Christian
c9d9fe8e3a
Fix ItemInWorldManager so that itemUseFirst works, and the playerinteractevent works. Minor patching mis hit. Apologies.
2012-12-20 10:52:08 -05:00
Christian
71fc299ac7
OK. AT the right thing, and add in a call to always get the right thing. Clean up patch fuzz too.
2012-12-20 08:48:14 -05:00
Christian
a085a9c95e
Access Transform a couple of methods
2012-12-20 08:25:39 -05:00
LexManos
211800e390
Merge remote-tracking branch 'origin/master'
2012-12-19 13:42:47 -08:00
LexManos
09505c636c
Fixe BiomeDecorator AT entry.
2012-12-19 13:42:22 -08:00
Christian
aed532636a
Drop the item in onBlockHarvested, not breakBlock
2012-12-18 22:17:02 -05:00
Christian
aca35c7571
Fix up block drops for skulls and cocoa
2012-12-18 22:10:15 -05:00
Christian
d8dda4c2fd
And fix up the other equals
2012-12-18 18:12:22 -05:00
Christian
c976aae00c
Fix comparing ItemStack tags for equality
2012-12-18 18:02:41 -05:00
Christian
f5e800d288
Update FML: 40e57a2
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40e57a2 Update MCP to newer version Fix fingerprint fire
2012-12-18 17:08:29 -05:00
Christian
0b9727305e
Fix accidentally removed not-deprecated methods.
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Update FML: d604e44
d604e44 InterModComms now supports a runtime polling based model for inter-mod comms at runtime. Deprecate method that shouldn't be used. COPY it's content to your mod. Don't CALL it.
8b7778c Don't be as alarming about item overwrites.
2012-12-18 14:17:56 -05:00
Christian
18f77fb10f
Fix binding the texture for multiple render passes. Thanks mdiyo! Closes #320
2012-12-18 13:32:48 -05:00
Christian
de15192bb8
Allow RenderItem to be easily overridden for things that need to render entityitems. IronChest, BuildCraft, RP2, whatever...
2012-12-18 10:57:04 -05:00
LexManos
d6c4f37eb5
Fixed items dieing improperly due to new EntityItem sync changes, also made items render offset when rendered in 3d.
2012-12-18 06:56:28 -08:00
Christian
efee38095b
Fix RenderItem so that forge textures load for it
2012-12-18 09:19:05 -05:00
LexManos
3d7bb9c472
Updated FML:
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Fixes startclient/startserver
Added configuration file which allows modids to ignore ID validation checking. IT WILL CRASH YOUR GAME in 99.999% of cases.
Immibis is a whingy ass. And TinyTimRob too. Now STFU and GTFO. closes fml/#510 for ever.
2012-12-18 05:28:53 -08:00
LexManos
9833c5652c
Removed all functions marked as deperacted for the new MC version
2012-12-18 05:28:09 -08:00
LexManos
ce5479a166
Try and print error while signing jar
2012-12-18 00:21:24 -08:00
LexManos
9bab1ddaa1
Added jar signing to forge, we sign cpw/* and net/minecraftforge/*
2012-12-17 23:53:33 -08:00
LexManos
a2f4a0d2dd
Inital update to 1.4.6, Version bumped to 6.5
2012-12-17 22:33:28 -08:00
Christian
420e04f1b9
Update FML: e98c311
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e98c311 Fix up handling null names. *sigh*
2012-12-17 10:54:14 -05:00
Christian
ffbee734e7
Update FML: 293edb3
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293edb3 Some tweaks to item identification. The GameRegistry methods are deprecated to encourage you to use the new named ones instead. These will force a name on the item/block, allowing for stronger matching t
9266ff3 Updated MCP download mirriors upon Searge's request.
