Biomes To Generate", "JadeCliffs", true).getBoolean(false);
jungleGen = config.get("Biomes To Generate", "Jungle", true).getBoolean(false);
lushDesertGen = config.get("Biomes To Generate", "LushDesert", true).getBoolean(false);
lushSwampGen = config.get("Biomes To Generate", "LushSwamp", true).getBoolean(false);
mangroveGen = config.get("Biomes To Generate", "Mangrove", true).getBoolean(false);
mapleWoodsGen = config.get("Biomes To Generate", "MapleWoods", true).getBoolean(false);
marshGen = config.get("Biomes To Generate", "Marsh", true).getBoolean(false);
meadowGen = config.get("Biomes To Generate", "Meadow", true).getBoolean(false);
mesaGen = config.get("Biomes To Generate", "Mesa", true).getBoolean(false);
moorGen = config.get("Biomes To Generate", "Moor", true).getBoolean(false);
mountainGen = config.get("Biomes To Generate", "Mountain", true).getBoolean(false);
mushroomIslandGen = config.get("Biomes To Generate", "MushroomIsland", true).getBoolean(false);
mysticGroveGen = config.get("Biomes To Generate", "MysticGrove", true).getBoolean(false);
oasisGen = config.get("Biomes To Generate", "Oasis", true).getBoolean(false);
ominousWoodsGen = config.get("Biomes To Generate", "OminousWoods", true).getBoolean(false);
orchardGen = config.get("Biomes To Generate", "Orchard", true).getBoolean(false);
originValleyGen = config.get("Biomes To Generate", "OriginValley", true).getBoolean(false);
outbackGen = config.get("Biomes To Generate", "Outback", true).getBoolean(false);
pastureGen = config.get("Biomes To Generate", "Pasture", true).getBoolean(false);
plainsGen = config.get("Biomes To Generate", "Plains", true).getBoolean(false);
prairieGen = config.get("Biomes To Generate", "Prairie", true).getBoolean(false);
quagmireGen = config.get("Biomes To Generate", "Quagmire", true).getBoolean(false);
rainforestGen = config.get("Biomes To Generate", "Rainforest", true).getBoolean(false);
redwoodForestGen = config.get("Biomes To Generate", "RedwoodForest", true).getBoolean(false);
sacredSpringsGen = config.get("Biomes To Generate", "SacredSprings", true).getBoolean(false);
savannaGen = config.get("Biomes To Generate", "Savanna", true).getBoolean(false);
scrublandGen = config.get("Biomes To Generate", "Scrubland", true).getBoolean(false);
seasonalForestGen = config.get("Biomes To Generate", "SeasonalForest", true).getBoolean(false);
shieldGen = config.get("Biomes To Generate", "Shield", true).getBoolean(false);
shrublandGen = config.get("Biomes To Generate", "Shrubland", true).getBoolean(false);
snowyWoodsGen = config.get("Biomes To Generate", "SnowyWoods", true).getBoolean(false);
spruceWoodsGen = config.get("Biomes To Generate", "SpruceWoods", true).getBoolean(false);
steppeGen = config.get("Biomes To Generate", "Steppe", true).getBoolean(false);
swamplandGen = config.get("Biomes To Generate", "Swampland", true).getBoolean(false);
swampwoodsGen = config.get("Biomes To Generate", "Swampwoods", true).getBoolean(false);
taigaGen = config.get("Biomes To Generate", "Taiga", true).getBoolean(false);
temperateRainforestGen = config.get("Biomes To Generate", "TemperateRainforest", true).getBoolean(false);
thicketGen = config.get("Biomes To Generate", "Thicket", true).getBoolean(false);
tropicalRainforestGen = config.get("Biomes To Generate", "TropicalRainforest", true).getBoolean(false);
tropicsGen = config.get("Biomes To Generate", "Tropics", true).getBoolean(false);
tundraGen = config.get("Biomes To Generate", "Tundra", true).getBoolean(false);
volcanoGen = config.get("Biomes To Generate", "Volcano", true).getBoolean(false);
wastelandGen = config.get("Biomes To Generate", "Wasteland", true).getBoolean(false);
wetlandGen = config.get("Biomes To Generate", "Wetland", true).getBoolean(false);
woodlandGen = config.get("Biomes To Generate", "Woodland", true).getBoolean(false);
// Get Terrain Block ID's
mudID = config.getTerrainBlock("Terrain Block IDs", "Mud ID", 160, null).getInt();
driedDirtID = config.getTerrainBlock("Terrain Block IDs", "Dried Dirt ID", 161, null).getInt();
redRockID = config.getTerrainBlock("Terrain Block IDs", "Red Rock ID", 162, null).getInt();
ashID = config.getTerrainBlock("Terrain Block IDs", "Ash Block ID", 163, null).getInt();
ashStoneID = config.getTerrainBlock("Terrain Block IDs", "Ash Stone ID", 164, null).getInt();
hardIceID = config.getTerrainBlock("Terrain Block IDs", "Hard Ice ID", 165, null).getInt();
originGrassID = config.getTerrainBlock("Terrain Block IDs", "Origin Grass ID", 166, null).getInt();
hardSandID = config.getTerrainBlock("Terrain Block IDs", "Hard Sand ID", 167, null).getInt();
hardDirtID = config.getTerrainBlock("Terrain Block IDs", "Hard Dirt ID", 168, null).getInt();
holyGrassID = config.getTerrainBlock("Terrain Block IDs", "Holy Grass ID", 169, null).getInt();
holyStoneID = config.getTerrainBlock("Terrain Block IDs", "Holy Stone ID", 170, null).getInt();
cragRockID = config.getTerrainBlock("Terrain Block IDs", "Crag Rock ID", 171, null).getInt();
// Get Crafted Block ID's
mudBrickBlockID = config.getBlock("Mud Bricks ID", 256, null).getInt();
redwoodPlankID = config.getBlock("Redwood Plank ID", 257, null).getInt();
redwoodDoubleSlabID = config.getBlock("Redwood Double Slab ID", 258, null).getInt();
redwoodSingleSlabID = config.getBlock("Redwood Single Slab ID", 259, null).getInt();
redwoodStairsID = config.getBlock("Redwood Stairs ID", 260, null).getInt();
willowPlankID = config.getBlock("Willow Plank ID", 261, null).getInt();
willowDoubleSlabID = config.getBlock("Willow Double Slab ID", 262, null).getInt();
willowSingleSlabID = config.getBlock("Willow Single Slab ID", 263, null).getInt();
willowStairsID = config.getBlock("Willow Stairs ID", 264, null).getInt();
firPlankID = config.getBlock("Fir Plank ID", 265, null).getInt();
firDoubleSlabID = config.getBlock("Fir Double Slab ID", 266, null).getInt();
firSingleSlabID = config.getBlock("Fir Single Slab ID", 267, null).getInt();
firStairsID = config.getBlock("Fir Stairs ID", 268, null).getInt();
acaciaPlankID = config.getBlock("Acacia Plank ID", 269, null).getInt();
acaciaDoubleSlabID = config.getBlock("Acacia Double Slab ID", 270, null).getInt();
acaciaSingleSlabID = config.getBlock("Acacia Single Slab ID", 271, null).getInt();
acaciaStairsID = config.getBlock("Acacia Stairs ID", 272, null).getInt();
cherryPlankID = config.getBlock("Cherry Plank ID", 273, null).getInt();
cherryDoubleSlabID = config.getBlock("Cherry Double Slab ID", 274, null).getInt();
cherrySingleSlabID = config.getBlock("Cherry Single Slab ID", 275, null).getInt();
