tildearrow
5fe661e9a3
allow rates down to 1Hz
2022-08-15 22:40:04 -05:00
tildearrow
474dfa2587
Game Boy: fix bug involving hw sweep and zombie
2022-08-15 22:36:26 -05:00
tildearrow
f86b66b4b7
PET: fix missing pitch macro
2022-08-15 21:46:36 -05:00
tildearrow
e5e024c5f9
Merge pull request #633 from djtuBIG-MaliceX/hotfix/WOPL-OPLI-2x2op-missing-FeedConnect-fix
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WOPL/OPLI Load bugfix for 2nd 2op pair
2022-08-15 05:35:15 -05:00
tildearrow
20c5e14f26
FC loader: the final fixes for this night
2022-08-15 04:22:14 -05:00
tildearrow
206b3af12a
FC loader: aaaaaaand more fixes
2022-08-15 03:40:04 -05:00
tildearrow
bef8cf5f5f
FC loader: sample loop point and more fixes
2022-08-15 03:32:27 -05:00
tildearrow
4663534fa3
FC loader: preset waveforms, vibrato and stuff
2022-08-15 03:18:54 -05:00
tildearrow
15b4294532
FC loader: fix wave, sample and freq seq loading
2022-08-15 02:01:08 -05:00
tildearrow
779fc889c0
fix system definition for ES5506 - again
2022-08-14 23:34:57 -05:00
tildearrow
a34c9806cb
Game Boy: whoops
2022-08-14 23:30:36 -05:00
tildearrow
1a4a58d970
Merge branch 'master' of github.com:tildearrow/furnace
2022-08-14 23:28:28 -05:00
tildearrow
a8d3803efc
Game Boy: now fix wave channel volume column
2022-08-14 23:28:15 -05:00
cam900
23276211f5
Fix incorrect info on ES5506
2022-08-15 13:25:31 +09:00
tildearrow
f8b3c089a4
Game Boy: fix volume column
2022-08-14 23:07:19 -05:00
tildearrow
9b6730607e
OPL: finally fix the carnival night zone bug
...
TODO: RUN TEST SUITE!
2022-08-14 19:17:03 -05:00
tildearrow
cb4417824d
YMZ280B: restore panning in forceIns
2022-08-14 14:26:55 -05:00
tildearrow
1b10c547e3
SoundUnit: implement switch roles flag
2022-08-14 14:19:30 -05:00
James Alan Nguyen
6344a1d23f
Reported bug - 2nd 2op pair did not read ALG and FB registers to instrument patch
2022-08-14 16:09:31 +10:00
tildearrow
774a949cca
GUI: fix labels being empty
2022-08-13 18:16:24 -05:00
tildearrow
bb5cee4a66
GUI: add pattern label customization settings
2022-08-13 18:00:29 -05:00
tildearrow
ee16d20047
add demo song
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by brickblock369
2022-08-13 15:53:47 -05:00
tildearrow
02fb5abc02
add ability to save ins/wave as .dmp/.dmw
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also saving wavetables as raw data
2022-08-13 15:43:13 -05:00
tildearrow
041a76ad81
raw sample import fixes
2022-08-13 06:25:11 -05:00
tildearrow
91f9352eaf
implement raw sample import
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untested
2022-08-13 05:50:36 -05:00
tildearrow
ce2d322e47
GUI: add replace for wave/sample and prepare for
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raw sample import
2022-08-13 04:17:32 -05:00
tildearrow
2743c60cf3
Game Boy: fix wave channel auto-enable on wave cha
2022-08-12 23:09:34 -05:00
tildearrow
39feda54ac
OPZ: volume macro should go to 127
2022-08-12 04:11:17 -05:00
tildearrow
b156336216
GUI: fix Game Boy ins edit crashes
2022-08-11 14:27:33 -05:00
tildearrow
00ae5b4142
GUI: fix volume macro always being 15
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issue #629
2022-08-11 11:30:45 -05:00
tildearrow
01d1556fb4
GUI: rename "system" to "chip"
...
