tildearrow
e633550647
automatic safe mode!
...
to-do: test on Windows...
2023-10-16 14:55:01 -05:00
tildearrow
061b8e7aa1
GUI: add a hint when an ins cannot be previewed
2023-10-15 17:02:25 -05:00
tildearrow
dd7f4c12e2
dev184 - Merge branch 'master' of https://github.com/DevEd2/furnace
2023-10-14 03:19:02 -05:00
tildearrow
7ede07e2a4
dev183 - prepare for better DPCM mapping
2023-10-12 19:52:44 -05:00
tildearrow
219665ed60
dev182 - add a different macro release strat
...
active release makes the macro jump to release pos instead of waiting
2023-10-11 03:36:21 -05:00
tildearrow
8235f6ee66
C140: add bank types
2023-10-11 02:48:39 -05:00
tildearrow
4b008f4b41
GUI: channel pair hints, part 1
...
very ugly
2023-10-07 20:35:25 -05:00
tildearrow
79f92fab68
GUI: prepare for status view
2023-10-03 04:38:28 -05:00
tildearrow
fbc34fae02
release v0.6
...
finally!
thanks to:
- everyone who has helped with testing and bug reporting
- all contributors
- all demo song artists
- every user
thank you
I really mean it
2023-10-01 23:08:46 -05:00
tildearrow
6b2061a434
release v0.6pre18
...
hopefully this, for REAL, is the last pre-release
2023-09-27 16:03:57 -05:00
tildearrow
e1f7a175c4
whoops
2023-09-27 02:23:15 -05:00
tildearrow
6c88329ddd
possibly fix crash after render
...
issue #1503
2023-09-27 02:22:56 -05:00
tildearrow
de2beb794f
release v0.6pre17
...
hopefully this is the final one before 0.6
2023-09-25 14:28:38 -05:00
tildearrow
cad63d8351
is this faster?
2023-09-20 00:24:55 -05:00
tildearrow
7912a7982c
implement a setting which was missing
...
store/load ins names when saving .fui
2023-09-16 18:15:03 -05:00
tildearrow
b105dd535f
GUI: better
2023-09-16 15:04:11 -05:00
tildearrow
5a4be9951d
release v0.6pre16
2023-09-14 04:31:15 -05:00
tildearrow
29db4d5bb5
release v0.6pre15
2023-09-13 18:25:32 -05:00
tildearrow
9a63fdccd5
drop usage of std::deque, part 2
2023-09-13 02:46:02 -05:00
tildearrow
8b565ed284
drop usage of std::deque, part 1
...
use FixedQueue instead
2023-09-13 02:40:12 -05:00
tildearrow
658f69bc4e
dev176 - OPM/OPZ: fix pitch
2023-09-12 01:12:59 -05:00
tildearrow
41544bcced
add sample preview volume setting
...
it was too loud
2023-09-11 16:04:19 -05:00
tildearrow
41bd28c41a
release v0.6pre14
2023-09-11 03:20:17 -05:00
tildearrow
7e5f91a69c
release v0.6pre13
2023-09-10 18:05:16 -05:00
tildearrow
a7ded3325a
warn user if we cannot play
2023-09-09 17:12:49 -05:00
tildearrow
c6c05582bd
release v0.6pre12
2023-09-09 16:23:17 -05:00
tildearrow
5209074c97
GUI: improve "clear..." menu
2023-09-08 02:52:15 -05:00
tildearrow
624e45afa8
optimize renderSamples
...
only render sample which has changed
2023-09-08 01:19:48 -05:00
tildearrow
bbc524c07a
release v0.6pre11
2023-09-07 19:09:53 -05:00
tildearrow
6dafc48e06
release v0.6pre10 - THE F R E E Z E
...
from now on it's just bug fixes.
once a pre-release survives a week without issues, 0.6 comes out.
2023-09-07 02:33:17 -05:00
tildearrow
9b276e80f8
workPool: don't use std::function
...
it's kinda slow
2023-09-07 00:16:47 -05:00
tildearrow
5329e551d4
improve a bit and add option
2023-09-06 14:23:47 -05:00
tildearrow
7d0f816d11
prepare for threaded rendering?
...
one chip per thread.
2023-09-06 04:03:53 -05:00
tildearrow
ec4063641a
GUI: fix sample preview needle visible when switch
...
ing samples
2023-09-05 15:38:02 -05:00
tildearrow
68787a4d8b
add PortAudio backend - PLEASE READ
...
