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@ -11,23 +11,11 @@ import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.item.EnumArmorMaterial;
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import net.minecraft.item.EnumToolMaterial;
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import net.minecraft.item.Item;
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import net.minecraft.item.ItemAxe;
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import net.minecraft.item.ItemFood;
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import net.minecraft.item.ItemHoe;
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import net.minecraft.item.ItemPickaxe;
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import net.minecraft.item.ItemSpade;
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import net.minecraft.item.ItemStack;
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import net.minecraft.item.ItemSword;
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import net.minecraft.potion.Potion;
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import net.minecraft.world.gen.structure.MapGenVillage;
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import net.minecraft.util.WeightedRandomChestContent;
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import java.util.ArrayList;
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import java.util.Arrays;
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import net.minecraft.stats.Achievement;
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import net.minecraft.stats.AchievementList;
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import net.minecraft.world.biome.BiomeGenBase;
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import net.minecraft.world.WorldProvider;
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import net.minecraftforge.event.terraingen.BiomeEvent;
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import net.minecraftforge.oredict.OreDictionary;
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import net.minecraftforge.common.BiomeManager;
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import net.minecraftforge.common.Configuration;
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@ -35,7 +23,6 @@ import net.minecraftforge.common.EnumHelper;
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import net.minecraftforge.common.MinecraftForge;
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import net.minecraftforge.common.DimensionManager;
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import net.minecraftforge.common.AchievementPage;
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import net.minecraftforge.common.DungeonHooks;
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import net.minecraftforge.common.ChestGenHooks;
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import tdwp_ftw.biomesop.armor.*;
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import tdwp_ftw.biomesop.biomes.*;
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@ -47,11 +34,9 @@ import tdwp_ftw.biomesop.worldtype.WTBiomesOP;
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import cpw.mods.fml.common.Mod;
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import cpw.mods.fml.common.Mod.Init;
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import cpw.mods.fml.common.Mod.Instance;
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import cpw.mods.fml.common.Mod.PostInit;
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import cpw.mods.fml.common.Mod.PreInit;
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import cpw.mods.fml.common.SidedProxy;
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import cpw.mods.fml.common.event.FMLInitializationEvent;
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import cpw.mods.fml.common.event.FMLPostInitializationEvent;
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import cpw.mods.fml.common.event.FMLPreInitializationEvent;
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import cpw.mods.fml.common.network.NetworkMod;
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import cpw.mods.fml.common.registry.EntityRegistry;
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@ -890,167 +875,167 @@ public class mod_BiomesOPlenty
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LanguageRegistry.instance().addStringLocalization("itemGroup.tabBiomesOPlenty", "en_US", "Biomes O\' Plenty");
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// Add block registration
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GameRegistry.registerBlock(mud);
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GameRegistry.registerBlock(driedDirt);
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GameRegistry.registerBlock(redRock);
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GameRegistry.registerBlock(ash);
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GameRegistry.registerBlock(deadGrass);
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GameRegistry.registerBlock(desertGrass);
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GameRegistry.registerBlock(whiteFlower);
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GameRegistry.registerBlock(blueFlower);
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GameRegistry.registerBlock(purpleFlower);
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GameRegistry.registerBlock(orangeFlower);
