Fix grass disappearing when alwaysSetupTerrainOffThread is true (#7291)
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1 changed files with 9 additions and 0 deletions
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@ -120,6 +120,15 @@
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float f = this.field_72769_h.func_239132_a_().func_239213_a_();
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if (!Float.isNaN(f)) {
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RenderSystem.disableCull();
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@@ -1792,7 +1814,7 @@
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while(iterator.hasNext()) {
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ChunkRenderDispatcher.ChunkRender chunkrenderdispatcher$chunkrender = iterator.next();
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- if (chunkrenderdispatcher$chunkrender.func_188281_o()) {
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+ if (!net.minecraftforge.common.ForgeConfig.CLIENT.alwaysSetupTerrainOffThread.get() && chunkrenderdispatcher$chunkrender.func_188281_o()) {
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this.field_174995_M.func_228902_a_(chunkrenderdispatcher$chunkrender);
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} else {
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chunkrenderdispatcher$chunkrender.func_228929_a_(this.field_174995_M);
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@@ -2076,7 +2098,12 @@
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this.field_175008_n.func_217628_a(p_215319_1_, p_215319_2_, p_215319_3_, p_215319_4_);
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}
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