Commit graph

2898 commits

Author SHA1 Message Date
tildearrow
efd5cc0dac GUI: implement search in "Choose a System!" 2022-08-27 00:14:17 -05:00
tildearrow
73f88c7635 GUI: and here is the new chip selector 2022-08-26 23:35:16 -05:00
tildearrow
daf176e197 GUI: prepare for new chip picker 2022-08-26 19:30:13 -05:00
tildearrow
be9385f701 GUI: work on chip manager 2022-08-26 18:51:17 -05:00
tildearrow
897a61db85 copy paste 2022-08-26 16:44:27 -05:00
tildearrow
1b80b96189 prepare for chip swapping 2022-08-26 03:03:36 -05:00
tildearrow
c58f1daeb8 QSound: disable key on log
we already debugged the issue
2022-08-26 03:00:37 -05:00
tildearrow
46d5a8759c GUI: fix some interpolate issues 2022-08-25 23:39:55 -05:00
tildearrow
24c5ba89e2 GUI: don't rename settings 2022-08-25 22:09:32 -05:00
cam900
3597e57bb2 Add Traditional Chinese and Korean support 2022-08-26 08:49:08 +09:00
tildearrow
a7d0949eac GUI: different pattern manager layout 2022-08-25 18:13:46 -05:00
tildearrow
0b7592e031 new default loop modality 2022-08-25 16:06:10 -05:00
tildearrow
f9a8a54601 Merge branch 'master' of github.com:tildearrow/furnace 2022-08-25 01:35:10 -05:00
tildearrow
fc5b26c49a SoundUnit: fix 4xxx not working 2022-08-25 01:34:21 -05:00
cam900
9c29b7e7ca
Fix RF5C68 panning macro 2022-08-25 00:24:49 +09:00
tildearrow
96b3ccab8a I see UI!!!! 2022-08-23 03:57:21 -05:00
tildearrow
e158591ccb even more fixes 2022-08-23 02:31:39 -05:00
tildearrow
226f43fea3 several important bug fixes to advanced arp macro 2022-08-22 19:09:08 -05:00
tildearrow
c009cb3536 dev112 - prepare for advanced arp macro
this new advanced arp macro offers more flexibility and reduces code duplication
it allows you to set each step of the macro to either relative or fixed mode
(instead of just one mode for the entire macro)

the UI is still a work in progress and doesn't work well

this change is big and may break things! further fixes incoming
2022-08-22 15:59:45 -05:00
aurora
ca5cd32cfb Merge branch 'master' of https://github.com/tildearrow/furnace 2022-08-22 22:22:40 +03:00
aurora
bcc85dee20 Merge branch 'master' of https://github.com/tildearrow/furnace 2022-08-22 22:21:23 +03:00
tildearrow
d406380773 SoundUnit: fix some effect definitions 2022-08-22 14:20:47 -05:00
aurora
0e847dc1aa add setting for choosing whether to save window position 2022-08-22 22:17:19 +03:00
aurora
8b3c4a84a8 implement bounds check for window spawning 2022-08-22 22:05:16 +03:00
tildearrow
3b6fa212b8 implement macro speed/delay 2022-08-22 03:52:32 -05:00
tildearrow
2650fe609f dev111 - many macro changes
- max macro length is now 255
- loop/rel pos is now unsigned (255 = no)
- prepare for macro speed/delay
2022-08-22 02:13:33 -05:00
tildearrow
16309a8429 allow it 2022-08-22 00:20:40 -05:00
tildearrow
629cca9df1 ECxx 2022-08-22 00:01:21 -05:00
tildearrow
38afdd3378 dev110 - add cut/delay effect policy compat flag
INCOMPLETE!!!
2022-08-21 23:56:58 -05:00
tildearrow
b223bc80de YM2612: #581 2022-08-21 20:06:01 -05:00
tildearrow
10aaf7f0cb YM2612: #580 2022-08-21 19:57:01 -05:00
aurora
58353398ec Merge branch 'master' of https://github.com/NatsumiFox/furnace 2022-08-22 03:50:50 +03:00
aurora
e88e0a4e4e GUI: Remember window x/y position and maximized state. Warning: This may cause issues when windows are re-ordered. Is there a way to fix windows spawning outside of screen boundaries? 2022-08-22 03:47:00 +03:00
tildearrow
05b5265bbb YM2612: #632 2022-08-21 19:46:48 -05:00
tildearrow
e226d09807 TIA: fix 10xx not working when changing instrument 2022-08-21 17:15:05 -05:00
tildearrow
808832864c add another demo song
by Raijin
2022-08-21 16:53:45 -05:00
tildearrow
e39086ab11 Merge branch 'master' of github.com:tildearrow/furnace 2022-08-21 16:35:05 -05:00
tildearrow
96feeced86 to-do 2022-08-21 16:34:43 -05:00
cam900
16d7cd3320 More docs 2022-08-21 14:08:14 +09:00
cam900
b96ad65d58 Merge branch 'master' of https://github.com/tildearrow/furnace 2022-08-21 14:07:37 +09:00
cam900
ba126b820a Add preset
MSX + Neotron
MSX sound expansion with YM2610 or YM2610B (optional), from Neo Geo and bunch of arcade boards - especially Taito's.

