Commit graph

307 commits

Author SHA1 Message Date
tildearrow
3eba7721a4 VRC6: 19 to 14 2023-02-11 22:45:37 -05:00
tildearrow
4cf4635e85 VRC6: 26 to 19 2023-02-11 22:40:29 -05:00
tildearrow
d1245624ef VRC6: optimize 2023-02-11 22:33:54 -05:00
tildearrow
989743152a SCC: optimize 2023-02-11 22:20:47 -05:00
tildearrow
2d7a4b6f5f is this optimization, or DE-optimization?! 2023-02-11 18:51:35 -05:00
tildearrow
5abf5df74f minor fix 2 2023-02-11 18:37:36 -05:00
cam900
2dea822e38 Minor fix 2023-02-12 08:27:46 +09:00
tildearrow
72668155ca ES5506: oeathohteakvtsavegkbrsgdthnlrbh 2023-02-11 18:11:01 -05:00
tildearrow
b1edc39a40 ES5506: noitazimitpo 2023-02-11 17:50:28 -05:00
tildearrow
b6f6ed0f67 ES5506: even more. 2023-02-11 16:43:04 -05:00
tildearrow
3555c521e1 ES5506: AAAAAAAAA 2023-02-11 16:25:50 -05:00
tildearrow
0533f10ef4 ES5506: and more optimization... 2023-02-11 16:11:39 -05:00
tildearrow
c0190b81cb ES5506: optimize more 2023-02-11 04:21:15 -05:00
tildearrow
6a9c2d6c77 ES5506: more optimization... 2023-02-11 03:39:06 -05:00
tildearrow
efba4e29f9 come on ES5506 gotta move 2023-02-10 19:56:26 -05:00
tildearrow
aa5b8795ed dev140 - YM2612: add YMF276 mode 2023-02-10 17:55:44 -05:00
cam900
4874f2e7f3 Newline issue 2023-02-06 21:19:19 +09:00
cam900
d6a9b3d86a Update vgsound_emu modification disclaimer 2023-02-06 21:19:00 +09:00
tildearrow
c4121ccfd6 ES5506: more optimization 2023-02-06 03:44:03 -05:00
tildearrow
82c53da498 ES5506: fix mute 2023-02-06 03:20:45 -05:00
tildearrow
3a4057ece3 ES5506: optimize, part 1
man this core is so CPU heavy...
accuracy for what?
2023-02-06 03:00:25 -05:00
tildearrow
beed67aaa1 BubSys: optimize 2023-02-04 17:22:16 -05:00
tildearrow
f33564039a SCC: tiny fix 2023-01-29 17:34:50 -05:00
tildearrow
a08c343f6d SCC: massive optimization 2023-01-29 17:17:15 -05:00
tildearrow
7b2588c176 remove log spam 2023-01-23 16:42:56 -05:00
tildearrow
c58ff8e37c GUI: don't draw at all when minimized 2023-01-23 16:21:58 -05:00
tildearrow
51883f698a MORE TESTING 2023-01-23 15:52:32 -05:00
tildearrow
3e43cdacd2 update Nuked-OPLL to latest version 2023-01-19 02:49:55 -05:00
tildearrow
eb1531ac1c Revert "crash test"
This reverts commit 3555ac3907.
2023-01-18 14:22:36 -05:00
tildearrow
3555ac3907 crash test 2023-01-18 13:15:00 -05:00
tildearrow
0d5c7da774 MSVC DEBUG! MSVC DEBUG! MSVC DEBUG!
DO NOT USE! I AM DEBUGGING A CRASH!