cherryStairsID = config.getBlock("Cherry Stairs ID", 276, null).getInt();
darkPlankID = config.getBlock("Dark Plank ID", 277, null).getInt();
darkDoubleSlabID = config.getBlock("Dark Double Slab ID", 278, null).getInt();
darkSingleSlabID = config.getBlock("Dark Single Slab ID", 279, null).getInt();
darkStairsID = config.getBlock("Dark Stairs ID", 280, null).getInt();
magicPlankID = config.getBlock("Magic Plank ID", 281, null).getInt();
magicDoubleSlabID = config.getBlock("Magic Double Slab ID", 282, null).getInt();
magicSingleSlabID = config.getBlock("Magic Single Slab ID", 283, null).getInt();
magicStairsID = config.getBlock("Magic Stairs ID", 284, null).getInt();
palmPlankID = config.getBlock("Palm Plank ID", 285, null).getInt();
palmDoubleSlabID = config.getBlock("Palm Double Slab ID", 286, null).getInt();
palmSingleSlabID = config.getBlock("Palm Single Slab ID", 287, null).getInt();
palmStairsID = config.getBlock("Palm Stairs ID", 288, null).getInt();
originLeavesID = config.getBlock("Origin Leaves ID", 289, null).getInt();
redwoodWoodID = config.getBlock("Redwood Log ID", 290, null).getInt();
redwoodLeavesID = config.getBlock("Redwood Leaves ID", 291, null).getInt();
willowWoodID = config.getBlock("Willow Log ID", 292, null).getInt();
willowLeavesID = config.getBlock("Willow Leaves ID", 293, null).getInt();
firWoodID = config.getBlock("Fir Log ID", 294, null).getInt();
firLeavesID = config.getBlock("Fir Leaves ID", 295, null).getInt();
acaciaWoodID = config.getBlock("Acacia Log ID", 296, null).getInt();
acaciaLeavesID = config.getBlock("Acacia Leaves ID", 297, null).getInt();
cherryWoodID = config.getBlock("Cherry Log ID", 298, null).getInt();
pinkFlowerID = config.getBlock("Pink Flower ID", 299, null).getInt();
darkWoodID = config.getBlock("Dark Log ID", 300, null).getInt();
darkLeavesID = config.getBlock("Dark Leaves ID", 301, null).getInt();
treeMossID = config.getBlock("Tree Moss ID", 302, null).getInt();
magicWoodID = config.getBlock("Magic Log ID", 303, null).getInt();
deadWoodID = config.getBlock("Dead Log ID", 304, null).getInt();
appleLeavesFruitlessID = config.getBlock("Fruitless Apple Leaves ID", 305, null).getInt();
barleyID = config.getBlock("Barley ID", 306, null).getInt();
palmWoodID = config.getBlock("Palm Log ID", 307, null).getInt();
palmLeavesID = config.getBlock("Palm Leaves ID", 308, null).getInt();
giantFlowerRedID = config.getBlock("Giant Red Flower ID", 309, null).getInt();
giantFlowerStemID = config.getBlock("Giant Flower Stem ID", 310, null).getInt();
giantFlowerYellowID = config.getBlock("Giant Yellow Flower ID", 311, null).getInt();
redLeavesID = config.getBlock("Maple Leaves ID", 312, null).getInt();
orangeLeavesID = config.getBlock("Orange Autumn Leaves ID", 313, null).getInt();
pinkLeavesID = config.getBlock("Pink Cherry Leaves ID", 314, null).getInt();
blueLeavesID = config.getBlock("Magic Leaves ID", 315, null).getInt();
whiteLeavesID = config.getBlock("White Cherry Leaves ID", 316, null).getInt();
deadLeavesID = config.getBlock("Dying Leaves ID", 317, null).getInt();
shortGrassID = config.getBlock("Short Grass ID", 318, null).getInt();
appleLeavesID = config.getBlock("Apple Leaves ID", 319, null).getInt();
sproutID = config.getBlock("Sprout ID", 320, null).getInt();
bushID = config.getBlock("Bush ID", 321, null).getInt();
bambooID = config.getBlock("Bamboo ID", 322, null).getInt();
bambooLeavesID = config.getBlock("Bamboo Leaves ID", 323, null).getInt();
deadGrassID = config.getBlock("Dead Grass ID", 324, null).getInt();
desertGrassID = config.getBlock("Desert Grass ID", 325, null).getInt();
whiteFlowerID = config.getBlock("Anenome ID", 326, null).getInt();
blueFlowerID = config.getBlock("Swampflower ID", 327, null).getInt();
purpleFlowerID = config.getBlock("Wildflower ID", 328, null).getInt();
orangeFlowerID = config.getBlock("Daisy ID", 329, null).getInt();
tinyFlowerID = config.getBlock("Clover ID", 330, null).getInt();
glowFlowerID = config.getBlock("Glowflower ID", 331, null).getInt();
cattailID = config.getBlock("Cattail ID", 332, null).getInt();
willowID = config.getBlock("Willow ID", 333, null).getInt();
autumnLeavesID = config.getBlock("Yellow Autumn Leaves ID", 334, null).getInt();
thornID = config.getBlock("Thorns ID", 335, null).getInt();
toadstoolID = config.getBlock("Toadstool ID", 336, null).getInt();
highGrassBottomID = config.getBlock("High Grass Bottom ID", 337, null).getInt();
highGrassTopID = config.getBlock("High Grass Top ID", 338, null).getInt();
tinyCactusID = config.getBlock("Tiny Cactus ID", 339, null).getInt();
firSaplingID = config.getBlock("Fir Sapling ID", 340, null).getInt();
redwoodSaplingID = config.getBlock("Redwood Sapling ID", 341, null).getInt();
palmSaplingID = config.getBlock("Palm Sapling ID", 342, null).getInt();
redSaplingID = config.getBlock("Maple Sapling ID", 343, null).getInt();
orangeSaplingID = config.getBlock("Orange Autumn Sapling ID", 344, null).getInt();
yellowSaplingID = config.getBlock("Yellow Autumn Sapling ID", 345, null).getInt();
brownSaplingID = config.getBlock("Dying Sapling ID", 346, null).getInt();
willowSaplingID = config.getBlock("Willow Sapling ID", 347, null).getInt();
appleSaplingID = config.getBlock("Apple Sapling ID", 348, null).getInt();
originSaplingID = config.getBlock("Origin Sapling ID", 349, null).getInt();
pinkSaplingID = config.getBlock("Pink Cherry Sapling ID", 350, null).getInt();
whiteSaplingID = config.getBlock("White Cherry Sapling ID", 351, null).getInt();
darkSaplingID = config.getBlock("Dark Sapling ID", 352, null).getInt();
magicSaplingID = config.getBlock("Magic Sapling ID", 353, null).getInt();
deathbloomID = config.getBlock("Deathbloom ID", 354, null).getInt();
redRockCobbleID = config.getBlock("Red Rock Cobblestone ID", 355, null).getInt();
redRockBrickID = config.getBlock("Red Rock Bricks ID", 356, null).getInt();
hydrangeaID = config.getBlock("Hydrangea ID", 357, null).getInt();
violetID = config.getBlock("Violet ID", 358, null).getInt();
mediumGrassID = config.getBlock("Medium Grass ID", 359, null).getInt();
duneGrassID = config.getBlock("Dune Grass ID", 360, null).getInt();
desertSproutsID = config.getBlock("Desert Sprouts ID", 361, null).getInt();
redRockCobbleDoubleSlabID = config.getBlock("Red Rock Cobblestone Double Slab ID", 362, null).getInt();
redRockCobbleSingleSlabID = config.getBlock("Red Rock Cobblestone Single Slab ID", 363, null).getInt();
redRockCobbleStairsID = config.getBlock("Red Rock Cobblestone Stairs ID", 364, null).getInt();
