Fixed incorrect rendering state caused by transparent rendering pass for entities.

This commit is contained in:
RainWarrior 2016-03-11 00:57:05 +03:00
parent 5c9808ada8
commit 018c67d969

View file

@ -114,7 +114,7 @@
renderglobal.drawSelectionBox(entityplayer, this.mc.objectMouseOver, 0, partialTicks);
GlStateManager.enableAlpha();
}
@@ -1366,6 +1368,15 @@
@@ -1366,6 +1368,17 @@
GlStateManager.shadeModel(7425);
this.mc.mcProfiler.endStartSection("translucent");
renderglobal.renderBlockLayer(BlockRenderLayer.TRANSLUCENT, (double)partialTicks, pass, entity);
@ -124,13 +124,15 @@
+ this.mc.mcProfiler.endStartSection("entities");
+ net.minecraftforge.client.ForgeHooksClient.setRenderPass(1);
+ renderglobal.renderEntities(entity, icamera, partialTicks);
+ // restore blending function changed by RenderGlobal.preRenderDamagedBlocks
+ GlStateManager.func_187428_a(GlStateManager.SourceFactor.SRC_ALPHA, GlStateManager.DestFactor.ONE_MINUS_SRC_ALPHA, GlStateManager.SourceFactor.ONE, GlStateManager.DestFactor.ZERO);
+ net.minecraftforge.client.ForgeHooksClient.setRenderPass(-1);
+ RenderHelper.disableStandardItemLighting();
+ }
GlStateManager.shadeModel(7424);
GlStateManager.depthMask(true);
GlStateManager.enableCull();
@@ -1378,6 +1389,9 @@
@@ -1378,6 +1391,9 @@
this.renderCloudsCheck(renderglobal, partialTicks, pass);
}
@ -140,7 +142,7 @@
this.mc.mcProfiler.endStartSection("hand");
if (this.renderHand)
@@ -1490,6 +1504,13 @@
@@ -1490,6 +1506,13 @@
protected void renderRainSnow(float partialTicks)
{
@ -154,7 +156,7 @@
float f = this.mc.theWorld.getRainStrength(partialTicks);
if (f > 0.0F)
@@ -1820,6 +1841,13 @@
@@ -1820,6 +1843,13 @@
this.fogColorBlue = f7;
}
@ -168,7 +170,7 @@
GlStateManager.clearColor(this.fogColorRed, this.fogColorGreen, this.fogColorBlue, 0.0F);
}
@@ -1830,7 +1858,9 @@
@@ -1830,7 +1860,9 @@
GlStateManager.func_187432_a(0.0F, -1.0F, 0.0F);
GlStateManager.color(1.0F, 1.0F, 1.0F, 1.0F);
IBlockState iblockstate = ActiveRenderInfo.func_186703_a(this.mc.theWorld, entity, partialTicks);
@ -179,7 +181,7 @@
if (entity instanceof EntityLivingBase && ((EntityLivingBase)entity).isPotionActive(MobEffects.blindness))
{
float f1 = 5.0F;
@@ -1915,6 +1945,7 @@
@@ -1915,6 +1947,7 @@
GlStateManager.setFogStart(f * 0.05F);
GlStateManager.setFogEnd(Math.min(f, 192.0F) * 0.5F);
}