"system" made sense when Furnace was a .dmf tracker and had
compound setups like Genesis (YM2612+SN)
however, it doesn't make too much sense now when compared to "chip"
2022-08-11 05:38:31 -05:00
tildearrow
0528f4e7bd
Game Boy: possibly fix wave soft env
2022-08-11 05:04:35 -05:00
tildearrow
81482c2f2b
QSound: SAMPLE LOOP BUG DEBUG BEGIN
2022-08-11 04:50:16 -05:00
tildearrow
762b3b2928
PCE: per-chan osc DAC mode overflow fix
2022-08-11 02:08:24 -05:00
tildearrow
ed98df91d2
turn on proper noise layout by default
2022-08-11 02:05:05 -05:00
tildearrow
7e7a5a8e30
Game Boy: software envelopes, part 4
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fixes
2022-08-11 01:34:18 -05:00
tildearrow
d30f9bc8a0
Game Boy: software envelopes, part 3
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zombie mode
2022-08-11 01:24:53 -05:00
tildearrow
340052cf0a
Game Boy: add chip revision flag
2022-08-11 00:46:15 -05:00
tildearrow
92f40774e4
Game Boy: I hate your artificial limitations
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fixes a DefleMask demo module
2022-08-10 23:56:25 -05:00
tildearrow
51db06298b
Game Boy: fix volume regression
2022-08-10 23:53:47 -05:00
tildearrow
4b18d0920b
Game Boy: software envelopes, part 2
2022-08-10 17:02:45 -05:00
tildearrow
bccecc4c07
Game Boy: software envelopes, part 1
2022-08-10 16:27:29 -05:00
tildearrow
df10b6cc59
Game Boy: hardware sequences, part 3
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the previous commit was part 2
2022-08-10 14:16:26 -05:00
tildearrow
28698beaf3
dev106 - Game Boy: implement hw seq
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and prepare for software envelope maybe
2022-08-10 01:55:44 -05:00
tildearrow
da8f7dabd5
i guess
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to anybody who bothers reading the contents of this commit:
who cares? you promised me C163 would become the name
but nobody has bothered to call it C163 for an entire week.
there's no point on pushing a dead idea forward!
2022-08-09 14:53:31 -05:00
tildearrow
2af4992e9b
JACK: fix crash when changing buffer size
2022-08-08 00:25:05 -05:00
tildearrow
1c92d23d27
commands view now only displays useful commands
2022-08-07 17:40:01 -05:00
tildearrow
b8012344e7
fix possible crash when closing Furnace
2022-08-07 17:37:07 -05:00
tildearrow
f80488d9b0
minimize allocations in nextBuf
2022-08-07 17:32:39 -05:00
tildearrow
829db187df
Y8950: fix ADPCM per-chan osc I think
2022-08-07 06:24:48 -05:00
tildearrow
800f08b0fd
Game Boy: hardware sequences, part 1
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still not working! just the UI for it
2022-08-07 06:06:14 -05:00
tildearrow
45196daf95
Game Boy: fix serious typo
2022-08-07 01:32:28 -05:00
tildearrow
1721e1d03e
Game Boy: re-enable wave corruption bug emulation
2022-08-07 00:40:26 -05:00
tildearrow
7dad9098b6
Game Boy: fix wave channel
2022-08-07 00:37:35 -05:00
tildearrow
ab013291d4
Game Boy: make channel state independent of instru
2022-08-07 00:22:03 -05:00
tildearrow
9f8c96d45b
dev105 - prepare for Game Boy hardware sequences
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issue #27
2022-08-07 00:03:27 -05:00
tildearrow
47ea8132b2
QSound: limit max frequency to $EFFF
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it appears $F000 and beyond cause glitches (#256 )
2022-08-06 23:05:54 -05:00
tildearrow
