Commit graph

47 commits

Author SHA1 Message Date
lainon
6e1566386e project: Apply more C++ paradigms to the code
- Use auto in places where code clarity is improved or identical.
- Replace trivial constructors and destructors with default.
- Use true random for random generation.
- Use std::string_view where it is valid to do so.
- Apply const where it is valid to do so.
- Use references where it is valid to do so.
- Manually optimize memory usage with std::move and std::copy.
- Opt for memory efficient containers where the size is known ahead of time.

Signed-off-by: lainon <GermanAizek@yandex.ru>
2023-04-05 18:58:32 +02:00
Michael Fabian 'Xaymar' Dirks
0627628884 obs/tools: Remove work-around for obs_properties_remove_by_name
The bug fix to this was applied upstream, so we no longer need to support the broken behavior
2023-04-05 18:58:20 +02:00
Michael Fabian 'Xaymar' Dirks
c3b1dc2ec2 gfx/shader: Call defaults before update before properties
Fixes an unusual order of initialization bug resulting in poor user experience
2023-04-05 18:51:48 +02:00
Michael Fabian 'Xaymar' Dirks
86cb224783 gfx/shader: Clear render target before rendering
Accidentally left as a comment, this causes things like SMAA to freak out.
2023-04-05 18:51:48 +02:00
Michael Fabian 'Xaymar' Dirks
89f1affe32 gfx/shader: Shaders don't render in sRGB mode 2023-04-05 18:51:47 +02:00
Michael Fabian 'Xaymar' Dirks
1816e29862 gfx/shader: Optional sRGB support for inputs 2023-04-05 18:51:43 +02:00
Michael Fabian 'Xaymar' Dirks
93a20c7dd4 gfx/shader: Add profiling code and fix problems with properties 2023-04-05 18:51:43 +02:00
Michael Fabian 'Xaymar' Dirks
e1b7e6eaf2 gfx/shader: Get-er for currently loaded shader file 2023-04-05 18:51:43 +02:00
Michael Fabian 'Xaymar' Dirks
22786005d6 gfx/shader/param: Track the parent shader object 2023-04-05 18:51:42 +02:00
Michael Fabian 'Xaymar' Dirks
69a72d4975 gfx/shader: Add a way to retrieve the underlying obs_source_t* 2023-04-05 18:51:42 +02:00
coolsoft.rf
bba606e439 gfx/shader: Support for visible and active tracking in parameters
Co-authored-by: Michael Fabian 'Xaymar' Dirks <info@xaymar.com>
2023-04-05 18:51:42 +02:00
coolsoft.rf
6aa3f6dbc2 gfx/shader: De-duplicate some code paths
Co-authored-by: Michael Fabian 'Xaymar' Dirks <info@xaymar.com>
2023-04-05 18:51:41 +02:00
Michael Fabian 'Xaymar' Dirks
cda430ccad gfx/shader: Apply coding guidelines 2023-04-05 18:51:01 +02:00
Michael Fabian 'Xaymar' Dirks
578d84be63 gfx: Apply coding guidelines 2023-04-05 18:50:59 +02:00
Michael Fabian 'Xaymar' Dirks
c84c301d49 obs/gs: Apply coding guidelines 2023-04-05 18:50:59 +02:00
Michael Fabian 'Xaymar' Dirks
015fac588b obs: Apply coding guidelines 2023-04-05 18:50:58 +02:00
Michael Fabian 'Xaymar' Dirks
5a65cf3525 plugin: Replace long descriptions with "Open Manual" button
While the long descriptions were useful, keeping the updated and translated is pretty much impossible. Technology moves fast and not everyone that translates the project knows a lot about technology.

