tildearrow
c74d7fab37
dev108 - add SN period range compat flag
...
there's room for possible improvement
2022-08-19 18:46:19 -05:00
tildearrow
5fe3a3c35a
prepare for moving chips
2022-08-19 16:25:32 -05:00
tildearrow
27555c3c0a
aaaand more fixing
2022-08-19 04:45:59 -05:00
tildearrow
3787d2ae87
one more big endian fix
2022-08-19 04:41:32 -05:00
tildearrow
7f80b5f6a3
dev107 - Merge pull request #639 from tildearrow/es5506_inst
...
Implement ES5506 instrument type
2022-08-19 01:28:24 -05:00
tildearrow
6527840556
Fix Initializer Again
2022-08-19 01:27:21 -05:00
tildearrow
5c7338930f
fix big-endian build (i think)
2022-08-19 01:26:11 -05:00
cam900
42006e338c
Fix Initializer
2022-08-19 14:49:10 +09:00
tildearrow
142c21e20b
partially fix big-endian build
...
samples are the next thing to tackle
2022-08-19 00:23:45 -05:00
tildearrow
952a2a66e8
store ES5506 params in format
2022-08-18 23:55:29 -05:00
cam900
5190c6daab
Implement ES5506 instrument type
...
ES5506 has these features:
- 16 bit independent volume register per left/right output (Logarithmic, 4 LSB is for envelope)
- Programmable filter per each channels, 4 pole, 4 filter mode and 2 16 bit coefficient register (4 LSB is for envelope)
- Hardware envelope
Add more than 2 macro type support
"Delta" macro type: Use delta from previous value
2022-08-18 21:20:10 +09:00
Natt Akuma
7c42453422
Rewrite per-system effect handling ( #548 )
...
* Rewrite per-system effect handling
* fix build
* C64: fix fine cutoff regression
* fix some more crashes
Co-authored-by: tildearrow <tildearrow@protonmail.com>
2022-08-18 01:26:22 -05:00
ZeroByteOrg
941d45ad80
Merge branch 'master' into ZSMv1
2022-08-16 11:24:18 -05:00
tildearrow
d1c5a4725b
add option to save unused patterns
...
closes #106
also prepare for the pattern manager window
2022-08-16 03:42:17 -05:00
tildearrow
edddff8431
prepare for pattern optimization
2022-08-16 03:19:16 -05:00
tildearrow
976e193309
SoundUnit: add 1-bit PDM rev emulation
2022-08-16 02:08:10 -05:00
tildearrow
8734005b23
SoundUnit: fix switch roles mode
2022-08-15 23:20:26 -05:00
tildearrow
77109c3832
fix instrument move/del screwing up sub-songs
2022-08-15 22:54:31 -05:00
tildearrow
5fe661e9a3
allow rates down to 1Hz
2022-08-15 22:40:04 -05:00
tildearrow
474dfa2587
Game Boy: fix bug involving hw sweep and zombie
2022-08-15 22:36:26 -05:00
tildearrow
f86b66b4b7
PET: fix missing pitch macro
2022-08-15 21:46:36 -05:00
tildearrow
e5e024c5f9
Merge pull request #633 from djtuBIG-MaliceX/hotfix/WOPL-OPLI-2x2op-missing-FeedConnect-fix
...
WOPL/OPLI Load bugfix for 2nd 2op pair
2022-08-15 05:35:15 -05:00
tildearrow
20c5e14f26
FC loader: the final fixes for this night
2022-08-15 04:22:14 -05:00
tildearrow
206b3af12a
FC loader: aaaaaaand more fixes
2022-08-15 03:40:04 -05:00
tildearrow
bef8cf5f5f
FC loader: sample loop point and more fixes
2022-08-15 03:32:27 -05:00
tildearrow
4663534fa3
FC loader: preset waveforms, vibrato and stuff
2022-08-15 03:18:54 -05:00
tildearrow
15b4294532
FC loader: fix wave, sample and freq seq loading
2022-08-15 02:01:08 -05:00
tildearrow
779fc889c0
fix system definition for ES5506 - again
2022-08-14 23:34:57 -05:00
tildearrow
a34c9806cb
Game Boy: whoops
2022-08-14 23:30:36 -05:00
tildearrow
1a4a58d970
Merge branch 'master' of github.com:tildearrow/furnace
2022-08-14 23:28:28 -05:00
tildearrow
a8d3803efc
Game Boy: now fix wave channel volume column
2022-08-14 23:28:15 -05:00
cam900
23276211f5
Fix incorrect info on ES5506
2022-08-15 13:25:31 +09:00
tildearrow
f8b3c089a4
Game Boy: fix volume column
2022-08-14 23:07:19 -05:00
tildearrow
9b6730607e
OPL: finally fix the carnival night zone bug
...
TODO: RUN TEST SUITE!
