mirror of
https://github.com/tildearrow/furnace.git
synced 2024-12-01 00:43:02 +00:00
6dafc48e06
from now on it's just bug fixes. once a pre-release survives a week without issues, 0.6 comes out.
1312 lines
35 KiB
C++
1312 lines
35 KiB
C++
/**
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* Furnace Tracker - multi-system chiptune tracker
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* Copyright (C) 2021-2023 tildearrow and contributors
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with this program; if not, write to the Free Software Foundation, Inc.,
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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*/
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#ifndef _ENGINE_H
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#define _ENGINE_H
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#include "config.h"
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#include "instrument.h"
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#include "song.h"
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#include "dispatch.h"
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#include "effect.h"
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#include "export.h"
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#include "dataErrors.h"
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#include "safeWriter.h"
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#include "cmdStream.h"
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#include "../audio/taAudio.h"
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#include "blip_buf.h"
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#include <atomic>
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#include <functional>
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#include <initializer_list>
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#include <thread>
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#include <mutex>
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#include <map>
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#include <unordered_map>
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#include <deque>
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class DivWorkPool;
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#define addWarning(x) \
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if (warnings.empty()) { \
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warnings+=x; \
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} else { \
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warnings+=(String("\n")+x); \
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}
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#define BUSY_BEGIN softLocked=false; isBusy.lock();
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#define BUSY_BEGIN_SOFT softLocked=true; isBusy.lock();
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#define BUSY_END isBusy.unlock(); softLocked=false;
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#define EXTERN_BUSY_BEGIN e->softLocked=false; e->isBusy.lock();
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#define EXTERN_BUSY_BEGIN_SOFT e->softLocked=true; e->isBusy.lock();
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#define EXTERN_BUSY_END e->isBusy.unlock(); e->softLocked=false;
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#define DIV_UNSTABLE
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#define DIV_VERSION "0.6pre10"
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#define DIV_ENGINE_VERSION 171
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// for imports
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#define DIV_VERSION_MOD 0xff01
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#define DIV_VERSION_FC 0xff02
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#define DIV_VERSION_S3M 0xff03
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#define DIV_VERSION_FTM 0xff04
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enum DivStatusView {
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DIV_STATUS_NOTHING=0,
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DIV_STATUS_PATTERN,
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DIV_STATUS_COMMANDS
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};
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enum DivAudioEngines {
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DIV_AUDIO_JACK=0,
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DIV_AUDIO_SDL=1,
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DIV_AUDIO_PORTAUDIO=2,
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DIV_AUDIO_NULL=126,
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DIV_AUDIO_DUMMY=127
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};
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enum DivAudioExportModes {
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DIV_EXPORT_MODE_ONE=0,
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DIV_EXPORT_MODE_MANY_SYS,
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DIV_EXPORT_MODE_MANY_CHAN
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};
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enum DivHaltPositions {
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DIV_HALT_NONE=0,
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DIV_HALT_TICK,
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DIV_HALT_ROW,
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DIV_HALT_PATTERN,
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DIV_HALT_BREAKPOINT
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};
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enum DivMIDIModes {
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DIV_MIDI_MODE_OFF=0,
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DIV_MIDI_MODE_NOTE,
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DIV_MIDI_MODE_LIGHT_SHOW
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};
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struct DivChannelState {
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std::vector<DivDelayedCommand> delayed;
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int note, oldNote, lastIns, pitch, portaSpeed, portaNote;
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int volume, volSpeed, cut, rowDelay, volMax;
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int delayOrder, delayRow, retrigSpeed, retrigTick;
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int vibratoDepth, vibratoRate, vibratoPos, vibratoPosGiant, vibratoDir, vibratoFine;
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int tremoloDepth, tremoloRate, tremoloPos;
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unsigned char arp, arpStage, arpTicks, panL, panR, panRL, panRR, lastVibrato, lastPorta;
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bool doNote, legato, portaStop, keyOn, keyOff, nowYouCanStop, stopOnOff;
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bool arpYield, delayLocked, inPorta, scheduledSlideReset, shorthandPorta, wasShorthandPorta, noteOnInhibit, resetArp;
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bool wentThroughNote, goneThroughNote;
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int midiNote, curMidiNote, midiPitch;
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size_t midiAge;
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bool midiAftertouch;
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DivChannelState():
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note(-1),
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oldNote(-1),
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lastIns(-1),
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pitch(0),
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portaSpeed(-1),
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portaNote(-1),
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volume(0x7f00),
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volSpeed(0),
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cut(-1),
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rowDelay(0),
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volMax(0),
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delayOrder(0),
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delayRow(0),
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retrigSpeed(0),
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retrigTick(0),
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vibratoDepth(0),
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vibratoRate(0),
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vibratoPos(0),
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vibratoPosGiant(0),
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vibratoDir(0),
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vibratoFine(15),
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tremoloDepth(0),
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tremoloRate(0),
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tremoloPos(0),
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arp(0),
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arpStage(-1),
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arpTicks(1),
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panL(255),
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panR(255),
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panRL(0),
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panRR(0),
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lastVibrato(0),
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lastPorta(0),
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doNote(false),
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legato(false),
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portaStop(false),
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keyOn(false),
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keyOff(false),
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nowYouCanStop(true),
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stopOnOff(false),
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arpYield(false),
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delayLocked(false),
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inPorta(false),
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scheduledSlideReset(false),
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shorthandPorta(false),
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wasShorthandPorta(false),
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noteOnInhibit(false),
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resetArp(false),
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wentThroughNote(false),
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goneThroughNote(false),
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midiNote(-1),
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curMidiNote(-1),
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midiPitch(-1),
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midiAge(0),
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midiAftertouch(false) {}
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};
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struct DivNoteEvent {
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int channel, ins, note, volume;
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bool on;
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DivNoteEvent(int c, int i, int n, int v, bool o):
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channel(c),
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ins(i),
