Matti Ruohonen
13ed510fcf
Add a Slot#isSameInventory() method ( #2884 )
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This fixes shift + double clicking items in Containers that use
SlotItemHandler slots.
2016-06-03 17:26:51 -07:00
LexManos
9a23cf76d2
Expanded custom villagers to Zombies and world gen.
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Fixed edge cases where custom professiosn wernt being used correctly. Closes #2862
2016-06-03 16:49:30 -07:00
LexManos
06d7a9e39c
Forge will now warn the user and ask permission to load a world with unknown registries. Closes #2934
2016-06-01 19:40:59 -07:00
LexManos
8432f95223
Fix BlockFluidBase having collision. Closes #2932
2016-06-01 13:58:05 -07:00
cpw
caa61e1be9
Merge branch '1.9.4'
2016-05-31 00:34:03 -04:00
RainWarrior
ce481da1d1
Initial support for model visibility system. Implemented it for OBJ, B3D and normal vanilla models; fixed NPE accessing parent state in B3DModel. Fixes #2801 .
2016-05-30 01:20:43 +03:00
mezz
86baf7462f
Improve JavaDoc links, fix some broken JavaDocs ( #2833 )
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Improve JavaDoc links, fix broken JavaDocs
2016-05-29 14:05:07 -07:00
LexManos
e65218b525
Fixed new ICrashReportDetail loader working with packaged mods by delaying it until the ModContainer's construct event. Closes #2924
2016-05-29 02:37:37 -07:00
LexManos
d3e758fce6
Fixed issue with @ObjectHolder and the new registry system. Closes #2640
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Only run static initalizers for classes we need to get the names from values.
2016-05-29 00:06:43 -07:00
LexManos
aef721a248
Fixed FluidUtil.tryEmptyFluidContainerItem not checking if the tank can accept fluids first. Closes #2527
2016-05-28 23:06:42 -07:00
LexManos
b5f8da794c
Make sure tool-classes for vanilla tools are initialized early. Closes #2909 and #2525
2016-05-28 22:58:39 -07:00
LexManos
2f5f9968e4
Reinitalize statistics information on Mapping changes.
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Fixes mismatched stats to item/block ids. And auto registers stats for modded items.
Closes #2454
2016-05-28 22:31:48 -07:00
LexManos
93be22fc8e
Add ServerHangWatchdog to TerminalTransformer whitelist. Closes #2203
2016-05-28 21:19:47 -07:00
LexManos
b8996b14bc
Fixed EntityRegistry.addSpawn adding duplicate spawn entries. Closes #2112
2016-05-28 20:53:19 -07:00
LexManos
0406267d89
Fix javadocs for BiomeColor events. Closes #2093
2016-05-28 20:15:32 -07:00
LexManos
debe0ffdf8
Fire LivingSpawnEvents for MobSpawners. Closes #2079
2016-05-28 20:13:03 -07:00
LexManos
35978b0d96
More uniformly apply Configuration.caseSensitiveCustomCategories. Closes #1353
2016-05-28 18:04:29 -07:00
LexManos
4824d647f4
Set Enchantment table's harvest level. Closes #1349
2016-05-28 17:55:27 -07:00
LexManos
a1a67e7654
Capture interfaces when scanning classes and preload implementations of ICrashReportDetail.
2016-05-28 17:50:42 -07:00
LexManos
a97b4c4db7
Fix installer downloading vanilla jar when not needed. And filter some more known libraries.
2016-05-28 17:47:12 -07:00
cpw
4c56961b9e
Strip Optional from the class signature as well, since that's loaded by the TypeToken registry code and might cause a crash.
2016-05-28 18:05:24 -04:00
LexManos
b65b2991a4
Fix paramters for addArmorMaterial, addOption and addGameType.
2016-05-24 16:10:47 -07:00
LexManos
8c02a0a4cc
Set max enchantment ID to Short.MAX_VALUE. Closes #2799
2016-05-23 16:10:44 -07:00
LexManos
9df1e4b11e
Take capabilities into account when comparing ItemStack NBT's. Closes #2726
2016-05-23 15:30:20 -07:00
LexManos
5bd06388c1
Bump version information for 1.9.4.
2016-05-18 17:22:39 -07:00
cpw
68ad1e03cf
Fix schizophrenia in version numbers.
2016-05-18 13:10:41 -04:00
LexManos
cdc86e9af6
Update mappoings snapshot to 20160518
2016-05-18 05:23:30 -07:00
LexManos
b9ac73b0f1
1.9.4 Update.
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Major things to note:
Class renames: https://gist.github.com/LexManos/44dd211f90f498ad4015279b103dff86
Tile Entities are now packed in the ChunkData packet.
