Christian
bd8e9657d8
Beginning of a saveinspectionhandler.
2014-01-20 22:27:03 -05:00
Christian
acda9b5dd7
Log4j2 doesn't need debug level logging for itself anymore
2014-01-20 22:01:20 -05:00
Christian
294c825cc1
And don't spam NONE everywhere
2014-01-20 22:00:24 -05:00
Christian
5898d2a1f8
Log4j2 logging context for things. This should help add context when things go wrong in mods.
2014-01-20 21:58:39 -05:00
Christian
60abcb6341
Name the log files properly. fml-junk is an early startup annoyance I can't kill because log4j2.
2014-01-20 21:31:20 -05:00
Christian
d92176fe8c
Log the bad packet in a prettier way. Also, don't show the authlib debug data in the log file.
2014-01-20 17:29:17 -05:00
Christian
cb47b4ac46
And turn down some more logging, now we have useful logging back again..
2014-01-20 16:09:34 -05:00
Christian
d22c79abd7
Fix derp with networkcheck
2014-01-20 16:06:50 -05:00
Christian
9fb9942498
Add in error logging for outbound messages. Fix bug with indexedcodec NPE
2014-01-20 16:02:26 -05:00
Christian
87a45d83fb
Fix log4j2 config. Fix server gui to *show* logging. Fix log spamminess in the console. Fix bug in servergui that can cause deadlock.
2014-01-20 15:09:24 -05:00
Christian
7a3fd048d2
Fix reply handling. Make the proxy message available for subclasses of indexedcodec. Fire user events into the network
...
event firing.
2014-01-20 11:58:14 -05:00
Christian
62629d4140
Clean up and document outbound handler a bit better. Add in dispatcher target. Closes #361
2014-01-20 11:26:54 -05:00
Christian
e21e2d8168
Add in example assets dir. Closes #308
2014-01-20 08:15:55 -05:00
Christian
0189a7c97e
Merge branch 'trait-optional' of github.com:RainWarrior/FML
2014-01-20 08:14:27 -05:00
Christian
887392cf1b
And restore suppressions. ABRAR, DON'T TIDY CODE!!!!
2014-01-20 08:09:02 -05:00
Christian
932734170d
Merge branch 'logging' of github.com:AbrarSyed/FML into abrar-borked
2014-01-20 08:06:45 -05:00
Christian
188488abc3
Make sidedproxy support non-public fields. Closes #344
2014-01-20 07:55:26 -05:00
Christian
ad15c01cd8
Try and stop the epic channel closed spam at close time. Closes #353
2014-01-20 07:53:09 -05:00
Christian
8121f3fcae
findBlock should now return null, not the default block, if the thing being looked for is not found. Closes #352
2014-01-20 07:49:44 -05:00
Christian
48ff8b895a
Allow connection when server is apparently offline. Might allow :NOFML circumvention though. Hmmm. Closes #359
2014-01-20 07:46:17 -05:00
Christian
9c9e04c2e1
Check the mod, not it's container, in the check handler. Closes #358
2014-01-20 07:42:35 -05:00
Christian
1ef1507299
Allow indexed messages to validate themselves. Also, catch exceptions from
...
an embedded channel, and cause them to close the connection. It's ugly, but
it means that the client doesn't crash if it connects to a screwy bungycord that's trying a 1.6 handshake for some reason.
2014-01-19 22:08:19 -05:00
Christian
755726bb7c
Add a type adapter for artifact version. Should fix #354
2014-01-19 10:49:28 -05:00
cpw
608d401b75
Merge pull request #355 from jk-5/errorhandling
...
Throw an exception when discriminator is not found
2014-01-19 07:38:41 -08:00
jk-5
f080c5d2e8
Make NetworkEventFiringHandler sharable
...
Fixes #356
2014-01-19 12:27:31 +01:00
jk-5
1a548b5bb5
Throw an exception when discriminator is not found
2014-01-19 11:21:24 +01:00
Christian
44a093e74b
SSP Worlds updating from 1.6 will now pop a warning message before loading, and will capture a timestamped
...
zip file in the minecraft dir before starting to load. Allows for people to test updates.
2014-01-18 22:25:35 -05:00
Abrar Syed
a0f021d985
put max number of FML log files to 3
2014-01-19 00:53:58 +00:00
Abrar Syed
41dcef50f7
changed fml log level to all
2014-01-19 00:49:47 +00:00
Lex Manos
189dc35060
Move placement of single player world load hook to fix NPEs.
2014-01-18 13:05:18 -08:00
Christian
3b367fcb8e
Fix memory leak?!