17dba66fa0
MMC5: finally fix PCM linear pitch mode issues
2022-08-06 22:52:39 -05:00
tildearrow
42a0ee13b8
add two demo songs
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by psdominator and LVintageNerd
2022-08-06 22:26:18 -05:00
tildearrow
6934a499c1
SoundUnit: actually finish it
2022-08-06 18:23:11 -05:00
tildearrow
e0c5029769
Merge branch 'master' of github.com:tildearrow/furnace
2022-08-06 16:24:11 -05:00
tildearrow
f03123fd75
SoundUnit: implement missing input line emulation
2022-08-06 16:22:57 -05:00
tildearrow
fa66fb1c9a
Merge pull request #622 from djtuBIG-MaliceX/hotfix/opm-loading-discrepancy
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Fix OPM load bug relating to AM-ENA values above 1
2022-08-06 14:57:34 -05:00
freq-mod
a841296219
Y8950: PCM -> ADPCM
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also where the f is my write access
2022-08-06 17:50:15 +02:00
freq-mod
b5fa556a38
Merge branch 'tildearrow:master' into wave-edit-tooltip
2022-08-06 17:44:18 +02:00
tildearrow
5534f55f7a
dev104 - add "is sample" flag to Sound Unit ins
2022-08-06 04:04:18 -05:00
tildearrow
0946d23883
Game Boy: fix phase reset macro when anti-click is
2022-08-06 00:39:09 -05:00
tildearrow
8a7d352ec6
PCE: fix phase reset macro when anti-click is on
2022-08-06 00:38:24 -05:00
tildearrow
6ec9cceb09
PCE: remove some sample playback clicking
2022-08-06 00:34:28 -05:00
tildearrow
a0968aed07
GUI: fix text/binary command stream outs being swa
2022-08-05 03:27:35 -05:00
tildearrow
049ab06544
PCE: add option to pick A/non-A revision of chip
2022-08-04 23:37:28 -05:00
tildearrow
3a18e1e6fc
partially implement command stream binary mode
2022-08-04 18:50:52 -05:00
tildearrow
2e41d117d7
fix some of these command hints
2022-08-04 17:47:59 -05:00
tildearrow
67e7e07048
add -cmdout option
2022-08-04 15:18:48 -05:00
tildearrow
09e32c7050
finish command dump hints
2022-08-04 15:14:29 -05:00
James Alan Nguyen
810eabca99
derp limits
2022-08-04 17:50:33 +10:00
James Alan Nguyen
edb0f51131
stdint required
2022-08-04 17:43:42 +10:00
James Alan Nguyen
b030f8285d
Bugfix for OPM file load - correctly handle AM-ENA where value is arbitrarily nonzero
2022-08-04 17:33:36 +10:00
tildearrow
d54d853ff8
add a command stream dump option
2022-08-04 00:51:47 -05:00
tildearrow
a0d10aa60b
Game Boy: implement anti-click
2022-08-03 19:17:18 -05:00
tildearrow
7ec4f7cb9e
VGM export: add option to insert pattern change hi
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nts
2022-08-03 18:44:45 -05:00
tildearrow
eafbf24290
GUI: YM2423 patch names
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thanks freq-mod!
2022-08-03 17:31:00 -05:00
tildearrow
fce0371756
add "hint" commands
2022-08-03 17:21:47 -05:00
tildearrow
52c3b10373
add getWantPreNote()
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currently only C64 system requires this
2022-08-03 16:21:30 -05:00
tildearrow
53120edd99
disable MIDI clock
2022-08-03 14:41:53 -05:00
tildearrow
46425655ad
YM2612: fix possible ExtCh DualPCM muting issue
2022-08-03 14:41:53 -05:00
tildearrow
0183c5d9ff
GUI: remove one new line
2022-08-03 14:41:53 -05:00
cam900
89042f61eb
Fix link for vgsound_emu (moved into https://gitlab.com/cam900/vgsound_emu )
2022-08-03 21:56:22 +09:00
tildearrow
034b4fd4f6
GUI: YMF281 patch names
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thanks nicco1690!
