Commit graph

7595 commits

Author SHA1 Message Date
cpw
6ff6277efa
Rollback registries to vanilla state if something happens during loading, so subsequent activities can still run and not generate false reports..
Signed-off-by: cpw <cpw+github@weeksfamily.ca>
2020-10-25 11:33:43 -04:00
LexManos
74f9ef838a Fix mcp_snapshot mapping issue causing unneeded patches. Closes #7424 2020-10-20 12:32:19 -07:00
David Quintana
395f89c973 Fix resource leak in the OBJ loader. 2020-10-20 13:24:12 +02:00
SilverDavid
8536521b7b
Fix issue with ITeleporter allowing easier use of vanilla logic. (#7317) 2020-10-16 12:09:53 -07:00
Richard Freimer
b1659300e0
Adds tag support for Enchantments, Potions, and TileEntityTypes (#7379) 2020-10-15 12:45:25 -07:00
LexManos
93226bbcff Resuscitate BiomeDictionary using RegistryKeys instead of biome references. 2020-10-15 12:43:18 -07:00
Ocelot
51fa230e7b
Add event for player changing game mode (#7355) 2020-10-15 10:15:06 -07:00
cpw
5f292895cb
Fix RCON multipacket responses not actually understanding UTF8.
Signed-off-by: cpw <cpw+github@weeksfamily.ca>
2020-10-12 14:10:57 -04:00
cpw
9cfe741cea
Fix RCON not sending newlines in output for multiline. Fixes https://bugs.mojang.com/browse/MC-7569, a very old bug that is really annoying if you use RCON.
Signed-off-by: cpw <cpw+github@weeksfamily.ca>
2020-10-11 21:48:55 -04:00
ChampionAsh5357
bed38d4253
Fix Texture Presence String (#7408) 2020-10-10 09:45:18 -07:00
LexManos
37f226eda5 Fix typo causing potential error in vine growth. Closes #7406
Sort missing registry dumps by name, making it easier to read.
2020-10-09 12:56:26 -07:00
David Quintana
59b4affbe7 Fixed conditional advancement loading when using the "advancements" array.
Added automatic generation of conditional advancements from the criteria in the conditional recipe entries.
Added advancement name calculation from the recipe ID.
2020-10-09 15:47:32 +02:00
Flanks255
5477a36656
Additions to the mdk build.gradle to accommodate datagens. (#7398) 2020-10-08 14:03:41 -07:00
DaemonUmbra
5648336893
Added Basic Class-Level SAS Capability to checkSAS, added Vector4f to SAS (#7385) 2020-10-08 14:02:48 -07:00
Richard Freimer
f5b53d5d10
Add hooks to allow modification of structures spawn lists (#7344) 2020-10-07 13:04:03 -07:00
Richard Freimer
10448c1ac9
Add back patches to Screen allowing for item tooltips to be auto wrapped again (#7378)
Only deals with the methods receiving an ItemStack or ITextComponent(s), the methods that take IReorderingProcessor(s) are left alone.
2020-10-06 21:38:27 +02:00
Mumfrey
5243275db2 Bump mixin version to 0.8.2 2020-10-05 15:34:07 +01:00
cpw
3041c2022b
Add in extra debug logging
Signed-off-by: cpw <cpw+github@weeksfamily.ca>
2020-10-04 17:45:28 -04:00
cpw
09be003d61
Remove redundant call to CrashReport generator - Vanilla is doing a crashreport for itself at startup now.
Add a UUID into crashreport that is also logged in all channels at crash report generation time. This will allow to associate crash reports and the logs.

