mirror of
https://github.com/tildearrow/furnace.git
synced 2024-11-23 21:15:11 +00:00
remove Namco 163 name setting
This commit is contained in:
parent
08bd036193
commit
b087b28325
8 changed files with 9 additions and 43 deletions
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@ -64,9 +64,6 @@
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#define DIV_VERSION_S3M 0xff03
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#define DIV_VERSION_FTM 0xff04
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// "Namco C163"
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#define DIV_C163_DEFAULT_NAME "Namco 163"
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enum DivStatusView {
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DIV_STATUS_NOTHING=0,
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DIV_STATUS_PATTERN,
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@ -465,7 +462,6 @@ class DivEngine {
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int reversePitchTable[4096];
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int pitchTable[4096];
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short effectSlotMap[4096];
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char c163NameCS[1024];
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int midiBaseChan;
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bool midiPoly;
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size_t midiAgeCounter;
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@ -166,7 +166,7 @@ void DivPlatformN163::updateWave(int ch, int wave, int pos, int len) {
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void DivPlatformN163::updateWaveCh(int ch) {
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if (ch<=chanMax) {
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logV("updateWave with pos %d and len %d",chan[ch].wavePos,chan[ch].waveLen);
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//logV("updateWave with pos %d and len %d",chan[ch].wavePos,chan[ch].waveLen);
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updateWave(ch,-1,chan[ch].wavePos,chan[ch].waveLen);
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if (chan[ch].active && !isMuted[ch]) {
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chan[ch].volumeChanged=true;
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@ -200,9 +200,7 @@ String DivEngine::getSongSystemLegacyName(DivSong& ds, bool isMultiSystemAccepta
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return "Famicom Disk System";
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}
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if (ds.system[0]==DIV_SYSTEM_NES && ds.system[1]==DIV_SYSTEM_N163) {
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String ret="Famicom + ";
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ret+=getConfString("c163Name",DIV_C163_DEFAULT_NAME);
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return ret;
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return "Famicom + Namco 163";
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}
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if (ds.system[0]==DIV_SYSTEM_NES && ds.system[1]==DIV_SYSTEM_MMC5) {
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return "Famicom + MMC5";
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@ -230,11 +228,7 @@ String DivEngine::getSongSystemLegacyName(DivSong& ds, bool isMultiSystemAccepta
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String ret="";
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for (int i=0; i<ds.systemLen; i++) {
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if (i>0) ret+=" + ";
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if (ds.system[i]==DIV_SYSTEM_N163) {
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ret+=getConfString("c163Name",DIV_C163_DEFAULT_NAME);
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} else {
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ret+=getSystemName(ds.system[i]);
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}
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ret+=getSystemName(ds.system[i]);
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}
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return ret;
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@ -242,11 +236,6 @@ String DivEngine::getSongSystemLegacyName(DivSong& ds, bool isMultiSystemAccepta
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const char* DivEngine::getSystemName(DivSystem sys) {
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if (sysDefs[sys]==NULL) return "Unknown";
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if (sys==DIV_SYSTEM_N163) {
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String c1=getConfString("c163Name",DIV_C163_DEFAULT_NAME);
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strncpy(c163NameCS,c1.c_str(),1023);
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return c163NameCS;
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}
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return sysDefs[sys]->name;
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}
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@ -998,7 +987,7 @@ void DivEngine::registerSystems() {
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);
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sysDefs[DIV_SYSTEM_N163]=new DivSysDef(
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"Namco 163/C163/129/160/106/whatever", NULL, 0x8c, 0, 8, false, true, 0, false, 0,
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"Namco 163", NULL, 0x8c, 0, 8, false, true, 0, false, 0,
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"an expansion chip for the Famicom, with full wavetable.",
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{"Channel 1", "Channel 2", "Channel 3", "Channel 4", "Channel 5", "Channel 6", "Channel 7", "Channel 8"},
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{"CH1", "CH2", "CH3", "CH4", "CH5", "CH6", "CH7", "CH8"},
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@ -77,7 +77,6 @@ void FurnaceGUI::insListItem(int i, int dir, int asset) {
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if (i>=0 && i<e->song.insLen) {
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DivInstrument* ins=e->song.ins[i];
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insType=(ins->type>DIV_INS_MAX)?"Unknown":insTypes[ins->type];
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if (ins->type==DIV_INS_N163) insType=settings.c163Name.c_str();
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switch (ins->type) {
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case DIV_INS_FM:
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ImGui::PushStyleColor(ImGuiCol_Text,uiColors[GUI_COLOR_INSTR_FM]);
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@ -682,11 +682,7 @@ void FurnaceGUI::autoDetectSystem() {
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if (k.second>1) {
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e->song.systemName+=fmt::sprintf("%d×",k.second);
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}
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if (k.first==DIV_SYSTEM_N163) {
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e->song.systemName+=settings.c163Name;
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} else {
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e->song.systemName+=e->getSystemName(k.first);
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}
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e->song.systemName+=e->getSystemName(k.first);
