tildearrow
efd5cc0dac
GUI: implement search in "Choose a System!"
2022-08-27 00:14:17 -05:00
tildearrow
73f88c7635
GUI: and here is the new chip selector
2022-08-26 23:35:16 -05:00
tildearrow
daf176e197
GUI: prepare for new chip picker
2022-08-26 19:30:13 -05:00
tildearrow
be9385f701
GUI: work on chip manager
2022-08-26 18:51:17 -05:00
tildearrow
897a61db85
copy paste
2022-08-26 16:44:27 -05:00
tildearrow
1b80b96189
prepare for chip swapping
2022-08-26 03:03:36 -05:00
tildearrow
c58f1daeb8
QSound: disable key on log
...
we already debugged the issue
2022-08-26 03:00:37 -05:00
tildearrow
46d5a8759c
GUI: fix some interpolate issues
2022-08-25 23:39:55 -05:00
tildearrow
24c5ba89e2
GUI: don't rename settings
2022-08-25 22:09:32 -05:00
cam900
3597e57bb2
Add Traditional Chinese and Korean support
2022-08-26 08:49:08 +09:00
tildearrow
a7d0949eac
GUI: different pattern manager layout
2022-08-25 18:13:46 -05:00
tildearrow
0b7592e031
new default loop modality
2022-08-25 16:06:10 -05:00
tildearrow
f9a8a54601
Merge branch 'master' of github.com:tildearrow/furnace
2022-08-25 01:35:10 -05:00
tildearrow
fc5b26c49a
SoundUnit: fix 4xxx not working
2022-08-25 01:34:21 -05:00
cam900
9c29b7e7ca
Fix RF5C68 panning macro
2022-08-25 00:24:49 +09:00
tildearrow
96b3ccab8a
I see UI!!!!
2022-08-23 03:57:21 -05:00
tildearrow
e158591ccb
even more fixes
2022-08-23 02:31:39 -05:00
tildearrow
226f43fea3
several important bug fixes to advanced arp macro
2022-08-22 19:09:08 -05:00
tildearrow
c009cb3536
dev112 - prepare for advanced arp macro
...
this new advanced arp macro offers more flexibility and reduces code duplication
it allows you to set each step of the macro to either relative or fixed mode
(instead of just one mode for the entire macro)
the UI is still a work in progress and doesn't work well
this change is big and may break things! further fixes incoming
2022-08-22 15:59:45 -05:00
aurora
ca5cd32cfb
Merge branch 'master' of https://github.com/tildearrow/furnace
2022-08-22 22:22:40 +03:00
aurora
bcc85dee20
Merge branch 'master' of https://github.com/tildearrow/furnace
2022-08-22 22:21:23 +03:00
tildearrow
d406380773
SoundUnit: fix some effect definitions
2022-08-22 14:20:47 -05:00
aurora
0e847dc1aa
add setting for choosing whether to save window position
2022-08-22 22:17:19 +03:00
aurora
8b3c4a84a8
implement bounds check for window spawning
2022-08-22 22:05:16 +03:00
tildearrow
3b6fa212b8
implement macro speed/delay
2022-08-22 03:52:32 -05:00
tildearrow
2650fe609f
dev111 - many macro changes
...
- max macro length is now 255
- loop/rel pos is now unsigned (255 = no)
- prepare for macro speed/delay
2022-08-22 02:13:33 -05:00
tildearrow
16309a8429
allow it
2022-08-22 00:20:40 -05:00
tildearrow
629cca9df1
ECxx
2022-08-22 00:01:21 -05:00
tildearrow
38afdd3378
dev110 - add cut/delay effect policy compat flag
...
INCOMPLETE!!!
2022-08-21 23:56:58 -05:00
tildearrow
b223bc80de
YM2612: #581
2022-08-21 20:06:01 -05:00
tildearrow
10aaf7f0cb
YM2612: #580
2022-08-21 19:57:01 -05:00
aurora
58353398ec
Merge branch 'master' of https://github.com/NatsumiFox/furnace
2022-08-22 03:50:50 +03:00
aurora
e88e0a4e4e
GUI: Remember window x/y position and maximized state. Warning: This may cause issues when windows are re-ordered. Is there a way to fix windows spawning outside of screen boundaries?
