Commit graph

1588 commits

Author SHA1 Message Date
cpw
3dae97cb4a Is vanilla possible with this mod load, side tests. 2014-09-07 20:13:37 +12:00
cpw
509d244ed4 Clean up import 2014-09-07 19:59:56 +12:00
cpw
9c27520427 Fix derp with ModType annotation. mods should load again now.. 2014-09-01 16:05:04 -04:00
cpw
1419a02d13 Merge branch 'simple-netw-improve' of github.com:diesieben07/FML 2014-08-31 21:50:25 -04:00
diesieben07
2dc1911f54 Make Keyevent also fire for key releases 2014-09-01 01:10:29 +02:00
cpw
a04c3e12fe Canonicalized file paths in modListFile handling with the minecraftDirectory. 2014-08-31 14:14:15 -04:00
cpw
f5cf87304b Two new features. ModLists can have a "parent" mod list. Circularity will
result in a crash, so be careful. Mods specified in a child will override
ones from a parent (using the maven group:name:classifier triple to identify -
ignoring the version component)

Finally, ModSide is now doable in MANIFEST.MF. If you have this, it can tell
a mod to only load on a client, or on a dedicated server (though I'd watch out
before using the dediserver one, you'll never load in integrated servers then).
The default value is BOTH, which means you'll load both sides, other values are
CLIENT and SERVER, obviously. Perhaps, also, CAULDRON might be possible?
2014-08-31 14:00:28 -04:00
cpw
c604a5e048 Change the mods and modListFile argument handling a bit. Other tweakers will get a chance at looking
at them now - they're only removed right before launch.
2014-08-31 13:35:38 -04:00
cpw
981ffe362d OK, lets make that a csv list. It'll let you be liteloader and fml in one jar file! 2014-08-30 17:45:35 -04:00
cpw
0c50d7b92d Add in ModType to the jar manifest. If it's present, and doesn't have value "FML"
it will be skipped from the modloading cycle. This should let liteloader mods have a .jar extension.
2014-08-30 17:39:43 -04:00
cpw
0e13403457 Wrap the server description box a little bit shorter. Stops the overlapping. Closes #489 2014-08-29 21:54:20 -04:00
cpw
f0d8b887b4 Fix bug with entityspawn - if the entity doesn't extend livingbase, it fails
to write a headyaw byte, and everything will be derped for that packet.