2014-01-17 23:36:03 -05:00
Christian
d7ed255e17
Fix NPE at startup
2014-01-17 23:35:53 -05:00
Christian
b21975b8f0
Clean up some warnings about @Override
2014-01-17 23:19:22 -05:00
Christian
b4a6418d1c
Make UniqueIdentifier final and add a hashCode. Closes #348
...
Clean up language registry. It can be used to access all translations of mods on client or server.
Auto loads from assets files.
2014-01-17 17:47:30 -05:00
Christian
f9bc1f0847
Put logging exception handlers on all channel inbounds. Fix problem with failure to login. Closes #350
2014-01-17 17:00:55 -05:00
Christian
135633b2ad
Fire a custom packet channel registration/deregistration event, for any mods that care about that
...
kind of thing
2014-01-16 19:45:42 -05:00
Christian
b70742e72d
Fix bug with SSP, and hook so we can do confirmation of world loading, as well as other things
2014-01-16 18:15:45 -05:00
Christian
971289194c
Add in some tests and examples for the "simple" network stuff
2014-01-16 18:07:25 -05:00
Christian
42c04dab2e
Clean up some warnings. Add in simple network impl
2014-01-16 18:06:36 -05:00
Christian
cb33a05824
Merge branch 'simplenet'
2014-01-16 14:59:13 -05:00
Christian
ef1ee38b55
Fix bukkit connectivity issue.
2014-01-16 14:58:28 -05:00
Christian
c3974f2e81
Some fixes and tweaks
2014-01-16 09:14:39 -05:00
Lex Manos
f125c0ddd3
Added basic Mojang account authentication support for development time login.
2014-01-14 16:49:03 -08:00
Jezzadabomb
14272e4932
At the request of AbrarSyed.
2014-01-14 15:39:24 +11:00
Christian
725aba9d41
Divert connection through FML, so we can deny connections to servers that don't want us
2014-01-13 13:47:18 -05:00
Christian
1a41990745
Fix possible NPE derp
2014-01-13 13:46:22 -05:00
Christian
2e76283ccd
Fix up privacy derp in TickEvent. Closes #343
2014-01-13 08:43:33 -05:00
Christian
9017256609
Fix openGui. Closes #342
2014-01-13 08:40:56 -05:00
Christian
670f76accd
Add in a simple(ish) event driven network handling system. Register using newEventDrivenChannel
...
and you'll get a simple network handler that will fire events at the subscriber(s) of your
choice, whenever a packet is received. You'll also get some convenience methods for sending
to things.
2014-01-12 13:20:41 -05:00
Christian
7a8eda46c4
Fix potential ordering issue, clean up some imports
2014-01-11 22:01:01 -05:00
AbrarSyed
5176bc8841
Logging Changes
2014-01-11 16:43:14 +00:00
RainWarrior
8639a76726
Propagate Optional method removal to trait implementation classes
2014-01-10 00:56:00 +04:00
Christian
f6476c1970
Fix csv string vs list of strings. Thanks immibis. Closes #334
2014-01-09 14:55:52 -05:00
cpw
6cdc949de7
Merge pull request #336 from jadar/master
...
added override toString method for getting full name.
2014-01-09 11:54:54 -08:00
Christian
ad305ef997
Fix TargetPoint to be static
2014-01-09 08:41:52 -05:00
Christian
abf452f889
Fix the keybinding array to the right one
2014-01-09 08:40:42 -05:00
Christian
f7d932d418
Fix problem with connecting to vanilla.
...
SHOW what's modded and what's vanilla in the list. Hooks that make the blocking work to come
2014-01-06 23:48:53 -05:00
Jadar
13c998ae5e
undid readme change
2014-01-06 15:58:42 -06:00
Jadar
37b0797e3e
changed the readme to reflect new setup task.
2014-01-06 11:09:34 -06:00
Jadar
183c317b83
added override toString method for getting full name.
2014-01-06 10:25:13 -06:00
Lex Manos
5e4ddab6ba
Mark jopt needed on the server, herp derp, blame Abrar!
2014-01-05 19:02:47 -08:00
Christian
7f05ffa511
Fix stupid hardcoding derp
2014-01-03 23:04:24 -05:00
Christian
d102e694c8
Add a utility method for finding the channel handler name based on type. Should fix naming weirdnesses.
2014-01-03 22:57:36 -05:00
Christian
ec0d44b8c9
Fix up mcpname derp in GuiScrollingList.