redRockBrickDoubleSlabID = config.getBlock("Red Rock Brick Double Slab ID", 365, null).getInt();
redRockBrickSingleSlabID = config.getBlock("Red Rock Brick Single Slab ID", 366, null).getInt();
redRockBrickStairsID = config.getBlock("Red Rock Brick Stairs ID", 367, null).getInt();
mudBrickDoubleSlabID = config.getBlock("Mud Brick Double Slab ID", 368, null).getInt();
mudBrickSingleSlabID = config.getBlock("Mud Brick Single Slab ID", 369, null).getInt();
mudBrickStairsID = config.getBlock("Mud Brick Stairs ID", 370, null).getInt();
mangroveWoodID = config.getBlock("Mangrove Log ID", 371, null).getInt();
mangroveLeavesID = config.getBlock("Mangrove Leaves ID", 372, null).getInt();
mangroveSaplingID = config.getBlock("Mangrove Sapling ID", 373, null).getInt();
mangrovePlankID = config.getBlock("Mangrove Plank ID", 374, null).getInt();
mangroveDoubleSlabID = config.getBlock("Mangrove Double Slab ID", 375, null).getInt();
mangroveSingleSlabID = config.getBlock("Mangrove Single Slab ID", 376, null).getInt();
mangroveStairsID = config.getBlock("Mangrove Stairs ID", 377, null).getInt();
acaciaSaplingID = config.getBlock("Acacia Sapling ID", 378, null).getInt();
holyTallGrassID = config.getBlock("Holy Tall Grass ID", 379, null).getInt();
promisedLandPortalID = config.getBlock("Promised Land Portal ID", 380, null).getInt();
holyWoodID = config.getBlock("Holy Log ID", 381, null).getInt();
holyLeavesID = config.getBlock("Holy Leaves ID", 382, null).getInt();
holySaplingID = config.getBlock("Holy Sapling ID", 383, null).getInt();
holyPlankID = config.getBlock("Holy Plank ID", 384, null).getInt();
holyDoubleSlabID = config.getBlock("Holy Double Slab ID", 385, null).getInt();
holySingleSlabID = config.getBlock("Holy Single Slab ID", 386, null).getInt();
holyStairsID = config.getBlock("Holy Stairs ID", 387, null).getInt();
amethystOreID = config.getBlock("Amethyst Ore ID", 388, null).getInt();
amethystBlockID = config.getBlock("Block of Amethyst ID", 389, null).getInt();
bambooThatchingID = config.getBlock("Bamboo Thatching ID", 390, null).getInt();
mossID = config.getBlock("Moss ID", 391, null).getInt();
algaeID = config.getBlock("Algae ID", 392, null).getInt();
smolderingGrassID = config.getBlock("Smoldering Grass ID", 393, null).getInt();
quicksandID = config.getBlock("Quicksand ID", 394, null).getInt();
// Get Item ID's
shroomPowderID = config.getItem("Shroom Powder ID", 1001, null).getInt();
mudBallID = config.getItem("Mud Ball ID", 1002, null).getInt();
mudBrickID = config.getItem("Mud Brick ID", 1003, null).getInt();
bambooItemID = config.getItem("Bamboo ID", 1004).getInt();
cattailItemID = config.getItem("Cattail ID", 1005).getInt();
ancientStaffID = config.getItem("Ancient Staff ID", 1006).getInt();
enderporterID = config.getItem("Enderporter ID", 1007).getInt();
ashesID = config.getItem("Pile of Ashes ID", 1008, null).getInt();
barleyItemID = config.getItem("Barley ID", 1009).getInt();
amethystID = config.getItem("Amethyst ID", 1010).getInt();
ancientStaffHandleID = config.getItem("Ancient Staff Handle ID", 1011, null).getInt();
ancientStaffPoleID = config.getItem("Ancient Staff Pole ID", 1012, null).getInt();
ancientStaffTopperID = config.getItem("Ancient Staff Topper ID", 1013, null).getInt();
shortGrassItemID = config.getItem("Short Grass (Item) ID", 1014, null).getInt();
mediumGrassItemID = config.getItem("Medium Grass (Item) ID", 1015, null).getInt();
bushItemID = config.getItem("Bush (Item) ID", 1016, null).getInt();
sproutItemID = config.getItem("Sprout (Item) ID", 1017, null).getInt();
mossItemID = config.getItem("Moss (Item) ID", 1018, null).getInt();
bopDiscID = config.getItem("Traversia Music Disc ID", 1019, null).getInt();
bopDiscMudID = config.getItem("Muddy Music Disc ID", 1020, null).getInt();
swordMudID = config.getItem("Muddy Sword ID", 1060, null).getInt();
shovelMudID = config.getItem("Muddy Shovel ID", 1061, null).getInt();
pickaxeMudID = config.getItem("Muddy Pickaxe ID", 1062, null).getInt();
axeMudID = config.getItem("Muddy Axe ID", 1063, null).getInt();
hoeMudID = config.getItem("Muddy Hoe ID", 1064, null).getInt();
helmetMudID = config.getItem("Muddy Helmet ID", 1065, null).getInt();
chestplateMudID = config.getItem("Muddy Chestplate ID", 1066, null).getInt();
leggingsMudID = config.getItem("Muddy Leggings ID", 1067, null).getInt();
bootsMudID = config.getItem("Muddy Boots ID", 1068, null).getInt();
swordAmethystID = config.getItem("Amethyst Sword ID", 1069, null).getInt();
shovelAmethystID = config.getItem("Amethyst Shovel ID", 1070, null).getInt();
pickaxeAmethystID = config.getItem("Amethyst Pickaxe ID", 1071, null).getInt();
axeAmethystID = config.getItem("Amethyst Axe ID", 1072, null).getInt();
hoeAmethystID = config.getItem("Amethyst Hoe ID", 1073, null).getInt();
helmetAmethystID = config.getItem("Amethyst Helmet ID", 1074, null).getInt();
chestplateAmethystID = config.getItem("Amethyst Chestplate ID", 1075, null).getInt();
leggingsAmethystID = config.getItem("Amethyst Leggings ID", 1076, null).getInt();
bootsAmethystID = config.getItem("Amethyst Boots ID", 1077, null).getInt();
//Mob IDs
jungleSpiderID = config.get("Mob IDs", "Jungle Spider ID", 101, null).getInt();
rosesterID = config.get("Mob IDs", "Rosester ID", 102, null).getInt();
System.out.println("Generating Biome ID's");
alpsID = config.get("Biome IDs", "Alps ID", 23).getInt();
arcticID = config.get("Biome IDs", "Arctic ID", 24).getInt();
badlandsID = config.get("Biome IDs", "Badlands ID", 25).getInt();
bambooForestID = config.get("Biome IDs", "Bamboo Forest ID", 26).getInt();
bayouID = config.get("Biome IDs", "Bayou ID", 27).getInt();
birchForestID = config.get("Biome IDs", "Birch Forest ID", 28).getInt();
bogID = config.get("Biome IDs", "Bog ID", 29).getInt();
borealForestID = config.get("Biome IDs", "Boreal Forest ID", 30).getInt();
canyonID = config.get("Biome IDs", "Canyon ID", 31).getInt();
chaparralID = config.get("Biome IDs", "Chaparral ID", 32).getInt();
cherryBlossomGroveID = config.get("Biome IDs", "Cherry Blossom Grove ID", 33).getInt();
coniferousForestID = config.get("Biome IDs", "Coniferous Forest ID", 34).getInt();
cragID = config.get("Biome IDs", "Crag ID", 35).getInt();
deadForestID = config.get("Biome IDs", "Dead Forest ID", 36).getInt();
deadSwampID = config.get("Biome IDs", "Dead Swamp ID", 37).getInt();
deadlandsID = config.get("Biome IDs", "Deadlands ID", 38).getInt();
deciduousForestID = config.get("Biome IDs", "Deciduous Forest ID", 39).getInt();