MSX + SIMPL
Covox speech thing-ish 8bit DAC for MSX.
2022-08-21 14:07:24 +09:00
tildearrow
f2950fa1d6 Revert "More preparing, Add OPL type docs"
This reverts commit 0b2f491997.

do not add a constructor to any of the DivPlatforms.
it will break things.
2022-08-20 23:35:13 -05:00
cam900
0b2f491997 More preparing, Add OPL type docs 2022-08-21 13:10:46 +09:00
cam900
2863f1662f Fix pitch 2022-08-21 12:57:53 +09:00
cam900
dfb663d876 Fix this for preparing OPL3-L and OPL4 2022-08-21 12:46:56 +09:00
tildearrow
1b2d2fdb98 system 2022-08-20 17:04:57 -05:00
tildearrow
0f92c4e35a GUI: fix change ins applying to off and release 2022-08-20 04:46:45 -05:00
tildearrow
f01be34b5e GUI: highlight current macro position
not for op macros (yet)
2022-08-20 01:10:30 -05:00
tildearrow
24e3dec84f another big-endian fix! 2022-08-19 22:37:54 -05:00
tildearrow
4d057d3328 dev109 - define SNES instrument params 2022-08-19 19:42:01 -05:00
tildearrow
c74d7fab37 dev108 - add SN period range compat flag
there's room for possible improvement
2022-08-19 18:46:19 -05:00
tildearrow
5fe3a3c35a prepare for moving chips 2022-08-19 16:25:32 -05:00
tildearrow
25820ae987 one moreeee big-endian fix 2022-08-19 14:36:22 -05:00
tildearrow
27555c3c0a aaaand more fixing 2022-08-19 04:45:59 -05:00
tildearrow
94cf589e92 GUI: prepare for chip manager window 2022-08-19 04:41:45 -05:00
tildearrow
3787d2ae87 one more big endian fix 2022-08-19 04:41:32 -05:00
tildearrow
7f80b5f6a3 dev107 - Merge pull request #639 from tildearrow/es5506_inst
Implement ES5506 instrument type
2022-08-19 01:28:24 -05:00
tildearrow
6527840556 Fix Initializer Again 2022-08-19 01:27:21 -05:00
tildearrow
5c7338930f fix big-endian build (i think) 2022-08-19 01:26:11 -05:00
cam900
42006e338c Fix Initializer 2022-08-19 14:49:10 +09:00
tildearrow
142c21e20b partially fix big-endian build
samples are the next thing to tackle
2022-08-19 00:23:45 -05:00
tildearrow
9c80f91870 relative 2022-08-19 00:00:10 -05:00
tildearrow
952a2a66e8 store ES5506 params in format 2022-08-18 23:55:29 -05:00
cam900
13158b86cf Clamp height of panning macro when higher than 128
so, current filter macro behavior is:
"Fixed" option enabled: override current filter value to macro value
"Fixed" option disabled: current filter value = filter value determined from ES5506 tab or command ± filter macro value
2022-08-19 12:03:25 +09:00
tildearrow
9bd3f6c34b remove delta mode entirely
so it was used on the filter but i'm not sure why couldn't it be
done in absolute mode instead
2022-08-18 18:36:22 -05:00
tildearrow
c473f94f0d remove delta mode
it's unnecessary in my opinion