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note(n),
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volume(v),
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on(o) {}
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};
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struct DivDispatchContainer {
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DivDispatch* dispatch;
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blip_buffer_t* bb[DIV_MAX_OUTPUTS];
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size_t bbInLen, runtotal, runLeft, runPos, lastAvail;
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int temp[DIV_MAX_OUTPUTS], prevSample[DIV_MAX_OUTPUTS];
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short* bbInMapped[DIV_MAX_OUTPUTS];
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short* bbIn[DIV_MAX_OUTPUTS];
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short* bbOut[DIV_MAX_OUTPUTS];
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bool lowQuality, dcOffCompensation;
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double rateMemory;
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// used in multi-thread
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int cycles;
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unsigned int size;
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void setRates(double gotRate);
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void setQuality(bool lowQual);
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void grow(size_t size);
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void acquire(size_t offset, size_t count);
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void flush(size_t count);
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void fillBuf(size_t runtotal, size_t offset, size_t size);
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void clear();
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void init(DivSystem sys, DivEngine* eng, int chanCount, double gotRate, const DivConfig& flags, bool isRender=false);
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void quit();
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DivDispatchContainer():
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dispatch(NULL),
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bbInLen(0),
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runtotal(0),
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runLeft(0),
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runPos(0),
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lastAvail(0),
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lowQuality(false),
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dcOffCompensation(false),
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rateMemory(0.0),
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cycles(0),
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size(0) {
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memset(bb,0,DIV_MAX_OUTPUTS*sizeof(blip_buffer_t*));
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memset(temp,0,DIV_MAX_OUTPUTS*sizeof(int));
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memset(prevSample,0,DIV_MAX_OUTPUTS*sizeof(int));
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memset(bbIn,0,DIV_MAX_OUTPUTS*sizeof(short*));
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memset(bbInMapped,0,DIV_MAX_OUTPUTS*sizeof(short*));
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memset(bbOut,0,DIV_MAX_OUTPUTS*sizeof(short*));
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}
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};
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struct DivEffectContainer {
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DivEffect* effect;
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float* in[DIV_MAX_OUTPUTS];
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float* out[DIV_MAX_OUTPUTS];
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size_t inLen, outLen;
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void preAcquire(size_t count);
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void acquire(size_t count);
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bool init(DivEffectType effectType, DivEngine* eng, double rate, unsigned short version, const unsigned char* data, size_t len);
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void quit();
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DivEffectContainer():
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effect(NULL),
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inLen(0),
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outLen(0) {
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memset(in,0,DIV_MAX_OUTPUTS*sizeof(float*));
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memset(out,0,DIV_MAX_OUTPUTS*sizeof(float*));
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}
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};
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typedef int EffectValConversion(unsigned char,unsigned char);
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struct EffectHandler {
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DivDispatchCmds dispatchCmd;
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const char* description;
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EffectValConversion* val;
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EffectValConversion* val2;
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EffectHandler(
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DivDispatchCmds dispatchCmd_,
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const char* description_,
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EffectValConversion val_=NULL,
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EffectValConversion val2_=NULL
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):
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dispatchCmd(dispatchCmd_),
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description(description_),
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val(val_),
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val2(val2_) {}
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};
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struct DivDoNotHandleEffect {
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};
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typedef std::unordered_map<unsigned char,const EffectHandler> EffectHandlerMap;
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struct DivSysDef {
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const char* name;
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const char* nameJ;
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const char* description;
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unsigned char id;
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unsigned char id_DMF;
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int channels;
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bool isFM, isSTD, isCompound;
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unsigned int vgmVersion;
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unsigned int sampleFormatMask;
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const char* chanNames[DIV_MAX_CHANS];
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const char* chanShortNames[DIV_MAX_CHANS];
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int chanTypes[DIV_MAX_CHANS];
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// 0: primary
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// 1: alternate (usually PCM)
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DivInstrumentType chanInsType[DIV_MAX_CHANS][2];
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const EffectHandlerMap effectHandlers;
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const EffectHandlerMap postEffectHandlers;
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const EffectHandlerMap preEffectHandlers;
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DivSysDef(
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const char* sysName, const char* sysNameJ, unsigned char fileID, unsigned char fileID_DMF, int chans,
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bool isFMChip, bool isSTDChip, unsigned int vgmVer, bool compound, unsigned int formatMask, const char* desc,
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std::initializer_list<const char*> chNames,
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std::initializer_list<const char*> chShortNames,
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std::initializer_list<int> chTypes,
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std::initializer_list<DivInstrumentType> chInsType1,
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std::initializer_list<DivInstrumentType> chInsType2={},
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const EffectHandlerMap fxHandlers_={},
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const EffectHandlerMap postFxHandlers_={},
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const EffectHandlerMap preFxHandlers_={}):
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name(sysName),
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nameJ(sysNameJ),
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description(desc),
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id(fileID),
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id_DMF(fileID_DMF),
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channels(chans),
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isFM(isFMChip),
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isSTD(isSTDChip),
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isCompound(compound),
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vgmVersion(vgmVer),
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sampleFormatMask(formatMask),
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effectHandlers(fxHandlers_),
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postEffectHandlers(postFxHandlers_),
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preEffectHandlers(preFxHandlers_) {
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memset(chanNames,0,DIV_MAX_CHANS*sizeof(void*));
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memset(chanShortNames,0,DIV_MAX_CHANS*sizeof(void*));
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memset(chanTypes,0,DIV_MAX_CHANS*sizeof(int));
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for (int i=0; i<DIV_MAX_CHANS; i++) {
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chanInsType[i][0]=DIV_INS_NULL;
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chanInsType[i][1]=DIV_INS_NULL;
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}
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int index=0;
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for (const char* i: chNames) {
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chanNames[index++]=i;
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if (index>=DIV_MAX_CHANS) break;
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}
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index=0;
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for (const char* i: chShortNames) {
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chanShortNames[index++]=i;
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if (index>=DIV_MAX_CHANS) break;
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}
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index=0;