2022-08-03 00:10:32 -05:00
tildearrow
0d4f20b7a6
SoundUnit: add 64K chip revision
2022-08-03 00:05:58 -05:00
tildearrow
1f57d09fbf
GUI: display correct OPLL patch names
2022-08-02 23:16:42 -05:00
tildearrow
fe07051f89
rename Envelope release to Macro release
2022-08-01 22:51:13 -05:00
Waldemar Pawlaszek
5feba3a716
More robust popcnt
2022-07-31 22:26:59 +02:00
tildearrow
a9afcf873c
fix ARM build
2022-07-31 14:05:23 -05:00
Waldemar Pawlaszek
6ff51ce8f3
#511 Added dynamic popcnt dispatcher
2022-07-31 11:33:38 +02:00
tildearrow
1921fd1759
PCE: implement anti-click technology
2022-07-30 01:00:51 -05:00
tildearrow
b3e9f53ec4
GUI: the poll
2022-07-27 17:57:36 -05:00
freq-mod
9447442fed
Update waveform editor height/width guide
2022-07-27 16:09:36 +02:00
tildearrow
2b4b320a74
fix noMultiSystem setting being inverted
2022-07-27 02:36:48 -05:00
tildearrow
185b283ef6
GUI: wave generator, part 3
2022-07-27 02:36:36 -05:00
tildearrow
693d457fff
GUI: wave generator, part 2
2022-07-27 02:23:29 -05:00
tildearrow
7d5f5a91c6
GUI: wave generator, part 1
2022-07-27 01:20:26 -05:00
tildearrow
173e9b0df9
**Namco C163**
2022-07-26 18:23:01 -05:00
tildearrow
47aba6186d
GUI: fix possible crash in sample editing actions
2022-07-26 03:34:41 -05:00
tildearrow
92c3e75bee
why!
2022-07-26 03:11:46 -05:00
tildearrow
606215ef9f
OH MY
2022-07-26 02:54:35 -05:00
tildearrow
c6d5f55335
AND REALLY FIX IT THIS TIME
2022-07-26 02:28:28 -05:00
tildearrow
a9bfe7f452
fix build... again!
2022-07-26 02:13:19 -05:00
tildearrow
280592cf33
fix build
2022-07-26 01:42:34 -05:00
tildearrow
8d17500315
jlhafasjkhdgkdhjasfd
2022-07-25 19:45:49 -05:00
tildearrow
3ff8f3d860
FC loader: read slides
2022-07-25 19:09:42 -05:00
tildearrow
09e457003b
add option for soft-clipping
2022-07-25 18:41:47 -05:00
tildearrow
b0c2b10135
GUI: add "scale" option to find/replace
2022-07-25 18:32:26 -05:00
tildearrow
83386d082d
add a proper CLI
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featuring skip order (left/right) and pause (space)!
currently available on macOS and Linux only.
2022-07-25 17:23:56 -05:00
tildearrow
3183400019
it appears SDL2 takes over interrupt in console
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mode
2022-07-25 16:21:39 -05:00
tildearrow
542a46e89b
remove log spam (hopefully)
2022-07-24 03:41:01 -05:00
tildearrow
1d77719640
prevent exception in MIDI in/out from crashing
2022-07-24 02:45:21 -05:00
tildearrow
9a0609ae1a
fix build...
2022-07-24 02:24:57 -05:00
tildearrow
ffe06013d7
GUI: fix preset typo
2022-07-24 01:58:14 -05:00
tildearrow
1dbdf8558c
Merge branch 'master' of github.com:tildearrow/furnace
2022-07-24 01:57:21 -05:00
tildearrow
588f3f737c
preliminary Future Composer module loading
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only loads patterns and doesn't deduplicate
conversion required to fit in the Furnace format (no transpose ins/note)
even the pattern loader itself isn't complete due to how different the
format is
2022-07-24 01:57:10 -05:00
cam900
6697be4d95
Add/Update more presets
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Williams/Midway ADPCM Sound board
Used for conjunction with their Y/T unit, it has ordinary de facto standard OPM+MSM6295 on this era with software controlled DAC from predecessors.