unless I am missing something
2022-08-18 18:21:51 -05:00
tildearrow
3f14625361 Revert "Fix initializing"
This reverts commit 0b09408ee8.
2022-08-18 18:05:45 -05:00
tildearrow
aa1e34ffd3 Revert "Fix duplication"
This reverts commit 446e62c69f.
2022-08-18 18:05:34 -05:00
tildearrow
90633b2cbc Revert "oops"
This reverts commit 1f65b104f2.
2022-08-18 18:05:31 -05:00
tildearrow
fa6a61e493 Revert "Fix panning macro height"
This reverts commit 087ff27f06.
2022-08-18 18:05:13 -05:00
cam900
087ff27f06 Fix panning macro height 2022-08-19 00:18:46 +09:00
cam900
1f65b104f2 oops 2022-08-18 21:30:08 +09:00
cam900
446e62c69f Fix duplication 2022-08-18 21:29:48 +09:00
cam900
0b09408ee8 Fix initializing 2022-08-18 21:28:25 +09:00
cam900
5190c6daab Implement ES5506 instrument type
ES5506 has these features:
- 16 bit independent volume register per left/right output (Logarithmic, 4 LSB is for envelope)
- Programmable filter per each channels, 4 pole, 4 filter mode and 2 16 bit coefficient register (4 LSB is for envelope)
- Hardware envelope

Add more than 2 macro type support
"Delta" macro type: Use delta from previous value
2022-08-18 21:20:10 +09:00
Natt Akuma
7c42453422
Rewrite per-system effect handling (#548)
* Rewrite per-system effect handling

* fix build

* C64: fix fine cutoff regression

* fix some more crashes

Co-authored-by: tildearrow <tildearrow@protonmail.com>
2022-08-18 01:26:22 -05:00
tildearrow
4e7eb728db GUI: fix moving GB HW seq step down 2022-08-17 18:37:16 -05:00
tildearrow
55d12e1ada GUI: finally re-organize the GB env UI 2022-08-17 18:29:40 -05:00
tildearrow
89eace2472 GUI: prepare for channel header customization opti
ons
2022-08-16 13:53:51 -05:00
tildearrow
8a3358ba5a GUI: pattern manager, part 1 2022-08-16 04:19:00 -05:00
tildearrow
d1c5a4725b add option to save unused patterns
closes #106

