Commit Graph

4053 Commits

Author SHA1 Message Date
Lex Manos 64952331e2 Fix texture stitcher not using all avalible spaces. Closes #1557 2014-12-11 16:40:28 -08:00
Lex Manos f60f7d9aa6 Fixed NPE thrown when brewing event is fired and not all slots are filled. 2014-12-11 05:25:13 -08:00
Lex Manos 81086375e8 Expand PlayerWakupEvent to expose the three parameters passed into EntityPlayer.wakeUp. Closes #1486 2014-12-07 05:48:02 -08:00
Lex Manos 4cc278a125 Improved Control of Enchantment.canApplyTogether() in Mod Enchantments, allowing both enchantments to determine if they can apply together. Closes #1434 2014-12-07 05:37:11 -08:00
Lex Manos 35fac1f691 Changed ToolMaterial's repair material to ItemStack version to allow metadata sensitive versions. Closes #1355 2014-12-07 04:29:55 -08:00
Lex Manos 83bcebf3b1 Fix invalid argument being passed to Block.isNormalCube from World.updateNeighbors. Closes #1339 and Closes #1346 2014-12-07 03:49:36 -08:00
Lex Manos 4e39515d12 Add quartz_ore tool init, more mojang special casing -.- Closes #1333 and Closes #1335 2014-12-07 03:43:02 -08:00
Lex Manos 24213a8ca7 Added PotionBrewEvent.Pre/Post. To allow for modification and cancelation of Brewing. Closes #1248 2014-12-07 03:30:52 -08:00
Lex Manos c9fe5ded9b Add LivingHealEvent called from EntityLivingBase.heal() Closes #1282 2014-12-07 02:35:07 -08:00
Lex Manos 877ba864e7 Added CreateSpawnPosition event Closes #1053 2014-12-07 01:52:17 -08:00
Lex Manos 9cf9d6a8e8 Add "sand" to the OreDictionary Closes #1487 2014-12-07 00:44:20 -08:00
Lex Manos 49eeedd854 Fixed bug in ServerConfigurationManager.transferPlayerToDimension where it would send the old dimension's information. Closes #1548 2014-12-07 00:39:30 -08:00
Lex Manos 861c00fdfc Added Explosion Start and Detonate events to control explosion. Closes #1469 2014-12-07 00:27:51 -08:00
LexManos 6910f40fc2 Merge pull request #1547 from Draco18s/patch-1
Added tessellator calls to render the block's back faces, so that the liquid properly renders when the player is immersed in the fluid.
2014-12-06 22:57:21 -08:00
Draco18s bf26e639d9 Update RenderBlockFluid.java
Added tessellator calls to render the block's back faces, so that the liquid properly renders when the player is immersed in the fluid.
2014-12-04 16:50:26 -05:00
Lex Manos 74a57bd9d6 Fix creative picking a CommandBlock minecart returning wrong item. Closes #1523 2014-11-28 06:08:39 -08:00
Kittychanley 4e79117755 Removed exclusion of white stained glass recipes in ore dictionary. Closes #1502 & #1481 2014-11-21 14:13:24 -06:00
LexManos 0e91787efb Merge pull request #1492 from XCompWiz/clientrain
Fixes client-side fake rain
2014-11-10 16:03:29 -08:00
XCompWiz a5358eb916 Fixes client-side fake rain
Changes the updateWeather function in WorldServer to only send the
weather info to players in the correct dimension, rather than all
players on the server. This is what causes the client-side rain, as the
client believes that it has started raining locally, rather than in
another dimension.
2014-11-11 01:39:26 +02:00
Matthew Messinger 21ffd28adb Fix MC-30864 (sending web links in chat) 2014-11-10 15:24:27 -05:00
LexManos 5b82e18afc Merge pull request #1376 from founderio/patch-1
Modify WavefrontObject to allow '.' in group object names
2014-11-04 18:29:12 -08:00
Lex Manos 47305ff691 Player sensitive version of Block.getPickBlock Closes #1348 2014-11-04 18:27:02 -08:00
Lex Manos ef0e0d7393 Fix slots being black due to vanilla blending leakage Forge fixes. Closes #1325 & #1242 2014-11-04 18:07:42 -08:00
LexManos a8cce392ab Merge pull request #1005 from luacs1998/patch-1
Create CONTRIBUTING.md
2014-10-22 02:38:09 -07:00
LexManos bcaf8b7e79 Merge pull request #1450 from Adubbz/master
Fixed desert list initialization. Fixes #1447
2014-10-17 15:56:00 -07:00
Lex Manos 31e330090a Bump version for new RB. 2014-10-16 20:49:33 -07:00
Lex Manos 2af2795288 Fix logic error in Blodd's Snapshot capture that caused blocks to not be updated to the client. Closes #1451 2014-10-16 20:49:00 -07:00
LexManos 5aa313cf00 Merge pull request #1461 from Azanor/master
Fix for biome weights under 10
2014-10-16 06:24:48 -07:00
Azanor 46dfaa6d0c Fix for biome weights under 10
This solves the problem where custom mod biomes with weights under 10
not being generated in the world.