drylandsID = config.get("Biome IDs", "Drylands ID", 40).getInt();
dunesID = config.get("Biome IDs", "Dunes ID", 41).getInt();
fenID = config.get("Biome IDs", "Fen ID", 42).getInt();
fieldID = config.get("Biome IDs", "Field ID", 43).getInt();
frostForestID = config.get("Biome IDs", "Frost Forest ID", 44).getInt();
fungiForestID = config.get("Biome IDs", "Fungi Forest ID", 45).getInt();
gardenID = config.get("Biome IDs", "Garden ID", 46).getInt();
glacierID = config.get("Biome IDs", "Glacier ID", 47).getInt();
grasslandID = config.get("Biome IDs", "Grassland ID", 48).getInt();
groveID = config.get("Biome IDs", "Grove ID", 49).getInt();
heathlandID = config.get("Biome IDs", "Heathland ID", 50).getInt();
highlandID = config.get("Biome IDs", "Highland ID", 51).getInt();
iceSheetID = config.get("Biome IDs", "Ice Sheet ID", 52).getInt();
icyHillsID = config.get("Biome IDs", "Icy Hills ID", 53).getInt();
jadeCliffsID = config.get("Biome IDs", "Jade Cliffs ID", 54).getInt();
lushDesertID = config.get("Biome IDs", "Lush Desert ID", 55).getInt();
lushSwampID = config.get("Biome IDs", "Lush Swamp ID", 56).getInt();
mangroveID = config.get("Biome IDs", "Mangrove ID", 57).getInt();
mapleWoodsID = config.get("Biome IDs", "Maple Woods ID", 58).getInt();
marshID = config.get("Biome IDs", "Marsh ID", 59).getInt();
meadowID = config.get("Biome IDs", "Meadow ID", 60).getInt();
mesaID = config.get("Biome IDs", "Mesa ID", 61).getInt();
moorID = config.get("Biome IDs", "Moor ID", 62).getInt();
mountainID = config.get("Biome IDs", "Mountain ID", 63).getInt();
mysticGroveID = config.get("Biome IDs", "Mystic Grove ID", 64).getInt();
oasisID = config.get("Biome IDs", "Oasis ID", 65).getInt();
ominousWoodsID = config.get("Biome IDs", "Ominous Woods ID", 66).getInt();
orchardID = config.get("Biome IDs", "Orchard ID", 67).getInt();
originValleyID = config.get("Biome IDs", "Origin Valley ID", 68).getInt();
outbackID = config.get("Biome IDs", "Outback ID", 69).getInt();
pastureID = config.get("Biome IDs", "Pasture ID", 70).getInt();
prairieID = config.get("Biome IDs", "Prairie ID", 71).getInt();
promisedLandID = config.get("Biome IDs", "Promised Land ID", 72).getInt();
quagmireID = config.get("Biome IDs", "Quagmire ID", 73).getInt();
rainforestID = config.get("Biome IDs", "Rainforest ID", 74).getInt();
redwoodForestID = config.get("Biome IDs", "Redwood Forest ID", 75).getInt();
sacredSpringsID = config.get("Biome IDs", "Sacred Springs ID", 76).getInt();
savannaID = config.get("Biome IDs", "Savanna ID", 77).getInt();
scrublandID = config.get("Biome IDs", "Scrubland ID", 78).getInt();
seasonalForestID = config.get("Biome IDs", "Seasonal Forest ID", 79).getInt();
shieldID = config.get("Biome IDs", "Shield ID", 80).getInt();
shoreID = config.get("Biome IDs", "Shore ID", 81).getInt();
shrublandID = config.get("Biome IDs", "Shrubland ID", 82).getInt();
snowyWoodsID = config.get("Biome IDs", "Snowy Woods ID", 83).getInt();
spruceWoodsID = config.get("Biome IDs", "Spruce Woods ID", 84).getInt();
steppeID = config.get("Biome IDs", "Steppe ID", 85).getInt();
swampwoodsID = config.get("Biome IDs", "Swampwoods ID", 86).getInt();
temperateRainforestID = config.get("Biome IDs", "Temperate Rainforest ID", 87).getInt();
thicketID = config.get("Biome IDs", "Thicket ID", 88).getInt();
tropicalRainforestID = config.get("Biome IDs", "Tropical Rainforest ID", 89).getInt();
tropicsID = config.get("Biome IDs", "Tropics ID", 90).getInt();
tundraID = config.get("Biome IDs", "Tundra ID", 91).getInt();
volcanoID = config.get("Biome IDs", "Volcano ID", 92).getInt();
wastelandID = config.get("Biome IDs", "Wasteland ID", 93).getInt();
wetlandID = config.get("Biome IDs", "Wetland ID", 94).getInt();
woodlandID = config.get("Biome IDs", "Woodland ID", 95).getInt();
plainsNewID = config.get("Biome IDs", "Plains (New) ID", 96).getInt();
desertNewID = config.get("Biome IDs", "Desert (New) ID", 97).getInt();
forestNewID = config.get("Biome IDs", "Forest (New) ID", 98).getInt();
taigaNewID = config.get("Biome IDs", "Taiga (New) ID", 99).getInt();
swamplandNewID = config.get("Biome IDs", "Swampland (New) ID", 100).getInt();
extremeHillsNewID = config.get("Biome IDs", "Extreme Hills (New) ID", 101).getInt();
jungleNewID = config.get("Biome IDs", "Jungle (New) ID", 102).getInt();
System.out.println("Generated!");
config.save();
BOPConfiguration.init(event.getSuggestedConfigurationFile());
tabBiomesOPlenty = new CreativeTabsBOP(CreativeTabs.getNextID(),"tabBiomesOPlenty");
BOPBlocks.init();
@ -492,7 +121,7 @@ public class mod_BiomesOPlenty
{
// Achievement declaration
if (achievements == true)
if (BOPConfiguration.achievements == true)
{
achFlower2 = (new Achievement(3057, "achFlower2", 0, 0, Block.plantRed, null)).registerAchievement();
achRedRock2 = (new Achievement(3058, "achRedRock2", -1, 2, BOPBlocks.redRock, achFlower2)).registerAchievement();
@ -511,9 +140,7 @@ public class mod_BiomesOPlenty
LanguageRegistry.instance().addStringLocalization("itemGroup.tabBiomesOPlenty", "en_US", "Biomes O\' Plenty");
MinecraftForge.setBlockHarvestLevel(BOPBlocks.amethystBlock, "pickaxe", 3);
if (achievements == true)
if (BOPConfiguration.achievements == true)
{
// Add Achievement registration
addAchievementDesc("achFlower2", "Flower Child", "Pick some flowers!");
@ -537,12 +164,12 @@ public class mod_BiomesOPlenty
proxy.registerRenderers();
EntityRegistry.registerModEntity(EntityJungleSpider.class, "JungleSpider", jungleSpiderID, this, 80, 3, true);
EntityRegistry.registerModEntity(EntityJungleSpider.class, "JungleSpider", BOPConfiguration.jungleSpiderID, this, 80, 3, true);
LanguageRegistry.instance().addStringLocalization("entity.BiomesOPlenty.JungleSpider.name", "en_US", "Jungle Spider");
EntityRegistry.addSpawn(EntityJungleSpider.class, 8, 1, 3, EnumCreatureType.monster, BOPBiomes.jungleNew, BOPBiomes.tropicalRainforest, BOPBiomes.oasis, BOPBiomes.tropics);
registerEntityEgg(EntityJungleSpider.class, 5147192, 11013646);
EntityRegistry.registerModEntity(EntityRosester.class, "Rosester", rosesterID, this, 80, 3, true);
EntityRegistry.registerModEntity(EntityRosester.class, "Rosester", BOPConfiguration.rosesterID, this, 80, 3, true);
LanguageRegistry.instance().addStringLocalization("entity.BiomesOPlenty.Rosester.name", "en_US", "Rosester");
EntityRegistry.addSpawn(EntityRosester.class, 10, 2, 4, EnumCreatureType.creature, BOPBiomes.garden);
registerEntityEgg(EntityRosester.class, 14831439, 16756224);
@ -624,407 +251,6 @@ public class mod_BiomesOPlenty