also prepare for the pattern manager window
2022-08-16 03:42:17 -05:00
tildearrow
edddff8431 prepare for pattern optimization 2022-08-16 03:19:16 -05:00
tildearrow
976e193309 SoundUnit: add 1-bit PDM rev emulation 2022-08-16 02:08:10 -05:00
tildearrow
fcb8fba77b GUI: fix particle commands 2022-08-16 02:07:57 -05:00
tildearrow
8734005b23 SoundUnit: fix switch roles mode 2022-08-15 23:20:26 -05:00
tildearrow
77109c3832 fix instrument move/del screwing up sub-songs 2022-08-15 22:54:31 -05:00
tildearrow
5fe661e9a3 allow rates down to 1Hz 2022-08-15 22:40:04 -05:00
tildearrow
474dfa2587 Game Boy: fix bug involving hw sweep and zombie 2022-08-15 22:36:26 -05:00
tildearrow
f86b66b4b7 PET: fix missing pitch macro 2022-08-15 21:46:36 -05:00
tildearrow
e5e024c5f9
Merge pull request #633 from djtuBIG-MaliceX/hotfix/WOPL-OPLI-2x2op-missing-FeedConnect-fix
WOPL/OPLI Load bugfix for 2nd 2op pair
2022-08-15 05:35:15 -05:00
tildearrow
20c5e14f26 FC loader: the final fixes for this night 2022-08-15 04:22:14 -05:00
tildearrow
206b3af12a FC loader: aaaaaaand more fixes 2022-08-15 03:40:04 -05:00
tildearrow
bef8cf5f5f FC loader: sample loop point and more fixes 2022-08-15 03:32:27 -05:00
tildearrow
4663534fa3 FC loader: preset waveforms, vibrato and stuff 2022-08-15 03:18:54 -05:00
tildearrow
15b4294532 FC loader: fix wave, sample and freq seq loading 2022-08-15 02:01:08 -05:00
tildearrow
779fc889c0 fix system definition for ES5506 - again 2022-08-14 23:34:57 -05:00
tildearrow
a34c9806cb Game Boy: whoops 2022-08-14 23:30:36 -05:00
tildearrow
1a4a58d970 Merge branch 'master' of github.com:tildearrow/furnace 2022-08-14 23:28:28 -05:00
tildearrow
a8d3803efc Game Boy: now fix wave channel volume column 2022-08-14 23:28:15 -05:00
cam900
23276211f5
Fix incorrect info on ES5506 2022-08-15 13:25:31 +09:00
tildearrow
f8b3c089a4 Game Boy: fix volume column 2022-08-14 23:07:19 -05:00
tildearrow
9b6730607e OPL: finally fix the carnival night zone bug
TODO: RUN TEST SUITE!
2022-08-14 19:17:03 -05:00
tildearrow
cb4417824d YMZ280B: restore panning in forceIns 2022-08-14 14:26:55 -05:00
tildearrow
1b10c547e3 SoundUnit: implement switch roles flag 2022-08-14 14:19:30 -05:00
James Alan Nguyen
6344a1d23f Reported bug - 2nd 2op pair did not read ALG and FB registers to instrument patch 2022-08-14 16:09:31 +10:00
tildearrow
774a949cca GUI: fix labels being empty 2022-08-13 18:16:24 -05:00
tildearrow
bb5cee4a66 GUI: add pattern label customization settings 2022-08-13 18:00:29 -05:00
tildearrow
ee16d20047 add demo song
by brickblock369
2022-08-13 15:53:47 -05:00
tildearrow
02fb5abc02 add ability to save ins/wave as .dmp/.dmw
also saving wavetables as raw data
2022-08-13 15:43:13 -05:00
tildearrow
041a76ad81 raw sample import fixes 2022-08-13 06:25:11 -05:00
tildearrow
91f9352eaf implement raw sample import
untested
2022-08-13 05:50:36 -05:00
tildearrow
ce2d322e47 GUI: add replace for wave/sample and prepare for
raw sample import
2022-08-13 04:17:32 -05:00
tildearrow
2743c60cf3 Game Boy: fix wave channel auto-enable on wave cha 2022-08-12 23:09:34 -05:00
tildearrow
39feda54ac OPZ: volume macro should go to 127 2022-08-12 04:11:17 -05:00
tildearrow
b156336216 GUI: fix Game Boy ins edit crashes 2022-08-11 14:27:33 -05:00
cam900
86baa8c014 Merge branch 'master' of https://github.com/tildearrow/furnace into sample_macro 2022-08-12 01:39:47 +09:00
tildearrow
00ae5b4142 GUI: fix volume macro always being 15
issue #629
2022-08-11 11:30:45 -05:00
cam900
7d83cbb7d6 Merge branch 'master' of https://github.com/tildearrow/furnace into sample_macro 2022-08-11 22:22:05 +09:00
cam900
d44f5f0b2b Prepare for backward and bi-directional loop 2022-08-11 22:21:54 +09:00
tildearrow
01d1556fb4 GUI: rename "system" to "chip"
"system" made sense when Furnace was a .dmf tracker and had
compound setups like Genesis (YM2612+SN)

however, it doesn't make too much sense now when compared to "chip"
2022-08-11 05:38:31 -05:00
tildearrow
0528f4e7bd Game Boy: possibly fix wave soft env 2022-08-11 05:04:35 -05:00
tildearrow
81482c2f2b QSound: SAMPLE LOOP BUG DEBUG BEGIN 2022-08-11 04:50:16 -05:00
tildearrow
762b3b2928 PCE: per-chan osc DAC mode overflow fix 2022-08-11 02:08:24 -05:00
tildearrow
ed98df91d2 turn on proper noise layout by default 2022-08-11 02:05:05 -05:00
tildearrow
7e7a5a8e30 Game Boy: software envelopes, part 4
fixes
2022-08-11 01:34:18 -05:00
tildearrow
d30f9bc8a0 Game Boy: software envelopes, part 3
zombie mode
2022-08-11 01:24:53 -05:00
tildearrow
340052cf0a Game Boy: add chip revision flag 2022-08-11 00:46:15 -05:00
tildearrow
92f40774e4 Game Boy: I hate your artificial limitations
fixes a DefleMask demo module
2022-08-10 23:56:25 -05:00
tildearrow
51db06298b Game Boy: fix volume regression 2022-08-10 23:53:47 -05:00
tildearrow
4b18d0920b Game Boy: software envelopes, part 2 2022-08-10 17:02:45 -05:00
tildearrow
bccecc4c07 Game Boy: software envelopes, part 1 2022-08-10 16:27:29 -05:00
tildearrow
df10b6cc59 Game Boy: hardware sequences, part 3
the previous commit was part 2
2022-08-10 14:16:26 -05:00
tildearrow
28698beaf3 dev106 - Game Boy: implement hw seq
and prepare for software envelope maybe
2022-08-10 01:55:44 -05:00
tildearrow
da8f7dabd5 i guess
to anybody who bothers reading the contents of this commit:
who cares? you promised me C163 would become the name
but nobody has bothered to call it C163 for an entire week.

