Agent X
e953fb3bf3
Hide player palette color channel functions to minimize confusion
2024-07-09 15:39:02 -04:00
Agent X
ad2e84ed30
Expose get_mario_cap_flag()
2024-07-08 22:13:41 -04:00
Agent X
2601d4cc4f
Undeprecate and restore network_discord_id_from_local_index
2024-07-07 20:06:33 -04:00
Agent X
543511ff28
Undeprecate env region functions
2024-07-03 19:51:54 -04:00
Agent X
1bde63d3d8
Expose should_push_or_pull_door()
2024-06-30 20:15:12 -04:00
Agent X
20d2e3de6b
Add djui_menu_get_font
2024-06-29 16:15:44 -04:00
Agent X
3359ebba0b
Add AWESOME new lighting color functions
2024-06-27 16:54:13 -04:00
Agent X
971ddc00cd
Remove legacy struct fields, fix a function name
2024-06-26 18:51:11 -04:00
Agent X
ac805bf94d
Expose some behavior_script.h functions to Lua
2024-06-23 19:30:38 -04:00
Agent X
3707ca9b2e
Separate some smlua_misc_utils functions into their own files & add get/set_skybox_color
2024-06-21 23:26:13 -04:00
Isaac0-dev
003136db4f
add get_surface_from_wcd_index ( #75 )
2024-06-21 12:14:59 -04:00
Agent X
56b96a97e2
Turn collision_find_surface_on_ray into an smlua function
2024-06-17 13:03:38 -04:00
Agent X
52b4d51508
Add collision_find_surface_on_ray_precision
2024-06-16 10:45:55 -04:00
Agent X
e780b74d1b
Properly sync BITS ferris wheel platforms
2024-06-13 20:33:47 -04:00
Agent X
7026a2862f
Add save_file_erase because it's already possible at this point
2024-06-13 20:33:47 -04:00
Agent X
40fb681eda
Expose sound_get_level_intensity
2024-06-12 15:01:11 -04:00
Agent X
ed1986e743
Add volume control functions to Lua
2024-06-07 17:34:24 -04:00
Isaac0-dev
eaeaeb0f7f
add a way for mods to get dynamic surfaces that belong to specific objects ( #59 )
...
Adding this for collision minimap, but I'm sure it'd be useful for many other mods that deal with collision in this kind of way
exposes a function, obj_get_surface_from_index. pass in an object, and the index of the surface you want. numSurfaces is also added to know when to stop iterating through surfaces
Thanks to peachy for coming up with the better method of doing this
Co-authored-by: PeachyPeach <72323920+PeachyPeachSM64@users.noreply.github.com>
2024-06-06 17:24:28 +10:00
Agent X
6305c20410
Add 'script warnings' for using deprecated functions, add new Discord ID function
2024-06-05 18:58:38 -04:00
Agent X
1f3af25805
Expose fade_into_special_warp
2024-05-21 17:10:00 -04:00
Agent X
ceb7aa4649
Palette system overhaul and preset rewrite
2024-05-21 17:09:59 -04:00
Isaac0-dev
0d71c6c12f
remove animation dma tables, and provide mods more access to mario animations ( #47 )
...
This removes the old animation system which would create 16 copies of the animation table, so this should use less memory. Made m->animation->targetAnim always be a pointer to the actual animation in gMarioAnims, so mods can grab the pointer and reuse it.
added get_mario_vanilla_animation to Lua, which lets a mod get any of mario's built in animations from its index.