Fixes #499, but probably a bunch of others.
2014-08-29 21:43:17 -04:00
bloodshot
08ac6d548f Allow client handshake to be reset by server to support BungeeCord. 2014-08-26 20:49:20 -04:00
cpw
70c115588c Fix java 8u20. Closes #501 and a bunch of other bugs too. 2014-08-25 17:09:50 -04:00
cpw
bd8bd65ca1 Update for launchwrapper 1.11. Fixes java 6 compatibility. 2014-08-20 23:02:27 -04:00
cpw
c87a11e165 Mark the promise a success in the outbound handler. 2014-08-20 22:49:11 -04:00
cpw
ceae256c56 Fix ups from feedback. 2014-08-20 22:46:39 -04:00
cpw
e07bd74e34 Fix NPE from a boolean 2014-08-20 10:28:50 -04:00
cpw
dddbbd3bac ItemStack swapping 2014-08-20 10:28:39 -04:00
cpw
2ca75b3fa4 Update to legacylauncher 1.10 and asm 5.0.3 2014-08-16 13:21:07 -04:00
cpw
19b62a9fb8 Cleanup override warnings 2014-08-16 11:30:01 -04:00
cpw
13d81e05db More cleanup of exit handling, also add a couple more noise classes to the list of things ignored. 2014-08-16 10:32:22 -04:00
cpw
7c5eb19645 Some more tidying up of the exit handling 2014-08-16 10:32:00 -04:00
cpw
4692e66389 Allow a clean way to exit the game without big ugly warnings, but with logging information available if needed. Closes #496 2014-08-15 16:16:07 -04:00
cpw
1d336e0aa7 Fix almost invisible NPE in TerminalTransformer when loading a non-existant class 2014-08-15 16:03:45 -04:00
cpw
c8c6190566 Extend timeout for client to 5 seconds. Should fix Forge #1322 2014-08-13 10:23:01 -04:00
cpw
18c71e5f2f Fix the ItemStack transformer to find the method and field so it works with srg and mcp naming. 2014-08-12 21:57:19 -04:00
LexManos
cb62a70d66 Merge pull request #494 from AntonBoch1244/patch-1
Build.Gradle Patch
2014-08-12 11:55:15 -07:00
cpw
5527b9f01e Clear button list on FML fatal error screens. The hidden cancel button should not be
there.
Closes #497
2014-08-12 09:16:15 -04:00
LexManos
12d4047459 Merge pull request #484 from bspkrs/master
Added support for \n in GuiConfig tooltip strings + a slider fix
2014-08-07 14:41:51 -07:00
AntonBoch1244
e5fe05a1cd Build.Gradle Patch
Changing assetDir to runDir and set runDir to "eclipse"
2014-08-05 22:08:58 +04:00
Christian
269080fee5 FML now supports passing a json formatted modlist as an argument, as well as a comma separated argument list.
These facilitate modpacks mostly, by meaning you don't need to duplicate mods. The modlist is arranged in the
maven style, with mods referenced maven-like.
2014-08-01 22:18:50 -02:30
Christian
d21f8f6dbd Finally fix stupid NPE error caused by FML trying to parse the super of Object in IDEA envs. 2014-08-01 21:43:53 -02:30
Christian
07466ab036 First draft of add alias. It is probably not properly persistent atm. 2014-08-01 21:07:03 -02:30
Christian
7ee877a567 Last part is the itemstack transformer. Itemstacks should now only be loosely coupled with the items within. 2014-08-01 21:07:02 -02:30
cpw
2c804c9b44 Update README.txt 2014-07-31 11:00:53 -02:30
Christian
8622b3fde9 Add a constructor to CustomModLoadingDisplayException. Closes #387 2014-07-31 10:46:33 -02:30
Christian
2d37b14555 AllowPlayerLogins only after the server has completed the core init tasks. Closes #372 2014-07-31 10:17:11 -02:30
Christian
0607bffb92 Kill net.minecraft.src warning. It hasn't served a purpose in a long time now. Closes #313 2014-07-31 10:02:47 -02:30
Christian
f649eccc51 Default collections, so that we don't crash if useDependencyInfo is true. Closes #485 2014-07-31 09:53:27 -02:30
Christian
fe29a98c62 Fix nested directory for language resources. Closes MinecraftForge#1264 2014-07-31 09:48:03 -02:30
Christian
0c088a4299 Tweak Itemstack patch to always delegate to the method call. Set the field, so it's in sync. 2014-07-31 09:47:35 -02:30
Christian
f5bcb6f0ca Add a delegate to every item and block. this should help with renaming fun stuffs. Also, fix all the tabs from my previous commits. *sigh* 2014-07-30 21:18:31 -02:30
Christian
7ac077ed36 Add a custom version range factory method. Should hush skyboy's complaints. Closes #486 2014-07-30 16:46:16 -02:30
Christian
14f7bb44d9 Make more noise when people screw up mod downloading and put .jar.zip in their mod folders. 2014-07-30 12:38:55 -02:30
Christian
f8b5ae45f1 Make LogContext optional. This can be useful for debugging mod issues, but
Apache's implementation in log4j2 is responsible for a very significant % of
the overall runtime. Quite frankly this is shockingly bad performance from
what is supposed to be a high performance logging framework. Anyway, until we
can figure out if we can fix it, we're turning it off by default.
2014-07-29 21:48:14 -02:30
Christian
655d902195 And fix the read side too, incase someone is trying to bitbang and failing. 2014-07-29 21:36:44 -02:30
Christian
03174602f6 If an IO exception comes from the datawatcher, spew it all over the console
don't discard it silently. Should stop pixelmon blaming forge for their mistakes.
2014-07-29 21:33:19 -02:30
Christian
522b648185 Merge branch 'std-redir' of github.com:Emberwalker/FML 2014-07-29 14:49:42 -02:30
Christian
6819f5d45d Update realms to 1.3.2 2014-07-29 14:24:41 -02:30