2022-08-22 03:47:00 +03:00
tildearrow
05b5265bbb
YM2612: #632
2022-08-21 19:46:48 -05:00
tildearrow
e226d09807
TIA: fix 10xx not working when changing instrument
2022-08-21 17:15:05 -05:00
tildearrow
808832864c
add another demo song
...
by Raijin
2022-08-21 16:53:45 -05:00
tildearrow
e39086ab11
Merge branch 'master' of github.com:tildearrow/furnace
2022-08-21 16:35:05 -05:00
tildearrow
96feeced86
to-do
2022-08-21 16:34:43 -05:00
cam900
16d7cd3320
More docs
2022-08-21 14:08:14 +09:00
cam900
b96ad65d58
Merge branch 'master' of https://github.com/tildearrow/furnace
2022-08-21 14:07:37 +09:00
cam900
ba126b820a
Add preset
...
MSX + Neotron
MSX sound expansion with YM2610 or YM2610B (optional), from Neo Geo and bunch of arcade boards - especially Taito's.
MSX + SIMPL
Covox speech thing-ish 8bit DAC for MSX.
2022-08-21 14:07:24 +09:00
tildearrow
f2950fa1d6
Revert "More preparing, Add OPL type docs"
...
This reverts commit 0b2f491997
.
do not add a constructor to any of the DivPlatforms.
it will break things.
2022-08-20 23:35:13 -05:00
cam900
0b2f491997
More preparing, Add OPL type docs
2022-08-21 13:10:46 +09:00
cam900
2863f1662f
Fix pitch
2022-08-21 12:57:53 +09:00
cam900
dfb663d876
Fix this for preparing OPL3-L and OPL4
2022-08-21 12:46:56 +09:00
tildearrow
1b2d2fdb98
system
2022-08-20 17:04:57 -05:00
tildearrow
0f92c4e35a
GUI: fix change ins applying to off and release
2022-08-20 04:46:45 -05:00
tildearrow
f01be34b5e
GUI: highlight current macro position
...
not for op macros (yet)
2022-08-20 01:10:30 -05:00
tildearrow
24e3dec84f
another big-endian fix!
2022-08-19 22:37:54 -05:00
tildearrow
4d057d3328
dev109 - define SNES instrument params
2022-08-19 19:42:01 -05:00
tildearrow
c74d7fab37
dev108 - add SN period range compat flag
...
there's room for possible improvement
2022-08-19 18:46:19 -05:00
tildearrow
5fe3a3c35a
prepare for moving chips
2022-08-19 16:25:32 -05:00
tildearrow
25820ae987
one moreeee big-endian fix
2022-08-19 14:36:22 -05:00
tildearrow
27555c3c0a
aaaand more fixing
2022-08-19 04:45:59 -05:00
tildearrow
94cf589e92
GUI: prepare for chip manager window
2022-08-19 04:41:45 -05:00
tildearrow
3787d2ae87
one more big endian fix
2022-08-19 04:41:32 -05:00
tildearrow
7f80b5f6a3
dev107 - Merge pull request #639 from tildearrow/es5506_inst
...
Implement ES5506 instrument type
2022-08-19 01:28:24 -05:00
tildearrow
6527840556
Fix Initializer Again
2022-08-19 01:27:21 -05:00
tildearrow
5c7338930f
fix big-endian build (i think)
2022-08-19 01:26:11 -05:00
cam900
42006e338c
Fix Initializer
2022-08-19 14:49:10 +09:00
tildearrow
142c21e20b
partially fix big-endian build
...
samples are the next thing to tackle
2022-08-19 00:23:45 -05:00
tildearrow
9c80f91870
relative
2022-08-19 00:00:10 -05:00
tildearrow
952a2a66e8
store ES5506 params in format
2022-08-18 23:55:29 -05:00
cam900
13158b86cf
Clamp height of panning macro when higher than 128
...
so, current filter macro behavior is:
"Fixed" option enabled: override current filter value to macro value
"Fixed" option disabled: current filter value = filter value determined from ES5506 tab or command ± filter macro value
2022-08-19 12:03:25 +09:00
tildearrow
9bd3f6c34b
remove delta mode entirely
...
so it was used on the filter but i'm not sure why couldn't it be
done in absolute mode instead
2022-08-18 18:36:22 -05:00
tildearrow
c473f94f0d
remove delta mode
...
it's unnecessary in my opinion
unless I am missing something
2022-08-18 18:21:51 -05:00
tildearrow
3f14625361
Revert "Fix initializing"
...
This reverts commit 0b09408ee8
.