2014-01-02 22:44:26 -05:00
Christian
c67e3d3abe
Merge branch 'patch-1' of github.com:airbreather/FML
2014-01-02 22:21:25 -05:00
Christian
62dde437ca
Tweaks
2014-01-02 22:18:02 -05:00
Christian
43dd8a8ee7
Fix up readmes and credits. We no longer support modloader.
2014-01-02 22:18:02 -05:00
iChun
5eaedffe3b
Added transparent background for GuiIngameModOptions as per cpw's request. May not compile due to manual de-mcp-fication.
2014-01-02 22:18:02 -05:00
Christian
aa963c5df6
Config GUIs in the modlist now work.
2014-01-02 11:51:16 -05:00
airbreather
37686f33af
Avoiding redundant calls to LogManager
2014-01-01 11:40:32 -05:00
Christian
7a62801209
Tweak button positions.
2014-01-01 02:09:40 -05:00
iChun
29d84cc6af
Fix button size for GuiModList
2014-01-01 14:16:23 +08:00
Christian
584ad55ce6
Starting work on the actual GUI. Still work to do. Needs an API.
2014-01-01 00:57:24 -05:00
Christian
a9ae906546
Fix derpiness with Mods button when Realms is available
2013-12-31 20:21:28 -05:00
Christian
3e0285e508
Lots of network cleanup. Gui packets now work too!
2013-12-31 19:55:41 -05:00
Christian
e4d2f73fe2
Expose the nethandler in a few places, and pull out FMLEmbeddedChannel, exposing a utility method on it.
...
More to come.
2013-12-31 09:45:26 -05:00
Christian
a80409c59a
Add in the tweakclass, fix the json for lzma @ the server.
2013-12-30 13:06:59 -05:00
Christian
9caa3842cf
Allow itemstacks for furnace recipe inputs. Allow passing extra arguments through registerblock into the itemblock constructor.
2013-12-28 18:04:30 -05:00
Christian
e27b438f7d
Fire simple network connect/disconnect gameevents.
2013-12-28 17:51:40 -05:00
Christian
7b7b8245db
Fix example mod code for 1.7
2013-12-28 13:44:37 -05:00
Christian
c68f3119a4
Attempt to load old pre-1.7 worlds. ENSURE YOU HAVE A BACKUP!
2013-12-27 11:48:55 -05:00
Christian
fa0bce3efb
Make gradlew executable on linux
2013-12-27 11:26:46 -05:00
Christian
3030324b99
AT for renderblocks
2013-12-27 00:08:49 -05:00
Christian
59405fc7ee
Update render registry
2013-12-27 00:07:48 -05:00
Christian
2362fdb9d5
Fix handling world reloads when new stuffs are added
2013-12-26 12:42:40 -05:00
Lex Manos
f4fc6377b3
Add 1.7.2 base json, Gradle will automatically download updated versions of this. Keeping it in the repo allows us to see what base json we have built our jsons off of. And if it changes update accordingly.
2013-12-23 22:36:47 -08:00
Christian
41e930a4b9
Fix handshaking properly. Also, fix ID syncup. It now will completely freeze the idmap after preinit.
...
This frozen map is used to inject "new" stuff into existing serverside worlds. Interesting sideeffect: remote
servers lacking things will change the client, to also LACK ids for those things. watch for -1 ids in your remap
events. Note: idmaps should be considered temporary per server instance. SERVERSTOPPED will restore "startup" state,
as will client logout.
2013-12-24 00:47:10 -05:00
Christian
54731a2acc
Fix build script
2013-12-23 20:24:54 -05:00
Lex Manos
20e0f821b3
Add new required --accessToken to launch specs.
2013-12-22 18:35:50 -08:00
Christian
61c6980105
bump to legacy launcher 1.9 with logging unification stuffs.
2013-12-18 11:15:53 -05:00
Christian
8b621292e3
More tweaking on id stuffs at worldload
2013-12-18 11:15:03 -05:00
Christian
f6f746ceca
Working on id missing handling
2013-12-18 08:34:44 -05:00
Lex Manos
78f822e51c
Update patches for Gradle's rename rewrite: MinecraftForge/ForgeGradle@19e7acf2a2
2013-12-18 04:01:37 -08:00
Christian
58fc22e6b4
IWorldGenerator now has an ordering at registration time. This means the order of worldgen should be much more stable.
2013-12-17 11:42:54 -05:00
Christian
5aa0054f23
ICraftingHandler, IPickupHandler are now both events.
2013-12-17 11:24:57 -05:00
Christian
751c5e39a4
Code to disable mods at runtime, or other times.