ONLY FOR TESTER
2023-01-16 22:38:46 -05:00
tildearrow
fd9b1dd0f5 OPL: quad output
now that we have this new dispatch output method
2023-01-04 18:30:29 -05:00
tildearrow
c776bccfda fix MinGW 32-bit build 2022-12-31 16:50:41 -05:00
tildearrow
fbb712ddc9 part 3
issue #685
2022-12-28 16:07:01 -05:00
tildearrow
cb70759a68 part 2
issue #685
2022-12-28 15:50:10 -05:00
cam900
b8c374977c forgot this 2022-12-25 16:15:36 +09:00
cam900
c754504337 Update previous commit 2022-12-25 16:11:47 +09:00
cam900
9a19a89370 Possibly fix gcc 5.4 2022-12-25 16:11:29 +09:00
cam900
0414b960b8 Fix build 2022-12-25 14:14:32 +09:00
cam900
3034f33ee0 Minor initializer 2022-12-25 14:04:37 +09:00
cam900
21e2b9f568 Try to fix initializer 2022-12-25 14:02:01 +09:00
tildearrow
618ff1d393 release v0.6pre2 2022-12-24 23:39:44 -05:00
tildearrow
aa0b14a1f2 try fixing this minimize bug 2022-12-24 19:11:04 -05:00
tildearrow
78fc57b3e8 Revert "Revert "update SDL to 2.24.2""
This reverts commit e78a8a6187.
2022-12-24 18:53:42 -05:00
tildearrow
e78a8a6187 Revert "update SDL to 2.24.2"
This reverts commit d53cc32878.
2022-12-24 18:42:14 -05:00
tildearrow
6cce918c02 Nuked-OPN2 + ymfm combo option for all OPN chips
modified Nuked doing FM and ymfm doing SSG/ADPCM
2022-12-24 02:29:37 -05:00
tildearrow
5ecc79f8b9 fix 2022-12-23 22:54:55 -05:00
tildearrow
d53cc32878 update SDL to 2.24.2
not updating to 2.26.1 due to build failure
see https://github.com/libsdl-org/SDL/issues/6169
2022-12-14 23:16:24 -05:00
tildearrow
2a068ca046 YM2151: re-enable timer emulation in Nuked-OPM 2022-12-14 16:23:47 -05:00
cam900
82630317b0
Fix K053260 reloading counter 2022-12-12 16:51:01 +09:00
tildearrow
fe4f15fff2 GUI: some inertial scrolling fixes
when moving/resizing
2022-12-11 13:38:44 -05:00
cam900
bf626ac68d
Fix K007232 start address 2022-12-06 09:00:34 +09:00
tildearrow
69059dc702 GUI: several mobile changes 2022-12-03 00:51:57 -05:00
tildearrow
f84469e4fd GUI: better inertial scroll inhibit logic
also better pattern editor mute in mobile
2022-12-02 22:59:52 -05:00
tildearrow
4e88a677d0 GUI; mobile file dialog improvements 2022-12-02 16:52:47 -05:00
tildearrow
dc7aec2dc1 GUI: long hold? 2022-12-02 04:13:26 -05:00
tildearrow
8eecdd4b93 GUI: fix piano allowing you to scroll on mobile 2022-12-01 19:05:54 -05:00
tildearrow
152a95cb40 GUI: fix inertial scroll when power saving is on 2022-12-01 18:33:48 -05:00
tildearrow
6b34b9fcab GUI: add functions to inhibit inertial scrolling 2022-12-01 04:28:12 -05:00
tildearrow
bb5b99ec96 GUI: and a bit more of it 2022-12-01 03:29:32 -05:00
tildearrow
a04d6b8e0b GUI: more inertial scrolling work 2022-12-01 03:01:59 -05:00
tildearrow
855fbfce1b GUI: improvements to inertial scrolling 2022-12-01 02:02:33 -05:00
tildearrow
285dae9239 GUI: inertial scrolling experiments 2022-11-30 19:42:51 -05:00
tildearrow
