Commit graph

7233 commits

Author SHA1 Message Date
David Quintana
c3b1f47754 Fix item quads not using the existing vertex color when applying tint colors. 2019-12-20 04:50:40 +01:00
David Quintana
503d277033 Fix bucket model. Some mask textures were not added to the repository, and the bucket override generation was broken.
Fix OBJ loading crash due to a float value being parsed as int.
Fixes 6377
2019-12-20 02:44:27 +01:00
bl4ckscor3
40de19f16e Fix game crashing when modded entities are present (#6364) 2019-12-19 00:56:01 -05:00
ichttt
83ebdcd8f2 Fix warning screen about missing minecraft registry entries (#6363) 2019-12-18 21:02:20 -08:00
Richard Freimer
47a1f7529a Fix capabilities becoming inaccessible on returning from end (#6368) 2019-12-18 20:40:36 -08:00
ichttt
747cb0f151 Some code cleanup for 1.15 (#6362) 2019-12-18 20:39:41 -08:00
tterrag
30b530836a Fix MainMenuScreen patch 2019-12-17 21:10:49 -05:00
tterrag
49596dcacc Mod list GUI detail pass
- Make padding consistent on all elements
- Properly horizontally center the "Search" text
- Update and resize forge/mcp logos
- Enable linear filtering on logo rendering by default
  - Can be disabled with the "logoBlur" mods.toml property
2019-12-17 20:58:26 -05:00
ichttt
5df687dddc Fix mod list screen (#6367) 2019-12-17 20:03:11 -05:00
David Quintana
599a754b60 Fix items in ground being too small, we were applying perspectives twice.
Restore forge patch and fix a tiny mistake in it.
2019-12-18 00:46:29 +01:00
Tobias Hotz
eaac0c17a4 Fix keybinds not loading/saving correctly 2019-12-17 18:30:51 -05:00
tterrag
faaebe7a07 Remove uvlock hook, fixes broken stair/fence/etc models 2019-12-17 17:37:39 -05:00
tterrag
6256ba336e Update fallback spec version 2019-12-17 17:15:09 -05:00
tterrag
5987d917b8 Update to 1.15.1 2019-12-17 14:37:34 -05:00
David Quintana
738abbb360 Finish converting the code from javax.vecmath to the vanilla vector classes. Forge is now vecmath-free! 2019-12-17 19:14:52 +01:00
tterrag
1558362583 Remove deprecations 2019-12-17 04:50:13 -05:00
tterrag
5b67354e24 Fix incorrect item lighting 2019-12-16 23:46:45 -05:00
tterrag
dec91dec68 Revert fluid change to use Material, fixes server crash 2019-12-16 23:22:13 -05:00
LexManos
1933d05e36 Update to 1.15
Due to the massive rendering changes, certain features, such as emissive item rendering and the forge block rendering/lighting pipeline are currently disabled.

Co-authored-by: David Quintana <gigaherz@gmail.com>
Co-authored-by: tterrag <tterrag1098@gmail.com>
Co-authored-by: Unnoen <theunnoen@gmail.com>
2019-12-17 03:38:12 +01:00
King Lemming
9e5ecaaf75 Added a couple of raytraceresult.getType() != MISS checks in places where they were absent. This corrects a couple of vanilla oversights and also greatly reduces Forge bus event spam for arrows and llama spit. (#6355)
Signed-off-by: King Lemming <kinglemming@gmail.com>
2019-12-15 14:39:41 -08:00
Luke Tonon
3701ec06d0 Restored canRiderInteract boolean in IForgeEntity (#6347) 2019-12-10 11:56:07 -08:00
Daniël Goossens
5d0fb2967c Split DrawBlockHighlightEvent into subevents to make usage clearer, addresses #2190 (#6269) 2019-12-10 11:46:01 -08:00
tterrag
5c88451f6f Allow classpath locator to discover jars via FMLModType attribute 2019-12-05 22:56:05 -05:00
cpw
cfc53c939e
Tidy up some output and also add libraries from the modfile detection into the transforming classloader.
Signed-off-by: cpw <cpw+github@weeksfamily.ca>
2019-12-05 22:47:39 -05:00
tterrag
3ba78225c3 Fix swapped yaw/pitch in camera setup event 2019-12-02 19:10:59 -05:00
liach
d8e6181058 Restore camera setup render event (#6335) 2019-12-02 14:54:46 -08:00
DaemonUmbra
bb4e78da90 Fixed invocation of Vanilla spawn logic (#6334)
Forge's replacement of the Vanilla logic gets inverted, so the Vanilla logic inside that replacement must be inverted to correct for this.
(Fixes #6332)
2019-12-02 14:54:00 -08:00
bl4ckscor3
4dd32d6f72 Add item tag 'beacon_payment' for items that can activate a beacon (#6328) 2019-12-02 14:52:45 -08:00
Luke Tonon
68b0075fe6 Added FENCES_WOODEN and FENCE_GATES_WOODEN tags as fuels in AbstractFurnaceTileEntity (#6327) 2019-12-02 14:36:30 -08:00
Paul Becker
f9686cf098 New SleepFinishedTimeEvent allowing control of world time when waking up. (#6043) 2019-12-02 14:08:14 -08:00
tterrag
ca28877fd5 Fix EntityLootTables not calling addTables 2019-11-25 01:49:24 -05:00
tterrag
c18d26c7d8 Make EntityLootTables reusable for modders 2019-11-25 01:03:24 -05:00
nikita488
241db39cea Fix emissive items not working 2019-11-24 19:08:46 -05:00
cpw
31da9a4878
Fix the hang on startup problem when windows' broken device enumeration
causes a huge glfwInit slowdown. Log a message too when this is detected.