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GameRegistry.registerBlock(tinyFlower);
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GameRegistry.registerBlock(glowFlower);
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GameRegistry.registerBlock(cattail);
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GameRegistry.registerBlock(willow);
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GameRegistry.registerBlock(autumnLeaves);
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GameRegistry.registerBlock(thorn);
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GameRegistry.registerBlock(toadstool);
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GameRegistry.registerBlock(highGrassBottom);
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GameRegistry.registerBlock(highGrassTop);
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GameRegistry.registerBlock(ashStone);
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GameRegistry.registerBlock(hardIce);
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GameRegistry.registerBlock(redLeaves);
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GameRegistry.registerBlock(orangeLeaves);
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GameRegistry.registerBlock(pinkLeaves);
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GameRegistry.registerBlock(blueLeaves);
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GameRegistry.registerBlock(whiteLeaves);
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GameRegistry.registerBlock(deadLeaves);
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GameRegistry.registerBlock(shortGrass);
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GameRegistry.registerBlock(appleLeaves);
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GameRegistry.registerBlock(sprout);
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GameRegistry.registerBlock(bush);
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GameRegistry.registerBlock(bamboo);
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GameRegistry.registerBlock(bambooLeaves);
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GameRegistry.registerBlock(mudBrickBlock);
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GameRegistry.registerBlock(mudBrickDoubleSlab);
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GameRegistry.registerBlock(mudBrickSingleSlab);
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GameRegistry.registerBlock(mudBrickStairs);
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GameRegistry.registerBlock(originGrass);
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GameRegistry.registerBlock(originLeaves);
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GameRegistry.registerBlock(pinkFlower);
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GameRegistry.registerBlock(treeMoss);
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GameRegistry.registerBlock(deadWood);
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GameRegistry.registerBlock(appleLeavesFruitless);
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GameRegistry.registerBlock(barley);
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GameRegistry.registerBlock(giantFlowerStem);
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GameRegistry.registerBlock(giantFlowerRed);
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GameRegistry.registerBlock(giantFlowerYellow);
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GameRegistry.registerBlock(tinyCactus);
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GameRegistry.registerBlock(firSapling);
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GameRegistry.registerBlock(redwoodSapling);
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GameRegistry.registerBlock(palmSapling);
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GameRegistry.registerBlock(redSapling);
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GameRegistry.registerBlock(orangeSapling);
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GameRegistry.registerBlock(yellowSapling);
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GameRegistry.registerBlock(brownSapling);
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GameRegistry.registerBlock(willowSapling);
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GameRegistry.registerBlock(appleSapling);
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GameRegistry.registerBlock(originSapling);
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GameRegistry.registerBlock(pinkSapling);
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GameRegistry.registerBlock(whiteSapling);
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GameRegistry.registerBlock(darkSapling);
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GameRegistry.registerBlock(magicSapling);
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GameRegistry.registerBlock(deathbloom);
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GameRegistry.registerBlock(redRockCobble);
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GameRegistry.registerBlock(redRockCobbleDoubleSlab);
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GameRegistry.registerBlock(redRockCobbleSingleSlab);
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GameRegistry.registerBlock(redRockCobbleStairs);
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GameRegistry.registerBlock(redRockBrick);
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GameRegistry.registerBlock(redRockBrickDoubleSlab);