a541183792 SAA1099: fix output being static
this caused problems with multi-SAA songs
2022-11-15 03:20:07 -05:00
tildearrow
319d02aec6 SAA1099: fix frequency table going crazy
if there is more than one SAA
2022-11-15 03:14:26 -05:00
tildearrow
e105cd588e GUI: fix IGFD crash if a file had % on its name 2022-10-28 04:16:07 -05:00
tildearrow
e19538af2e GUI: fix non-working mouse events after minimizing 2022-10-23 02:51:38 -05:00
cam900
69090232fb Fix output preview 2022-10-22 16:57:01 +09:00
cam900
f839b0771c Sync vgsound_emu with master 2022-10-22 16:28:37 +09:00
cam900
f714acc8a6 Sync with master 2022-10-22 10:13:22 +09:00
cam900
61aeb0bb5e Revert "Temporarily revert "Sync vgsound_emu with master""
This reverts commit f832ce5cca.
2022-10-22 10:10:02 +09:00
tildearrow
c6e21e3da5 GUI: fix input scaling 2022-10-20 02:49:08 -05:00
cam900
8e2f3199b5 Sync this 2022-10-20 11:46:04 +09:00
cam900
e365a92f65 Sync vgsound_emu with master 2022-10-20 11:44:48 +09:00
tildearrow
a48f0048ff
Merge pull request #716 from smb123w64gb/patch-1
Update Backward to work on ARM64 WIndows builds!
2022-10-16 19:41:17 -05:00
tildearrow
81a2bce4d4 GUI: prepare for multiple asset load 2022-10-16 19:40:14 -05:00
smb123w64gb
fdcabe4485
Update Backward to work on ARM64 WIndows builds! 2022-10-16 10:14:51 -07:00
cam900
12d55ad99d
Fix regression 2022-09-23 13:50:46 +09:00
tildearrow
85465633f2 Merge branch 'master' into vgsound_emu_update 2022-09-22 19:35:51 -05:00
tildearrow
fa78877dfd always do UTF-8 to UTF-16 when saving layout on W
indows
2022-09-22 19:12:59 -05:00
tildearrow
b9d8d91ca7 GUI: I am done
look I need to sleep
2022-09-22 04:10:12 -05:00
tildearrow
cec31b23de GUI: temporarily disable InputText undo/redo
issue #624
2022-09-22 04:04:32 -05:00
tildearrow
3cb1571fb6 GUI: implement channel style settings 2022-09-20 01:00:31 -05:00
cam900
eeb09c7031 Sync with master 2022-09-17 14:02:43 +09:00
cam900
81f812b216 Sync with master 2022-09-17 13:56:09 +09:00
cam900
5af02d068e Sync with master 2022-09-17 13:33:21 +09:00
cam900
146da2ce76 Forgot to sync 2022-09-17 13:05:58 +09:00
cam900
e9bdd356da Sync with master 2022-09-17 13:02:10 +09:00
cam900
4eaf5ce9a6 Sync with master 2022-09-17 12:55:05 +09:00
cam900
c981319295 Sync with master 2022-09-17 12:48:03 +09:00
cam900
74bf0171f0 Modifier disclaimer 2022-09-17 12:36:36 +09:00
cam900
5034b3623d Take 2 2022-09-17 00:16:20 +09:00
cam900
2582ec17ed Temporary workaround for accidently removed libs 2022-09-17 00:15:04 +09:00
cam900
bf2ec8f1c4 Temporary workaround for accidently removed libs 2022-09-17 00:05:54 +09:00
tildearrow
183d78e2a1 update Nuked-OPM to latest version 2022-09-09 23:47:22 -05:00
tildearrow
68587dab0d update Nuked-OPN2 core 2022-09-09 23:44:08 -05:00
Christoph Neidahl
e08399156a
Haiku support (#596)
* Don't apply Wayland videodriver workaround on Haiku