public static ChestGenHooks strongholdCrossing;
public static ChestGenHooks village;
// Configuration variables
private Configuration config;
public static boolean skyColors;
public static int biomeSize;
public static boolean addToDefault;
public static boolean achievements;
public static boolean vanillaEnhanced;
public static int promisedLandDimID;
public static boolean alpsGen;
public static boolean arcticGen;
public static boolean badlandsGen;
public static boolean bambooForestGen;
public static boolean bayouGen;
public static boolean birchForestGen;
public static boolean bogGen;
public static boolean borealForestGen;
public static boolean canyonGen;
public static boolean chaparralGen;
public static boolean cherryBlossomGroveGen;
public static boolean coniferousForestGen;
public static boolean cragGen;
public static boolean deadForestGen;
public static boolean deadSwampGen;
public static boolean deadlandsGen;
public static boolean deciduousForestGen;
public static boolean drylandsGen;
public static boolean dunesGen;
public static boolean fenGen;
public static boolean fieldGen;
public static boolean frostForestGen;
public static boolean fungiForestGen;
public static boolean gardenGen;
public static boolean glacierGen;
public static boolean grasslandGen;
public static boolean groveGen;
public static boolean heathlandGen;
public static boolean highlandGen;
public static boolean iceSheetGen;
public static boolean icyHillsGen;
public static boolean jadeCliffsGen;
public static boolean lushDesertGen;
public static boolean lushSwampGen;
public static boolean mangroveGen;
public static boolean mapleWoodsGen;
public static boolean marshGen;
public static boolean meadowGen;
public static boolean mesaGen;
public static boolean moorGen;
public static boolean mountainGen;
public static boolean mushroomIslandGen;
public static boolean mysticGroveGen;
public static boolean oasisGen;
public static boolean ominousWoodsGen;
public static boolean orchardGen;
public static boolean originValleyGen;
public static boolean outbackGen;
public static boolean pastureGen;
public static boolean prairieGen;
public static boolean quagmireGen;
public static boolean rainforestGen;
public static boolean redwoodForestGen;
public static boolean sacredSpringsGen;
public static boolean savannaGen;
public static boolean scrublandGen;
public static boolean seasonalForestGen;
public static boolean shieldGen;
public static boolean shrublandGen;
public static boolean snowyWoodsGen;
public static boolean spruceWoodsGen;
public static boolean steppeGen;
public static boolean swampwoodsGen;
public static boolean temperateRainforestGen;
public static boolean thicketGen;
public static boolean tropicalRainforestGen;
public static boolean tropicsGen;
public static boolean tundraGen;
public static boolean volcanoGen;
public static boolean wastelandGen;
public static boolean wetlandGen;
public static boolean woodlandGen;
public static boolean plainsGen;
public static boolean desertGen;
public static boolean extremeHillsGen;
public static boolean forestGen;
public static boolean taigaGen;
public static boolean swamplandGen;
public static boolean jungleGen;
public static int mudID;
public static int driedDirtID;
public static int redRockID;
public static int ashID;
public static int deadGrassID;
public static int desertGrassID;
public static int whiteFlowerID;
public static int blueFlowerID;
public static int purpleFlowerID;
public static int orangeFlowerID;
public static int tinyFlowerID;
public static int glowFlowerID;
public static int cattailID;
public static int willowID;
public static int autumnLeavesID;
public static int thornID;
public static int toadstoolID;
public static int highGrassBottomID;
public static int highGrassTopID;
public static int ashStoneID;
public static int hardIceID;
public static int redLeavesID;
public static int orangeLeavesID;
public static int pinkLeavesID;
public static int blueLeavesID;
public static int whiteLeavesID;
public static int deadLeavesID;
public static int shortGrassID;
public static int appleLeavesID;
public static int sproutID;
public static int bushID;
public static int bambooID;
public static int bambooLeavesID;
public static int mudBrickBlockID;
public static int mudBrickDoubleSlabID;
public static int mudBrickSingleSlabID;
public static int mudBrickStairsID;
public static int originGrassID;
public static int originLeavesID;
public static int pinkFlowerID;
public static int treeMossID;
public static int deadWoodID;
public static int appleLeavesFruitlessID;
public static int barleyID;
public static int giantFlowerStemID;
public static int giantFlowerRedID;
public static int giantFlowerYellowID;
public static int tinyCactusID;
public static int firSaplingID;
public static int redwoodSaplingID;
public static int palmSaplingID;
public static int redSaplingID;
public static int orangeSaplingID;
public static int yellowSaplingID;
public static int brownSaplingID;
public static int willowSaplingID;
public static int appleSaplingID;
public static int originSaplingID;
public static int pinkSaplingID;
public static int whiteSaplingID;
public static int darkSaplingID;
public static int magicSaplingID;
public static int deathbloomID;
public static int redRockCobbleID;
public static int redRockCobbleDoubleSlabID;
public static int redRockCobbleSingleSlabID;
public static int redRockCobbleStairsID;
public static int redRockBrickID;
public static int redRockBrickDoubleSlabID;
public static int redRockBrickSingleSlabID;
public static int redRockBrickStairsID;
public static int hydrangeaID;
public static int violetID;
public static int mediumGrassID;
public static int duneGrassID;
public static int desertSproutsID;
public static int mangroveSaplingID;
public static int hardSandID;
public static int acaciaSaplingID;
public static int hardDirtID;
public static int holyGrassID;
public static int holyStoneID;
public static int holyTallGrassID;
public static int promisedLandPortalID;
public static int holySaplingID;
public static int amethystOreID;
public static int amethystBlockID;
public static int bambooThatchingID;
public static int mossID;
public static int algaeID;
public static int smolderingGrassID;
public static int cragRockID;
public static int quicksandID;
//Redwood
public static int redwoodPlankID;
public static int redwoodWoodID;
public static int redwoodLeavesID;
public static int redwoodDoubleSlabID;
public static int redwoodSingleSlabID;
public static int redwoodStairsID;
//Willow
public static int willowPlankID;