2013-12-17 10:51:00 -05:00
Christian
95f0447881
Ticks, Player events, keybindings, all migrated to the new event driven system.
2013-12-16 23:18:00 -05:00
Christian
041054ea8b
Fire a user event down the channels when a handshake has occured.
2013-12-16 20:00:01 -05:00
Christian
69ce79e1d7
Patch some GUIs. We're gonna add some basic mod gui config support.
2013-12-16 11:48:39 -05:00
Christian
26056619a9
Copy eventhandler from Forge into FML. It is going to replace a lot of the runtime event systems.
2013-12-16 11:48:09 -05:00
Christian
a0fcbdccb5
Update for log4j2
2013-12-16 11:47:48 -05:00
Christian
d188a5ad82
Some patching touchups
2013-12-13 00:18:05 -05:00
LexManos
ed62082e1e
Merge pull request #316 from AbrarSyed/patch-4
...
Update shiped ForgeGradle for 1.7
2013-12-12 17:23:04 -08:00
Lex Manos
5e6ff7e729
Rename synthetic bridge methods, these methods are not decompiled, but need to reobf correctly cross the recompile boundary.
2013-12-12 17:18:04 -08:00
Abrar Syed
e4fe6ab949
Update shiped ForgeGradle for 1.7
2013-12-12 17:11:37 -06:00
Christian
e4479b81cb
First functional release under reobfuscation.
2013-12-12 18:01:09 -05:00
Christian
7956c2f659
Fix AT, Fix exc. Almost works now!
2013-12-12 01:39:30 -05:00
Lex Manos
1322e3407b
Kill old patches and add rejects to ignore file.
2013-12-11 20:39:15 -08:00
Christian
b3e35e381f
Clean up patches for latest exc.
2013-12-11 23:03:30 -05:00
Christian
7b93e40d7c
Fix exc this time *sigh*
2013-12-11 22:58:46 -05:00
Christian
1533d88ef8
Fix the exc file. Fix the deobfremapper for handling inner classes.
2013-12-11 22:54:51 -05:00
Christian
fb7913f583
Fix stupid possible compiler error.
2013-12-11 20:17:08 -05:00
Christian
5e57ce519e
SpawnAdjustment packet. Clean up stuffs. No more compile errors.
2013-12-11 19:29:52 -05:00
Christian
5086f22370
Entity spawning works.
2013-12-11 18:46:25 -05:00
Christian
5eb2aec84e
Fixed remote and local connections work with mods now.
2013-12-11 12:35:08 -05:00
Christian
4f6aabda09
Add in a remapping event for mods to consume.
2013-12-10 19:25:49 -05:00
Christian
985e4ceb4a
Cleanups
2013-12-10 17:29:26 -05:00
Christian
531334b122
ID syncing.
2013-12-10 14:32:06 -05:00
Lex Manos
9f76245783
Did it manually, forgot it needed the end comma
2013-12-09 20:49:37 -08:00
Lex Manos
cf6b9e7c1a
Update for fixed Enum cleaning and names.
2013-12-09 20:44:17 -08:00
Lex Manos
d92633d368
Add mappings for Items/Blocks fields.
2013-12-09 20:43:57 -08:00
Lex Manos
cda439fe9d
Add sonatype snapshots repo for SpecialSource snapshots.
2013-12-09 20:43:27 -08:00
Christian
4fc600010e
ID loading from the server save now works.
2013-12-09 21:36:49 -05:00
Christian
eff9a3cedc
More network stuff, partially done id syncing.
2013-12-09 01:22:24 -05:00
Christian
bead2dab97
OK, network channels appear to be working well for both dedi and integrated servers.
...
The beginnings of the new mod structure too.
2013-12-06 14:52:33 -05:00
Christian
89c7a02146
More cleanup. Bidirectional server <-> client network works for mods as well as FML|HS now.
2013-12-06 11:17:40 -05:00
Christian
add83f145a
Check in patches. Add in some network timeout tweaking values so you can debug the network.
2013-12-06 08:07:09 -05:00
Christian
1c44a6c181
A network design I like. It uses the netty embedded channel to allow mods to build channel pipelines on top of
...
custom payload packets.
2013-12-06 03:11:03 -05:00
Christian
fadff73489
The basic network handshaking for FML is done. All scenarios seem to work.
2013-12-04 00:11:08 -05:00
Christian
37a00f0158
Update gitignore
2013-12-02 23:54:15 -05:00
Christian
e5ffbd7fdf
Merge branch 'master' of github.com:MinecraftForge/FML
...