* dirent.d_type-less type detecting in IGFD

The Dumb Way(tm). `stat`'s `st_mode` should be nicer?

* CMake check for dirent.d_type, stat-based fallback

* Move config dir setup to separate function

Nicer to work with than macro kerfuffle.

* Default sysFileDialog to off on Haiku

* Logging stuff

* Honour CMAKE_INSTALL_BINDIR

* Use find_directory on Haiku

Includes forgotten configPath line when home==NULL.

* Address PR review notes
2022-07-23 22:11:30 -05:00
tildearrow
3df5a6e2b6 issue #588, part 2 2022-07-14 22:17:05 -05:00
tildearrow
5f92a6ffa6 possibly fix major issue with NFD 2022-07-14 00:14:33 -05:00
tildearrow
1e2cafcf90 possibly fix system file picker filter on macOS 2022-07-01 14:07:55 -05:00
tildearrow
f03f6bdb8d possibly fix compilation under macOS? 2022-06-30 03:44:16 -05:00
tildearrow
4dfd413ead OPLL: fix per-channel osc, part 1 2022-06-29 01:32:52 -05:00
tildearrow
b04743d045 SMS: implement Game Gear stereo in Nuked core 2022-06-27 04:09:24 -05:00
tildearrow
5507fd9f33 fix Windows file picker filter not working at all 2022-06-27 03:23:13 -05:00
tildearrow
0c480a3ea7 go to hell
and your stupid mess of C++ with Smalltalk language
2022-06-24 13:39:50 -05:00
tildearrow
01d2971b40 oh wait 2022-06-24 13:29:01 -05:00
tildearrow
1ffca9bea2 can you do the inverse 2022-06-24 13:28:11 -05:00
tildearrow
3366099dbe can you call C++ methods from Smalltalk 2022-06-24 13:17:43 -05:00
tildearrow
deffd99503 pass filter to NFD - DOES NOT BUILD
I am so lazy to adapt the macOS part
2022-06-24 03:11:36 -05:00
tildearrow
abbd6e7274 potentially fix #550 2022-06-23 02:48:28 -05:00
tildearrow
35bc757adf GUI: fix macOS system file picker crash 2022-06-19 18:51:51 -05:00
tildearrow
9b71dae4d9 fix macOS build (hopefully) 2022-06-19 01:39:07 -05:00
tildearrow
52328df8c3 GUI: system file picker ins preview! (Windows) 2022-06-19 01:36:36 -05:00
tildearrow
03e31c441e prepare for ins preview in system file picker 2022-06-19 00:11:18 -05:00
tildearrow
39fa3d7d85 Merge branch 'master' into preset1 2022-06-17 20:40:09 -05:00
tildearrow
d5d381328b add modified version of Native File Dialog
it will replace portable-file-dialogs on Windows, and perhaps in
the rest of operating systems (maybe not Linux) as well.
2022-06-17 00:02:29 -05:00
cam900
0c1a8bc001 Merge branch 'master' into preset1 2022-06-17 09:19:17 +09:00
tildearrow
64f5343289 I give up trying to fix this file dialog
for now
2022-06-15 02:03:20 -05:00
cam900
e0e6a45000 Prepare for reducing duplicates for 4op FM related codes, Add and correct bunch of presets, Add various clock, type options for chips
Prepare for reducing duplicates for 4op FM related codes

Add and correct bunch of presets
- mostly based on MAME source.
- Neo Geo AES uses slightly difference clock for NTSC, PAL colorbust frequency.
- Turbosound FM + SAA: Some Turbosound FM has additional SAA1099, for additional sound channel and Plays SAM coupe tune?
- PC-98:
 - Sound Orchestra: OPN with hardpanned stereo, some model has with OPL family FM addons.
   V variation has Y8950 and supports ADPCM.
 - Sound Blaster 16 for PC-9800: This famous PC sound card is also exists for PC-98, with optional OPN PC-9801-26(K) compatibility on some models.
- IBM PCjr: PC with SN PSG sound, but less popular than previous models, and compatible Tandy 1000.
- Tandy 1000: PCjr and previous IBM PC compatible, also has SN PSG (later embedded in their ASIC, like Sega).
- Hexion: One of konami's budget arcade hardware with SCC + MSM6295 sound system, like their amusement hardware in this era.
- DJ Boy, Atari JSA IIIs, Skimaxx: How to panning sound or plays stereo sound on MSM6295 - just use MSM6295s per each output!
- Air Buster: One of arcade hardware with OPN + MSM6295 sound system, Used this configuration is also some hardwares.
- Tecmo system: One of arcade hardware with pretty unique sound system: OPL3, YMZ280B, MSM6295; first 2 entry is mostly used in music, last entry is mostly used in sound effect.
- Sunsoft Shanghai 3: Predecessor of Sunsoft Arcade is using YM2149 rather than FM, MSM6295 is still there.
- Atari Klax: example of arcade hardware sound system with single MSM6295 only.
- Ikari warriors: This early SNK Triple-Z80 hardware uses 2 OPL1s and no ADPCM supports.
- Coreland Cyber Tank: This rare arcade machine's stereo sound is like SB Pro, but it's actually produced in 2 Y8950s.
- Data East MLC: Latest arcade hardware from Data East, with single YMZ280B for sound.
- Kaneko Jackie Chan: Predecessor of Super Kaneko Nova System hardware, also with YMZ280B.
- Super Kaneko Nova System: Latest arcade hardware from Kaneko, with single YMZ280B for sound. this announced 3D acceleration addon, but finally cancelled.
- Toaplan 1: Home of Late 80-Early 90s Good ol' stuffs, Example of arcade sound system with single OPL2
- Namco Pac-Land: and this era, Namco start to change Custom 15 WSG to their Custom 30 WSG with featured RAM based waveform, and mailbox feature.
- Namco System 1: One of latest usage of Custom 30 WSG, with OPM FM hardware and 8 bit DAC and Stereo output.