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GameRegistry.registerBlock(redRockBrickSingleSlab);
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GameRegistry.registerBlock(redRockBrickStairs);
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GameRegistry.registerBlock(hydrangea);
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GameRegistry.registerBlock(violet);
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GameRegistry.registerBlock(mediumGrass);
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GameRegistry.registerBlock(duneGrass);
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GameRegistry.registerBlock(desertSprouts);
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GameRegistry.registerBlock(mangroveSapling);
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GameRegistry.registerBlock(hardSand);
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GameRegistry.registerBlock(acaciaSapling);
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GameRegistry.registerBlock(hardDirt);
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GameRegistry.registerBlock(holyGrass);
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GameRegistry.registerBlock(holyStone);
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GameRegistry.registerBlock(holyTallGrass);
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GameRegistry.registerBlock(promisedPortal);
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GameRegistry.registerBlock(holySapling);
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GameRegistry.registerBlock(amethystOre);
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GameRegistry.registerBlock(amethystBlock);
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GameRegistry.registerBlock(bambooThatching);
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GameRegistry.registerBlock(moss);
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GameRegistry.registerBlock(algae);
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GameRegistry.registerBlock(smolderingGrass);
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GameRegistry.registerBlock(cragRock);
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GameRegistry.registerBlock(quicksand);
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GameRegistry.registerBlock(mud, "mud");
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GameRegistry.registerBlock(driedDirt, "driedDirt");
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GameRegistry.registerBlock(redRock, "redRock");
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GameRegistry.registerBlock(ash, "ash");
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GameRegistry.registerBlock(deadGrass, "deadGrass");
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GameRegistry.registerBlock(desertGrass, "desertGrass");
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GameRegistry.registerBlock(whiteFlower, "whiteFlower");
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GameRegistry.registerBlock(blueFlower, "blueFlower");
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GameRegistry.registerBlock(purpleFlower, "purpleFlower");
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GameRegistry.registerBlock(orangeFlower, "orangeFlower");
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GameRegistry.registerBlock(tinyFlower, "tinyFlower");
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GameRegistry.registerBlock(glowFlower, "glowFlower");
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GameRegistry.registerBlock(cattail, "cattail");
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GameRegistry.registerBlock(willow, "willow");
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GameRegistry.registerBlock(autumnLeaves, "autumnLeaves");
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GameRegistry.registerBlock(thorn, "thorn");
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GameRegistry.registerBlock(toadstool, "toadstool");
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GameRegistry.registerBlock(highGrassBottom, "highGrassBottom");
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GameRegistry.registerBlock(highGrassTop, "highGrassTop");
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GameRegistry.registerBlock(ashStone, "ashStone");
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GameRegistry.registerBlock(hardIce, "hardIce");
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GameRegistry.registerBlock(redLeaves, "redLeaves");
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GameRegistry.registerBlock(orangeLeaves, "orangeLeaves");
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GameRegistry.registerBlock(pinkLeaves, "pinkLeaves");
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GameRegistry.registerBlock(blueLeaves, "blueLeaves");
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GameRegistry.registerBlock(whiteLeaves, "whiteLeaves");
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GameRegistry.registerBlock(deadLeaves, "deadLeaves");
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GameRegistry.registerBlock(shortGrass, "shortGrass");
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GameRegistry.registerBlock(appleLeaves, "appleLeaves");
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GameRegistry.registerBlock(sprout, "sprout");
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GameRegistry.registerBlock(bush, "bush");