Conflicts:
install/build.gradle
patches/minecraft/net/minecraft/client/multiplayer/NetClientHandler.java.patch
patches/minecraft/net/minecraft/network/NetServerHandler.java.patch
2013-12-02 23:52:27 -05:00
Christian
f10969e3aa
Pass 1: Most patches are restored.
...
NOTES: 1. Network is completely broken. 2. GameRegistry is partially broken. 3. ID sync is not in.
2013-12-02 23:48:26 -05:00
Abrar Syed
75b64fe9b8
fix derp in example builscript
2013-11-26 14:23:31 -06:00
Lex Manos
45aa1485b3
Don't validate signatures in dev env.
2013-11-20 13:18:26 -08:00
Lex Manos
7b737de2c1
Make the working directory the root of the eclipse workspace.
2013-11-17 19:26:21 -08:00
AbrarSyed
af3e74d940
updated samples
2013-11-17 18:21:24 -06:00
LexManos
a5efa91e6a
Merge pull request #306 from MinecraftForge/1.6.4
...
Actually do it correctly. Should be more forge friendly now.
2013-11-17 10:04:27 -08:00
Christian
b7b97efe81
Actually do it correctly. Should be more forge friendly now.
2013-11-13 19:10:11 -05:00
Christian
90e3b49ea5
Merge branch '1.6.4'
2013-11-13 07:55:12 -05:00
Christian
56c9c3c77f
Way to go, missing import. *sigh*
2013-11-13 07:45:37 -05:00
Christian
c060a44371
Don't try and open GUIs on the server.
2013-11-12 18:04:25 -05:00
Christian
b8ece10f0b
Merge branch '1.6.4'
2013-11-12 17:02:08 -05:00
pahimar
95a8b419ef
Add in null protection for client/server sides of handleChat
2013-11-11 14:12:02 -05:00
Christian
82004fe703
Kill more references to modloader.
2013-11-10 13:15:26 -05:00
Christian
2867dfdfa5
Remove all public all the time from Minecraft. It is unnecessary with ModLoader gone. DEAL WITH IT. File AT public requests, make a coremod, whatever. This needed to die.
2013-11-10 12:01:26 -05:00
Christian
5cec48da72
Deprecation cleanup. Bye bye more modloader stuffs
2013-11-10 11:58:34 -05:00
Christian
a8e44dad47
First pass : kill modloader, clean up warnings
2013-11-10 11:49:06 -05:00
Lex Manos
394cfa940e
Join the developers list in the pom and fix the client run configs in the workspace.
2013-11-09 19:22:17 -08:00
Abrar Syed
43bcf33f49
Update 1.6.4-rel.json
2013-11-09 21:14:58 -06:00
Christian
4cefffa1c9
Change the build to capture an MCP version, also, tweak the sources so mavenLocal can be used for ForgeGradle
2013-11-09 20:00:05 -05:00
Christian
e378a24759
Fix license and naming
2013-11-09 14:28:54 -05:00
AbrarSyed
923b2069ec
added src distribution gradle file
2013-11-09 14:28:54 -05:00
Lex Manos
b4a5c25d36
Move to install to not clutter root directory with the .bat and .sh files I know are coming.
2013-11-09 14:28:54 -05:00
Lex Manos
e034f74311
Include eclipse template workspace, for packaging in src distro.
2013-11-09 14:28:54 -05:00
Lex Manos
8364a4e522
Add gradle wrapper
2013-11-09 14:28:53 -05:00
Lex Manos
d0bae88b04
Publish to repo folder for local testing.
2013-11-09 14:28:53 -05:00
AbrarSyed
c272eceac8
Step 3: The Rebirth
2013-11-09 14:28:53 -05:00
Lex Manos
d41794a9b6
Step 2: The Reformation
2013-11-09 14:28:53 -05:00
AbrarSyed
d2d36880b0
Step 1: The Purge
2013-11-09 14:28:53 -05:00
Christian
7831555a7f
Add in the ability to strip interface references for specific interfaces - this is probably mostly useful for
...
scala scenarios where sythetic methods are generated and is not a substitute for using Optional.Method where appropriate.
Closes #300
2013-11-09 14:27:15 -05:00
Christian
3b42a14dba
Change a couple of warnings, as a prelude to 1.7- preinit is now required for all GameRegistry activity, and every item and block REQUIRES registration.
2013-11-06 16:18:41 -05:00
Christian
83d8713bea
Fix derp with custom properties. They work now!