31695d5 Fix var name messup
bfb3020 Update released eclipse project to link BouncyCastle
22a88ea Change ID management slightly. IDs are tracked by block type for itemblock items now. This means servers will need to update. Also, ordinal rearrangements within a mod will no longer trigger server disco
2012-12-16 23:07:49 -05:00
LexManos
2bdcc3a23a
Remove erronious double call to PlayerDestroyItemEvent
2012-12-16 18:02:45 -08:00
LexManos
be6667f733
Make PlaySoundAtEntityEvent fire for players as well
2012-12-16 18:02:11 -08:00
LexManos
8fe14a8b99
Update FML to fix a typo
2012-12-13 00:31:54 -08:00
LexManos
d6d20503d3
Update FML: Fixed the eclipse workspace to reference BouncyCastle library.
2012-12-12 23:48:44 -08:00
LexManos
a4c790c969
Update AT for repackage
2012-12-12 23:46:01 -08:00
LexManos
ad42901b7e
Update patches for repackage.
2012-12-12 23:45:35 -08:00
LexManos
45a3f771bd
Updated python scripts for removal of common folder
2012-12-12 23:38:51 -08:00
LexManos
1daa45c7f4
Update FML:
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Minecraft is now decompiled into sane package names.
Got rid of the src/common folder as the only folder that exists is src/mincraft, because the client and server codebase is merged.
ID Map generation/validation fixes
2012-12-12 23:31:17 -08:00
LexManos
e7008ae750
Manual import fixes
2012-12-12 23:27:57 -08:00
LexManos
c1f0302f9d
Fixup workspace for BC replacement
2012-12-12 23:01:05 -08:00
LexManos
061ab81041
Automatically resolved imports.
2012-12-12 21:58:35 -08:00
LexManos
52e87dd165
Bump version to 6.4.2 to mark the merge of TerrainGen branch.
2012-12-12 18:34:16 -08:00
Christian
3ed793bce5
Merge branch 'terraingen'
2012-12-12 21:13:20 -05:00
LexManos
ff30c11bb5
Derp, imported the repackaged names not old names.
2012-12-12 17:18:36 -08:00
LexManos
05be21b3f1
Update FML:
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2f34290e: Fix possible escape leakage..
83deece6: Change ID management slightly. IDs are tracked by block type for ItemBlock items now. This means servers will need to update.
Also, ordinal rearrangements within a mod will no longer trigger server disconnection, though a warning will still be logged.
2012-12-12 17:06:02 -08:00
LexManos
d7f1923d7d
Update readme to reflect the fact that we now download MCP.
2012-12-12 14:28:36 -08:00
LexManos
910f9e852f
Make BlockButton.sensible protected and non-final
2012-12-12 02:48:30 -08:00
LexManos
0433190b01
Expose BiomeDecorator fields for custom Biome information, Issue: #239
2012-12-12 02:42:13 -08:00
LexManos
d4a5b7e3a5
Fix shouldRiderSit() to properly determine if rider is sitting.
2012-12-12 02:24:47 -08:00
LexManos
76d6bc3cfa
Fixes crash when mods add TreeMaps to the Configuration map, thanks AtomicStryker, PR: #282
2012-12-12 02:20:46 -08:00
LexManos
c68dfae100
Fix type in ForgeChunkManager.ticketCountAvaILableFor, thanks iChun PR: #285
2012-12-12 02:16:23 -08:00
LexManos
0e82a3952d
Creative GUI will now remember what tab page you were on, thanks Matchlighter PR #290
2012-12-12 02:11:27 -08:00
LexManos
dfd9844c13
Pistons now respect world height a little better, for PR #286 , will review Rotation event later.
2012-12-12 01:58:24 -08:00
LexManos
599591e883
New TileEntity function to determine if the TE should be destroied when Block/Meta changes, For Issue #300
2012-12-12 01:55:12 -08:00
LexManos
ee0763fb4a
Add CloudRenderer for PR #304
2012-12-12 01:35:18 -08:00
LexManos
9381fd07be
Add .DS_Store to the gitignore for mac users
2012-12-12 01:24:19 -08:00
LexManos
c48a15357b
Moved check if map cursor should 'spin' and which world a player respawns in to WorldProvider for PR #308
2012-12-12 01:22:43 -08:00
LexManos
17637de863
Made BlockButton.func_82535_o overrideable for issue #311
2012-12-12 01:05:18 -08:00