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GameRegistry.registerBlock(bamboo, "bamboo");
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GameRegistry.registerBlock(bambooLeaves, "bambooLeaves");
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GameRegistry.registerBlock(mudBrickBlock, "mudBrickBlock");
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GameRegistry.registerBlock(mudBrickDoubleSlab, "mudBrickDoubleSlab");
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GameRegistry.registerBlock(mudBrickSingleSlab, "mudBrickSingleSlab");
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GameRegistry.registerBlock(mudBrickStairs, "mudBrickStairs");
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GameRegistry.registerBlock(originGrass, "originGrass");
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GameRegistry.registerBlock(originLeaves, "originLeaves");
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GameRegistry.registerBlock(pinkFlower, "pinkFlower");
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GameRegistry.registerBlock(treeMoss, "treeMoss");
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GameRegistry.registerBlock(deadWood, "deadWood");
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GameRegistry.registerBlock(appleLeavesFruitless, "appleLeavesFruitless");
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GameRegistry.registerBlock(barley, "barley");
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GameRegistry.registerBlock(giantFlowerStem, "giantFlowerStem");
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GameRegistry.registerBlock(giantFlowerRed, "giantFlowerRed");
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GameRegistry.registerBlock(giantFlowerYellow, "giantFlowerYellow");
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GameRegistry.registerBlock(tinyCactus, "tinyCactus");
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GameRegistry.registerBlock(firSapling, "firSapling");
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GameRegistry.registerBlock(redwoodSapling, "redwoodSapling");
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GameRegistry.registerBlock(palmSapling, "palmSapling");
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GameRegistry.registerBlock(redSapling, "redSapling");
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GameRegistry.registerBlock(orangeSapling, "orangeSapling");
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GameRegistry.registerBlock(yellowSapling, "yellowSapling");
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GameRegistry.registerBlock(brownSapling, "brownSapling");
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GameRegistry.registerBlock(willowSapling, "willowSapling");
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GameRegistry.registerBlock(appleSapling, "appleSapling");
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GameRegistry.registerBlock(originSapling, "originSapling");
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GameRegistry.registerBlock(pinkSapling, "pinkSapling");
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GameRegistry.registerBlock(whiteSapling, "whiteSapling");
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GameRegistry.registerBlock(darkSapling, "darkSapling");
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GameRegistry.registerBlock(magicSapling, "magicSapling");
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GameRegistry.registerBlock(deathbloom, "deathbloom");
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GameRegistry.registerBlock(redRockCobble, "redRockCobble");
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GameRegistry.registerBlock(redRockCobbleDoubleSlab, "redRockCobbleDoubleSlab");
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GameRegistry.registerBlock(redRockCobbleSingleSlab, "redRockCobbleSingleSlab");
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GameRegistry.registerBlock(redRockCobbleStairs, "redRockCobbleStairs");
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GameRegistry.registerBlock(redRockBrick, "redRockBrick");
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GameRegistry.registerBlock(redRockBrickDoubleSlab, "redRockBrickDoubleSlab");
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GameRegistry.registerBlock(redRockBrickSingleSlab, "redRockBrickSingleSlab");
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GameRegistry.registerBlock(redRockBrickStairs, "redRockBrickStairs");
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GameRegistry.registerBlock(hydrangea, "hydrangea");
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GameRegistry.registerBlock(violet, "violet");
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GameRegistry.registerBlock(mediumGrass, "mediumGrass");
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GameRegistry.registerBlock(duneGrass, "duneGrass");
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GameRegistry.registerBlock(desertSprouts, "desertSprouts");
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GameRegistry.registerBlock(mangroveSapling, "mangroveSapling");
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GameRegistry.registerBlock(hardSand, "hardSand");
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GameRegistry.registerBlock(acaciaSapling, "acaciaSapling");
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GameRegistry.registerBlock(hardDirt, "hardDirt");