2013-11-05 22:23:24 -05:00
Christian
289678252b
Fix recursive API dependency resolution. Allows nested APIs, such as BuildCraft's
2013-10-31 09:39:34 -04:00
Christian
cfeebf7810
Fix up duplicate entries
2013-10-30 22:46:19 -04:00
Christian
ee8630bc55
Add in an API marker for API type packages.
...
This does several things:
1. Packages marked as API will generate a new "modid" (the provides) that can be depended on.
2. Packages marked as API will be searched systemwide, and anything declaring that package (even without the API marker)
will get an implicit dependency on the API package.
3. The API package itself will get a soft dependency on the "owner" package.
@Optional elements can refer to the API packages instead of a concrete mod as well.
2013-10-30 22:20:28 -04:00
Christian
9efeaa8caa
Attempt to inject coremods as tweakers, so both can share a dependency ordering
2013-10-27 13:28:50 -04:00
Christian
f7a6bb7eb7
Wrapping coremods as tweakers. Part 1.
2013-10-20 11:53:07 +02:00
Christian
cfb78d482a
Fix up documentation of VersionCheckHandler - it only ever accepted a String and only works on the NetworkMod annotated class
2013-10-20 11:45:00 +02:00
Christian
09c7df2bb3
Modify ordering of networkmod registration and mod instantiation. This fixes VersionCheckHandler logging an incorrect failure message due
...
to NPE.
2013-10-20 11:41:28 +02:00
Lex Manos
0b0b94978c
Make each mod's EventBus log a child of it's main logger.
2013-10-19 18:24:24 -07:00
Christian
fa97bebf34
Fix up handling the new method signature data for NetworkCheckHandlers
2013-10-14 21:28:15 -04:00
Christian
c56f2e3b37
Use null to empty, so missing values work. *sigh*
2013-10-13 22:36:47 -04:00
Christian
5e03f2e85b
Primitive capability for tweakers to order. Add a "TweakOrder" integer
...
property to your manifest, or accept the default of zero.
2013-10-12 10:28:11 -04:00
Kevin Ji
cfcdb92c8e
Very minor style fixes
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Replacing tabs with spaces consistently, making brace styles consistent, etc.
2013-10-09 19:53:50 -07:00
Christian
daf454af62
Support, and fix up, interface lists for Optional
2013-10-09 13:58:14 -04:00
Lex Manos
1754a5820a
Delay sound system backend initalization to speed up startup and prevent race condition on some computers.
2013-10-06 11:13:07 -07:00
Christian
b542f13c5c
ModLoader is officially deprecated. It will all cease to be with 1.7.
2013-10-06 11:06:31 -04:00
Christian
955d532264
Optional shouldn't be constructable itself. It's purely a wrapper thing.
2013-10-06 10:56:47 -04:00
Christian
19173a7b97
Add in support for Optional interfaces and methods. Be gone coremods!
2013-10-04 17:20:05 -04:00
Christian
ea25a3ffd0
Fix null killing the server
2013-09-29 15:51:38 -04:00
Lex Manos
7e53a294fe
Fix md5s for new checksums.sha1 in scala libraries.
2013-09-28 19:47:32 -07:00
Christian
05c66728e7
Attempt at a shared modlist implementation - should allow visibility between liteloader and fml for "mod list display"
2013-09-27 10:45:20 -04:00
Christian
dc72bfe56a
Cross-modsystem compatibility fix with thanks to Mumfrey @ liteloader
2013-09-27 10:01:39 -04:00
Christian
ef70a1d29e
Add to both the classloader and the parent
2013-09-26 13:01:00 -04:00
Christian
9bcf633e8c
Fix deobf tweaker
2013-09-26 10:11:29 -04:00
Christian
036cda37b0
TYPOS!!!
2013-09-26 09:33:48 -04:00
Christian
cbf22b0ab5
Separate deobf tweaker so it runs last. Should fix problems with cascaded tweakers
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expecting an obf environment.
2013-09-26 09:23:25 -04:00
Christian
952d602f49
Update for launchwrapper 1.8
2013-09-25 16:40:59 -04:00
Christian
61ae96f03a
Use the negative cache in latest legacylauncher.