Konami Battlantis
Used at Battlantis arcade hardware, It is early SB Pro but mono configuration.
Sega System 24
This Sega's early arcade system featured to floppy disk and high resolution graphics. Sound hardware is similar as their System 16, but ADPCM is replaced to software controlled DAC.
Namco System 86
Predecessor of System 1(a.k.a. System 87), It features similar sound hardware and optional ROM and DAC expansion.
Namco Thunder Ceptor
Used at Thunder Ceptor, their Front view arcade machine. Namco system 86 and System 1 sound system is directly derived from this machine's sound system.
Irem M72
Irem's first arcade system with FM sound system, All released game except R-Type is featured also LOUD software controlled DAC, inherited from their predecessors sound system.
2022-07-24 13:28:26 +09:00
cam900
49cb216594
Merge branch 'master' of https://github.com/tildearrow/furnace
2022-07-24 12:25:17 +09:00
cam900
b48b7c8bc5
Apply loop end position for generic DAC
2022-07-24 12:23:38 +09:00
tildearrow
84c955058b
GUI: Z280 whoops
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issue #576
2022-07-23 22:22:05 -05:00
Christoph Neidahl
e08399156a
Haiku support ( #596 )
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* Don't apply Wayland videodriver workaround on Haiku
* dirent.d_type-less type detecting in IGFD
The Dumb Way(tm). `stat`'s `st_mode` should be nicer?
* CMake check for dirent.d_type, stat-based fallback
* Move config dir setup to separate function
Nicer to work with than macro kerfuffle.
* Default sysFileDialog to off on Haiku
* Logging stuff
* Honour CMAKE_INSTALL_BINDIR
* Use find_directory on Haiku
Includes forgotten configPath line when home==NULL.
* Address PR review notes
2022-07-23 22:11:30 -05:00
tildearrow
de77d51d7a
GUI: update credits
2022-07-23 21:19:43 -05:00
Aleksi Knutsi
8011e7adc7
Implement Phase Reset Timer macro for Sound Unit ( #573 )
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* Implement Phase Reset Timer Macro
* And make the macro actually work
* Delete ex4Max variable
2022-07-23 19:13:30 -05:00
tildearrow
623c0efbba
Merge pull request #578 from tildearrow/ngp
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Add generic PCM DAC system
2022-07-23 19:12:51 -05:00
tildearrow
78b5419004
GUI: fix effect list hotkey
2022-07-23 19:08:39 -05:00
tildearrow
26d60dd107
GUI: fix per-chan osc debug crash
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fixes #600
2022-07-23 19:01:30 -05:00
tildearrow
984d61d081
GUI: update song information
2022-07-23 18:53:49 -05:00
tildearrow
dfcb9551e7
GUI: update credits
2022-07-23 18:53:42 -05:00
tildearrow
efa75a4480
GUI: sub-song info experiment
2022-07-23 18:40:48 -05:00
tildearrow
6051f92e68
GUI: add setting to customize initial system name
2022-07-23 18:22:42 -05:00
tildearrow
8d88ac766c
dev103 - store system name and other info in song
2022-07-23 17:02:03 -05:00
tildearrow
d004629a58
dev102 - new sample storage format
2022-07-22 02:29:01 -05:00
tildearrow
7bc3166ed5
YMZ280B: frequency precision improvement
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frequency is now multiplied by 256 and then fed to the chip divided by
256 to increase freq precision
2022-07-22 00:01:29 -05:00
cam900
5127d5ef18
Implement sample loop end position, enum-ise sample depth ( #557 )
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TODO: new sample format
2022-07-21 23:36:42 -05:00
tildearrow
a137eefd20
GUI: refine the Namco [C]163 chip name option
2022-07-21 19:00:32 -05:00
tildearrow
f6b45d3d9b
GUI: add Namco C163 chip name option
2022-07-21 15:21:29 -05:00
tildearrow
09b47fafe3
update demo songs
2022-07-21 14:49:42 -05:00
tildearrow
191a0dedf9
GUI: improve wavetable editor, part 2
2022-07-21 03:14:52 -05:00
tildearrow
962dab012c
GUI: improve wavetable editor, part 1
2022-07-21 02:49:19 -05:00
cam900
4e8d71fc22
Fix sample map struct
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Structize sample map variable is for easily extend features.