there's no point on pushing a dead idea forward!
2022-08-09 14:53:31 -05:00
tildearrow
2af4992e9b JACK: fix crash when changing buffer size 2022-08-08 00:25:05 -05:00
tildearrow
1c92d23d27 commands view now only displays useful commands 2022-08-07 17:40:01 -05:00
tildearrow
b8012344e7 fix possible crash when closing Furnace 2022-08-07 17:37:07 -05:00
tildearrow
f80488d9b0 minimize allocations in nextBuf 2022-08-07 17:32:39 -05:00
tildearrow
829db187df Y8950: fix ADPCM per-chan osc I think 2022-08-07 06:24:48 -05:00
tildearrow
800f08b0fd Game Boy: hardware sequences, part 1
still not working! just the UI for it
2022-08-07 06:06:14 -05:00
tildearrow
45196daf95 Game Boy: fix serious typo 2022-08-07 01:32:28 -05:00
tildearrow
1721e1d03e Game Boy: re-enable wave corruption bug emulation 2022-08-07 00:40:26 -05:00
tildearrow
7dad9098b6 Game Boy: fix wave channel 2022-08-07 00:37:35 -05:00
tildearrow
ab013291d4 Game Boy: make channel state independent of instru 2022-08-07 00:22:03 -05:00
tildearrow
9f8c96d45b dev105 - prepare for Game Boy hardware sequences
issue #27
2022-08-07 00:03:27 -05:00
tildearrow
47ea8132b2 QSound: limit max frequency to $EFFF
it appears $F000 and beyond cause glitches (#256)
2022-08-06 23:05:54 -05:00
tildearrow
17dba66fa0 MMC5: finally fix PCM linear pitch mode issues 2022-08-06 22:52:39 -05:00
tildearrow
42a0ee13b8 add two demo songs
by psdominator and LVintageNerd
2022-08-06 22:26:18 -05:00
tildearrow
6934a499c1 SoundUnit: actually finish it 2022-08-06 18:23:11 -05:00
tildearrow
e0c5029769 Merge branch 'master' of github.com:tildearrow/furnace 2022-08-06 16:24:11 -05:00
tildearrow
f03123fd75 SoundUnit: implement missing input line emulation 2022-08-06 16:22:57 -05:00
tildearrow
fa66fb1c9a
Merge pull request #622 from djtuBIG-MaliceX/hotfix/opm-loading-discrepancy
Fix OPM load bug relating to AM-ENA values above 1
2022-08-06 14:57:34 -05:00
freq-mod
a841296219
Y8950: PCM -> ADPCM
also where the f is my write access
2022-08-06 17:50:15 +02:00
freq-mod
b5fa556a38
Merge branch 'tildearrow:master' into wave-edit-tooltip 2022-08-06 17:44:18 +02:00
tildearrow
5534f55f7a dev104 - add "is sample" flag to Sound Unit ins 2022-08-06 04:04:18 -05:00
tildearrow
0946d23883 Game Boy: fix phase reset macro when anti-click is 2022-08-06 00:39:09 -05:00
tildearrow
8a7d352ec6 PCE: fix phase reset macro when anti-click is on 2022-08-06 00:38:24 -05:00
tildearrow
6ec9cceb09 PCE: remove some sample playback clicking 2022-08-06 00:34:28 -05:00
tildearrow
a0968aed07 GUI: fix text/binary command stream outs being swa 2022-08-05 03:27:35 -05:00
tildearrow
049ab06544 PCE: add option to pick A/non-A revision of chip 2022-08-04 23:37:28 -05:00
tildearrow
3a18e1e6fc partially implement command stream binary mode 2022-08-04 18:50:52 -05:00
tildearrow
2e41d117d7 fix some of these command hints 2022-08-04 17:47:59 -05:00
tildearrow
67e7e07048 add -cmdout option 2022-08-04 15:18:48 -05:00
tildearrow
