RainWarrior
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7795570421
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Fixed outline shader rendering, closes #2560.
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2016-03-19 08:24:59 +03:00 |
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RainWarrior
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f37a80b302
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Fixed Block.doesSideBlockRendering, closes #2564.
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2016-03-19 07:20:25 +03:00 |
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RainWarrior
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3f3989f6ac
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Fixed invalid index calculation in BakedQuadRetextured.
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2016-03-18 16:55:21 +03:00 |
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LexManos
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093646e6f1
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Fix AT lines.
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2016-03-18 00:29:57 -07:00 |
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RainWarrior
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a81dfbc4ef
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Fixed quads that don't need diffuse lighting getting it anyway.
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2016-03-17 14:11:24 +03:00 |
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Fry
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2c55969ff3
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Merge pull request #2559 from Adubbz/master
BlockColors and ItemColors no longer assume non-Vanilla id constancy. Added a getter for ItemColors.
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2016-03-17 08:40:58 +04:00 |
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RainWarrior
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b8bb8c374c
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Fixed MultiLayerModel not getting correct submodels; Unified the gui lighting of normal and custom models - diffuse lighting is now done in the pipeline, no need for IColoredBakedQuad anymore.
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2016-03-17 07:29:44 +03:00 |
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Adubbz
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02e228095e
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BlockColors and ItemColors no longer assume non-Vanilla id constancy. Added a getter for ItemColors.
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2016-03-17 14:27:55 +11:00 |
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LexManos
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0b0b5097e5
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Fixed NPE when sneak using a item.
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2016-03-16 18:25:53 -07:00 |
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LexManos
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1d2d9ebc83
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Fixed Sand not falling.
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2016-03-16 18:25:26 -07:00 |
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LexManos
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c442cd2909
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Fixed onUseStop being called twice {Bows firing twice}
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2016-03-16 18:25:14 -07:00 |
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LexManos
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1591373bf6
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Fix vanilla bug where bows consumed tipped arrows in creative.
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2016-03-16 18:24:48 -07:00 |
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LexManos
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f22ed86ad9
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Remove our entity position fixer. Vanilla fixed the bug in 1.9.
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2016-03-16 18:24:11 -07:00 |
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RainWarrior
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6b926f9a06
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Javadocs, small cleanup.
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2016-03-16 05:17:33 +03:00 |
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RainWarrior
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8b4bce37de
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Fixed progress reporting for model loading.
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2016-03-16 05:00:44 +03:00 |
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RainWarrior
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87f4351783
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Removed imports in patches.
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2016-03-16 04:23:40 +03:00 |
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RainWarrior
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4189f63905
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Fixed EffectRenderer patch, closes #2547.
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2016-03-16 04:23:40 +03:00 |
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RainWarrior
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12c051d52b
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Fixed incorrect culling of mod TESRs.
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2016-03-16 04:23:40 +03:00 |
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RainWarrior
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78a397bc69
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Fixed incorrect rotations for items in the left hand. Closes #2548.
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2016-03-16 04:23:28 +03:00 |
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RainWarrior
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b81a13d010
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Fixed model error reporting, fixed model errors in test mods that shouldn't happen, fixed custom texture loading, made more things private/final.
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2016-03-16 01:42:23 +03:00 |
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LexManos
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2bdb614fda
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Merge pull request #2544 from Vazkii/patch-1
1.9: Fixed registering armor materials through EnumHelper exploding
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2016-03-15 12:41:27 -07:00 |
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Vasco Lavos
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05801a74af
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1.9: Fixed registering armor materials through EnumHelper exploding
1.9 ArmorMaterial now requires a SoundEvent for the equip sound.
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2016-03-15 17:52:58 +00:00 |
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LexManos
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ae72fa7ceb
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Fixed breaking of tall grass. It now uses fortune. Expanded grass seed hooks to allow Fortune. Potentially removing in future in favor of LootTables.
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2016-03-15 01:17:38 -07:00 |
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LexManos
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7b0d8f09e9
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Fix digging blocks in survival.