PLEASE DO:
```
git submodule update --init --recursive
```
AFTER PULLING THIS COMMIT.
2023-08-30 17:32:51 -05:00
tildearrow
63dcacf33d
dev170 - YM2151: fix noise frequency on ymfm
...
issue #1441
raising ver num to allow possible compat change
2023-08-30 13:35:22 -05:00
tildearrow
fda2ca0645
introduce p r e - e f f e c t s
...
the ultimate fix to #1439
2023-08-30 02:17:16 -05:00
tildearrow
859182bb08
C219: initial work
2023-08-27 18:46:59 -05:00
tildearrow
3dd4f3e7e8
release v0.6pre9
...
also fix a bug in TL macro compat
2023-08-26 03:36:28 -05:00
tildearrow
d240066df8
fix issue #1371
2023-08-24 03:25:38 -05:00
tildearrow
62a1a383ee
dev168 - new behavior for porta in C64
2023-08-23 12:50:22 -05:00
tildearrow
54934dcfc9
dev167 - fix TL macro
...
previously, 127 mapped to TL 0
but now 127 maps to TL 127
yeah, the graph will look inverted I know...
2023-08-21 23:57:07 -05:00
tildearrow
6ba8527cb6
fix some threading issues
2023-08-21 14:18:04 -05:00
tildearrow
f352162151
GUI: make it clear
...
continuous vibrato
2023-08-19 15:47:49 -05:00
tildearrow
44781e9cac
release v0.6pre8
...
hopefully the final "pre-release" before the freeze
2023-08-19 04:48:27 -05:00
Eknous-P
74e803d4e9
redo core switching
2023-08-18 10:40:18 +04:00
MooingLemur
a1d74e7dc1
ZSM: add optimize for size toggle
2023-08-11 19:13:16 -05:00
tildearrow
5c861ca36e
compensate for sample movement/deletion
2023-07-26 17:58:57 -05:00
tildearrow
e52e2da68b
dev165 - Namco 163: do not scale pitch by default
2023-07-23 15:57:25 -05:00
tildearrow
ad88ce46ab
dev164 - Namco 163: improvements, part 4
...
- per-channel wave offset/length
- wave load position/length effects
- global wave load effects that actually make sense
- update doc
2023-07-21 19:54:35 -05:00
tildearrow
b087b28325
remove Namco 163 name setting
2023-07-20 16:50:19 -05:00
tildearrow
5a9de0f3e6
dev163 - GUI: add watermark to identify unstable
2023-07-09 20:34:44 -05:00
tildearrow
cf2c63caf7
YM2612: implement 9xxx, part 2
...
VGM export
2023-07-09 17:41:24 -05:00
tildearrow
68f517eb04
release v0.6pre7 (hotfixes)
2023-07-09 03:40:45 -05:00
tildearrow
a500dcda49
release v0.6pre6
2023-07-08 20:22:03 -05:00
tildearrow
ce2661df66
audio issue debugging
2023-07-06 18:29:29 -05:00
tildearrow
f1b30c01a4
dev160 - C64: add key priority system
...
and options to change hard reset envelope
issue #1115
2023-07-04 00:23:28 -05:00
tildearrow
3f8430b0d6
add ability to duplicate sub-songs
2023-06-30 23:37:22 -05:00
tildearrow
317aca0564
VGM export: NES DPCM, part 1
...
still does not work
2023-06-22 15:20:48 -05:00
tildearrow
c83232f8da
get rid of some custom tempo legacy
2023-06-11 18:57:32 -05:00
tildearrow
5e0eb9aa23
dev159 - add 8-bit dither option
2023-06-05 04:28:07 -05:00
tildearrow
4947d02c68
allow saving patterns in old format
2023-05-26 01:30:01 -05:00
tildearrow
b24b22dfd9
release v0.6pre5
...