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GameRegistry.registerBlock(holyGrass, "holyGrass");
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GameRegistry.registerBlock(holyStone, "holyStone");
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GameRegistry.registerBlock(holyTallGrass, "holyTallGrass");
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GameRegistry.registerBlock(promisedPortal, "promisedPortal");
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GameRegistry.registerBlock(holySapling, "holySapling");
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GameRegistry.registerBlock(amethystOre, "amethystOre");
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GameRegistry.registerBlock(amethystBlock, "amethystBlock");
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GameRegistry.registerBlock(bambooThatching, "bambooThatching");
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GameRegistry.registerBlock(moss, "moss");
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GameRegistry.registerBlock(algae, "algae");
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GameRegistry.registerBlock(smolderingGrass, "smolderingGrass");
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GameRegistry.registerBlock(cragRock, "cragRock");
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GameRegistry.registerBlock(quicksand, "quicksand");
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GameRegistry.registerBlock(redwoodPlank);
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GameRegistry.registerBlock(redwoodWood);
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GameRegistry.registerBlock(redwoodLeaves);
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GameRegistry.registerBlock(redwoodDoubleSlab);
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GameRegistry.registerBlock(redwoodSingleSlab);
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GameRegistry.registerBlock(redwoodStairs);
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GameRegistry.registerBlock(redwoodPlank, "redwoodPlank");
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GameRegistry.registerBlock(redwoodWood, "redwoodWood");
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GameRegistry.registerBlock(redwoodLeaves, "redwoodLeaves");
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GameRegistry.registerBlock(redwoodDoubleSlab, "redwoodDoubleSlab");
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GameRegistry.registerBlock(redwoodSingleSlab, "redwoodSingleSlab");
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GameRegistry.registerBlock(redwoodStairs, "redwoodStairs");
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GameRegistry.registerBlock(willowPlank);
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GameRegistry.registerBlock(willowWood);
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GameRegistry.registerBlock(willowLeaves);
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GameRegistry.registerBlock(willowDoubleSlab);
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GameRegistry.registerBlock(willowSingleSlab);
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GameRegistry.registerBlock(willowStairs);
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GameRegistry.registerBlock(willowPlank, "willowPlank");
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GameRegistry.registerBlock(willowWood, "willowWood");
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GameRegistry.registerBlock(willowLeaves, "willowLeaves");
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GameRegistry.registerBlock(willowDoubleSlab, "willowDoubleSlab");
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GameRegistry.registerBlock(willowSingleSlab, "willowSingleSlab");
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GameRegistry.registerBlock(willowStairs, "willowStairs");
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GameRegistry.registerBlock(firPlank);
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GameRegistry.registerBlock(firWood);
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GameRegistry.registerBlock(firLeaves);
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GameRegistry.registerBlock(firDoubleSlab);
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GameRegistry.registerBlock(firSingleSlab);
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GameRegistry.registerBlock(firStairs);
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GameRegistry.registerBlock(firPlank, "firPlank");
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GameRegistry.registerBlock(firWood, "firWood");
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GameRegistry.registerBlock(firLeaves, "firLeaves");
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GameRegistry.registerBlock(firDoubleSlab, "firDoubleSlab");
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GameRegistry.registerBlock(firSingleSlab, "firSingleSlab");
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GameRegistry.registerBlock(firStairs, "firStairs");
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GameRegistry.registerBlock(acaciaPlank);
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GameRegistry.registerBlock(acaciaWood);
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GameRegistry.registerBlock(acaciaLeaves);
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GameRegistry.registerBlock(acaciaDoubleSlab);
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GameRegistry.registerBlock(acaciaSingleSlab);