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for (int i: chTypes) {
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chanTypes[index++]=i;
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if (index>=DIV_MAX_CHANS) break;
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}
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index=0;
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for (DivInstrumentType i: chInsType1) {
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chanInsType[index++][0]=i;
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if (index>=DIV_MAX_CHANS) break;
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}
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index=0;
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for (DivInstrumentType i: chInsType2) {
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chanInsType[index++][1]=i;
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if (index>=DIV_MAX_CHANS) break;
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}
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}
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};
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enum DivChanTypes {
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DIV_CH_FM=0,
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DIV_CH_PULSE=1,
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DIV_CH_NOISE=2,
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DIV_CH_WAVE=3,
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DIV_CH_PCM=4,
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DIV_CH_OP=5
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};
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extern const char* cmdName[];
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class DivEngine {
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DivDispatchContainer disCont[DIV_MAX_CHIPS];
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TAAudio* output;
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TAAudioDesc want, got;
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String exportPath;
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std::thread* exportThread;
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int chans;
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bool active;
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bool lowQuality;
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bool playing;
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bool freelance;
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bool shallStop, shallStopSched;
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bool endOfSong;
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bool consoleMode;
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bool extValuePresent;
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bool repeatPattern;
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bool metronome;
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bool exporting;
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bool stopExport;
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bool halted;
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bool forceMono;
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bool clampSamples;
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bool cmdStreamEnabled;
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bool softLocked;
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bool firstTick;
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bool skipping;
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bool midiIsDirect;
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bool lowLatency;
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bool systemsRegistered;
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bool hasLoadedSomething;
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bool midiOutClock;
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bool midiOutTime;
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bool midiOutProgramChange;
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int midiOutMode;
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int midiOutTimeRate;
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int softLockCount;
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int subticks, ticks, curRow, curOrder, prevRow, prevOrder, remainingLoops, totalLoops, lastLoopPos, exportLoopCount, nextSpeed, elapsedBars, elapsedBeats, curSpeed;
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size_t curSubSongIndex;
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size_t bufferPos;
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double divider;
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int cycles;
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double clockDrift;
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int midiClockCycles;
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double midiClockDrift;
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int midiTimeCycles;
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double midiTimeDrift;
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int stepPlay;
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int changeOrd, changePos, totalSeconds, totalTicks, totalTicksR, curMidiClock, curMidiTime, totalCmds, lastCmds, cmdsPerSecond, globalPitch;
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int curMidiTimePiece, curMidiTimeCode;
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unsigned char extValue, pendingMetroTick;
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DivGroovePattern speeds;
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short tempoAccum;
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DivStatusView view;
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DivHaltPositions haltOn;
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DivChannelState chan[DIV_MAX_CHANS];
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DivAudioEngines audioEngine;
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DivAudioExportModes exportMode;
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double exportFadeOut;
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DivConfig conf;
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std::deque<DivNoteEvent> pendingNotes;
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// bitfield
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unsigned char walked[8192];
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bool isMuted[DIV_MAX_CHANS];
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std::mutex isBusy, saveLock;
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String configPath;
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String configFile;
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String lastError;
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String warnings;
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std::vector<String> audioDevs;
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std::vector<String> midiIns;
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std::vector<String> midiOuts;
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std::vector<DivCommand> cmdStream;
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std::vector<DivInstrumentType> possibleInsTypes;
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std::vector<DivEffectContainer> effectInst;
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static DivSysDef* sysDefs[DIV_MAX_CHIP_DEFS];
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static DivSystem sysFileMapFur[DIV_MAX_CHIP_DEFS];
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static DivSystem sysFileMapDMF[DIV_MAX_CHIP_DEFS];
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DivCSPlayer* cmdStreamInt;
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struct SamplePreview {
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double rate;
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int sample;
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int wave;
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int pos;
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int pBegin, pEnd;
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int rateMul, posSub;
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bool dir;
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SamplePreview():
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rate(0.0),
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sample(-1),
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wave(-1),
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pos(0),
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pBegin(-1),
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pEnd(-1),
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rateMul(1),
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posSub(0),
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dir(false) {}
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} sPreview;
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short vibTable[64];
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short tremTable[128];
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int reversePitchTable[4096];
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int pitchTable[4096];
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short effectSlotMap[4096];
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int midiBaseChan;
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bool midiPoly;
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size_t midiAgeCounter;
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blip_buffer_t* samp_bb;
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size_t samp_bbInLen;
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int samp_temp, samp_prevSample;
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short* samp_bbIn;
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short* samp_bbOut;
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unsigned char* metroTick;
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size_t metroTickLen;
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float* metroBuf;
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size_t metroBufLen;
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float metroFreq, metroPos;
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float metroAmp;
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float metroVol;
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size_t totalProcessed;
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unsigned int renderPoolThreads;
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DivWorkPool* renderPool;
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// MIDI stuff
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std::function<int(const TAMidiMessage&)> midiCallback=[](const TAMidiMessage&) -> int {return -2;};
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void processRowPre(int i);
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void processRow(int i, bool afterDelay);
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void nextOrder();
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void nextRow();
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void performVGMWrite(SafeWriter* w, DivSystem sys, DivRegWrite& write, int streamOff, double* loopTimer, double* loopFreq, int* loopSample, bool* sampleDir, bool isSecond, int* pendingFreq, int* playingSample, int* setPos, unsigned int* sampleOff8, unsigned int* sampleLen8, size_t bankOffset, bool directStream);
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// returns true if end of song.