2022-08-18 18:05:45 -05:00
tildearrow
aa1e34ffd3
Revert "Fix duplication"
...
This reverts commit 446e62c69f
.
2022-08-18 18:05:34 -05:00
tildearrow
90633b2cbc
Revert "oops"
...
This reverts commit 1f65b104f2
.
2022-08-18 18:05:31 -05:00
tildearrow
fa6a61e493
Revert "Fix panning macro height"
...
This reverts commit 087ff27f06
.
2022-08-18 18:05:13 -05:00
cam900
087ff27f06
Fix panning macro height
2022-08-19 00:18:46 +09:00
cam900
1f65b104f2
oops
2022-08-18 21:30:08 +09:00
cam900
446e62c69f
Fix duplication
2022-08-18 21:29:48 +09:00
cam900
0b09408ee8
Fix initializing
2022-08-18 21:28:25 +09:00
cam900
5190c6daab
Implement ES5506 instrument type
...
ES5506 has these features:
- 16 bit independent volume register per left/right output (Logarithmic, 4 LSB is for envelope)
- Programmable filter per each channels, 4 pole, 4 filter mode and 2 16 bit coefficient register (4 LSB is for envelope)
- Hardware envelope
Add more than 2 macro type support
"Delta" macro type: Use delta from previous value
2022-08-18 21:20:10 +09:00
Natt Akuma
7c42453422
Rewrite per-system effect handling ( #548 )
...
* Rewrite per-system effect handling
* fix build
* C64: fix fine cutoff regression
* fix some more crashes
Co-authored-by: tildearrow <tildearrow@protonmail.com>
2022-08-18 01:26:22 -05:00
tildearrow
4e7eb728db
GUI: fix moving GB HW seq step down
2022-08-17 18:37:16 -05:00
tildearrow
55d12e1ada
GUI: finally re-organize the GB env UI
2022-08-17 18:29:40 -05:00
tildearrow
89eace2472
GUI: prepare for channel header customization opti
...
ons
2022-08-16 13:53:51 -05:00
tildearrow
8a3358ba5a
GUI: pattern manager, part 1
2022-08-16 04:19:00 -05:00
tildearrow
d1c5a4725b
add option to save unused patterns
...
closes #106
also prepare for the pattern manager window
2022-08-16 03:42:17 -05:00
tildearrow
edddff8431
prepare for pattern optimization
2022-08-16 03:19:16 -05:00
tildearrow
976e193309
SoundUnit: add 1-bit PDM rev emulation
2022-08-16 02:08:10 -05:00
tildearrow
fcb8fba77b
GUI: fix particle commands
2022-08-16 02:07:57 -05:00
tildearrow
8734005b23
SoundUnit: fix switch roles mode
2022-08-15 23:20:26 -05:00
tildearrow
77109c3832
fix instrument move/del screwing up sub-songs
2022-08-15 22:54:31 -05:00
tildearrow
5fe661e9a3
allow rates down to 1Hz
2022-08-15 22:40:04 -05:00
tildearrow
474dfa2587
Game Boy: fix bug involving hw sweep and zombie
2022-08-15 22:36:26 -05:00
tildearrow
f86b66b4b7
PET: fix missing pitch macro
2022-08-15 21:46:36 -05:00
tildearrow
e5e024c5f9
Merge pull request #633 from djtuBIG-MaliceX/hotfix/WOPL-OPLI-2x2op-missing-FeedConnect-fix
...
WOPL/OPLI Load bugfix for 2nd 2op pair
2022-08-15 05:35:15 -05:00
tildearrow
20c5e14f26
FC loader: the final fixes for this night
2022-08-15 04:22:14 -05:00
tildearrow
206b3af12a
FC loader: aaaaaaand more fixes
2022-08-15 03:40:04 -05:00
tildearrow
bef8cf5f5f
FC loader: sample loop point and more fixes
2022-08-15 03:32:27 -05:00
tildearrow
4663534fa3
FC loader: preset waveforms, vibrato and stuff
2022-08-15 03:18:54 -05:00
tildearrow
15b4294532
FC loader: fix wave, sample and freq seq loading
2022-08-15 02:01:08 -05:00
tildearrow
779fc889c0
fix system definition for ES5506 - again
2022-08-14 23:34:57 -05:00
tildearrow
a34c9806cb
Game Boy: whoops
2022-08-14 23:30:36 -05:00
tildearrow
1a4a58d970
Merge branch 'master' of github.com:tildearrow/furnace
2022-08-14 23:28:28 -05:00
tildearrow
a8d3803efc
Game Boy: now fix wave channel volume column
2022-08-14 23:28:15 -05:00
cam900
23276211f5
Fix incorrect info on ES5506
2022-08-15 13:25:31 +09:00
tildearrow
f8b3c089a4
Game Boy: fix volume column
2022-08-14 23:07:19 -05:00
tildearrow
9b6730607e
OPL: finally fix the carnival night zone bug
...