the thousand-star release
2023-05-24 04:22:15 -05:00
tildearrow
2da1fe8821
prepare for patchbay effects
2023-05-21 04:39:36 -05:00
tildearrow
90d1fd60d8
dev157 - new pattern format
2023-05-18 19:50:36 -05:00
tildearrow
b1e2d76ce6
asset directories, part 9
2023-05-16 04:29:26 -05:00
tildearrow
92cf966a36
asset directories, part 8
2023-05-16 03:04:16 -05:00
tildearrow
160753243d
asset directories, part 7
2023-05-16 02:44:46 -05:00
tildearrow
442ccd0e09
asset directories, part 5
2023-05-15 23:27:45 -05:00
tildearrow
29688d1cc5
fix MTC/MIDI clock on playSub
2023-05-10 03:30:05 -05:00
tildearrow
826538e41b
implement MIDI timecode output
2023-05-10 02:57:59 -05:00
tildearrow
eb521a6dac
fix MIDI clock, part 2
2023-05-09 22:12:14 -05:00
tildearrow
bdcbab0921
prepare to fix MIDI clock
2023-05-09 05:05:53 -05:00
tildearrow
565f67dd0f
dev155 - fix broken macro after note off in some
...
FM chips
issue #1017
2023-05-05 02:14:53 -05:00
tildearrow
bd53c57658
dev154 - NES: DPCM mode is now default
2023-05-05 00:17:59 -05:00
tildearrow
8bc0781f59
implement 05xy/06xy
...
issue #1044
2023-04-30 13:46:09 -05:00
tildearrow
c6553f11e8
Revert "Merge branch 'blipWork'"
...
This reverts commit 41cbdf7924
, reversing
changes made to 149d4ce99c
.
2023-04-16 17:29:01 -05:00
tildearrow
a10d5cb96b
blip_buf clock<rate bug workaround, part 3
...
issue #1055
2023-04-16 14:41:12 -05:00
tildearrow
73204b5378
blip_buf clock<rate bug workaround, part 2?
2023-04-16 01:11:20 -05:00
tildearrow
f1c6cd5097
blip_buf clock<rate bug workaround, part 1
...
issue #1055
now I gotta think of a strategy for dispatch
2023-04-13 18:11:10 -05:00
tildearrow
eaafc16eb3
dev153 - fix SegaPCM slides
...
issue #1060
2023-04-13 17:21:06 -05:00
tildearrow
99d2199db6
dev152 - sample map notes, part 1
2023-04-07 16:54:05 -05:00
tildearrow
c6f1ec5756
enable virtual terminal processing on Windows
2023-04-06 17:13:51 -05:00
tildearrow
17f9eb0c16
dev149 - crap
2023-04-05 23:59:39 -05:00
tildearrow
8e0a28f06e
bump version
2023-04-05 23:43:33 -05:00
tildearrow
9bc2657965
dev147 - april fools'
2023-04-02 02:32:04 -05:00
tildearrow
76deb82665
Revert "prepare for Furnace Pro"
...
This reverts commit 6fe8bea50e
.
2023-04-02 02:31:37 -05:00
tildearrow
6fe8bea50e
prepare for Furnace Pro
2023-04-01 05:06:13 -05:00
tildearrow
c4510e16e0
add experimental command stream player
...
for verification
after that I am going to write optimization code
2023-03-26 18:48:16 -05:00
tildearrow
f20da6b202
FT
...
-----____
| -----____
| FFFFF -----____
| FFFFFFFFF TTTTTTT |
| FF TTTTTTTT |
| FF TT |
| FF TT |
| FFFFFFFFF TT |
| FFFFFFFFF TT |
| FF TT |
| FF TT |
| FF TT |
| FF TT |
| FF __________------|
|---------
2023-03-25 03:55:42 -05:00
KMoene
913d22fd57
init support for setting program change
2023-03-22 00:51:54 -04:00
tildearrow
f80a2b8864
GUI: make playing needles in sample editor work
...
currently only for YM2612 but I will implement more soon
2023-03-19 03:12:08 -05:00
tildearrow
ced4fd8ee1
more
2023-03-13 20:01:01 -05:00
tildearrow
07ed76a63b
add ROM export framework, part 1
2023-03-13 14:17:05 -05:00
tildearrow
6663fc274d
prepare to add ROM export framework
2023-03-13 04:20:54 -05:00
tildearrow
854698cd75
S3M import? no, it's not there yet
2023-03-12 19:11:05 -05:00
tildearrow
40e153300f
prepare to add asset directories
2023-03-12 04:10:46 -05:00
tildearrow
8c706f71a9
dev145 - Namco WSG: new noise strategy for C30
2023-03-09 02:55:22 -05:00
tildearrow
c139d7d7fa
oh crap - this is the real pre4-hotfix
2023-02-25 01:48:51 -05:00
tildearrow
e3bebdca08
release v0.6pre4-hotfix
2023-02-25 01:47:53 -05:00