Cleaned up the code and made the patch smaller
2014-10-16 12:28:10 +02:00
LexManos 6283e9327e Merge pull request #1368 from matthewprenger/patch-1
Added username cache
2014-10-15 17:16:13 -07:00
matthewprenger 9c2f0ddfad Add username cache for determining a player's last known username 2014-10-15 16:14:36 -05:00
LexManos 619ceefa49 Merge pull request #1457 from AbrarSyed/master
implemented crowdin support
2014-10-15 01:27:44 -07:00
AbrarSyed 8af641a86d implemented crowdin support 2014-10-15 01:07:15 -05:00
Lex Manos ae4f979318 Compleetly disable stencil bits unless told not to by using the -Dforge.forceDisplayStencil=true flag. Should solve the 'menu in bottom corner' issue with Intel Integrated graphics cards. 2014-10-12 22:11:40 -07:00
LexManos 3aef547046 Merge pull request #1418 from Parker8283/wakeupevent
Added PlayerWakeUpEvent
2014-10-11 11:34:50 -07:00
Parker ff36d4f1d3 Added PlayerWakeUpEvent 2014-10-11 14:13:25 -04:00
Adubbz de5daadf11 Fixed desert list initialization. Fixes #1447 2014-10-10 21:22:47 +11:00
LexManos 38275c8232 Merge pull request #1364 from Adubbz/master
Fixed biome weights not working with non multiples of 10
2014-10-08 17:58:26 -07:00
Lex Manos b0190bb50d Fix vanilla lighting issue and blending issues in achievements gui. Closes #1445 2014-10-08 17:54:20 -07:00
Lex Manos 97bdcc7991 Fix FML's package for net.miencraftforge on maven. Fixes uploading of new builds.
Note: 1.7.10 builds are bug fixes only while FML/Forge for 1.8 stabelizes.
2014-10-06 15:36:17 -07:00
Lex Manos 3c51b1a8c8 MinecraftForge/FML@d00feb58c7 Remove debug code that was causing console spam in Forge. 2014-10-06 15:30:58 -07:00
Lex Manos 471c9c5fd5 Remove debug code that was causing console spam in Forge. 2014-10-06 15:28:29 -07:00
Lex Manos 676ecab52e Disable by default the Display Stencil bits. Keep FBO bits. Acording to Mumfery and ChickenBones, it should not be nessasary and should solve the 1/4 main menu issue. Use -Dforge.forceDisplayStencil=true to enable old behavior. 2014-10-06 15:12:12 -07:00
LexManos 6da8a19094 Merge pull request #1219 from Lunatrius/master
Prevent client only commands from bleeding through to the server.
2014-10-06 14:50:47 -07:00
LexManos 9879143b96 Merge pull request #1367 from bloodmc/blockplace
Added PlaceEvent and MultiPlaceEvent which fires before placing a block.
2014-10-02 13:32:02 -07:00
bloodshot 37f91681d9 Added PlaceEvent and MultiPlaceEvent which fires before placing a block.
Before calling "ItemStack.tryPlaceItemInWorld", a recording flag is turned on for
setBlock to capture a blocksnapshot for each block that attempts to be placed.

If 1 block is captured, a "BlockEvent.PlaceEvent" is fired to notify mods.
If 2 or more blocks are captured, a "BlockEvent.PlaceEvent" is fired first with the first block
captured followed by a "BlockEvent.MultiPlaceEvent" with all captured blocks. This extra event
is required for items that have the ability to place 2 or more blocks such as a BlockBed.

If either event is cancelled, the recorded block snapshot(s), item stacksize, and item meta will
revert back to the captured snapshot(s).
If the events are not cancelled, a notification will be sent to clients and block physics will be updated.

What this means for mods is Forge will be able to capture all player block placement automatically and fire
a PlaceEvent and/or MultiPlaceEvent.
If for whatever reason your mod does not use the standard placement methods then you will need to fire the
appropriate placement events in order to notify mods/servers.

This commit also includes a new utility class called BlockSnapshot which is serializable. This new class is used in conjunction with
both PlaceEvent and MultiPlaceEvent in order to record a snapshot of block space before it is altered. This
allows us to restore the block(s) if an event is cancelled. The class also provides the ability to restore a snapshot
to any location using the restoreToLocation method. This should be helpful to many mods that are looking to be able
to capture block data then restore it to back to any location required.
2014-10-02 11:33:25 -04:00
Lunatrius 7cff6f4c80 Prevent client only commands from bleeding through to the server. 2014-09-17 01:48:44 +02:00
cpw 9ccf454b88 Merge branch 'new' 2014-09-14 18:20:53 -04:00
cpw 97f715bf6d MinecraftForge/FML@63b64482e6 Add jsr305 dev-time dependancy for Nullable/Nonnull annotations. Unneeded at runtime.
MinecraftForge/FML@5365f5ea3e Add IEventExceptionHandler for EventBus to allow special handeling exceptions that are fired while running an event. Events now track what 'phase' they are in during the execution process. Each EventPriority is a 'phase'. An exception is thrown if the event attempts to set its phase to a previous one.
2014-09-14 18:20:06 -04:00
LexManos 647e476c8f Merge pull request #1402 from nekosune/new
Fixed Clientside GameProfile UUID being null on offline mode
2014-09-09 17:06:35 -07:00