2022-07-21 13:42:20 +09:00
cam900
a5959ae7b9
Struct-ize sample map variable
2022-07-20 23:01:06 +09:00
tildearrow
dff7c61b79
GUI: add option to disable threaded input
2022-07-20 00:32:06 -05:00
tildearrow
cd7b333b2d
introduce a benchmark mode
2022-07-19 17:01:19 -05:00
tildearrow
a4741861ce
fix audio output being reset on cmd line export
2022-07-19 15:57:06 -05:00
tildearrow
60a52d3b9f
Revert "Revert "Fix issue #567 : LFO disable/enable behavior for YM2151.""
2022-07-17 00:06:04 -05:00
tildearrow
707dc30f15
Revert "Fix issue #567 : LFO disable/enable behavior for YM2151."
2022-07-17 00:05:56 -05:00
Natt Akuma
e334fdddb8
Merge pull request #572 from ZeroByteOrg/opmlfo
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Fix issue #567 : LFO disable/enable behavior for YM2151.
2022-07-17 12:04:38 +07:00
tildearrow
96b7e5d353
GUI: implement multi sel on NFD and IGFD
2022-07-16 01:52:15 -05:00
tildearrow
666b0d581a
GUI: add multi-selection capability to file dialog
2022-07-15 02:23:16 -05:00
tildearrow
d085f76c7f
issue #588 , part 3
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add check for the existence of inb() and outb()
2022-07-14 22:29:04 -05:00
tildearrow
bad11bc21e
whoops
2022-07-14 02:00:51 -05:00
tildearrow
28a2db7a57
GUI: system file picker error feedback
2022-07-14 01:59:55 -05:00
tildearrow
2f98da5675
GUI: sample editor icon improvements
2022-07-12 19:15:10 -05:00
tildearrow
15ab8cc49b
YM2612: fix a CSM issue with key off
2022-07-12 18:45:54 -05:00
tildearrow
c85b67b1da
NES + chip -> Famicom + chip
2022-07-09 15:55:27 -05:00
tildearrow
c2f1385703
MSM6258: fix position not being reset in furnace s
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ample mode
2022-07-08 02:25:25 -05:00
cam900
fe94ea8e04
Fix typo
2022-07-07 04:10:32 +09:00
cam900
9898d824c0
Fix typo
2022-07-07 04:09:50 +09:00
tildearrow
b39924c9d6
AY: TODO fix wtr_envelope.dmf
2022-07-05 01:16:25 -05:00
tildearrow
f4a85bebff
dev101 - fix SMSFM_intro.dmf
2022-07-04 01:43:59 -05:00
tildearrow
949e293053
SMS: aaaand more .dmf compatibility
2022-07-03 23:43:13 -05:00
tildearrow
0ec28f168e
more .dmf compatibility stuff
2022-07-03 23:31:35 -05:00
tildearrow
4b1db78a0b
GUI: remove debug message
2022-07-03 23:02:45 -05:00
tildearrow
c3a693e804
GUI: possibly fix replace crashes
2022-07-03 23:02:25 -05:00
Natt Akuma
f8425b817f
Fix GCC errors
2022-07-03 20:11:04 +07:00
Natt Akuma
d3cd7bbb81
Add generic PCM DAC system
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For use with NGP DAC and some arcade system combos
2022-07-03 01:42:47 +07:00
cam900
364c7c4104
Add Sega System E Preset
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It is Sega System C/2 but Master system; but this system has 2 SMS VDPs (One for foreground and another for background) and they has they own PSG output.
FM addon is unofficial, but System E release of Fantasy zone II support that.
