Commit graph

1959 commits

Author SHA1 Message Date
MysterD
90d1a71b64 Added 15 more characters 2023-03-28 16:15:42 -07:00
MysterD
c0ee5016dd Make adding extra characters even easier, add more umlaut and grave characters 2023-03-28 13:23:00 -07:00
MysterD
e0b5886bdf Make the extended character names and order make more sense 2023-03-28 12:33:13 -07:00
MysterD
4457edb412 Added portuguese letters to chat font 2023-03-28 00:57:05 -07:00
MysterD
be67a063e6 Added most of the spanish characters 2023-03-28 00:34:52 -07:00
MysterD
8f274afd49 Only send debug sync packet if no lag is detected 2023-03-27 23:08:54 -07:00
MysterD
6e46bc316e Make debug sync packet not-reliable 2023-03-27 22:48:54 -07:00
MysterD
67fefe2a9a Make ping unreliable 2023-03-27 22:16:21 -07:00
MysterD
33b5552ea6 Allow pings through unknown players 2023-03-27 22:12:48 -07:00
MysterD
7df87d583e Fix crash when removing a sync objects and iterating at the same time 2023-03-27 20:25:35 -07:00
MysterD
f4fe5a9457 Added ñ and Ñ to coop 2023-03-27 18:35:39 -07:00
Agent X
f97cc25732
Make cheats much better and add new ones (#305)
* Make cheats much better and add new ones

Improved some, added some.
- Formatted cheats code to fit with the rest of sm64's naming style of things like structs
- Cheats will now always check for gServerSettings.enableCheats instead of its own variable
- Moon Jump: Increased vertical speed, automatically exit bonks
- God Mode: Tiny code improvements
- Super Speed: Exponentially improved, moved to step code and now works as it always should have
- Rapid Fire (New): When on, A will become rapid fire
- Always Triple Jump (New): When on, Mario will triple jump regardless of forwards velocity
- BLJ Anywhere (New): When on, spam A while BLJing to BLJ anywhere

* Add m->playerIndex == 0 checks
2023-03-27 15:53:12 -07:00
PeachyPeach
b738cf73f9
/luaf; fix compilation issues with audio and debug + dev (#328)
/luaf command to execute lua code from a file. Note that this command doesn't load the file the same way mod files are loaded, so no access to gGlobalSyncTable and gPlayerSyncTable. hook_chat_command cannot be called, but hook_event can.

Fix some compilation issues
2023-03-27 15:50:49 -07:00
Isaac0-dev
32e39516d6
revert crash fix (#331)
revert crash fix, causing more serious issues in star road
2023-03-27 15:49:29 -07:00
MysterD
e7c52e8adb Bump version 2023-03-27 15:36:37 -07:00
MysterD
ec7cb86c2c Fixed sync ID assignments 2023-03-27 15:34:22 -07:00
MysterD
e47f40af9e Swapped out hashmap to C++ for sync objects 2023-03-27 14:29:15 -07:00
MysterD
ca94b7387e More sync object fixes 2023-03-27 12:51:10 -07:00
MysterD
de6e783c20 Fix some sync ID bugs 2023-03-27 12:29:20 -07:00
MysterD
73dfbe5e59 Increase max packets per second to 100 2023-03-27 11:59:06 -07:00
MysterD
b596cb2af2 Figure out a ping between every player, adjust resend rate based on it 2023-03-27 11:50:32 -07:00
MysterD
406bcb158d More shadow adjustments 2023-03-27 01:04:30 -07:00
MysterD
b83bda7d6b Possible fix for shadows going wonky on moving platforms 2023-03-27 00:59:19 -07:00
MysterD
68ec3a21e0 Skip animation interpolation more often
(hands no longer swap places after side jumping)
2023-03-27 00:24:06 -07:00
MysterD
46a95f7a72 Fixed bug in romhacks where coins re-appear when re-entering 2023-03-26 22:05:22 -07:00
MysterD
89d2eb9853 Deterministically set the syncId of child objects of level objects 2023-03-26 21:35:04 -07:00
MysterD
6346293468 Deterministically set the sync ID for level objects that spawn from spawninfo, macros, and special 2023-03-26 21:10:38 -07:00
MysterD
d12fc6c37a Remove old sync id reservation system 2023-03-26 19:06:18 -07:00
MysterD
015a49dc1a Rewrite syncID allocation and memory structure 2023-03-26 18:43:35 -07:00
MysterD
6c8b6387b4 Fix debug builds on linux 2023-03-26 14:53:01 -07:00
Isaac0-dev
c22eb8b2ba
fix version string buffer overflow (#327) 2023-03-26 14:52:13 -07:00
Agent X
01a81fc6f5
Beta 32.0.2 (#330) 2023-03-26 15:17:58 -04:00
Agent X
6c9a15cbe9
Fix envfx not resetting (#329) 2023-03-26 12:50:21 -04:00
Isaac0-dev
6cb1b2faec
Beta 32.0.1 (#325)
* patch for beta 32