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2016-03-14 23:44:10 -07:00 |
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LexManos
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28ae283b96
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PlayerManager updated.
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2016-03-14 22:58:01 -07:00 |
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LexManos
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3839d33770
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Delete mcp patches.
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2016-03-14 21:07:05 -07:00 |
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LexManos
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9e74f9e7c0
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We are based on 1.9 not 1.8.9 :D
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2016-03-13 18:51:31 -07:00 |
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LexManos
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c27b13c705
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Update patches for fixed inner class suffeling in srg files.
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2016-03-13 18:32:53 -07:00 |
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RainWarrior
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5d352bda6c
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Big model loader refactoring: simplified a lot of things, broke some error reporting. Still generally works.
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2016-03-13 16:16:25 +03:00 |
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RainWarrior
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a799bbad2d
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First version of updated of ModelLoader, mostly works.
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2016-03-13 12:10:50 +03:00 |
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RainWarrior
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bda688b9b5
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Fixed some errors in forge.exc
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2016-03-13 09:59:30 +03:00 |
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RainWarrior
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4650ee2789
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Updated to latest mappings. Exc is broken, some anonymous classes didn't map to srg names.
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2016-03-13 04:40:03 +03:00 |
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LexManos
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ba80ead005
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Merge pull request #2539 from bonii-xx/bugfix
Fix CombinedInvWrapper accessing incorrect slots
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2016-03-12 16:33:06 -08:00 |
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Bernhard Bonigl
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bcab92daf6
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Fix CombinedInvWrapper accessing incorrect slots
Closes #2533
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2016-03-12 22:17:57 +01:00 |
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cpw
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52e877bdd0
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Switch to srg patches
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2016-03-11 19:59:24 -05:00 |
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RainWarrior
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93c1c737e1
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Fixed armor rendering
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2016-03-11 01:26:04 +03:00 |
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RainWarrior
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018c67d969
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Fixed incorrect rendering state caused by transparent rendering pass for entities.
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2016-03-11 00:57:05 +03:00 |
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RainWarrior
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5c9808ada8
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Fixed emply hand not rendering in first person.
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2016-03-11 00:43:18 +03:00 |
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cpw
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cdf8a820a6
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Capture Biome Registry within FML
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2016-03-09 23:01:04 -05:00 |
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RainWarrior
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8e9b403fbf
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Fixed (hopefully) perspective transformations for custom models too.
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2016-03-10 04:48:13 +03:00 |
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RainWarrior
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cf93859095
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Fix items rendering too low in first person.
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2016-03-10 04:19:54 +03:00 |
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cpw
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98f606d4d2
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Move the patch into the fml override handler, for less patch
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2016-03-09 20:08:24 -05:00 |
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cpw
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301d4b9fa0
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Fix race condition between server ticks and the netlogin code handshaking for FML
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2016-03-09 20:00:10 -05:00 |
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RainWarrior
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173cec4149
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Fix perspective transformations for left-handed items, disable ModelAnimationDebug until model loading is fixed.
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2016-03-10 03:38:58 +03:00 |
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LexManos
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873899a62b
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Fixed position being shifted before being sent to shouldSideBeRendered.
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2016-03-09 15:15:52 -08:00 |
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LexManos
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e4da09df2a
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Bump version info. Rather important.
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2016-03-09 14:52:32 -08:00 |
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LexManos
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90b2c86a9f
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Added bypass functions to Defaulted registry, DO NOT USE THIS MODDERS FORGE INTERNAL ONLY.
And some other fixups for running.
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2016-03-09 14:41:13 -08:00 |
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LexManos
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7b7156e87f
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Interaction hooks need to be re-added but compiles {Doesn't run}
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2016-03-09 14:11:56 -08:00 |
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cpw
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846910b8c8
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Fix up PlayerSP for the AT
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2016-03-09 01:08:42 -05:00 |
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cpw
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e8a7e28110
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Another AT, for the player
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2016-03-09 00:59:28 -05:00 |
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