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GameRegistry.registerBlock(acaciaStairs);
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GameRegistry.registerBlock(acaciaPlank, "acaciaPlank");
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GameRegistry.registerBlock(acaciaWood, "acaciaWood");
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GameRegistry.registerBlock(acaciaLeaves, "acaciaLeaves");
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GameRegistry.registerBlock(acaciaDoubleSlab, "acaciaDoubleSlab");
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GameRegistry.registerBlock(acaciaSingleSlab, "acaciaSingleSlab");
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GameRegistry.registerBlock(acaciaStairs, "acaciaStairs");
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GameRegistry.registerBlock(cherryPlank);
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GameRegistry.registerBlock(cherryWood);
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GameRegistry.registerBlock(cherryDoubleSlab);
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GameRegistry.registerBlock(cherrySingleSlab);
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GameRegistry.registerBlock(cherryStairs);
|
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|
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GameRegistry.registerBlock(cherryPlank, "cherryPlank");
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|
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|
|
GameRegistry.registerBlock(cherryWood, "cherryWood");
|
|
|
|
|
GameRegistry.registerBlock(cherryDoubleSlab, "cherryDoubleSlab");
|
|
|
|
|
GameRegistry.registerBlock(cherrySingleSlab, "cherrySingleSlab");
|
|
|
|
|
GameRegistry.registerBlock(cherryStairs, "cherryStairs");
|
|
|
|
|
|
|
|
|
|
GameRegistry.registerBlock(darkPlank);
|
|
|
|
|
GameRegistry.registerBlock(darkWood);
|
|
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|
|
GameRegistry.registerBlock(darkLeaves);
|
|
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|
|
GameRegistry.registerBlock(darkDoubleSlab);
|
|
|
|
|
GameRegistry.registerBlock(darkSingleSlab);
|
|
|
|
|
GameRegistry.registerBlock(darkStairs);
|
|
|
|
|
GameRegistry.registerBlock(darkPlank, "darkPlank");
|
|
|
|
|
GameRegistry.registerBlock(darkWood, "darkWood");
|
|
|
|
|
GameRegistry.registerBlock(darkLeaves, "darkLeaves");
|
|
|
|
|
GameRegistry.registerBlock(darkDoubleSlab, "darkDoubleSlab");
|
|
|
|
|
GameRegistry.registerBlock(darkSingleSlab, "darkSingleSlab");
|
|
|
|
|
GameRegistry.registerBlock(darkStairs, "darkStairs");
|
|
|
|
|
|
|
|
|
|
GameRegistry.registerBlock(magicPlank);
|
|
|
|
|
GameRegistry.registerBlock(magicWood);
|
|
|
|
|
GameRegistry.registerBlock(magicDoubleSlab);
|
|
|
|
|
GameRegistry.registerBlock(magicSingleSlab);
|
|
|
|
|
GameRegistry.registerBlock(magicStairs);
|
|
|
|
|
GameRegistry.registerBlock(magicPlank, "magicPlank");
|
|
|
|
|
GameRegistry.registerBlock(magicWood, "magicWood");
|
|
|
|
|
GameRegistry.registerBlock(magicDoubleSlab, "magicDoubleSlab");
|
|
|
|
|
GameRegistry.registerBlock(magicSingleSlab, "magicSingleSlab");
|
|
|
|
|
GameRegistry.registerBlock(magicStairs, "magicStairs");
|
|
|
|
|
|
|
|
|
|
GameRegistry.registerBlock(palmPlank);
|
|
|
|
|
GameRegistry.registerBlock(palmWood);
|
|
|
|
|
GameRegistry.registerBlock(palmLeaves);
|
|
|
|
|
GameRegistry.registerBlock(palmDoubleSlab);
|
|
|
|
|
GameRegistry.registerBlock(palmSingleSlab);
|
|
|
|
|
GameRegistry.registerBlock(palmStairs);
|
|
|
|
|
GameRegistry.registerBlock(palmPlank, "palmPlank");
|
|
|
|
|
GameRegistry.registerBlock(palmWood, "palmWood");
|
|
|
|
|
GameRegistry.registerBlock(palmLeaves, "palmLeaves");
|
|
|
|
|
GameRegistry.registerBlock(palmDoubleSlab, "palmDoubleSlab");
|
|
|
|
|
GameRegistry.registerBlock(palmSingleSlab, "palmSingleSlab");
|
|
|
|
|
GameRegistry.registerBlock(palmStairs, "palmStairs");
|
|
|
|
|
|
|
|
|
|
GameRegistry.registerBlock(mangrovePlank);
|
|
|
|
|
GameRegistry.registerBlock(mangroveWood);
|
|
|
|
|
GameRegistry.registerBlock(mangroveLeaves);
|
|
|
|
|
GameRegistry.registerBlock(mangroveDoubleSlab);
|
|
|
|
|
GameRegistry.registerBlock(mangroveSingleSlab);
|
|
|
|
|
GameRegistry.registerBlock(mangroveStairs);
|
|
|
|
|
GameRegistry.registerBlock(mangrovePlank, "mangrovePlank");
|
|
|
|
|
GameRegistry.registerBlock(mangroveWood, "mangroveWood");
|
|
|
|
|
GameRegistry.registerBlock(mangroveLeaves, "mangroveLeaves");
|
|
|
|
|
GameRegistry.registerBlock(mangroveDoubleSlab, "mangroveDoubleSlab");
|
|
|
|
|
GameRegistry.registerBlock(mangroveSingleSlab, "mangroveSingleSlab");
|
|
|
|
|
GameRegistry.registerBlock(mangroveStairs, "mangroveStairs");
|
|
|
|
|
|
|
|
|
|
GameRegistry.registerBlock(holyPlank);
|
|
|
|
|
GameRegistry.registerBlock(holyWood);
|
|
|
|
|
GameRegistry.registerBlock(holyLeaves);
|
|
|
|
|
GameRegistry.registerBlock(holyDoubleSlab);
|
|
|
|
|
GameRegistry.registerBlock(holySingleSlab);
|
|
|
|
|
GameRegistry.registerBlock(holyStairs);
|
|
|
|
|
GameRegistry.registerBlock(holyPlank, "holyPlank");
|
|
|
|
|
GameRegistry.registerBlock(holyWood, "holyWood");
|
|
|
|
|
GameRegistry.registerBlock(holyLeaves, "holyLeaves");
|
|
|
|
|
GameRegistry.registerBlock(holyDoubleSlab, "holyDoubleSlab");
|
|
|
|
|
GameRegistry.registerBlock(holySingleSlab, "holySingleSlab");
|
|
|
|
|
GameRegistry.registerBlock(holyStairs, "holyStairs");
|
|
|
|
|
|
|
|
|
|
MinecraftForge.setBlockHarvestLevel(amethystOre, "pickaxe", 3);
|
|
|
|
|
|
|
|
|
|