2013-09-25 11:46:11 -04:00
Christian
96d9c3b8bc
Add debugging for deobfuscation
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Add negative caching for field and method maps. Should shortcut some work
Fix handling the case where a class doesn't exist, but still needs deobf
Ask the patch manager for the bytes for the class, not the classLoader
Fix up some more places where we should look for a patched class
Fix problem with empty source classes and runtime deobfuscation
2013-09-25 07:37:25 -04:00
Lex Manos
c1623cb8e3
Update to new installer that uses xz compression and better support for non-standard jvms
2013-09-24 23:21:17 -07:00
Christian
8f17d1c694
And use the parent that's actually going to be valid. *sigh*
2013-09-24 08:42:13 -04:00
Christian
8929267b20
Herpaderp. Make addURL accessible. *sigh*
2013-09-24 07:33:11 -04:00
Christian
48c92084da
Fix injection of tweaker into system
2013-09-23 13:33:16 -04:00
Simon McVittie
5bf7d3cb4b
Fix NPE when loading second single-player world
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After leaving a single-player world, getServer() can return null, resulting
in the stack trace below, "Fatal errors were detected during the
transition from SERVER_STOPPING to SERVER_ABOUT_TO_START",
"The ForgeModLoader state engine has become corrupted" and the client
getting stuck forever.
Exception in thread "Server thread" java.lang.NullPointerException
at cpw.mods.fml.client.FMLClientHandler.serverStopped(FMLClientHandler.java:620)
at cpw.mods.fml.common.FMLCommonHandler.handleServerStopped(FMLCommonHandler.java:468)
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:471)
at net.minecraft.server.ThreadMinecraftServer.run(SourceFile:583)
2013-09-22 16:56:24 +01:00
Christian
85811a013d
Fix classpath for launchwrapper 1.7
2013-09-21 16:15:05 -04:00
Christian
0c365eb893
Update workspaces for 1.6.4
2013-09-20 17:23:18 -04:00
Christian
da0972980b
Fix up a deep crash in the early server init hanging the client
2013-09-20 17:12:01 -04:00
Christian
74b7cba492
Update for MC 1.6.4
2013-09-20 16:25:12 -04:00
Lex Manos
1928c177ac
Make final transformers actually work on methods as well.
2013-09-19 12:59:12 -07:00
Christian
d2712dafdb
Format the log messages through MessageFormat. Thanks CovertJaguar for the pointer. Closes #282
2013-09-19 08:23:56 -04:00
Lex Manos
fcf2af484d
Update the src distro's eclipse workspace.
2013-09-18 15:21:56 -07:00
Christian
b721a51bc4
Update mc_versions data and commands patch and eclipse workspace
2013-09-18 18:01:04 -04:00
Christian
3768ca1713
Update mcp mod info
2013-09-18 17:02:41 -04:00
Christian
2ea5f04228
Update for real 1.6.3 update
2013-09-18 16:59:28 -04:00
Christian
12c556bc36
Update for pre-ninja 1.6.3 update
2013-09-18 16:33:11 -04:00
Christian
88f1dce658
Merge branch 'master' into newtweak
2013-09-18 14:49:53 -04:00
Christian
56bf94b441
Update for new installer and thank you.
2013-09-17 21:56:25 -04:00
Christian
466902654e
Add in support for using a mirror list and provide checksums for packed download of libs
2013-09-15 22:58:39 -04:00
Christian
4fc4accb6e
Fix sidedness derp in LanguageRegistry.
2013-09-13 19:04:25 -05:00
Christian
9387bae26b
Update MCP data
2013-09-03 17:56:09 -04:00
Christian
b41a7e1dab
Remove @SideOnly from 70318 (getDistance) it makes no sense that it's not on the server.
2013-09-02 12:24:17 -04:00
Christian
b9ac2ac13c
Use java 1.6 compatible method of closing the zip file. Stops stupid compile error.
2013-09-02 00:12:36 -04:00
Christian
4f9b778d14
Allow server side lang file injection, hopefully
2013-08-27 22:45:10 -04:00
Christian
5925fa7c79
Allow coremods to properly inject asset readers.
2013-08-27 12:31:37 -04:00
Christian
ded1a92dfd
Update tweaker for new Launcher API
2013-08-23 10:42:26 -04:00
Christian
3b4f1983ce
More exception handling for less derpiness.
2013-08-20 20:46:18 -04:00
Christian
94462565a5
Reset the IWorldGenerator seed for each mod, before calling. That should mean worldgen is consistent
...
and not dependent on mod ordering, or mod sideeffects.
2013-08-19 14:56:01 -04:00
Christian
6818c0f4da
Try and use the relaunch log, which should be classloaded..