public static int willowWoodID;
public static int willowLeavesID;
public static int willowDoubleSlabID;
public static int willowSingleSlabID;
public static int willowStairsID;
//Fir
public static int firPlankID;
public static int firWoodID;
public static int firLeavesID;
public static int firDoubleSlabID;
public static int firSingleSlabID;
public static int firStairsID;
//Acacia
public static int acaciaPlankID;
public static int acaciaWoodID;
public static int acaciaLeavesID;
public static int acaciaDoubleSlabID;
public static int acaciaSingleSlabID;
public static int acaciaStairsID;
//Cherry
public static int cherryPlankID;
public static int cherryWoodID;
public static int cherryDoubleSlabID;
public static int cherrySingleSlabID;
public static int cherryStairsID;
//Dark
public static int darkPlankID;
public static int darkWoodID;
public static int darkLeavesID;
public static int darkDoubleSlabID;
public static int darkSingleSlabID;
public static int darkStairsID;
//Magic
public static int magicPlankID;
public static int magicWoodID;
public static int magicDoubleSlabID;
public static int magicSingleSlabID;
public static int magicStairsID;
//Palm
public static int palmPlankID;
public static int palmWoodID;
public static int palmLeavesID;
public static int palmDoubleSlabID;
public static int palmSingleSlabID;
public static int palmStairsID;
//Mangrove
public static int mangrovePlankID;
public static int mangroveWoodID;
public static int mangroveLeavesID;
public static int mangroveDoubleSlabID;
public static int mangroveSingleSlabID;
public static int mangroveStairsID;
//Holy
public static int holyPlankID;
public static int holyWoodID;
public static int holyLeavesID;
public static int holyDoubleSlabID;
public static int holySingleSlabID;
public static int holyStairsID;
public static int shroomPowderID;
public static int mudBallID;
public static int mudBrickID;
public static int cattailItemID;
public static int bambooItemID;
public static int barleyItemID;
public static int shortGrassItemID;
public static int mediumGrassItemID;
public static int bushItemID;
public static int sproutItemID;
public static int mossItemID;
public static int ashesID;
public static int ancientStaffID;
public static int ancientStaffHandleID;
public static int ancientStaffPoleID;
public static int ancientStaffTopperID;
public static int enderporterID;
public static int bopDiscID;
public static int bopDiscMudID;
public static int swordMudID;
public static int shovelMudID;
public static int pickaxeMudID;
public static int axeMudID;
public static int hoeMudID;
public static int helmetMudID;
public static int chestplateMudID;
public static int leggingsMudID;
public static int bootsMudID;
public static int amethystID;
public static int swordAmethystID;
public static int shovelAmethystID;
public static int pickaxeAmethystID;
public static int axeAmethystID;
public static int hoeAmethystID;
public static int helmetAmethystID;
public static int chestplateAmethystID;
public static int leggingsAmethystID;
public static int bootsAmethystID;
public static int alpsID;
public static int arcticID;
public static int arcticForestID;
public static int badlandsID;
public static int bambooForestID;
public static int bayouID;
public static int birchForestID;
public static int bogID;
public static int borealForestID;
public static int canyonID;
public static int chaparralID;
public static int cherryBlossomGroveID;
public static int coniferousForestID;
public static int coniferousForestThinID;
public static int cragID;
public static int deadForestID;
public static int deadSwampID;
public static int deadlandsID;
public static int deciduousForestID;
public static int drylandsID;
public static int dunesID;
public static int fenID;
public static int fieldID;
public static int frostForestID;
public static int fungiForestID;
public static int gardenID;
public static int glacierID;
public static int grasslandID;
public static int groveID;
public static int groveThinID;
public static int heathlandID;
public static int highlandID;
public static int iceSheetID;
public static int icyHillsID;
public static int jadeCliffsID;
public static int lushDesertID;
public static int lushSwampID;
public static int mangroveID;
public static int mapleWoodsID;
public static int marshID;
public static int meadowID;
public static int meadowForestID;
public static int mesaID;
public static int moorID;
public static int mountainID;
public static int mysticGroveID;
public static int oasisID;
public static int ominousWoodsID;
public static int orchardID;
public static int originValleyID;
public static int outbackID;
public static int pastureID;
public static int prairieID;
public static int promisedLandID;
public static int promisedLandHillsID;
public static int promisedLandPlainsID;
public static int promisedLandSwampID;
public static int quagmireID;
public static int rainforestID;
public static int redwoodForestID;
public static int reefID;
public static int sacredSpringsID;
public static int savannaID;
public static int savannaThickID;
public static int scrublandID;
public static int seasonalForestID;
public static int shieldID;
public static int shoreID;
public static int shrublandID;
public static int snowyWoodsID;
public static int spruceWoodsID;
public static int steppeID;
public static int swampwoodsID;
public static int temperateRainforestID;
public static int thicketID;
public static int tropicalRainforestID;
public static int tropicsID;
public static int tundraID;
public static int tundraDryID;
public static int volcanoID;
public static int wastelandID;
public static int wastelandTreesID;
public static int wetlandID;
public static int woodlandID;
public static int plainsNewID;
public static int desertNewID;
public static int desertHillsNewID;
public static int extremeHillsNewID;
public static int extremeHillsEdgeNewID;
public static int forestNewID;
public static int forestHillsNewID;
public static int taigaNewID;
public static int taigaHillsNewID;
public static int swamplandNewID;
public static int jungleNewID;
public static int jungleHillsNewID;
public static int jungleSpiderID;
public static int rosesterID;
// Add Fuel rates
public static int addFuel(int par1, int par2)
{
@ -1187,7 +413,7 @@ public class mod_BiomesOPlenty
// Achievement checker
public static void onItemPickup(EntityPlayer player, ItemStack item)
{
if (achievements == true)
if (BOPConfiguration.achievements == true)
{