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bool nextTick(bool noAccum=false, bool inhibitLowLat=false);
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bool perSystemEffect(int ch, unsigned char effect, unsigned char effectVal);
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bool perSystemPostEffect(int ch, unsigned char effect, unsigned char effectVal);
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bool perSystemPreEffect(int ch, unsigned char effect, unsigned char effectVal);
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void recalcChans();
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void reset();
|
|
void playSub(bool preserveDrift, int goalRow=0);
|
|
void runMidiClock(int totalCycles=1);
|
|
void runMidiTime(int totalCycles=1);
|
|
bool shallSwitchCores();
|
|
|
|
void testFunction();
|
|
|
|
bool loadDMF(unsigned char* file, size_t len);
|
|
bool loadFur(unsigned char* file, size_t len);
|
|
bool loadMod(unsigned char* file, size_t len);
|
|
bool loadS3M(unsigned char* file, size_t len);
|
|
bool loadFTM(unsigned char* file, size_t len);
|
|
bool loadFC(unsigned char* file, size_t len);
|
|
|
|
void loadDMP(SafeReader& reader, std::vector<DivInstrument*>& ret, String& stripPath);
|
|
void loadTFI(SafeReader& reader, std::vector<DivInstrument*>& ret, String& stripPath);
|
|
void loadVGI(SafeReader& reader, std::vector<DivInstrument*>& ret, String& stripPath);
|
|
void loadS3I(SafeReader& reader, std::vector<DivInstrument*>& ret, String& stripPath);
|
|
void loadSBI(SafeReader& reader, std::vector<DivInstrument*>& ret, String& stripPath);
|
|
void loadOPLI(SafeReader& reader, std::vector<DivInstrument*>& ret, String& stripPath);
|
|
void loadOPNI(SafeReader& reader, std::vector<DivInstrument*>& ret, String& stripPath);
|
|
void loadY12(SafeReader& reader, std::vector<DivInstrument*>& ret, String& stripPath);
|
|
void loadBNK(SafeReader& reader, std::vector<DivInstrument*>& ret, String& stripPath);
|
|
void loadGYB(SafeReader& reader, std::vector<DivInstrument*>& ret, String& stripPath);
|
|
void loadOPM(SafeReader& reader, std::vector<DivInstrument*>& ret, String& stripPath);
|
|
void loadFF(SafeReader& reader, std::vector<DivInstrument*>& ret, String& stripPath);
|
|
void loadWOPL(SafeReader& reader, std::vector<DivInstrument*>& ret, String& stripPath);
|
|
void loadWOPN(SafeReader& reader, std::vector<DivInstrument*>& ret, String& stripPath);
|
|
|
|
int loadSampleROM(String path, ssize_t expectedSize, unsigned char*& ret);
|
|
|
|
bool initAudioBackend();
|
|
bool deinitAudioBackend(bool dueToSwitchMaster=false);
|
|
|
|
void registerSystems();
|
|
void initSongWithDesc(const char* description, bool inBase64=true, bool oldVol=false);
|
|
|
|
void exchangeIns(int one, int two);
|
|
void exchangeWave(int one, int two);
|
|
void exchangeSample(int one, int two);
|
|
|
|
void swapChannels(int src, int dest);
|
|
void stompChannel(int ch);
|
|
|
|
// recalculate patchbay (UNSAFE)
|
|
void recalcPatchbay();
|
|
|
|
// change song (UNSAFE)
|
|
void changeSong(size_t songIndex);
|
|
|
|
// move an asset
|
|
void moveAsset(std::vector<DivAssetDir>& dir, int before, int after);
|
|
|
|
// remove an asset
|
|
void removeAsset(std::vector<DivAssetDir>& dir, int entry);
|
|
|
|
// read/write asset dir
|
|
void putAssetDirData(SafeWriter* w, std::vector<DivAssetDir>& dir);
|
|
DivDataErrors readAssetDirData(SafeReader& reader, std::vector<DivAssetDir>& dir);
|
|
|
|
// add every export method here
|
|
friend class DivROMExport;
|
|
friend class DivExportAmigaValidation;
|
|
|
|
public:
|
|
DivSong song;
|
|
DivOrders* curOrders;
|
|
DivChannelData* curPat;
|
|
DivSubSong* curSubSong;
|
|
DivInstrument* tempIns;
|
|
DivSystem sysOfChan[DIV_MAX_CHANS];
|
|
int dispatchOfChan[DIV_MAX_CHANS];
|
|
int dispatchChanOfChan[DIV_MAX_CHANS];
|
|
bool keyHit[DIV_MAX_CHANS];
|
|
float* oscBuf[DIV_MAX_OUTPUTS];
|
|
float oscSize;
|
|
int oscReadPos, oscWritePos;
|
|
int tickMult;
|
|
int lastNBIns, lastNBOuts, lastNBSize;
|
|
std::atomic<size_t> processTime;
|
|
|
|
void runExportThread();
|
|
void nextBuf(float** in, float** out, int inChans, int outChans, unsigned int size);
|
|
DivInstrument* getIns(int index, DivInstrumentType fallbackType=DIV_INS_FM);
|
|
DivWavetable* getWave(int index);
|
|
DivSample* getSample(int index);
|
|
DivDispatch* getDispatch(int index);
|
|
// parse old system setup description
|
|
String decodeSysDesc(String desc);
|
|
// start fresh
|
|
void createNew(const char* description, String sysName, bool inBase64=true);
|
|
void createNewFromDefaults();
|
|
// load a file.
|
|
bool load(unsigned char* f, size_t length);
|
|
// play a binary command stream.
|
|
bool playStream(unsigned char* f, size_t length);
|
|
// save as .dmf.
|
|
SafeWriter* saveDMF(unsigned char version);
|
|
// save as .fur.
|
|
// if notPrimary is true then the song will not be altered
|
|
SafeWriter* saveFur(bool notPrimary=false, bool newPatternFormat=true);
|
|
// build a ROM file (TODO).
|
|
// specify system to build ROM for.
|
|
std::vector<DivROMExportOutput> buildROM(DivROMExportOptions sys);
|
|
// dump to VGM.