Therefore the long descriptions have now been replaced with a button that opens the wiki page for the feature instead. This should drastically reduce the number of help cases, and improve the translation coverage at the same time.
2023-03-28 13:11:20 +02:00
Michael Fabian 'Xaymar' Dirks
e7dd44e3ec gfx/shader: Allow specifying effect for direct rendering (#501) 2023-03-28 13:11:17 +02:00
Michael Fabian 'Xaymar' Dirks
17ffbdc55e gfx/shader: Correctly cache shader rendering result
Fixes #392
2023-03-28 13:11:06 +02:00
Michael Fabian 'Xaymar' Dirks
54127f6ced gfx/shader: Fix unicode support
Related: #359
2023-03-28 13:11:04 +02:00
Michael Fabian 'Xaymar' Dirks
63a5873413 project: Remove non-standard std:: prefix from types 2023-03-28 12:52:22 +02:00
Michael Fabian 'Xaymar' Dirks
68a49498e6 common: Rename LOG_ to DLOG_ to avoid macro confusion 2023-03-28 12:52:17 +02:00
Michael Fabian 'Xaymar' Dirks
d9198211f7 gfx/shader: Add Per-Instance/Activation/Frame Random values 2023-03-28 12:52:13 +02:00
Michael Fabian 'Xaymar' Dirks
b4250a74f5 gfx/shader: Increase size limit and function to get base size 2023-03-28 12:52:12 +02:00
Michael Fabian 'Xaymar' Dirks
a2fd4dd2f6 gfx/shader: Inlining, std::string_view and optimizations 2023-03-28 12:40:45 +02:00
Michael Fabian 'Xaymar' Dirks
a9bb56c5ee project: Optimize to use single fullscreen tri instead 2023-03-28 12:40:42 +02:00
Michael Fabian 'Xaymar' Dirks
a553b39a6d gfx-shader: Actually fix the thing 93207d was supposed to fix 2023-03-28 12:40:40 +02:00
Michael Fabian 'Xaymar' Dirks
c2c5afd763 gfx-shader: Actually write alpha channel to render target 2023-03-28 12:40:39 +02:00
Michael Fabian 'Xaymar' Dirks
a19e8d1e00 gfx-shader: Add default path for file selection 2023-03-28 12:40:37 +02:00
Michael Fabian 'Xaymar' Dirks
7a929d6af4 locale: Add missing and remove unused strings 2020-04-23 09:14:31 +02:00
Michael Fabian 'Xaymar' Dirks
5291b193e2 gfx-shader: Fix rendering at unexpected sizes and fix performance
Fixes rendering at unexpected sizes by first rendering to a render target and then rendering the contents of that render target to the frame buffer instead. This also prevent rendering twice or more, which might cause severe FPS impact.
2020-04-23 08:10:01 +02:00
Michael Fabian 'Xaymar' Dirks
908d1f0a20 project: Modernize code to proper C++ 2020-04-09 00:17:25 +02:00
Michael Fabian 'Xaymar' Dirks
9ca190c96a gfx-shader: Don't use modified_properties to reload shaders
As OBS Studio locks some mutexes in a different order depending on what actions are being done, using modified_properties for GPU work causes things to freeze in place. Instead have users manually click the refresh button when they changed files in order to prevent this freeze from happening.

Fixes: #118
2020-04-03 18:54:56 +02:00
Michael Fabian 'Xaymar' Dirks
ac8844b305 gfx-shader: Add defaults 2020-03-31 22:34:22 +02:00
Michael Fabian 'Xaymar' Dirks
79406b0b08 gfx-shader: Additional stable time values
'Time.x' gets inaccurate if OBS Studio is running for more than two hours, therefore we have to do something to fix it. By allowing the shader code to control when things loop using 'Time.y' (0..1) and 'Time.z' (the number of times 'Time.y' wrapped back to 0), a much more stable animation can be achieved.
2020-03-28 22:17:33 +01:00
Michael Fabian 'Xaymar' Dirks
6ae9904e13 gfx-shader: Support for filters and transitions
Due to render logic required for transitions, some of the render logic is split into an additional function called 'prepare_render'. Additionally the storage for some temporary objects has been removed as it these objects usually do not outlive their rendering time anyway.

Related: #96 #95 #94 #5
2020-03-28 18:37:00 +01:00
Michael Fabian 'Xaymar' Dirks
0a16ce07dc project: Merged FFmpeg Encoders Step 2 2020-01-13 22:40:15 +01:00
Michael Fabian 'Xaymar' Dirks
3062d3b331 gfx-shader: Better logging, and ViewSize parameter 2020-01-01 04:21:02 +01:00
Michael Fabian 'Xaymar' Dirks
f79502b9b0 gfx-shader: Deal with remaining compile errors 2019-12-25 19:18:44 +01:00
Michael Fabian 'Xaymar' Dirks
1902d005e9 gfx-shader-param: Add support for automatic parameters
Allows other parameters to be a seed to these parameters.
2019-12-25 10:14:04 +01:00
Michael Fabian 'Xaymar' Dirks
907216f143 gfx-shader: Don't show parameters that are invisible 2019-12-25 10:10:06 +01:00
Michael Fabian 'Xaymar' Dirks
9696f836e0 gfx-shader: Fix startup and select crash if file is missing 2019-12-24 08:37:37 +01:00
Michael Fabian 'Xaymar' Dirks
4c5a7018a3 gfx-shader: Add file watching and dynamic UI updates
Thanks to the workaround in obs::tools, gfx::shader::shader now supports dynamically rebuilding the properties with new properties without crashing OBS Studio. This effectively allows you to have an up to date view of the current parameters for the shader technique.

Additionally with file watching, live development of shaders is possible at very little cost. Currently only file times and size is looked at every 333ms, but in the future it is possible to also watch for file renames and more.
2019-12-22 06:14:26 +01:00
Michael Fabian 'Xaymar' Dirks
9ef60cc2f9 gfx-shader: Add support for validating file differences
Removes the stutter when re-opening the properties dialog which was caused by recompiling the same exact shader every time this happened. Also paves the way for simple file watching.
2019-12-21 18:23:26 +01:00
Michael Fabian 'Xaymar' Dirks
d13778b017 gfx-shader: Fix some crash/problematic locations 2019-12-18 07:49:56 +01:00
Michael Fabian 'Xaymar' Dirks
f1b9a1a712 gfx-shader: Initial code 2019-12-18 06:39:07 +01:00
Michael Fabian 'Xaymar' Dirks
0ad896e905 gfx-shader: Rename from gfx-effect-source 2019-12-15 09:09:11 +01:00
Renamed from source/gfx/gfx-effect-source.cpp (Browse further)