TODO: RUN TEST SUITE!
2022-08-14 19:17:03 -05:00
tildearrow
cb4417824d
YMZ280B: restore panning in forceIns
2022-08-14 14:26:55 -05:00
tildearrow
1b10c547e3
SoundUnit: implement switch roles flag
2022-08-14 14:19:30 -05:00
James Alan Nguyen
6344a1d23f
Reported bug - 2nd 2op pair did not read ALG and FB registers to instrument patch
2022-08-14 16:09:31 +10:00
tildearrow
774a949cca
GUI: fix labels being empty
2022-08-13 18:16:24 -05:00
tildearrow
bb5cee4a66
GUI: add pattern label customization settings
2022-08-13 18:00:29 -05:00
tildearrow
ee16d20047
add demo song
...
by brickblock369
2022-08-13 15:53:47 -05:00
tildearrow
02fb5abc02
add ability to save ins/wave as .dmp/.dmw
...
also saving wavetables as raw data
2022-08-13 15:43:13 -05:00
tildearrow
041a76ad81
raw sample import fixes
2022-08-13 06:25:11 -05:00
tildearrow
91f9352eaf
implement raw sample import
...
untested
2022-08-13 05:50:36 -05:00
tildearrow
ce2d322e47
GUI: add replace for wave/sample and prepare for
...
raw sample import
2022-08-13 04:17:32 -05:00
tildearrow
2743c60cf3
Game Boy: fix wave channel auto-enable on wave cha
2022-08-12 23:09:34 -05:00
tildearrow
39feda54ac
OPZ: volume macro should go to 127
2022-08-12 04:11:17 -05:00
tildearrow
b156336216
GUI: fix Game Boy ins edit crashes
2022-08-11 14:27:33 -05:00
cam900
86baa8c014
Merge branch 'master' of https://github.com/tildearrow/furnace into sample_macro
2022-08-12 01:39:47 +09:00
tildearrow
00ae5b4142
GUI: fix volume macro always being 15
...
issue #629
2022-08-11 11:30:45 -05:00
cam900
7d83cbb7d6
Merge branch 'master' of https://github.com/tildearrow/furnace into sample_macro
2022-08-11 22:22:05 +09:00
cam900
d44f5f0b2b
Prepare for backward and bi-directional loop
2022-08-11 22:21:54 +09:00
tildearrow
01d1556fb4
GUI: rename "system" to "chip"
...
"system" made sense when Furnace was a .dmf tracker and had
compound setups like Genesis (YM2612+SN)
however, it doesn't make too much sense now when compared to "chip"
2022-08-11 05:38:31 -05:00
tildearrow
0528f4e7bd
Game Boy: possibly fix wave soft env
2022-08-11 05:04:35 -05:00
tildearrow
81482c2f2b
QSound: SAMPLE LOOP BUG DEBUG BEGIN
2022-08-11 04:50:16 -05:00
tildearrow
762b3b2928
PCE: per-chan osc DAC mode overflow fix
2022-08-11 02:08:24 -05:00
tildearrow
ed98df91d2
turn on proper noise layout by default
2022-08-11 02:05:05 -05:00
tildearrow
7e7a5a8e30
Game Boy: software envelopes, part 4
...
fixes
2022-08-11 01:34:18 -05:00
tildearrow
d30f9bc8a0
Game Boy: software envelopes, part 3
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zombie mode
2022-08-11 01:24:53 -05:00
tildearrow
340052cf0a
Game Boy: add chip revision flag
2022-08-11 00:46:15 -05:00
tildearrow
92f40774e4
Game Boy: I hate your artificial limitations
...
fixes a DefleMask demo module
2022-08-10 23:56:25 -05:00
tildearrow
51db06298b
Game Boy: fix volume regression
2022-08-10 23:53:47 -05:00
tildearrow
4b18d0920b
Game Boy: software envelopes, part 2
2022-08-10 17:02:45 -05:00
tildearrow
bccecc4c07
Game Boy: software envelopes, part 1
2022-08-10 16:27:29 -05:00
tildearrow
df10b6cc59
Game Boy: hardware sequences, part 3
...
the previous commit was part 2
2022-08-10 14:16:26 -05:00
tildearrow
28698beaf3
dev106 - Game Boy: implement hw seq
...
and prepare for software envelope maybe
2022-08-10 01:55:44 -05:00
tildearrow
da8f7dabd5
i guess
...
to anybody who bothers reading the contents of this commit:
who cares? you promised me C163 would become the name
but nobody has bothered to call it C163 for an entire week.
there's no point on pushing a dead idea forward!