|
|
// set trailingTicks to:
|
|
// - 0 to add one tick of trailing
|
|
// - x to add x+1 ticks of trailing
|
|
// - -1 to auto-determine trailing
|
|
// - -2 to add a whole loop of trailing
|
|
SafeWriter* saveVGM(bool* sysToExport=NULL, bool loop=true, int version=0x171, bool patternHints=false, bool directStream=false, int trailingTicks=-1);
|
|
// dump to ZSM.
|
|
SafeWriter* saveZSM(unsigned int zsmrate=60, bool loop=true, bool optimize=true);
|
|
// dump command stream.
|
|
SafeWriter* saveCommand(bool binary=false);
|
|
// export to an audio file
|
|
bool saveAudio(const char* path, int loops, DivAudioExportModes mode, double fadeOutTime=0.0);
|
|
// wait for audio export to finish
|
|
void waitAudioFile();
|
|
// stop audio file export
|
|
bool haltAudioFile();
|
|
// return back to playback cores if necessary
|
|
void finishAudioFile();
|
|
// notify instrument parameter change
|
|
void notifyInsChange(int ins);
|
|
// notify wavetable change
|
|
void notifyWaveChange(int wave);
|
|
|
|
// dispatch a command
|
|
int dispatchCmd(DivCommand c);
|
|
|
|
// get system IDs
|
|
static DivSystem systemFromFileFur(unsigned char val);
|
|
static unsigned char systemToFileFur(DivSystem val);
|
|
static DivSystem systemFromFileDMF(unsigned char val);
|
|
static unsigned char systemToFileDMF(DivSystem val);
|
|
|
|
// convert old flags
|
|
static void convertOldFlags(unsigned int oldFlags, DivConfig& newFlags, DivSystem sys);
|
|
|
|
// check whether an asset directory is complete (UNSAFE)
|
|
void checkAssetDir(std::vector<DivAssetDir>& dir, size_t entries);
|
|
|
|
// benchmark (returns time in seconds)
|
|
double benchmarkPlayback();
|
|
double benchmarkSeek();
|
|
|
|
// returns the minimum VGM version which may carry the specified system, or 0 if none.
|
|
int minVGMVersion(DivSystem which);
|
|
|
|
// determine and setup config dir
|
|
void initConfDir();
|
|
|
|
// save config
|
|
bool saveConf();
|
|
|
|
// load config
|
|
bool loadConf();
|
|
|
|
// get a config value
|
|
bool getConfBool(String key, bool fallback);
|
|
int getConfInt(String key, int fallback);
|
|
float getConfFloat(String key, float fallback);
|
|
double getConfDouble(String key, double fallback);
|
|
String getConfString(String key, String fallback);
|
|
|
|
// set a config value
|
|
void setConf(String key, bool value);
|
|
void setConf(String key, int value);
|
|
void setConf(String key, float value);
|
|
void setConf(String key, double value);
|
|
void setConf(String key, const char* value);
|
|
void setConf(String key, String value);
|
|
|
|
// get whether config value exists
|
|
bool hasConf(String key);
|
|
|
|
// calculate base frequency/period
|
|
double calcBaseFreq(double clock, double divider, int note, bool period);
|
|
|
|
// calculate base frequency in f-num/block format
|
|
int calcBaseFreqFNumBlock(double clock, double divider, int note, int bits);
|
|
|
|
// calculate frequency/period
|
|
int calcFreq(int base, int pitch, int arp, bool arpFixed, bool period=false, int octave=0, int pitch2=0, double clock=1.0, double divider=1.0, int blockBits=0);
|
|
|
|
// calculate arpeggio
|
|
int calcArp(int note, int arp, int offset=0);
|
|
|
|
// convert panning formats
|
|
int convertPanSplitToLinear(unsigned int val, unsigned char bits, int range);
|
|
int convertPanSplitToLinearLR(unsigned char left, unsigned char right, int range);
|
|
unsigned int convertPanLinearToSplit(int val, unsigned char bits, int range);
|
|
|
|
// find song loop position
|
|
void walkSong(int& loopOrder, int& loopRow, int& loopEnd);
|
|
|
|
// play
|
|
void play();
|
|
|
|
// play to row
|
|
void playToRow(int row);
|
|
|
|
// play by one row
|
|
void stepOne(int row);
|
|
|
|
// stop
|
|
void stop();
|
|
|
|
// reset playback state
|
|
void syncReset();
|
|
|
|
// sample preview query
|
|
bool isPreviewingSample();
|
|
int getSamplePreviewSample();
|
|
int getSamplePreviewPos();
|
|
double getSamplePreviewRate();
|
|
|
|
// trigger sample preview
|
|
void previewSample(int sample, int note=-1, int pStart=-1, int pEnd=-1);
|
|
void stopSamplePreview();
|
|
|
|
// trigger wave preview
|
|
void previewWave(int wave, int note);
|
|
void stopWavePreview();
|
|
|
|
// trigger sample preview
|
|
void previewSampleNoLock(int sample, int note=-1, int pStart=-1, int pEnd=-1);
|
|
void stopSamplePreviewNoLock();
|
|
|
|
// trigger wave preview
|
|
void previewWaveNoLock(int wave, int note);
|
|
void stopWavePreviewNoLock();
|
|
|
|
// get config path
|
|
String getConfigPath();
|
|
|
|
// get sys channel count
|
|
int getChannelCount(DivSystem sys);
|
|
|
|
// get channel count
|
|
int getTotalChannelCount();
|
|
|
|
// get instrument types available for use
|
|
std::vector<DivInstrumentType>& getPossibleInsTypes();
|
|
|
|
// get effect description
|
|
const char* getEffectDesc(unsigned char effect, int chan, bool notNull=false);
|
|
|
|
// get channel type
|
|
// - 0: FM
|
|
// - 1: pulse
|
|
// - 2: noise
|
|
// - 3: wave/other
|
|
// - 4: PCM
|
|
// - 5: FM operator
|
|
int getChannelType(int ch);
|
|
|
|
// get preferred instrument type