Add various clock, type options for chips
- SN7: Prepare to add 17 bit noise variation, Game gear stereo extentsion, NCR PSG variation (MAME core only for now)
- OPN, OPNA: Add placeholder for prescaler option
- OPL: Prepare for OPL3L, OPL4 downscaled output rate option
2022-06-06 19:04:52 +09:00
cam900
fb9ab893fa Add ImVector fill function 2022-06-02 01:17:21 +09:00
tildearrow
050a98d63d Revert "ssize_t instead of size_t - #510"
This reverts commit 07486bb3c8.
2022-05-31 15:31:21 -05:00
tildearrow
07486bb3c8 ssize_t instead of size_t - #510 2022-05-31 13:45:14 -05:00
tildearrow
b0b07dc516 the real 2022-05-31 12:47:45 -05:00
tildearrow
74dcf69081 pass --with-our-malloc on MinGW 2022-05-31 12:42:47 -05:00
tildearrow
2d5c72148f fix everything 2022-05-31 12:01:30 -05:00
tildearrow
54e93db207 GUI: try using FFTW for per-chan osc wave center
not reliable yet
2022-05-31 03:24:29 -05:00
cam900
8cd2ad5c12 Fix possible issue in horizontal scroll 2022-05-31 10:11:39 +09:00
cam900
35d56ac5d6
Fix typecasting 2022-05-30 22:00:38 +09:00
tildearrow
539f96542f work around #502
@cam900 please revert this one before attempting to diagnose the issue.
2022-05-29 23:37:10 -05:00
tildearrow
957e35af0b finally 2022-05-29 00:48:19 -05:00
tildearrow
7687a64000 Revert "fire!"
This reverts commit 7baf1d471f.
2022-05-29 00:44:17 -05:00
tildearrow
7baf1d471f fire! 2022-05-29 00:04:33 -05:00
tildearrow
43908e5277 prepare for better backward writing 2022-05-28 22:45:59 -05:00
tildearrow
efaca3b094
Merge pull request #496 from cam900/largecolumns_alt
Allow more than 64 columns in Dear ImGUI (patched)
2022-05-27 00:19:21 -05:00
tildearrow
061b312943 SMS: volume table is now non-float 2022-05-26 23:46:42 -05:00
cam900
67a7f39d9a Allow more than 64 columns in Dear ImGUI (patched)
Improves Channel window displays, with System info.
2022-05-27 13:38:45 +09:00
tildearrow
905aa1b1a1 SMS: add TI PSG volume table 2022-05-26 23:19:27 -05:00
tildearrow
0577aa3569 SMS: early Nuked-PSG modding 2022-05-26 19:00:14 -05:00
tildearrow
e3ebe0cb92 SMS: add modified Nuked-PSG core 2022-05-26 18:46:20 -05:00
tildearrow
051cd6e966 fix another fucking IGFD crash bug 2022-05-25 00:10:01 -05:00
tildearrow
0292f4d4c3 temporarily "fix" MinGW issue 2022-05-24 22:15:43 -05:00
tildearrow
3a1b66957b and finally add crash file output 2022-05-24 13:23:23 -05:00
tildearrow
914b5f7a88 experiment with backward-cpp again 2022-05-24 13:06:29 -05:00
tildearrow
3932a82d14 GUI: add frame shading setting 2022-05-24 03:49:52 -05:00
tildearrow
8dde6a604e add rounding to AddRectFilledMultiColor 2022-05-24 03:30:27 -05:00
tildearrow
d490746325 GUI: finish lock layout 2022-05-24 02:38:10 -05:00
tildearrow
7383a44f00 temporary workaround for ImGui issue 2022-05-19 00:28:58 -05:00
tildearrow
e1bd5b03f3 de-submodule ImGui
allows for local modification which is necessary

see #442
2022-05-18 15:23:10 -05:00
tildearrow
20bdaa4702 update SDL and ImGui - PLEASE READ!
DO THE FOLLOWING COMMANDS AFTER PULLING THIS COMMIT:
```
git submodule update --remote extern/SDL
git submodule update --remote extern/imgui
```

OTHERWISE THINGS MAY BREAK
2022-05-18 14:31:29 -05:00
OPNA2608
3d00e1d784 Fix WIN32 define timing in IGFD
When the compiler hits IGFD, WIN32 is only set if standard extensions are enabled. (Why?)
IGFD identifies Windows via WIN32 instead of _WIN32. (Why?)

- WIN32 is needed for #ifdef-gated Windows-specific methods in the header & code files.
  - There's fallback code in the code file to set WIN32 if _WIN32 or __WIN32__ is set.
    - Which is hit *after* the header gets included, so the header doesn't expose required methods.
      -> Boom, error!

Workaround by moving the fallback into the header.
2022-05-08 00:34:20 +02:00