2022-08-09 14:53:31 -05:00
tildearrow
2af4992e9b
JACK: fix crash when changing buffer size
2022-08-08 00:25:05 -05:00
tildearrow
1c92d23d27
commands view now only displays useful commands
2022-08-07 17:40:01 -05:00
tildearrow
b8012344e7
fix possible crash when closing Furnace
2022-08-07 17:37:07 -05:00
tildearrow
f80488d9b0
minimize allocations in nextBuf
2022-08-07 17:32:39 -05:00
tildearrow
829db187df
Y8950: fix ADPCM per-chan osc I think
2022-08-07 06:24:48 -05:00
tildearrow
800f08b0fd
Game Boy: hardware sequences, part 1
...
still not working! just the UI for it
2022-08-07 06:06:14 -05:00
tildearrow
45196daf95
Game Boy: fix serious typo
2022-08-07 01:32:28 -05:00
tildearrow
1721e1d03e
Game Boy: re-enable wave corruption bug emulation
2022-08-07 00:40:26 -05:00
tildearrow
7dad9098b6
Game Boy: fix wave channel
2022-08-07 00:37:35 -05:00
tildearrow
ab013291d4
Game Boy: make channel state independent of instru
2022-08-07 00:22:03 -05:00
tildearrow
9f8c96d45b
dev105 - prepare for Game Boy hardware sequences
...
issue #27
2022-08-07 00:03:27 -05:00
tildearrow
47ea8132b2
QSound: limit max frequency to $EFFF
...
it appears $F000 and beyond cause glitches (#256 )
2022-08-06 23:05:54 -05:00
tildearrow
17dba66fa0
MMC5: finally fix PCM linear pitch mode issues
2022-08-06 22:52:39 -05:00
tildearrow
42a0ee13b8
add two demo songs
...
by psdominator and LVintageNerd
2022-08-06 22:26:18 -05:00
tildearrow
6934a499c1
SoundUnit: actually finish it
2022-08-06 18:23:11 -05:00
tildearrow
e0c5029769
Merge branch 'master' of github.com:tildearrow/furnace
2022-08-06 16:24:11 -05:00
tildearrow
f03123fd75
SoundUnit: implement missing input line emulation
2022-08-06 16:22:57 -05:00
tildearrow
fa66fb1c9a
Merge pull request #622 from djtuBIG-MaliceX/hotfix/opm-loading-discrepancy
...
Fix OPM load bug relating to AM-ENA values above 1
2022-08-06 14:57:34 -05:00
freq-mod
a841296219
Y8950: PCM -> ADPCM
...
also where the f is my write access
2022-08-06 17:50:15 +02:00
freq-mod
b5fa556a38
Merge branch 'tildearrow:master' into wave-edit-tooltip
2022-08-06 17:44:18 +02:00
tildearrow
5534f55f7a
dev104 - add "is sample" flag to Sound Unit ins
2022-08-06 04:04:18 -05:00
tildearrow
0946d23883
Game Boy: fix phase reset macro when anti-click is
2022-08-06 00:39:09 -05:00
tildearrow
8a7d352ec6
PCE: fix phase reset macro when anti-click is on
2022-08-06 00:38:24 -05:00
tildearrow
6ec9cceb09
PCE: remove some sample playback clicking
2022-08-06 00:34:28 -05:00
tildearrow
a0968aed07
GUI: fix text/binary command stream outs being swa
2022-08-05 03:27:35 -05:00
tildearrow
049ab06544
PCE: add option to pick A/non-A revision of chip
2022-08-04 23:37:28 -05:00
tildearrow
3a18e1e6fc
partially implement command stream binary mode
2022-08-04 18:50:52 -05:00
tildearrow
2e41d117d7
fix some of these command hints
2022-08-04 17:47:59 -05:00
tildearrow
67e7e07048
add -cmdout option
2022-08-04 15:18:48 -05:00
tildearrow
09e32c7050
finish command dump hints
2022-08-04 15:14:29 -05:00
James Alan Nguyen
810eabca99
derp limits
2022-08-04 17:50:33 +10:00
James Alan Nguyen
edb0f51131
stdint required
2022-08-04 17:43:42 +10:00
James Alan Nguyen
b030f8285d
Bugfix for OPM file load - correctly handle AM-ENA where value is arbitrarily nonzero
2022-08-04 17:33:36 +10:00
tildearrow
d54d853ff8
add a command stream dump option
2022-08-04 00:51:47 -05:00
tildearrow
a0d10aa60b
Game Boy: implement anti-click
2022-08-03 19:17:18 -05:00
tildearrow
7ec4f7cb9e
VGM export: add option to insert pattern change hi
...