|
|
DivInstrumentType getPreferInsType(int ch);
|
|
|
|
// get alternate instrument type
|
|
DivInstrumentType getPreferInsSecondType(int ch);
|
|
|
|
// get song system name
|
|
String getSongSystemLegacyName(DivSong& ds, bool isMultiSystemAcceptable=true);
|
|
|
|
// get sys name
|
|
const char* getSystemName(DivSystem sys);
|
|
|
|
// get japanese system name
|
|
const char* getSystemNameJ(DivSystem sys);
|
|
|
|
// get sys definition
|
|
const DivSysDef* getSystemDef(DivSystem sys);
|
|
|
|
// convert sample rate format
|
|
int fileToDivRate(int frate);
|
|
int divToFileRate(int drate);
|
|
|
|
// get effective sample rate
|
|
int getEffectiveSampleRate(int rate);
|
|
|
|
// is FM system
|
|
bool isFMSystem(DivSystem sys);
|
|
|
|
// is STD system
|
|
bool isSTDSystem(DivSystem sys);
|
|
|
|
// is channel muted
|
|
bool isChannelMuted(int chan);
|
|
|
|
// toggle mute
|
|
void toggleMute(int chan);
|
|
|
|
// toggle solo
|
|
void toggleSolo(int chan);
|
|
|
|
// set mute status
|
|
void muteChannel(int chan, bool mute);
|
|
|
|
// unmute all
|
|
void unmuteAll();
|
|
|
|
// get channel name
|
|
const char* getChannelName(int chan);
|
|
|
|
// get channel short name
|
|
const char* getChannelShortName(int chan);
|
|
|
|
// get channel max volume
|
|
int getMaxVolumeChan(int chan);
|
|
|
|
// get current order
|
|
unsigned char getOrder();
|
|
|
|
// get current row
|
|
int getRow();
|
|
|
|
// get beat/bar
|
|
int getElapsedBars();
|
|
int getElapsedBeats();
|
|
|
|
// get current subsong
|
|
size_t getCurrentSubSong();
|
|
|
|
// get speeds
|
|
const DivGroovePattern& getSpeeds();
|
|
|
|
// get Hz
|
|
float getHz();
|
|
|
|
// get current Hz
|
|
float getCurHz();
|
|
|
|
// get time
|
|
int getTotalTicks(); // 1/1000000th of a second
|
|
int getTotalSeconds();
|
|
|
|
// get repeat pattern
|
|
bool getRepeatPattern();
|
|
|
|
// set repeat pattern
|
|
void setRepeatPattern(bool value);
|
|
|
|
// has ext value
|
|
bool hasExtValue();
|
|
|
|
// get ext value
|
|
unsigned char getExtValue();
|
|
|
|
// is playing
|
|
bool isPlaying();
|
|
|
|
// is running
|
|
bool isRunning();
|
|
|
|
// is stepping
|
|
bool isStepping();
|
|
|
|
// is exporting
|
|
bool isExporting();
|
|
|
|
// add instrument
|
|
int addInstrument(int refChan=0, DivInstrumentType fallbackType=DIV_INS_STD);
|
|
|
|
// add instrument from pointer
|
|
int addInstrumentPtr(DivInstrument* which);
|
|
|
|
// get instrument from file
|
|
// if the returned vector is empty then there was an error.
|
|
std::vector<DivInstrument*> instrumentFromFile(const char* path, bool loadAssets=true);
|
|
|
|
// load temporary instrument
|
|
void loadTempIns(DivInstrument* which);
|
|
|
|
// delete instrument
|
|
void delInstrument(int index);
|
|
|
|
// add wavetable
|
|
int addWave();
|
|
|
|
// add wavetable from pointer
|
|
int addWavePtr(DivWavetable* which);
|
|
|
|
// get wavetable from file
|
|
DivWavetable* waveFromFile(const char* path, bool loadRaw=true);
|
|
|
|
// delete wavetable
|
|
void delWave(int index);
|
|
|
|
// add sample
|
|
int addSample();
|
|
|
|
// add sample from pointer
|
|
int addSamplePtr(DivSample* which);
|
|
|
|
// get sample from file
|
|
DivSample* sampleFromFile(const char* path);
|
|
|
|
// get raw sample
|
|
DivSample* sampleFromFileRaw(const char* path, DivSampleDepth depth, int channels, bool bigEndian, bool unsign, bool swapNibbles);
|
|
|
|
// delete sample
|
|
void delSample(int index);
|
|
|
|
// add order
|
|
void addOrder(int pos, bool duplicate, bool where);
|
|
|
|
// deep clone orders
|
|
void deepCloneOrder(int pos, bool where);
|
|
|
|
// delete order
|
|
void deleteOrder(int pos);
|
|
|
|
// move order up
|
|
void moveOrderUp(int& pos);
|
|
|
|
// move order down
|
|
void moveOrderDown(int& pos);
|
|
|
|
// move thing up
|
|
bool moveInsUp(int which);
|
|
bool moveWaveUp(int which);
|
|
bool moveSampleUp(int which);
|
|
|
|
// move thing down
|
|
bool moveInsDown(int which);
|
|
bool moveWaveDown(int which);
|
|
bool moveSampleDown(int which);
|
|
|
|
// automatic patchbay
|
|
void autoPatchbay();
|
|
void autoPatchbayP();
|
|
|
|
// connect in patchbay
|
|
// returns false if connection already made
|
|
bool patchConnect(unsigned int src, unsigned int dest);
|
|
|
|
// disconnect in patchbay
|
|
// returns false if connection doesn't exist
|
|
bool patchDisconnect(unsigned int src, unsigned int dest);
|
|
|
|
// disconnect all in patchbay
|
|
void patchDisconnectAll(unsigned int portSet);
|
|
|
|
// play note
|
|
void noteOn(int chan, int ins, int note, int vol=-1);
|
|
|
|
// stop note
|
|
void noteOff(int chan);
|
|
|
|
void autoNoteOn(int chan, int ins, int note, int vol=-1);
|
|
void autoNoteOff(int chan, int note, int vol=-1);
|
|
void autoNoteOffAll();
|
|
|
|
// set whether autoNoteIn is mono or poly
|
|
void setAutoNotePoly(bool poly);
|
|
|
|
// go to order
|
|
void setOrder(unsigned char order);
|
|
|
|
// update system flags
|
|
void updateSysFlags(int system, bool restart);
|
|
|
|
// set Hz
|
|
void setSongRate(float hz);
|
|
|
|
// set remaining loops. -1 means loop forever.