if (item.itemID == BOPBlocks.glowFlower.blockID || item.itemID == BOPBlocks.orangeFlower.blockID || item.itemID == BOPBlocks.blueFlower.blockID || item.itemID == BOPBlocks.purpleFlower.blockID || item.itemID == BOPBlocks.pinkFlower.blockID || item.itemID == BOPBlocks.whiteFlower.blockID || item.itemID == BOPBlocks.tinyFlower.blockID || item.itemID == BOPBlocks.deathbloom.blockID || item.itemID == BOPBlocks.hydrangea.blockID || item.itemID == BOPBlocks.violet.blockID || item.itemID == Block.plantRed.blockID || item.itemID == Block.plantYellow.blockID)
{

View file

@ -4,6 +4,7 @@ import java.util.List;
import java.util.Random;
import tdwp_ftw.biomesop.mod_BiomesOPlenty;
import tdwp_ftw.biomesop.declarations.BOPConfiguration;
import net.minecraft.block.Block;
import net.minecraft.block.BlockSand;
import net.minecraft.entity.EnumCreatureType;
@ -234,7 +235,7 @@ public class ChunkProviderBOP implements IChunkProvider
}
else if (k1 >= b0 - 4 && k1 <= b0 + 1)
{
if(biomegenbase.biomeID == mod_BiomesOPlenty.originValleyID)
if(biomegenbase.biomeID == BOPConfiguration.originValleyID)
{
if(gravelbeach)
{

View file

@ -3,6 +3,7 @@ package tdwp_ftw.biomesop.worldtype;
import net.minecraft.world.biome.BiomeGenBase;
import tdwp_ftw.biomesop.mod_BiomesOPlenty;
import tdwp_ftw.biomesop.declarations.BOPBiomes;
import tdwp_ftw.biomesop.declarations.BOPConfiguration;
public class WTBiomesOP extends WorldTypeBase
{
@ -17,299 +18,299 @@ public class WTBiomesOP extends WorldTypeBase
this.removeBiome(BiomeGenBase.swampland);
this.removeBiome(BiomeGenBase.jungle);
if (mod_BiomesOPlenty.alpsGen == true)
if (BOPConfiguration.alpsGen == true)
{
this.addNewBiome(BOPBiomes.alps);
}
if (mod_BiomesOPlenty.arcticGen == true)
if (BOPConfiguration.arcticGen == true)
{
this.addNewBiome(BOPBiomes.arctic);
}
if (mod_BiomesOPlenty.badlandsGen == true)
if (BOPConfiguration.badlandsGen == true)
{
this.addNewBiome(BOPBiomes.badlands);
}
if (mod_BiomesOPlenty.bambooForestGen == true)
if (BOPConfiguration.bambooForestGen == true)
{
this.addNewBiome(BOPBiomes.bambooForest);
}
if (mod_BiomesOPlenty.bayouGen == true)
if (BOPConfiguration.bayouGen == true)
{
this.addNewBiome(BOPBiomes.bayou);
}
if (mod_BiomesOPlenty.birchForestGen == true)
if (BOPConfiguration.birchForestGen == true)
{
this.addNewBiome(BOPBiomes.birchForest);
}
if (mod_BiomesOPlenty.bogGen == true)
if (BOPConfiguration.bogGen == true)
{
this.addNewBiome(BOPBiomes.bog);
}
if (mod_BiomesOPlenty.borealForestGen == true)
if (BOPConfiguration.borealForestGen == true)
{
this.addNewBiome(BOPBiomes.borealForest);
}
if (mod_BiomesOPlenty.canyonGen == true)
if (BOPConfiguration.canyonGen == true)
{
this.addNewBiome(BOPBiomes.canyon);
}
if (mod_BiomesOPlenty.chaparralGen == true)
if (BOPConfiguration.chaparralGen == true)
{
this.addNewBiome(BOPBiomes.chaparral);
}
if (mod_BiomesOPlenty.cherryBlossomGroveGen == true)
if (BOPConfiguration.cherryBlossomGroveGen == true)
{
this.addNewBiome(BOPBiomes.cherryBlossomGrove);
}
if (mod_BiomesOPlenty.coniferousForestGen == true)
if (BOPConfiguration.coniferousForestGen == true)
{
this.addNewBiome(BOPBiomes.coniferousForest);
}
if (mod_BiomesOPlenty.cragGen == true)
if (BOPConfiguration.cragGen == true)
{
this.addNewBiome(BOPBiomes.crag);
}
if (mod_BiomesOPlenty.deadForestGen == true)
if (BOPConfiguration.deadForestGen == true)
{
this.addNewBiome(BOPBiomes.deadForest);
}
if (mod_BiomesOPlenty.deadSwampGen == true)
if (BOPConfiguration.deadSwampGen == true)
{
this.addNewBiome(BOPBiomes.deadSwamp);
}
if (mod_BiomesOPlenty.deadlandsGen == true)
if (BOPConfiguration.deadlandsGen == true)
{
this.addNewBiome(BOPBiomes.deadlands);
}
if (mod_BiomesOPlenty.deciduousForestGen == true)
if (BOPConfiguration.deciduousForestGen == true)
{
this.addNewBiome(BOPBiomes.deciduousForest);
}
if (mod_BiomesOPlenty.drylandsGen == true)
if (BOPConfiguration.drylandsGen == true)
{
this.addNewBiome(BOPBiomes.drylands);
}
if (mod_BiomesOPlenty.dunesGen == true)
if (BOPConfiguration.dunesGen == true)
{
this.addNewBiome(BOPBiomes.dunes);
}
if (mod_BiomesOPlenty.fenGen == true)
if (BOPConfiguration.fenGen == true)
{
this.addNewBiome(BOPBiomes.fen);
}
if (mod_BiomesOPlenty.fieldGen == true)
if (BOPConfiguration.fieldGen == true)
{
this.addNewBiome(BOPBiomes.field);
}
if (mod_BiomesOPlenty.frostForestGen == true)
if (BOPConfiguration.frostForestGen == true)
{
this.addNewBiome(BOPBiomes.frostForest);
}
if (mod_BiomesOPlenty.fungiForestGen == true)
if (BOPConfiguration.fungiForestGen == true)
{
this.addNewBiome(BOPBiomes.fungiForest);
}
if (mod_BiomesOPlenty.gardenGen == true)
if (BOPConfiguration.gardenGen == true)
{
this.addNewBiome(BOPBiomes.garden);
}
if (mod_BiomesOPlenty.glacierGen == true)
if (BOPConfiguration.glacierGen == true)
{
this.addNewBiome(BOPBiomes.glacier);
}
if (mod_BiomesOPlenty.grasslandGen == true)
if (BOPConfiguration.grasslandGen == true)
{
this.addNewBiome(BOPBiomes.grassland);
}
if (mod_BiomesOPlenty.groveGen == true)
if (BOPConfiguration.groveGen == true)
{
this.addNewBiome(BOPBiomes.grove);
}
if (mod_BiomesOPlenty.heathlandGen == true)
if (BOPConfiguration.heathlandGen == true)
{
this.addNewBiome(BOPBiomes.heathland);
}
if (mod_BiomesOPlenty.highlandGen == true)
if (BOPConfiguration.highlandGen == true)
{
this.addNewBiome(BOPBiomes.highland);
}
if (mod_BiomesOPlenty.iceSheetGen == true)
if (BOPConfiguration.iceSheetGen == true)
{
this.addNewBiome(BOPBiomes.iceSheet);
}
if (mod_BiomesOPlenty.icyHillsGen == true)
if (BOPConfiguration.icyHillsGen == true)
{
this.addNewBiome(BOPBiomes.icyHills);
}
if (mod_BiomesOPlenty.jadeCliffsGen == true)
if (BOPConfiguration.jadeCliffsGen == true)
{
this.addNewBiome(BOPBiomes.jadeCliffs);
}
if (mod_BiomesOPlenty.lushDesertGen == true)
if (BOPConfiguration.lushDesertGen == true)
{
this.addNewBiome(BOPBiomes.lushDesert);
}
if (mod_BiomesOPlenty.lushSwampGen == true)
if (BOPConfiguration.lushSwampGen == true)
{
this.addNewBiome(BOPBiomes.lushSwamp);
}
if (mod_BiomesOPlenty.mangroveGen == true)
if (BOPConfiguration.mangroveGen == true)
{
this.addNewBiome(BOPBiomes.mangrove);
}
if (mod_BiomesOPlenty.mapleWoodsGen == true)
if (BOPConfiguration.mapleWoodsGen == true)
{
this.addNewBiome(BOPBiomes.mapleWoods);
}
if (mod_BiomesOPlenty.marshGen == true)
if (BOPConfiguration.marshGen == true)
{
this.addNewBiome(BOPBiomes.marsh);
}
if (mod_BiomesOPlenty.meadowGen == true)
if (BOPConfiguration.meadowGen == true)
{
this.addNewBiome(BOPBiomes.meadow);
}
if (mod_BiomesOPlenty.mesaGen == true)
if (BOPConfiguration.mesaGen == true)
{
this.addNewBiome(BOPBiomes.mesa);
}
if (mod_BiomesOPlenty.moorGen == true)
