Commit graph

440 commits

Author SHA1 Message Date
Isaac0-dev
eaa1a59996
fixed some mario cutscene action related bugs (#43)
- fixed a bug where remote players would show mario's head repeatedly twitching up and down while reading automatic dialog
- fixed a bug where remote mario's would sometimes not update while unlocking a star door, resulting in the previous animation playing during that action
- fixed a bug where players exiting a warp door could get stuck for a few extra frames due to other players opening that same door.

- added dialogId to MarioState, which is synced for remote players the dialog id that player has active. this can be used by Lua mods - don't access the local player's dialog id because that isn't updated as that is unnecessary
2024-05-14 09:45:33 +10:00
PeachyPeach
14cbb673fc
Proper custom object fields (#39) 2024-05-14 08:52:56 +10:00
Agent X
3d2436c808 Rename is_playerlist_open to djui_is_playerlist_open 2024-05-12 09:18:40 -04:00
Agent X
3c86c0c83b Add is_playerlist_open() 2024-05-12 09:16:55 -04:00
Agent X
cb6f5f2b30 Revert "Add gServerSettings.enableChat"
This reverts commit c21c255241.
2024-05-12 08:15:57 -04:00
Agent X
ec3fb07e76 Add @Hex4dec HOOK_ON_ATTACK_OBJECT 2024-05-11 18:44:18 -04:00
Agent X
96018588cd Fix convert_constants.py on Python 3.12 2024-05-11 17:55:38 -04:00
Agent X
e6880a5fee Add new networked water level functions 2024-05-11 17:55:18 -04:00
Agent X
c21c255241 Add gServerSettings.enableChat 2024-05-11 16:48:59 -04:00
Isaac0-dev
1e4e1f8e75
fix bugs caused by interpolating the frame an object spawns (#36) 2024-05-11 08:28:20 +10:00
Isaac0-dev
a5c4e29d2f
allowed add_scroll_target to use behavior parameters for offset and size (#20) 2024-05-08 22:12:55 +10:00
Isaac0-dev
76b66e9b7d
give Lua mods some more control over dialog boxes (#19)
exposed set_menu_mode, create_dialog_box, create_dialog_box_with_response, create_dialog_box_with_var, create_dialog_inverted_box, reset_dialog_render_state
added and exposed get_dialog_response
HOOK_ON_DIALOG can now take an extra return value as a string, which will be used instead of what ever was going to be in the textbox.
2024-05-06 17:51:28 +10:00
Isaac0-dev
90b071acc0
exposed a bunch of interaction functions to Lua (#22)
Renamed the function interact_unknown_08 to interact_spiny_walking
and added the constant INTERACT_SPINY_WALKING, which has the same value of INTERACT_UNKNOWN_08
INTERACT_UNKNOWN_08 is kept for compatibility with smlua, and behavior dynos bins
2024-05-03 18:38:21 +10:00
Blockyyy
a7b2741aa7
added HOOK_ON_SEQ_LOAD (#18) 2024-04-24 22:39:34 +10:00
Agent X
a6b938df75 Shorten include paths by removing unnecessary "src/" 2024-04-17 17:28:38 -04:00
Agent X
b8c42f308f Disallow function that shouldn't be in Lua 2024-04-09 17:40:52 -04:00
Isaac0-dev
974577f678
djui player menu custom camera cutscene (#2) 2024-03-28 18:53:46 -04:00
Emily♥
29b67a3ef0 Pass "interaction" to HOOK_ALLOW_PVP_ATTACK and HOOK_ON_PVP_ATTACK + Fix broken links (#566)
* Pass "interaction" to HOOK_ALLOW_PVP_ATTACK and HOOK_ON_PVP_ATTACK

This let's you test for the kind of attack in the hook; for example, you can do `interaction & INT_KICK ~= 0` to test if the attack is a kick.

* Fix broken links in wiki

Have to go up one directory
2024-03-25 18:47:27 -04:00
PeachyPeach
2a36b14dcd Remove OMM Rebirth temporary fixes (#542) 2024-03-25 18:35:25 -04:00
Isaac0-dev
4473bfffe9
removed bass, replaced with miniaudio (#8) 2024-03-23 16:14:53 -04:00
Isaac0-dev
663e4549d8
extract assets from rom at runtime (#4)
* Proof of concept for loading rom assets at runtime

* Added skybox textures

* Adjusted format

* Load all texture assets from rom

* Adjusted rom asset loading

* Load all Vtx lists from rom

* clean up toad, wario and his cap conflicts

* Load sound samples from rom

* fix toad sounds

* Loaded sequences from rom

* Load collisions from rom

* Object animations are now loaded from the rom

* Load player animations from rom

* Load goddard anims from rom

* whoops

* fix some compile errors

* drag and drop rom checker, everything works now.