Forge intends to work around this to better support large moded worlds, but for the time being modders should implement the new function carefully and only send what data they need to!
Minecraft's codebase now has annotations, these are directly from Mojang and should be adheared to!
Added support for package-info.java's containing @Nullable information for all MC code base.
2016-05-18 03:29:10 -07:00
boni
5d5c005aae
Fix Bucket rendering and add sound ( #2865 )
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* Adjust generated quads from texture to take texture size into account #2858
* Fix universal bucket not passing through when rightclicking on a non-block
Add proper sound events when picking up modded fluids #2821
* Have FluidUtil execute properly on both sides and sync as expected. Add default sounds to interacting with tanks
* Save sound for filling/emptying in the fluid
2016-05-16 13:20:31 -07:00
LexManos
87b0f7db99
Lets just simply this. Fixes last commit.
2016-05-14 21:40:31 -07:00
LexManos
d5b93bf262
Add modder facing API for Villager Career level trades. Ref: #2854
2016-05-14 20:11:55 -07:00
RainWarrior
5445f96327
Extended Animation State Machine format to allow multiple transitions from one state.
2016-05-13 12:46:34 +03:00
LexManos
34d4b0b93f
Fix type in LootEntry json name. And rename LootTable.finalize to freeze to avoid overriding Object function. Closes #2846 and #2847
2016-05-10 23:35:02 -07:00
RainWarrior
92800f61d3
Fixed joint animation application correctly.
2016-05-10 10:46:04 +03:00
Shadowfacts
58d26618f6
Add ScreenshotEvent ( #2828 )
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Add ScreenshotEvent
2016-05-09 14:51:30 -07:00
LexManos
aaa146c10d
New LootTable interaction system and event.
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Modders can now modify and reference internal elements of a loot table by name.
Editing can ONLY be done in the event and any external editing will cause a exception to be thrown.
See this gist for more information: https://gist.github.com/LexManos/77c983d67b9ad27010428478b66d50fd
2016-05-09 14:15:59 -07:00
RainWarrior
babd54bb87
Fixed joint hierarchy not being used fully in the animation system.
2016-05-09 20:40:53 +03:00
LexManos
d30aae862f
Fixed issue in ChunkIO that would potentially cause NPEs on chunks. Closes #2837
2016-05-09 02:10:24 -07:00
LexManos
a7d5820e99
Fixed map extension recipie.
2016-05-08 16:38:07 -07:00
mezz
363e84b2c5
Fix the rand given to PopulateChunkEvent ( #2834 )
2016-05-07 11:17:18 -07:00
Matthew Messinger
5f74a75435
Fix url regex ( #2815 )
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Fixed url detection in chat messages. Stops false positives such as `um.....no`
2016-05-04 10:46:33 -07:00
LexManos
aa672ea69a
Bump version for new RB.
2016-05-03 23:19:51 -07:00
LexManos
42404c531d
Slightly better practice because wait can be randomly interupted.
2016-05-03 23:19:40 -07:00
cpw
f5781488d9
Merge branch '1.9'
2016-05-03 23:24:43 -04:00
LexManos
3177d55579
Remove usage of AsynchronousExecutor library in favor or a simpler implementation.
2016-05-03 19:54:04 -07:00
LexManos
d8249b7886
Add a java version detection and nag system for users on Java 7 or below.
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Added detection of mods that rely on Java 8 and a graceful error screen.
The nag screen will be shown once a day. It can be disabled by editing the forge.cfg.
However it is HIGHLY recomended that user update to Java 8.
2016-05-03 18:26:52 -07:00
RainWarrior
330812dfa8
Fixed custom fluid sufraces not rendering from the bottom. Closes #2800 .
2016-05-03 09:53:55 +03:00
bloodmc
5a20950902
Call markDirty when restoring blocks with TileEntities. ( #2809 )
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This change makes sure the updated tileentity is saved properly within the
chunk.
2016-05-02 15:21:59 -07:00
bloodmc
b53e53dcb7
Call markDirty when restoring blocks with TileEntities. ( #2807 )
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This change makes sure the updated tileentity is saved properly within the
chunk.
2016-05-02 15:01:49 -07:00
LexManos
26b5059396
Fix sluggish scrolling on GuiScrollList's and fix small rendering issue with scroll bar on certian screen sizes.
2016-05-02 14:13:33 -07:00