|
|
void setLoops(int loops);
|
|
|
|
// get channel state
|
|
DivChannelState* getChanState(int chan);
|
|
|
|
// get dispatch channel state
|
|
void* getDispatchChanState(int chan);
|
|
|
|
// get register pool
|
|
unsigned char* getRegisterPool(int sys, int& size, int& depth);
|
|
|
|
// get macro interpreter
|
|
DivMacroInt* getMacroInt(int chan);
|
|
|
|
// get channel panning
|
|
unsigned short getChanPan(int chan);
|
|
|
|
// get sample position
|
|
DivSamplePos getSamplePos(int chan);
|
|
|
|
// get osc buffer
|
|
DivDispatchOscBuffer* getOscBuffer(int chan);
|
|
|
|
// enable command stream dumping
|
|
void enableCommandStream(bool enable);
|
|
|
|
// get command stream
|
|
void getCommandStream(std::vector<DivCommand>& where);
|
|
|
|
// set the audio system.
|
|
void setAudio(DivAudioEngines which);
|
|
|
|
// set the view mode.
|
|
void setView(DivStatusView which);
|
|
|
|
// get available audio devices
|
|
std::vector<String>& getAudioDevices();
|
|
|
|
// get available MIDI inputs
|
|
std::vector<String>& getMidiIns();
|
|
|
|
// get available MIDI inputs
|
|
std::vector<String>& getMidiOuts();
|
|
|
|
// rescan audio devices
|
|
void rescanAudioDevices();
|
|
|
|
// set the console mode.
|
|
void setConsoleMode(bool enable);
|
|
|
|
// get metronome
|
|
bool getMetronome();
|
|
|
|
// set metronome
|
|
void setMetronome(bool enable);
|
|
|
|
// set metronome volume (1.0 = 100%)
|
|
void setMetronomeVol(float vol);
|
|
|
|
// get buffer position
|
|
int getBufferPos();
|
|
|
|
// halt now
|
|
void halt();
|
|
|
|
// resume from halt
|
|
void resume();
|
|
|
|
// halt on next something
|
|
void haltWhen(DivHaltPositions when);
|
|
|
|
// is engine halted
|
|
bool isHalted();
|
|
|
|
// get register cheatsheet
|
|
const char** getRegisterSheet(int sys);
|
|
|
|
// load sample ROMs
|
|
int loadSampleROMs();
|
|
|
|
// get the sample format mask
|
|
unsigned int getSampleFormatMask();
|
|
|
|
// UNSAFE render samples - only execute when locked
|
|
void renderSamples();
|
|
|
|
// public render samples
|
|
void renderSamplesP();
|
|
|
|
// public swap channels
|
|
void swapChannelsP(int src, int dest);
|
|
|
|
// public change song
|
|
void changeSongP(size_t index);
|
|
|
|
// add subsong
|
|
int addSubSong();
|
|
|
|
// duplicate subsong
|
|
int duplicateSubSong(int index);
|
|
|
|
// remove subsong
|
|
bool removeSubSong(int index);
|
|
|
|
// move subsong
|
|
void moveSubSongUp(size_t index);
|
|
void moveSubSongDown(size_t index);
|
|
|
|
// clear all subsong data
|
|
void clearSubSongs();
|
|
|
|
// change system
|
|
void changeSystem(int index, DivSystem which, bool preserveOrder=true);
|
|
|
|
// add system
|
|
bool addSystem(DivSystem which);
|
|
|
|
// remove system
|
|
bool removeSystem(int index, bool preserveOrder=true);
|
|
|
|
// move system
|
|
bool swapSystem(int src, int dest, bool preserveOrder=true);
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|
|
|
// add effect
|
|
bool addEffect(DivEffectType which);
|
|
|
|
// remove effect
|
|
bool removeEffect(int index);
|
|
|
|
// write to register on system
|
|
void poke(int sys, unsigned int addr, unsigned short val);
|
|
|
|
// write to register on system
|
|
void poke(int sys, std::vector<DivRegWrite>& wlist);
|
|
|
|
// get last error
|
|
String getLastError();
|
|
|
|
// get warnings
|
|
String getWarnings();
|
|
|
|
// get debug info
|
|
String getPlaybackDebugInfo();
|
|
|
|
// switch master
|
|
bool switchMaster(bool full=false);
|
|
|
|
// set MIDI base channel
|
|
void setMidiBaseChan(int chan);
|
|
|
|
// set MIDI direct channel map
|
|
void setMidiDirect(bool value);
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|
|
|
// set MIDI input callback
|
|
// if the specified function returns -2, note feedback will be inhibited.
|
|
void setMidiCallback(std::function<int(const TAMidiMessage&)> what);
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|
|
|
// send MIDI message
|
|
bool sendMidiMessage(TAMidiMessage& msg);
|
|
|
|
// perform secure/sync operation
|
|
void synchronized(const std::function<void()>& what);
|
|
|
|
// perform secure/sync song operation
|
|
void lockSave(const std::function<void()>& what);
|
|
|
|
// perform secure/sync song operation (and lock audio too)
|
|
void lockEngine(const std::function<void()>& what);
|
|
|
|
// get audio desc want
|
|
TAAudioDesc& getAudioDescWant();
|
|
|
|
// get audio desc
|
|
TAAudioDesc& getAudioDescGot();
|
|
|
|
// init dispatch
|
|
void initDispatch(bool isRender=false);
|
|
|
|
// quit dispatch
|
|
void quitDispatch();
|
|
|
|
// pre-initialize the engine.