2024-05-21 21:17:30 +10:00
PeachyPeach
14cbb673fc
Proper custom object fields ( #39 )
2024-05-14 08:52:56 +10:00
Agent X
3d2436c808
Rename is_playerlist_open to djui_is_playerlist_open
2024-05-12 09:18:40 -04:00
Agent X
3c86c0c83b
Add is_playerlist_open()
2024-05-12 09:16:55 -04:00
Agent X
e6880a5fee
Add new networked water level functions
2024-05-11 17:55:18 -04:00
Isaac0-dev
a5c4e29d2f
allowed add_scroll_target to use behavior parameters for offset and size ( #20 )
2024-05-08 22:12:55 +10:00
Isaac0-dev
76b66e9b7d
give Lua mods some more control over dialog boxes ( #19 )
...
exposed set_menu_mode, create_dialog_box, create_dialog_box_with_response, create_dialog_box_with_var, create_dialog_inverted_box, reset_dialog_render_state
added and exposed get_dialog_response
HOOK_ON_DIALOG can now take an extra return value as a string, which will be used instead of what ever was going to be in the textbox.
2024-05-06 17:51:28 +10:00
Isaac0-dev
90b071acc0
exposed a bunch of interaction functions to Lua ( #22 )
...
Renamed the function interact_unknown_08 to interact_spiny_walking
and added the constant INTERACT_SPINY_WALKING, which has the same value of INTERACT_UNKNOWN_08
INTERACT_UNKNOWN_08 is kept for compatibility with smlua, and behavior dynos bins
2024-05-03 18:38:21 +10:00
Agent X
b8c42f308f
Disallow function that shouldn't be in Lua
2024-04-09 17:40:52 -04:00
Isaac0-dev
4473bfffe9
removed bass, replaced with miniaudio ( #8 )
2024-03-23 16:14:53 -04:00
Agent X
7dd02b5c4d
Massively improve "Global Player Models" option
2024-03-17 20:58:38 -04:00
Agent X
de1e24b7b9
Remove sm64ex-coop compatibility
2024-03-17 16:32:49 -04:00
Agent X
58a3ed49f7
Revert "Add ability to set global note frequency scale"
...
This reverts commit de9c3c35b2
.
2024-03-13 17:24:46 -04:00
Agent X
edd29c0719
Remove set gfx adjust for aspect ratio function
...
Too much power.
2024-03-08 19:47:46 -05:00
Agent X
89e9bcdcec
Add "-- pausable" field for mods and function so mods can make themselves pausable in singleplayer
2024-03-04 19:25:09 -05:00
Agent X
5fc381d616
Add DynOS global player models option
2024-03-02 16:36:28 -05:00
Agent X
d4fe80d4a6
Expose level_control_timer_running
2024-02-22 14:51:33 -05:00
Agent X
815bbe0053
Add ability to get global timer and set HUD flash
2024-02-22 13:59:19 -05:00
Agent X
5c3ebadb8e
Add ability to change window title
2024-02-22 13:36:22 -05:00
Agent X
de9c3c35b2
Add ability to set global note frequency scale
2024-02-21 20:46:27 -05:00
Agent X
18a3b333e8
Add ability to disable aspect ratio adjustment
2024-02-21 19:26:30 -05:00
Agent X
0345a873b7
Add get_coop_compatibility_enabled and undefine SM64COOPDX_VERSION if it's on
2024-01-01 12:27:23 -05:00
Agent X
4e96b49182
Revert "Rework First Person FOV"
...
This reverts commit 2a0af8e216
.
2023-12-18 14:27:48 -05:00
Agent X
2a0af8e216
Rework First Person FOV
2023-12-17 23:29:31 -05:00
Agent X
c32cf2054a
Add mario_is_crouching(m)
2023-12-05 21:24:42 -05:00
Agent X
471a6c8c05
Expose first_person_check_cancels() to Lua
2023-11-27 11:14:36 -05:00
Agent X
5cb9e25090
Overhaul console logging
2023-11-26 16:49:32 -05:00
MysterD
6113254650
Reran autogen
2023-11-24 19:50:56 -05:00
Sunk
a85c8dbbf8
Create hook_exclamation_box
in place of set_exclamation_box_contents
( #524 )
...
* Revert set_exclamation_box_contents()
In favor of the hook
* Create `hook_exclamation_box`
2023-11-21 17:22:54 -05:00