nts
2022-08-03 18:44:45 -05:00
tildearrow
eafbf24290
GUI: YM2423 patch names
...
thanks freq-mod!
2022-08-03 17:31:00 -05:00
tildearrow
fce0371756
add "hint" commands
2022-08-03 17:21:47 -05:00
tildearrow
52c3b10373
add getWantPreNote()
...
currently only C64 system requires this
2022-08-03 16:21:30 -05:00
tildearrow
53120edd99
disable MIDI clock
2022-08-03 14:41:53 -05:00
tildearrow
46425655ad
YM2612: fix possible ExtCh DualPCM muting issue
2022-08-03 14:41:53 -05:00
tildearrow
0183c5d9ff
GUI: remove one new line
2022-08-03 14:41:53 -05:00
cam900
89042f61eb
Fix link for vgsound_emu (moved into https://gitlab.com/cam900/vgsound_emu )
2022-08-03 21:56:22 +09:00
tildearrow
034b4fd4f6
GUI: YMF281 patch names
...
thanks nicco1690!
2022-08-03 00:10:32 -05:00
tildearrow
0d4f20b7a6
SoundUnit: add 64K chip revision
2022-08-03 00:05:58 -05:00
tildearrow
1f57d09fbf
GUI: display correct OPLL patch names
2022-08-02 23:16:42 -05:00
tildearrow
fe07051f89
rename Envelope release to Macro release
2022-08-01 22:51:13 -05:00
Waldemar Pawlaszek
5feba3a716
More robust popcnt
2022-07-31 22:26:59 +02:00
tildearrow
a9afcf873c
fix ARM build
2022-07-31 14:05:23 -05:00
Waldemar Pawlaszek
6ff51ce8f3
#511 Added dynamic popcnt dispatcher
2022-07-31 11:33:38 +02:00
tildearrow
1921fd1759
PCE: implement anti-click technology
2022-07-30 01:00:51 -05:00
tildearrow
b3e9f53ec4
GUI: the poll
2022-07-27 17:57:36 -05:00
freq-mod
9447442fed
Update waveform editor height/width guide
2022-07-27 16:09:36 +02:00
tildearrow
2b4b320a74
fix noMultiSystem setting being inverted
2022-07-27 02:36:48 -05:00
tildearrow
185b283ef6
GUI: wave generator, part 3
2022-07-27 02:36:36 -05:00
tildearrow
693d457fff
GUI: wave generator, part 2
2022-07-27 02:23:29 -05:00
tildearrow
7d5f5a91c6
GUI: wave generator, part 1
2022-07-27 01:20:26 -05:00
tildearrow
173e9b0df9
**Namco C163**
2022-07-26 18:23:01 -05:00
tildearrow
47aba6186d
GUI: fix possible crash in sample editing actions
2022-07-26 03:34:41 -05:00
tildearrow
92c3e75bee
why!
2022-07-26 03:11:46 -05:00
tildearrow
606215ef9f
OH MY
2022-07-26 02:54:35 -05:00
tildearrow
c6d5f55335
AND REALLY FIX IT THIS TIME
2022-07-26 02:28:28 -05:00
tildearrow
a9bfe7f452
fix build... again!
2022-07-26 02:13:19 -05:00
tildearrow
280592cf33
fix build
2022-07-26 01:42:34 -05:00
tildearrow
8d17500315
jlhafasjkhdgkdhjasfd
2022-07-25 19:45:49 -05:00
tildearrow
3ff8f3d860
FC loader: read slides
2022-07-25 19:09:42 -05:00