|
|
void preInit();
|
|
|
|
// initialize the engine.
|
|
bool init();
|
|
|
|
// terminate the engine.
|
|
bool quit();
|
|
|
|
unsigned char* yrw801ROM;
|
|
unsigned char* tg100ROM;
|
|
unsigned char* mu5ROM;
|
|
|
|
DivEngine():
|
|
output(NULL),
|
|
exportThread(NULL),
|
|
chans(0),
|
|
active(false),
|
|
lowQuality(false),
|
|
playing(false),
|
|
freelance(false),
|
|
shallStop(false),
|
|
shallStopSched(false),
|
|
endOfSong(false),
|
|
consoleMode(false),
|
|
extValuePresent(false),
|
|
repeatPattern(false),
|
|
metronome(false),
|
|
exporting(false),
|
|
stopExport(false),
|
|
halted(false),
|
|
forceMono(false),
|
|
cmdStreamEnabled(false),
|
|
softLocked(false),
|
|
firstTick(false),
|
|
skipping(false),
|
|
midiIsDirect(false),
|
|
lowLatency(false),
|
|
systemsRegistered(false),
|
|
hasLoadedSomething(false),
|
|
midiOutClock(false),
|
|
midiOutTime(false),
|
|
midiOutProgramChange(false),
|
|
midiOutMode(DIV_MIDI_MODE_NOTE),
|
|
midiOutTimeRate(0),
|
|
softLockCount(0),
|
|
subticks(0),
|
|
ticks(0),
|
|
curRow(0),
|
|
curOrder(0),
|
|
prevRow(0),
|
|
prevOrder(0),
|
|
remainingLoops(-1),
|
|
totalLoops(0),
|
|
lastLoopPos(0),
|
|
exportLoopCount(0),
|
|
nextSpeed(3),
|
|
elapsedBars(0),
|
|
elapsedBeats(0),
|
|
curSpeed(0),
|
|
curSubSongIndex(0),
|
|
bufferPos(0),
|
|
divider(60),
|
|
cycles(0),
|
|
clockDrift(0),
|
|
midiClockCycles(0),
|
|
midiClockDrift(0),
|
|
midiTimeCycles(0),
|
|
midiTimeDrift(0),
|
|
stepPlay(0),
|
|
changeOrd(-1),
|
|
changePos(0),
|
|
totalSeconds(0),
|
|
totalTicks(0),
|
|
totalTicksR(0),
|
|
curMidiClock(0),
|
|
curMidiTime(0),
|
|
totalCmds(0),
|
|
lastCmds(0),
|
|
cmdsPerSecond(0),
|
|
globalPitch(0),
|
|
curMidiTimePiece(0),
|
|
curMidiTimeCode(0),
|
|
extValue(0),
|
|
pendingMetroTick(0),
|
|
tempoAccum(0),
|
|
view(DIV_STATUS_NOTHING),
|
|
haltOn(DIV_HALT_NONE),
|
|
audioEngine(DIV_AUDIO_NULL),
|
|
exportMode(DIV_EXPORT_MODE_ONE),
|
|
exportFadeOut(0.0),
|
|
cmdStreamInt(NULL),
|
|
midiBaseChan(0),
|
|
midiPoly(true),
|
|
midiAgeCounter(0),
|
|
samp_bb(NULL),
|
|
samp_bbInLen(0),
|
|
samp_temp(0),
|
|
samp_prevSample(0),
|
|
samp_bbIn(NULL),
|
|
samp_bbOut(NULL),
|
|
metroTick(NULL),
|
|
metroTickLen(0),
|
|
metroBuf(NULL),
|
|
metroBufLen(0),
|
|
metroFreq(0),
|
|
metroPos(0),
|
|
metroAmp(0.0f),
|
|
metroVol(1.0f),
|
|
totalProcessed(0),
|
|
renderPoolThreads(0),
|
|
renderPool(NULL),
|
|
curOrders(NULL),
|
|
curPat(NULL),
|
|
tempIns(NULL),
|
|
oscSize(1),
|
|
oscReadPos(0),
|
|
oscWritePos(0),
|
|
tickMult(1),
|
|
lastNBIns(0),
|
|
lastNBOuts(0),
|
|
lastNBSize(0),
|
|
processTime(0),
|
|
yrw801ROM(NULL),
|
|
tg100ROM(NULL),
|
|
mu5ROM(NULL) {
|
|
memset(isMuted,0,DIV_MAX_CHANS*sizeof(bool));
|
|
memset(keyHit,0,DIV_MAX_CHANS*sizeof(bool));
|
|
memset(dispatchChanOfChan,0,DIV_MAX_CHANS*sizeof(int));
|
|
memset(dispatchOfChan,0,DIV_MAX_CHANS*sizeof(int));
|
|
memset(sysOfChan,0,DIV_MAX_CHANS*sizeof(int));
|
|
memset(vibTable,0,64*sizeof(short));
|
|
memset(tremTable,0,128*sizeof(short));
|
|
memset(reversePitchTable,0,4096*sizeof(int));
|
|
memset(pitchTable,0,4096*sizeof(int));
|
|
memset(effectSlotMap,-1,4096*sizeof(short));
|
|
memset(sysDefs,0,DIV_MAX_CHIP_DEFS*sizeof(void*));
|
|
memset(walked,0,8192);
|
|
memset(oscBuf,0,DIV_MAX_OUTPUTS*(sizeof(float*)));
|
|
|
|
for (int i=0; i<DIV_MAX_CHIP_DEFS; i++) {
|
|
sysFileMapFur[i]=DIV_SYSTEM_NULL;
|
|
sysFileMapDMF[i]=DIV_SYSTEM_NULL;
|
|
}
|
|
|
|
changeSong(0);
|
|
}
|
|
};
|
|
#endif
|