MAME driver: https://github.com/mamedev/mame/blob/master/src/mame/sega/segae.cpp
FM Addon example (Fantasy Zone II): https://www.youtube.com/watch?v=7dLc9UZ81CI
2022-07-02 11:59:27 +09:00
Natt Akuma
fac415c8e8
Prepare for NGP system
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Also add PCM DAC as system format 0xc0
2022-07-02 08:19:25 +07:00
Natt Akuma
59bcd9599f
OPL: Missed changes from last commit
2022-07-01 17:55:33 +07:00
Natt Akuma
02b28e6e7d
OPL: Correct CHIP_FREQBASE to match clock ratio
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This changes from 9440540 to 9437184
2022-07-01 17:33:33 +07:00
ZeroByteOrg
807848cfee
Fix LFO disable/enable behavior for YM2151.
2022-06-29 16:59:47 -05:00
tildearrow
a8a38dce2b
0.6pre1 - introduce the final changes
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- implement E1xy/E2xy Defle bug when using same note twice
- add SNK Touchdown Fever preset
- update README.md and to-do list
- update credits
thank you for your patience!
see you in 0.6pre1.5 coming soon...
2022-06-29 04:57:05 -05:00
tildearrow
0a055ff85b
OPL: fix crash
2022-06-29 02:11:25 -05:00
tildearrow
b99dce5362
Merge pull request #499 from superctr/220527_blocksize
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Save the size of each block in a Furnace module
2022-06-29 01:54:05 -05:00
tildearrow
4a0bb1fa38
OPLL: one more chan osc fix
2022-06-29 01:50:20 -05:00
tildearrow
0b70902dbe
OPLL: fix per-channel osc, part 2
2022-06-29 01:40:03 -05:00
tildearrow
9fee9fa363
GUI: run per-chan osc on instrument preview
2022-06-29 01:37:12 -05:00
tildearrow
4dfd413ead
OPLL: fix per-channel osc, part 1
2022-06-29 01:32:52 -05:00
tildearrow
90481cc460
OPL: fix drums mode per-channel osc
2022-06-29 01:06:31 -05:00
tildearrow
477674400c
YM2612: whoops!
2022-06-29 00:55:05 -05:00
tildearrow
aaf02103f6
YM2612: implement DualPCM macros
2022-06-29 00:49:11 -05:00
tildearrow
57c0f8bdc7
error feedback on Windows
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see #540
2022-06-28 23:42:34 -05:00
tildearrow
3ea0ad1e0a
OPL: fix pitch macro
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fixes #535
2022-06-28 23:32:36 -05:00
tildearrow
8c8ad7f5ab
fix audio saving being totally wrong
2022-06-28 22:08:24 -05:00
tildearrow
96bc63470f
GUI: add unsigned detune option
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closes #559
2022-06-28 15:06:22 -05:00
tildearrow
13f14b6854
SoundUnit: fix copy-paste blunder
2022-06-28 12:55:14 -05:00
tildearrow
be7d7002e2
fix opening/saving audio files with non-ASCII char
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s on Windows
this required making a wrapper...
2022-06-28 02:00:08 -05:00
tildearrow
f483292a88
OPN[A/B/2]?: implement 18xx effect
2022-06-28 01:16:46 -05:00
Natt Akuma
e2449d91f1
VERA: Run noise generation in each channel update
2022-06-27 19:37:45 +07:00
tildearrow
fc489239c2
tildearrow Sound Unit no longer a secret
2022-06-27 05:04:23 -05:00
tildearrow
32ca9e6b0f
remember last dir when using NFD
2022-06-27 04:58:25 -05:00
tildearrow
b04743d045
SMS: implement Game Gear stereo in Nuked core
2022-06-27 04:09:24 -05:00
tildearrow
fef09fb00d
fix major per-channel audio export issue in ExtCh
2022-06-27 03:55:55 -05:00
tildearrow
869fe23036
fix .y12 TL loading
2022-06-27 03:44:09 -05:00
tildearrow
7ea49d7e84
what?
2022-06-27 03:39:42 -05:00