* require the development flag for Lua profiler

* autogen
2023-03-26 01:15:28 -04:00
Agent X
4277230f20
Show players on star select toggle (#321)
* Show players on star select toggle

* Make only toggleable by mods

* Allow player list to also be disabled
2023-03-23 21:12:26 -04:00
Agent X
3676d2030d
Fix extended pause display (#319) 2023-03-23 17:42:53 -04:00
Agent X
1a86d46d95
Override envfx from Lua (#316)
* Override envfx from Lua

set_override_envfx(-1) to reset override

* Fix type mismatch
2023-03-23 14:46:15 -04:00
Agent X
c79a001f5f
Make fixed collision rounded corners toggleable (#315) 2023-03-22 21:02:43 -04:00
Agent X
d562a857d3
Clean up pause menu code and fix player menu bug (#314)
* Clean up pause menu code and fix player menu bug

* Final fixes to player panel bugs
2023-03-22 18:57:23 -04:00
Agent X
53b8a2f8e6
Fix compilation warnings and stop demos when hosting (#313)
* [WIP] fix warnings

Committing now as is for Isaac to take a look at this.
Having issues with VERSION_TEXT

* Fix VERSION_TEXT crash and stop demos on host
2023-03-21 22:41:43 -04:00
Isaac0-dev
7e46ce4a21
fixes and other improvements (#309)
* HOOK_JOINED_GAME

* expose VERSION_TEXT, and two more adjusments

* show if a constant type is a string with autogen

* fix another blunder by that guy

* should use an or operator here

* fix frame limiter stuff
2023-03-21 19:43:29 -04:00
Agent X
751dfe61c7
Move everything over (#280) 2023-03-20 22:36:25 -04:00
Agent X
7f6f7fea47
Fix NaN position bug with fixed collision (#312)
* Fix fixed collision NaN position

Thanks to @Marioiscool246 for figuring this out.
Sometimes Mario's position will become NaN when doing specific things, this fixes that.

Co-Authored-By: Marioiscool246 <27823923+Marioiscool246@users.noreply.github.com>

* Formatting

Co-Authored-By: Marioiscool246 <27823923+Marioiscool246@users.noreply.github.com>

* Fix ordering

* Final fix(?)

---------

Co-authored-by: Marioiscool246 <27823923+Marioiscool246@users.noreply.github.com>
2023-03-20 21:13:02 -04:00
Agent X
42b43a9b7e
get_ttc_speed_setting and set_ttc_speed_setting (#307) 2023-03-20 20:20:11 -04:00
Agent X
b2ba30e41c
Merge pull request #306 from Agent-11/smlua-exec-str
/lua (Run Lua from chat IF you compiled with DEVELOPMENT)
2023-03-20 20:12:52 -04:00
Agent X
d0318c23d5
Merge pull request #301 from Agent-11/hooks
Touch up new hooks
2023-03-20 20:07:14 -04:00
Agent X
b05c7ccf74
Merge pull request #302 from Isaac0-dev/apple
put everyone in the jumbo star cutscene if one person is in it
2023-03-20 20:06:05 -04:00
Agent X
3a45334a3d
Merge pull request #310 from Agent-11/time
get_time()
2023-03-20 19:59:31 -04:00
Agent X
4fd13c6bda
Bug fixes for mostly the title screen (#308)
- Add NULL checks to DynOS warps
- Change checks for skipping interpolation on the original title screen for much better ones
- Interactions are no longer processed if you are on the title screen
- Re-add some of the legacy demo code for the original title screen
- Fix disconnecting on the original title screen
- Fix disconnecting on the act select screen
- Fix interpolation crash
2023-03-18 17:14:01 -04:00
Agent X
22952dda05
Expose sound_banks_enable/disable to Lua (#311) 2023-03-18 17:12:33 -04:00