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https://github.com/tildearrow/furnace.git
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release v0.6pre17
hopefully this is the final one before 0.6
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parent
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commit
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6 changed files with 11 additions and 10 deletions
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@ -15,8 +15,8 @@ android {
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}
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minSdkVersion 21
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targetSdkVersion 26
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versionCode 178
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versionName "0.6pre16"
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versionCode 179
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versionName "0.6pre17"
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externalNativeBuild {
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cmake {
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arguments "-DANDROID_APP_PLATFORM=android-21", "-DANDROID_STL=c++_static", "-DWARNINGS_ARE_ERRORS=ON"
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@ -1,8 +1,8 @@
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<?xml version="1.0" encoding="utf-8"?>
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<manifest xmlns:android="http://schemas.android.com/apk/res/android"
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package="org.tildearrow.furnace"
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android:versionCode="178"
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android:versionName="0.6pre16"
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android:versionCode="179"
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android:versionName="0.6pre17"
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android:installLocation="auto">
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<!-- OpenGL ES 2.0 -->
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@ -6,7 +6,7 @@ when copying pattern data from Furnace, it's stored in the clipboard as plain te
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org.tildearrow.furnace - Pattern Data (144)
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```
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this top line of text is always the same except for the number in parentheses, which is the internal build number. for example, 0.6pre16 is `178`.
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this top line of text is always the same except for the number in parentheses, which is the internal build number. for example, 0.6pre17 is `179`.
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the second line is a number between 0 and 18 (decimal) which indicates which column the clip starts from.
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- `0`: note.
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@ -32,6 +32,7 @@ these fields are 0 in format versions prior to 100 (0.6pre1).
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the format versions are:
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- 179: Furnace 0.6pre17
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- 178: Furnace 0.6pre16
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- 177: Furnace 0.6pre15
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- 175: Furnace 0.6pre14
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@ -15,17 +15,17 @@
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<key>CFBundleInfoDictionaryVersion</key>
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<string>6.0</string>
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<key>CFBundleLongVersionString</key>
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<string>0.6pre16</string>
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<string>0.6pre17</string>
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<key>CFBundleName</key>
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<string>Furnace</string>
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<key>CFBundlePackageType</key>
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<string>APPL</string>
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<key>CFBundleShortVersionString</key>
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<string>0.6pre16</string>
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<string>0.6pre17</string>
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<key>CFBundleSignature</key>
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<string>????</string>
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<key>CFBundleVersion</key>
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<string>0.6pre16</string>
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<string>0.6pre17</string>
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<key>NSHumanReadableCopyright</key>
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<string></string>
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<key>NSHighResolutionCapable</key>
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@ -54,8 +54,8 @@ class DivWorkPool;
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#define DIV_UNSTABLE
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#define DIV_VERSION "0.6pre16"
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#define DIV_ENGINE_VERSION 178
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#define DIV_VERSION "0.6pre17"
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#define DIV_ENGINE_VERSION 179
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// for imports
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#define DIV_VERSION_MOD 0xff01
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#define DIV_VERSION_FC 0xff02
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