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isFirst=false;
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}
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}
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@ -1527,7 +1527,6 @@ class FurnaceGUI {
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String audioDevice;
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String midiInDevice;
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String midiOutDevice;
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String c163Name;
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String renderBackend;
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String renderDriver;
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String initialSysName;
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@ -1681,7 +1680,6 @@ class FurnaceGUI {
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audioDevice(""),
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midiInDevice(""),
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midiOutDevice(""),
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c163Name(""),
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renderBackend(""),
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renderDriver(""),
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initialSysName("Sega Genesis/Mega Drive"),
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@ -2305,7 +2305,7 @@ void FurnaceGUI::drawInsEdit() {
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ins->type=(DivInstrumentType)insType;
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}
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*/
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if (ImGui::BeginCombo("##Type",insType==DIV_INS_N163?settings.c163Name.c_str():insTypes[insType])) {
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if (ImGui::BeginCombo("##Type",insTypes[insType])) {
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std::vector<DivInstrumentType> insTypeList;
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if (settings.displayAllInsTypes) {
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for (int i=0; insTypes[i]; i++) {
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@ -2315,7 +2315,7 @@ void FurnaceGUI::drawInsEdit() {
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insTypeList=e->getPossibleInsTypes();
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}
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for (DivInstrumentType i: insTypeList) {
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if (ImGui::Selectable(i==DIV_INS_N163?settings.c163Name.c_str():insTypes[i],insType==i)) {
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if (ImGui::Selectable(insTypes[i],insType==i)) {
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ins->type=i;
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// reset macro zoom
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@ -4665,7 +4665,7 @@ void FurnaceGUI::drawInsEdit() {
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sampleMapFocused=false;
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}
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}
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if (ins->type==DIV_INS_N163) if (ImGui::BeginTabItem(settings.c163Name.c_str())) {
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if (ins->type==DIV_INS_N163) if (ImGui::BeginTabItem("Namco 163")) {
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if (ImGui::InputInt("Waveform##WAVE",&ins->n163.wave,1,10)) { PARAMETER
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if (ins->n163.wave<0) ins->n163.wave=0;
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if (ins->n163.wave>=e->song.waveLen) ins->n163.wave=e->song.waveLen-1;
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@ -1638,12 +1638,6 @@ void FurnaceGUI::drawSettings() {
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ImGui::Separator();
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ImGui::Text("Namco 163 chip name");
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ImGui::SameLine();
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ImGui::InputTextWithHint("##C163Name",DIV_C163_DEFAULT_NAME,&settings.c163Name);
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ImGui::Separator();
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ImGui::Text("Channel colors:");
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if (ImGui::RadioButton("Single##CHC0",settings.channelColors==0)) {
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settings.channelColors=0;
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@ -2067,11 +2061,7 @@ void FurnaceGUI::drawSettings() {
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UI_COLOR_CONFIG(GUI_COLOR_INSTR_OPL,"FM (OPL)");
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UI_COLOR_CONFIG(GUI_COLOR_INSTR_FDS,"FDS");
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UI_COLOR_CONFIG(GUI_COLOR_INSTR_VBOY,"Virtual Boy");
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// special case
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String c163Label=fmt::sprintf("%s##CC_GUI_COLOR_INSTR_N163",settings.c163Name);
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if (ImGui::ColorEdit4(c163Label.c_str(),(float*)&uiColors[GUI_COLOR_INSTR_N163])) {
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applyUISettings(false);
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}
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UI_COLOR_CONFIG(GUI_COLOR_INSTR_N163,"Namco 163");
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UI_COLOR_CONFIG(GUI_COLOR_INSTR_SCC,"Konami SCC");
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UI_COLOR_CONFIG(GUI_COLOR_INSTR_OPZ,"FM (OPZ)");
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UI_COLOR_CONFIG(GUI_COLOR_INSTR_POKEY,"POKEY");
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@ -2662,7 +2652,6 @@ void FurnaceGUI::syncSettings() {
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settings.audioChans=e->getConfInt("audioChans",2);
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settings.midiInDevice=e->getConfString("midiInDevice","");
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settings.midiOutDevice=e->getConfString("midiOutDevice","");
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settings.c163Name=e->getConfString("c163Name",DIV_C163_DEFAULT_NAME);
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settings.renderDriver=e->getConfString("renderDriver","");
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settings.sdlAudioDriver=e->getConfString("sdlAudioDriver","");
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settings.audioQuality=e->getConfInt("audioQuality",0);
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@ -3011,7 +3000,6 @@ void FurnaceGUI::commitSettings() {
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e->setConf("audioDevice",settings.audioDevice);
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e->setConf("midiInDevice",settings.midiInDevice);
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e->setConf("midiOutDevice",settings.midiOutDevice);
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e->setConf("c163Name",settings.c163Name);
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e->setConf("renderDriver",settings.renderDriver);
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e->setConf("sdlAudioDriver",settings.sdlAudioDriver);
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e->setConf("audioQuality",settings.audioQuality);
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