Fixed incorrect rendering state caused by transparent rendering pass for entities.
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5c9808ada8
commit
018c67d969
1 changed files with 8 additions and 6 deletions
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@ -114,7 +114,7 @@
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renderglobal.drawSelectionBox(entityplayer, this.mc.objectMouseOver, 0, partialTicks);
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GlStateManager.enableAlpha();
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}
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@@ -1366,6 +1368,15 @@
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@@ -1366,6 +1368,17 @@
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GlStateManager.shadeModel(7425);
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this.mc.mcProfiler.endStartSection("translucent");
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renderglobal.renderBlockLayer(BlockRenderLayer.TRANSLUCENT, (double)partialTicks, pass, entity);
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@ -124,13 +124,15 @@
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+ this.mc.mcProfiler.endStartSection("entities");
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+ net.minecraftforge.client.ForgeHooksClient.setRenderPass(1);
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+ renderglobal.renderEntities(entity, icamera, partialTicks);
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+ // restore blending function changed by RenderGlobal.preRenderDamagedBlocks
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+ GlStateManager.func_187428_a(GlStateManager.SourceFactor.SRC_ALPHA, GlStateManager.DestFactor.ONE_MINUS_SRC_ALPHA, GlStateManager.SourceFactor.ONE, GlStateManager.DestFactor.ZERO);
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+ net.minecraftforge.client.ForgeHooksClient.setRenderPass(-1);
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+ RenderHelper.disableStandardItemLighting();
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+ }
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GlStateManager.shadeModel(7424);
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GlStateManager.depthMask(true);
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GlStateManager.enableCull();
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@@ -1378,6 +1389,9 @@
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@@ -1378,6 +1391,9 @@
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this.renderCloudsCheck(renderglobal, partialTicks, pass);
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}
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@ -140,7 +142,7 @@
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this.mc.mcProfiler.endStartSection("hand");
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if (this.renderHand)
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@@ -1490,6 +1504,13 @@
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@@ -1490,6 +1506,13 @@
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protected void renderRainSnow(float partialTicks)
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{
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@ -154,7 +156,7 @@
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float f = this.mc.theWorld.getRainStrength(partialTicks);
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if (f > 0.0F)
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@@ -1820,6 +1841,13 @@
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@@ -1820,6 +1843,13 @@
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this.fogColorBlue = f7;
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}
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@ -168,7 +170,7 @@
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GlStateManager.clearColor(this.fogColorRed, this.fogColorGreen, this.fogColorBlue, 0.0F);
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}
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@@ -1830,7 +1858,9 @@
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@@ -1830,7 +1860,9 @@
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GlStateManager.func_187432_a(0.0F, -1.0F, 0.0F);
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GlStateManager.color(1.0F, 1.0F, 1.0F, 1.0F);
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IBlockState iblockstate = ActiveRenderInfo.func_186703_a(this.mc.theWorld, entity, partialTicks);
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@ -179,7 +181,7 @@
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if (entity instanceof EntityLivingBase && ((EntityLivingBase)entity).isPotionActive(MobEffects.blindness))
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{
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float f1 = 5.0F;
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@@ -1915,6 +1945,7 @@
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@@ -1915,6 +1947,7 @@
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GlStateManager.setFogStart(f * 0.05F);
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GlStateManager.setFogEnd(Math.min(f, 192.0F) * 0.5F);
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}
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