09e32c7050 finish command dump hints 2022-08-04 15:14:29 -05:00
James Alan Nguyen
810eabca99 derp limits 2022-08-04 17:50:33 +10:00
James Alan Nguyen
edb0f51131 stdint required 2022-08-04 17:43:42 +10:00
James Alan Nguyen
b030f8285d Bugfix for OPM file load - correctly handle AM-ENA where value is arbitrarily nonzero 2022-08-04 17:33:36 +10:00
tildearrow
d54d853ff8 add a command stream dump option 2022-08-04 00:51:47 -05:00
tildearrow
a0d10aa60b Game Boy: implement anti-click 2022-08-03 19:17:18 -05:00
tildearrow
7ec4f7cb9e VGM export: add option to insert pattern change hi
nts
2022-08-03 18:44:45 -05:00
tildearrow
eafbf24290 GUI: YM2423 patch names
thanks freq-mod!
2022-08-03 17:31:00 -05:00
tildearrow
fce0371756 add "hint" commands 2022-08-03 17:21:47 -05:00
tildearrow
52c3b10373 add getWantPreNote()
currently only C64 system requires this
2022-08-03 16:21:30 -05:00
tildearrow
53120edd99 disable MIDI clock 2022-08-03 14:41:53 -05:00
tildearrow
46425655ad YM2612: fix possible ExtCh DualPCM muting issue 2022-08-03 14:41:53 -05:00
tildearrow
0183c5d9ff GUI: remove one new line 2022-08-03 14:41:53 -05:00
cam900
89042f61eb Fix link for vgsound_emu (moved into https://gitlab.com/cam900/vgsound_emu) 2022-08-03 21:56:22 +09:00
tildearrow
034b4fd4f6 GUI: YMF281 patch names
thanks nicco1690!
2022-08-03 00:10:32 -05:00
tildearrow
0d4f20b7a6 SoundUnit: add 64K chip revision 2022-08-03 00:05:58 -05:00
tildearrow
1f57d09fbf GUI: display correct OPLL patch names 2022-08-02 23:16:42 -05:00
tildearrow
fe07051f89 rename Envelope release to Macro release 2022-08-01 22:51:13 -05:00
Waldemar Pawlaszek
5feba3a716 More robust popcnt 2022-07-31 22:26:59 +02:00
tildearrow
a9afcf873c fix ARM build 2022-07-31 14:05:23 -05:00
Waldemar Pawlaszek
6ff51ce8f3 #511 Added dynamic popcnt dispatcher 2022-07-31 11:33:38 +02:00
tildearrow
1921fd1759 PCE: implement anti-click technology 2022-07-30 01:00:51 -05:00
tildearrow
b3e9f53ec4 GUI: the poll 2022-07-27 17:57:36 -05:00
freq-mod
9447442fed Update waveform editor height/width guide 2022-07-27 16:09:36 +02:00
tildearrow
2b4b320a74 fix noMultiSystem setting being inverted 2022-07-27 02:36:48 -05:00
tildearrow
185b283ef6 GUI: wave generator, part 3 2022-07-27 02:36:36 -05:00
tildearrow
693d457fff GUI: wave generator, part 2 2022-07-27 02:23:29 -05:00
tildearrow
7d5f5a91c6 GUI: wave generator, part 1 2022-07-27 01:20:26 -05:00
tildearrow
173e9b0df9 **Namco C163** 2022-07-26 18:23:01 -05:00
tildearrow
47aba6186d GUI: fix possible crash in sample editing actions 2022-07-26 03:34:41 -05:00
tildearrow
92c3e75bee why! 2022-07-26 03:11:46 -05:00
tildearrow
606215ef9f OH MY 2022-07-26 02:54:35 -05:00
tildearrow
c6d5f55335 AND REALLY FIX IT THIS TIME 2022-07-26 02:28:28 -05:00
tildearrow
a9bfe7f452 fix build... again! 2022-07-26 02:13:19 -05:00
tildearrow
280592cf33 fix build 2022-07-26 01:42:34 -05:00
tildearrow
8d17500315 jlhafasjkhdgkdhjasfd 2022-07-25 19:45:49 -05:00
tildearrow
3ff8f3d860 FC loader: read slides 2022-07-25 19:09:42 -05:00