* fix errors due to merge conflicts

* fix compile errors on windows, switch to md5

* fix vertex colors during load

Co-Authored-By: Agent X <44549182+agent-11@users.noreply.github.com>

* Load dialogs from rom

* Loaded course/act names from rom

* Loaded ingame text from rom

* rerun autogen & blacklist smlua_text_utils_init

* fix ttc_seg7_vertex_0700B238 colors

---------

Co-authored-by: MysterD <myster@d>
Co-authored-by: Agent X <44549182+agent-11@users.noreply.github.com>
2024-03-23 16:11:30 -04:00
Isaac0-dev
90331f8fe5 fix mod compatibility due to version constants 2024-03-19 20:47:18 +10:00
Agent X
7dd02b5c4d Massively improve "Global Player Models" option 2024-03-17 20:58:38 -04:00
Agent X
de1e24b7b9 Remove sm64ex-coop compatibility 2024-03-17 16:32:49 -04:00
Agent X
d2842becdb Restore old versioning system 2024-03-17 15:02:03 -04:00
Agent X
58a3ed49f7 Revert "Add ability to set global note frequency scale"
This reverts commit de9c3c35b2.
2024-03-13 17:24:46 -04:00
Agent X
74422d16a4 Fix Toadette palette 2024-03-09 14:18:30 -05:00
Agent X
edd29c0719 Remove set gfx adjust for aspect ratio function
Too much power.
2024-03-08 19:47:46 -05:00
Agent X
9870e18bf5 Add OBJ_LIST_EXT in place of OBJ_LIST_UNUSED_1 2024-03-04 20:09:53 -05:00
Agent X
55fe506b82 Add ENVFX_MODE_NO_OVERRIDE constant 2024-03-04 19:26:44 -05:00
Agent X
89e9bcdcec Add "-- pausable" field for mods and function so mods can make themselves pausable in singleplayer 2024-03-04 19:25:09 -05:00
Agent X
87a83806a1 Restore vanilla pause camera zoom out as gLevelValues field 2024-03-03 17:30:20 -05:00
Agent X
5fc381d616 Add DynOS global player models option 2024-03-02 16:36:28 -05:00
Agent X
d4fe80d4a6 Expose level_control_timer_running 2024-02-22 14:51:33 -05:00
Agent X
96e21e13a1 Add HUD_DISPLAY_CAMERA_STATUS 2024-02-22 14:34:43 -05:00
Agent X
815bbe0053 Add ability to get global timer and set HUD flash 2024-02-22 13:59:19 -05:00
Agent X
5c3ebadb8e Add ability to change window title 2024-02-22 13:36:22 -05:00
Agent X
de9c3c35b2 Add ability to set global note frequency scale 2024-02-21 20:46:27 -05:00
Agent X
18a3b333e8 Add ability to disable aspect ratio adjustment 2024-02-21 19:26:30 -05:00
Agent X
015f5920d6 Fix texture override example
The tex files were corrupted it seems, probably a remnant from the chaos of the CRLF and LF file ending days.
2024-02-21 14:57:28 -05:00
Agent X
64ebb88906 Add ability to not show star collection dialogs 2024-02-21 10:50:08 -05:00
Agent X
5fffa9e9d9 Add the ability to have global star IDs
Set gLevelValues.useGlobalStarIds on init, this value not being the same for everyone will cause desyncs.
2024-02-20 22:06:40 -05:00
Agent X
d7bad7dcdd HOOK_ON_PLAY_SOUND 2024-02-18 14:54:01 -05:00
xLuigiGamerx
962ff5932f Added a custom hud font and a recolorable version and added dynos support to the aliased font 2024-01-22 00:06:18 +03:00
Jack
4c0546c686 updated the introductory lua doc to mention the --console launch parameter 2024-01-09 00:43:06 +00:00
Agent X
bf9c9d5e75 Remove FONT_TINY and introduce legacy compatibility for it 2024-01-07 20:23:24 -05:00
Agent X
6886f248f8 Add gControllers 2024-01-01 14:43:44 -05:00
Agent X
0345a873b7 Add get_coop_compatibility_enabled and undefine SM64COOPDX_VERSION if it's on 2024-01-01 12:27:23 -05:00
Agent X
4e96b49182 Revert "Rework First Person FOV"
This reverts commit 2a0af8e216.
2023-12-18 14:27:48 -05:00
Agent X
2a0af8e216 Rework First Person FOV 2023-12-17 23:29:31 -05:00