Signed-off-by: cpw <cpw+github@weeksfamily.ca>
2020-10-04 16:40:38 -04:00
cpw
3fe5ddd68f
Fix doc README and answer lex's question
Signed-off-by: cpw <cpw+github@weeksfamily.ca>
2020-10-04 15:50:58 -04:00
cpw
935cb6782d
Modify how ModLoadingStage handles dispatch to Registry Events. Stops the objectholder spam and generally improves performance on larger packs.
Signed-off-by: cpw <cpw+github@weeksfamily.ca>
2020-10-04 15:50:15 -04:00
DaemonUmbra
9b421b54a7
Added "Bukkit Plugin" to InvalidModIdentifier (#7384) 2020-10-02 16:40:06 -07:00
Richard Freimer
6e23030595
Fix vanilla Campfire smoke bug. MC-201374 (#7381) 2020-10-02 16:34:17 -07:00
sciwhiz12
78d69db79e
Fix toggleable keybindings still being active while in GUI Fixes #7370 (#7373) 2020-10-02 16:28:21 -07:00
Max Becker
9177ac1b2e
Fix modded EntityClassifications not being useable in the codec. (#7337) 2020-10-02 15:06:48 -07:00
cech12
248d207dbc
Support effective materials of vanilla AxeItem (#7351) 2020-09-28 11:01:59 -07:00
LexManos
03082c361a Prep new RB. 2020-09-23 23:48:57 -07:00
ichttt
65372e3123
Fix grass disappearing when alwaysSetupTerrainOffThread is true (#7291) 2020-09-23 23:43:07 -07:00
Alex O'Neill
0f923fa51f
Accessors for inspecting and removal of biome generation settings. Fixed carvers still being immutable. (#7339) 2020-09-23 23:39:25 -07:00
LexManos
d1e3567c6b Revive BiomeManager and BiomeLayer hooks. 2020-09-23 23:35:40 -07:00
Richard Freimer
af75547d37
Fix a few minor issues with custom tag types and fix OptionalNamedTags (#7316) 2020-09-23 20:12:11 -07:00
Take Weiland
37be3aff2d
Fix ToggleableKeyBinding differences to vanilla. (#7338) 2020-09-23 15:10:01 -07:00
Take Weiland
b9b17d8331
Fix forge light pipeline applying block offsets twice (#7323) 2020-09-23 14:34:38 -07:00
Yunus
2a433a5c8c
Updated build badge versions to 1.16.3 in readme (#7325) 2020-09-23 14:25:59 -07:00
ichttt
e344fd08a5
Add a better license error screen (#7350) 2020-09-23 14:16:36 -07:00
Tyler Hancock
0484f695fb
Fixed container item being consumed in brewing stand. #7307 (#7314) 2020-09-22 12:14:08 -07:00
sciwhiz12
e55bd86dff
Fix parse results of CommandEvent being disregarded (#7303) 2020-09-22 12:06:01 -07:00
Nightenom
b1247df4dc
[1.16] Fix possible crash when using rendering regionCache (#7207) 2020-09-22 11:58:19 -07:00
Alex O'Neill
91dda36b08
[1.16] Reimplement ICloudRenderHandler, ISkyRenderHandler and IWeatherRenderHandler (#6994) 2020-09-22 11:41:07 -07:00
Alex O'Neill
ac19d1bf2b
Make Biome.Climate and BiomeAmbiance fields accessible (#7336) 2020-09-17 17:57:58 -07:00
cpw
e0e0302ece
Use mixin 0.8.1. Should fix problems with mixin not working properly with latest modlauncher.
Signed-off-by: cpw <cpw+github@weeksfamily.ca>
2020-09-17 16:41:46 -04:00
Sebastian Hartte
6eb3e20abb Sets the empty/fill sounds for vanilla fluids.
Use Fluid's fillSound rather than emptySound when filling buckets.
2020-09-15 22:06:17 +02:00
Cyborgmas
738491c25d
Add MatrixStack-aware alternatives to the methods in GuiUtils (#7127) 2020-09-15 21:46:58 +02:00
Justin Wiblin
2686b7a9ab
Fix json biomes not setting registry name correctly for the BiomeLoadingEvent. (#7329) 2020-09-15 09:51:45 -07:00
David Quintana
4b93e3a224 Fix inconsistencies in how the values from the model are passed into the baked model.
This puts them in line with vanilla, as intended.
2020-09-15 16:17:57 +02:00
Yunus
873c490470
Reimplemented drawHoveringText (#7268) 2020-09-15 15:22:50 +02:00
LexManos
11e3281b3f New BiomeLoadingEvent that allows modders to edit biomes as they are being deserialized. 2020-09-14 17:43:01 -07:00
LexManos
ce6c664acd Bump MCP version for lambda issue. 2020-09-11 08:55:13 -07:00
LexManos
c75eb9e7cf 1.16.3 Update
Also included a bunch of warning cleanups.
2020-09-10 12:01:45 -07:00
Redstone_Dubstep
2353cd982a
Fix tile entities being replaced when not needed. (#7318) 2020-09-10 11:54:48 -07:00