if (BOPConfiguration.moorGen == true)
{
this.addNewBiome(BOPBiomes.moor);
}
if (mod_BiomesOPlenty.mountainGen == true)
if (BOPConfiguration.mountainGen == true)
{
this.addNewBiome(BOPBiomes.mountain);
}
if (mod_BiomesOPlenty.mushroomIslandGen == true)
if (BOPConfiguration.mushroomIslandGen == true)
{
this.addNewBiome(BiomeGenBase.mushroomIsland);
}
if (mod_BiomesOPlenty.mysticGroveGen == true)
if (BOPConfiguration.mysticGroveGen == true)
{
this.addNewBiome(BOPBiomes.mysticGrove);
}
if (mod_BiomesOPlenty.oasisGen == true)
if (BOPConfiguration.oasisGen == true)
{
this.addNewBiome(BOPBiomes.oasis);
}
if (mod_BiomesOPlenty.ominousWoodsGen == true)
if (BOPConfiguration.ominousWoodsGen == true)
{
this.addNewBiome(BOPBiomes.ominousWoods);
}
if (mod_BiomesOPlenty.orchardGen == true)
if (BOPConfiguration.orchardGen == true)
{
this.addNewBiome(BOPBiomes.orchard);
}
if (mod_BiomesOPlenty.originValleyGen == true)
if (BOPConfiguration.originValleyGen == true)
{
this.addNewBiome(BOPBiomes.originValley);
}
if (mod_BiomesOPlenty.outbackGen == true)
if (BOPConfiguration.outbackGen == true)
{
this.addNewBiome(BOPBiomes.outback);
}
if (mod_BiomesOPlenty.pastureGen == true)
if (BOPConfiguration.pastureGen == true)
{
this.addNewBiome(BOPBiomes.pasture);
}
if (mod_BiomesOPlenty.prairieGen == true)
if (BOPConfiguration.prairieGen == true)
{
this.addNewBiome(BOPBiomes.prairie);
}
if (mod_BiomesOPlenty.quagmireGen == true)
if (BOPConfiguration.quagmireGen == true)
{
this.addNewBiome(BOPBiomes.quagmire);
}
if (mod_BiomesOPlenty.rainforestGen == true)
if (BOPConfiguration.rainforestGen == true)
{
this.addNewBiome(BOPBiomes.rainforest);
}
if (mod_BiomesOPlenty.redwoodForestGen == true)
if (BOPConfiguration.redwoodForestGen == true)
{
this.addNewBiome(BOPBiomes.redwoodForest);
}
if (mod_BiomesOPlenty.sacredSpringsGen == true)
if (BOPConfiguration.sacredSpringsGen == true)
{
this.addNewBiome(BOPBiomes.sacredSprings);
}
if (mod_BiomesOPlenty.savannaGen == true)
if (BOPConfiguration.savannaGen == true)
{
this.addNewBiome(BOPBiomes.savanna);
}
if (mod_BiomesOPlenty.scrublandGen == true)
if (BOPConfiguration.scrublandGen == true)
{
this.addNewBiome(BOPBiomes.scrubland);
}
if (mod_BiomesOPlenty.seasonalForestGen == true)
if (BOPConfiguration.seasonalForestGen == true)
{
this.addNewBiome(BOPBiomes.seasonalForest);
}
if (mod_BiomesOPlenty.shieldGen == true)
if (BOPConfiguration.shieldGen == true)
{
this.addNewBiome(BOPBiomes.shield);
}
if (mod_BiomesOPlenty.shrublandGen == true)
if (BOPConfiguration.shrublandGen == true)
{
this.addNewBiome(BOPBiomes.shrubland);
}
if (mod_BiomesOPlenty.snowyWoodsGen == true)
if (BOPConfiguration.snowyWoodsGen == true)
{
this.addNewBiome(BOPBiomes.snowyWoods);
}
if (mod_BiomesOPlenty.spruceWoodsGen == true)
if (BOPConfiguration.spruceWoodsGen == true)
{
this.addNewBiome(BOPBiomes.spruceWoods);
}
if (mod_BiomesOPlenty.steppeGen == true)
if (BOPConfiguration.steppeGen == true)
{
this.addNewBiome(BOPBiomes.steppe);
}
if (mod_BiomesOPlenty.swampwoodsGen == true)
if (BOPConfiguration.swampwoodsGen == true)
{
this.addNewBiome(BOPBiomes.swampwoods);
}
if (mod_BiomesOPlenty.temperateRainforestGen == true)
if (BOPConfiguration.temperateRainforestGen == true)
{
this.addNewBiome(BOPBiomes.temperateRainforest);
}
if (mod_BiomesOPlenty.thicketGen == true)
if (BOPConfiguration.thicketGen == true)
{
this.addNewBiome(BOPBiomes.thicket);
}
if (mod_BiomesOPlenty.tropicalRainforestGen == true)
if (BOPConfiguration.tropicalRainforestGen == true)
{
this.addNewBiome(BOPBiomes.tropicalRainforest);
}
if (mod_BiomesOPlenty.tropicsGen == true)
if (BOPConfiguration.tropicsGen == true)
{
this.addNewBiome(BOPBiomes.tropics);
}
if (mod_BiomesOPlenty.tundraGen == true)
if (BOPConfiguration.tundraGen == true)
{
this.addNewBiome(BOPBiomes.tundra);
}
if (mod_BiomesOPlenty.volcanoGen == true)
if (BOPConfiguration.volcanoGen == true)
{
this.addNewBiome(BOPBiomes.volcano);
}
if (mod_BiomesOPlenty.wastelandGen == true)
if (BOPConfiguration.wastelandGen == true)
{
this.addNewBiome(BOPBiomes.wasteland);
}
if (mod_BiomesOPlenty.wetlandGen == true)
if (BOPConfiguration.wetlandGen == true)
{
this.addNewBiome(BOPBiomes.wetland);
}
if (mod_BiomesOPlenty.woodlandGen == true)
if (BOPConfiguration.woodlandGen == true)
{
this.addNewBiome(BOPBiomes.woodland);
}
if (mod_BiomesOPlenty.plainsGen == true)
if (BOPConfiguration.plainsGen == true)
{
if (mod_BiomesOPlenty.vanillaEnhanced == true)
if (BOPConfiguration.vanillaEnhanced == true)
{
this.addNewBiome(BOPBiomes.plainsNew);
}
@ -318,9 +319,9 @@ public class WTBiomesOP extends WorldTypeBase
this.addNewBiome(BiomeGenBase.plains);
}
}
if (mod_BiomesOPlenty.desertGen == true)
if (BOPConfiguration.desertGen == true)
{
if (mod_BiomesOPlenty.vanillaEnhanced == true)
if (BOPConfiguration.vanillaEnhanced == true)
{
this.addNewBiome(BOPBiomes.desertNew);
}
@ -329,9 +330,9 @@ public class WTBiomesOP extends WorldTypeBase
this.addNewBiome(BiomeGenBase.desert);
}
}
if (mod_BiomesOPlenty.extremeHillsGen == true)
if (BOPConfiguration.extremeHillsGen == true)
{
if (mod_BiomesOPlenty.vanillaEnhanced == true)
if (BOPConfiguration.vanillaEnhanced == true)
{
this.addNewBiome(BOPBiomes.extremeHillsNew);
}
@ -340,9 +341,9 @@ public class WTBiomesOP extends WorldTypeBase
this.addNewBiome(BiomeGenBase.extremeHills);
}
}
if (mod_BiomesOPlenty.forestGen == true)
if (BOPConfiguration.forestGen == true)
{
if (mod_BiomesOPlenty.vanillaEnhanced == true)
if (BOPConfiguration.vanillaEnhanced == true)
{
this.addNewBiome(BOPBiomes.forestNew);
}
@ -351,9 +352,9 @@ public class WTBiomesOP extends WorldTypeBase
this.addNewBiome(BiomeGenBase.forest);
}
}
if (mod_BiomesOPlenty.taigaGen == true)
if (BOPConfiguration.taigaGen == true)
{
if (mod_BiomesOPlenty.vanillaEnhanced == true)
if (BOPConfiguration.vanillaEnhanced == true)
{
this.addNewBiome(BOPBiomes.taigaNew);
}
@ -362,9 +363,9 @@ public class WTBiomesOP extends WorldTypeBase
this.addNewBiome(BiomeGenBase.taiga);
}
}
if (mod_BiomesOPlenty.swamplandGen == true)
if (BOPConfiguration.swamplandGen == true)
{
if (mod_BiomesOPlenty.vanillaEnhanced == true)
if (BOPConfiguration.vanillaEnhanced == true)
{
this.addNewBiome(BOPBiomes.swamplandNew);
}
@ -373,9 +374,9 @@ public class WTBiomesOP extends WorldTypeBase
this.addNewBiome(BiomeGenBase.swampland);
}
}
if (mod_BiomesOPlenty.jungleGen == true)
if (BOPConfiguration.jungleGen == true)
{
if (mod_BiomesOPlenty.vanillaEnhanced == true)
if (BOPConfiguration.vanillaEnhanced == true)
{
this.addNewBiome(BOPBiomes.jungleNew);
}