2013-08-19 14:55:37 -04:00
Christian
4eb97daac3
Fix up scala refs, for better results
2013-08-18 18:58:36 -04:00
Christian
ed258920a0
Check keys, not values *sigh*
2013-08-17 13:27:43 -04:00
Christian
877dc77b75
And more coremod logging
2013-08-17 13:14:55 -04:00
Christian
dcba47209f
Add in some log information
2013-08-17 13:10:28 -04:00
Christian
904e2df1f9
And actually instantiate the collection *sigh*
2013-08-17 12:57:15 -04:00
Christian
643e3d441a
Add in "FMLCorePluginContainsMod" in the manifest. If this value is
...
present, FML will attempt to parse your mod jar file as a normal mod
file as well, instantiating mod containers there.
2013-08-17 12:48:38 -04:00
Christian
8f9b54a97a
Clean up a couple of resources. Also, don't parse jars just because
...
they're in the mods dir
2013-08-17 11:40:15 -04:00
Christian
7c7cafbae1
Make sure we only add args to the argument list if a tweaker hasn't already.
...
Should fix LiteLoader compatibility issue.
2013-08-16 16:28:55 -04:00
Christian
779139b3ca
Fix stupid derp is stupid. Closes #275 and means sp614x can do his thing
2013-08-16 16:18:50 -04:00
LexManos
4406d1e171
Update installer.
2013-08-06 11:42:38 -07:00
Bo
ea33f502fc
Fixed install.sh not passing arguments to install.py
2013-08-03 17:43:57 +01:00
Grom PE
971dc1eb00
Add missing SideOnly in BaseMod
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NetClientHandler exists only on client side and thus method using it should be annotated with SideOnly.
2013-08-01 14:19:30 +07:00
cpw
952218c845
Add in some reverse lookup methods for game registry data
2013-07-29 22:05:22 +02:00
cpw
7d31e4b25e
Temporarily add a version of 'reobfuscate.py' that will resolve complex
...
reobfuscation graph issues with specialsource. Copy it over 'reobfuscate.py'
in the mcp runtime dir. Hopefully will have an MCP/specialsource fix in
the coming days.
2013-07-28 22:38:26 +02:00
cpw
e71ee7721b
Fix keybindings being derped
2013-07-28 20:52:12 +02:00
LexManos
f872ac0a90
Use json 2.9.1 nightly for OSX in release json like vanilla does.
2013-07-17 12:21:26 -07:00
LexManos
f4311e2fae
Stupid spaces and windows escaping -.-
2013-07-16 14:34:43 -07:00
LexManos
a9e2a2089f
Add quotes for paths with spaces -.-
2013-07-16 13:35:14 -07:00
LexManos
f40e4cf3a8
Use a temporary file for recompile's command line to combat command length to long issues.
2013-07-16 13:08:26 -07:00
LexManos
9de739723f
Fix potential NPE in villager skin registry.
2013-07-16 10:32:29 -07:00
LexManos
136e2180f7
Fix server launching.
2013-07-15 10:57:44 -07:00
Christian
10c6e5e353
Fix logo handling. no more NPE if the logo can't be found. Also, fix location of mcp logo now.
2013-07-14 13:40:55 -04:00
Christian
d0c2a8e62b
Fix up jar sanity check code. FML validation of the jar works now and doesn't derp classloading.
2013-07-14 13:11:32 -04:00
Christian
8f2823709c
The server.classpath generates the runtime manifest, so it needs the
...
non-debug asm jars.
2013-07-14 11:12:42 -04:00
LexManos
bf6f038793
Update Forge signature for new private key
2013-07-12 03:05:20 -07:00
LexManos
5d89e17ae9
Update build and eclipse workspaces for debug asm.
2013-07-12 00:22:11 -07:00
Christian
caeb0afecf
Coremods now have a primitive dependency capability. Also, we search mods dir for special
...
"TweakClass" manifests. These are using the vanilla tweak mechanism to inject into
Minecraft. Helpful for other "platform" systems, when you don't want to have to deal
with json changes!
2013-07-11 23:23:33 -04:00
LexManos
3dd0b5d496
Kill release time scala libraries, to be re-evaluated after all movement is done and shit is fixed. May require manual instalation for mods that use scala.
2013-07-11 15:24:54 -07:00
LexManos
09cf5feee5
Kill mcp's truncate method, for more useful logs.
2013-07-10 15:23:21 -07:00
Christian
e33a1a02bf
Fix up logos in the mod screen. Clean up some unnecessary casts and suppressions, use the -debug asm
...
library at dev time, since it contains full symbols and code in compiled form.
2013-07-10 15:47:13 -04:00
Christian
32680bb84d
Force a global asset scan prior to mod construction : you should be able to
...
reference assets anywhere in your mod now.
2013-07-10 00:42:40 -04:00