See https://github.com/glfw/glfw/issues/1284, https://stackoverflow.com/questions/10967795/directinput8-enumdevices-sometimes-painfully-slow,
https://discourse.libsdl.org/t/win-10-initing-joystick-causes-45s-hang-in-sdl-dinput-joystickdetect/23293

Signed-off-by: cpw <cpw+github@weeksfamily.ca>
2019-11-23 15:37:56 -05:00
Richard Freimer
0e65f20f22 Add hooks to make it easier to add custom TNT blocks (#6290) 2019-11-20 19:19:34 -08:00
DaemonUmbra
d8d70e8b35 Add tags supports_beacon and supports_conduit and modify Beacon and Conduit to use these tags (#6266) 2019-11-20 19:15:13 -08:00
bl4ckscor3
5d62261082 Fix RawMouseEvent not being cancelable (#6310) 2019-11-12 15:12:25 -08:00
Richard Freimer
a72b774acf Fix DyeColor referencing incorrect Tag path. Fixes #6301 (#6303) 2019-11-12 15:11:43 -08:00
DaemonUmbra
b1042f2c3c Modify StonecutterContainer to allow shift-click insertion of any block with a valid recipe rather than limiting to blocks in an Immutable List (#6268) 2019-11-12 15:10:52 -08:00
tterrag
124c78b926 Fix #6305 lighting optimization using the wrong method 2019-11-07 16:56:54 -05:00
tterrag
7332bf91d5 Add support for modded warm ocean biomes in bonemeal code 2019-11-07 10:39:33 -05:00
tterrag
33307fb1bd Optimize SectionLightStorage#cancelSectionUpdates loop 2019-11-05 14:55:43 -05:00
Daniël Goossens
1ef8b75cbb Add LeftClickEvent trigger to onPlayerDamageBlock (#6046) 2019-11-05 11:12:02 -08:00
DaemonUmbra
f4a85e5f03 Fixed an NPE caused by missing registries. (#6292)
Missing registries in this case being registries renamed without proper remapping or created by mods that were removed.
2019-11-05 11:10:32 -08:00
DaemonUmbra
7f8b30aed3 Made the slash optional in fml confirm/cancel. (#6282) 2019-11-05 11:10:19 -08:00
LexManos
b8ea220925 Fix registry snapshots not reading aliases correctly. Closes #6298 2019-11-05 11:10:03 -08:00
cpw
1e1644f6d4
A few tweaks to things. Make the mods command a bit better, make the
IndexedMessageCodec actually log which network channel it got back packets
on. Also, improve the custom directorymodlocator with actual custom names,
finally, allow up to 99 log rollovers, up from 7 default (this means a
repeatedly crashing server is less likely to roll out the log of the first
crash).

Signed-off-by: cpw <cpw+github@weeksfamily.ca>
2019-11-03 12:33:07 -05:00
tterrag
fab4ce894a Fix BlockStateProvider#horizontalBlock emitting rotations >=360 2019-11-01 17:10:06 -04:00
Camilo
f2f7ab80f6 Added some more biome types to BiomeDictionary (#6250) 2019-11-01 11:26:08 -07:00
DaemonUmbra
c044f3b0c4 Replaced getTypes invocation in ensureHasTypes with a direct reference to types, preventing infinite recursion (#6284)
The direct reference is checked via ternary and reports if the set is empty, this is likely to result in log spam if modders don't assign types to their biomes
2019-11-01 11:24:00 -07:00