2022-08-14 19:17:03 -05:00
tildearrow
cb4417824d
YMZ280B: restore panning in forceIns
2022-08-14 14:26:55 -05:00
tildearrow
1b10c547e3
SoundUnit: implement switch roles flag
2022-08-14 14:19:30 -05:00
James Alan Nguyen
6344a1d23f
Reported bug - 2nd 2op pair did not read ALG and FB registers to instrument patch
2022-08-14 16:09:31 +10:00
tildearrow
02fb5abc02
add ability to save ins/wave as .dmp/.dmw
...
also saving wavetables as raw data
2022-08-13 15:43:13 -05:00
tildearrow
041a76ad81
raw sample import fixes
2022-08-13 06:25:11 -05:00
tildearrow
91f9352eaf
implement raw sample import
...
untested
2022-08-13 05:50:36 -05:00
tildearrow
ce2d322e47
GUI: add replace for wave/sample and prepare for
...
raw sample import
2022-08-13 04:17:32 -05:00
tildearrow
2743c60cf3
Game Boy: fix wave channel auto-enable on wave cha
2022-08-12 23:09:34 -05:00
cam900
7d83cbb7d6
Merge branch 'master' of https://github.com/tildearrow/furnace into sample_macro
2022-08-11 22:22:05 +09:00
cam900
d44f5f0b2b
Prepare for backward and bi-directional loop
2022-08-11 22:21:54 +09:00
tildearrow
0528f4e7bd
Game Boy: possibly fix wave soft env
2022-08-11 05:04:35 -05:00
tildearrow
81482c2f2b
QSound: SAMPLE LOOP BUG DEBUG BEGIN
2022-08-11 04:50:16 -05:00
tildearrow
762b3b2928
PCE: per-chan osc DAC mode overflow fix
2022-08-11 02:08:24 -05:00
tildearrow
ed98df91d2
turn on proper noise layout by default
2022-08-11 02:05:05 -05:00
tildearrow
7e7a5a8e30
Game Boy: software envelopes, part 4
...
fixes
2022-08-11 01:34:18 -05:00
tildearrow
d30f9bc8a0
Game Boy: software envelopes, part 3
...
zombie mode
2022-08-11 01:24:53 -05:00
tildearrow
340052cf0a
Game Boy: add chip revision flag
2022-08-11 00:46:15 -05:00
tildearrow
92f40774e4
Game Boy: I hate your artificial limitations
...
fixes a DefleMask demo module
2022-08-10 23:56:25 -05:00
tildearrow
51db06298b
Game Boy: fix volume regression
2022-08-10 23:53:47 -05:00
tildearrow
4b18d0920b
Game Boy: software envelopes, part 2
2022-08-10 17:02:45 -05:00
tildearrow
bccecc4c07
Game Boy: software envelopes, part 1
2022-08-10 16:27:29 -05:00
tildearrow
28698beaf3
dev106 - Game Boy: implement hw seq
...
and prepare for software envelope maybe
2022-08-10 01:55:44 -05:00
tildearrow
da8f7dabd5
i guess
...
to anybody who bothers reading the contents of this commit:
who cares? you promised me C163 would become the name
but nobody has bothered to call it C163 for an entire week.
there's no point on pushing a dead idea forward!
2022-08-09 14:53:31 -05:00
tildearrow
1c92d23d27
commands view now only displays useful commands
2022-08-07 17:40:01 -05:00
tildearrow
b8012344e7
fix possible crash when closing Furnace
2022-08-07 17:37:07 -05:00
tildearrow
f80488d9b0
minimize allocations in nextBuf
2022-08-07 17:32:39 -05:00
tildearrow
829db187df
Y8950: fix ADPCM per-chan osc I think
2022-08-07 06:24:48 -05:00
tildearrow
45196daf95
Game Boy: fix serious typo
2022-08-07 01:32:28 -05:00
tildearrow
1721e1d03e
Game Boy: re-enable wave corruption bug emulation
2022-08-07 00:40:26 -05:00
tildearrow
7dad9098b6
Game Boy: fix wave channel
2022-08-07 00:37:35 -05:00
tildearrow
ab013291d4
Game Boy: make channel state independent of instru
2022-08-07 00:22:03 -05:00
tildearrow
9f8c96d45b
dev105 - prepare for Game Boy hardware sequences
...
issue #27
2022-08-07 00:03:27 -05:00
tildearrow
47ea8132b2
QSound: limit max frequency to $EFFF
...
it appears $F000 and beyond cause glitches (#256 )
2022-08-06 23:05:54 -05:00
tildearrow
17dba66fa0
MMC5: finally fix PCM linear pitch mode issues
2022-08-06 22:52:39 -05:00
tildearrow
6934a499c1
SoundUnit: actually finish it
2022-08-06 18:23:11 -05:00
tildearrow
e0c5029769
Merge branch 'master' of github.com:tildearrow/furnace
2022-08-06 16:24:11 -05:00
tildearrow
f03123fd75
SoundUnit: implement missing input line emulation
2022-08-06 16:22:57 -05:00
tildearrow
fa66fb1c9a
Merge pull request #622 from djtuBIG-MaliceX/hotfix/opm-loading-discrepancy
...
Fix OPM load bug relating to AM-ENA values above 1
2022-08-06 14:57:34 -05:00
freq-mod
a841296219
Y8950: PCM -> ADPCM
...
also where the f is my write access
2022-08-06 17:50:15 +02:00
tildearrow
5534f55f7a
dev104 - add "is sample" flag to Sound Unit ins
2022-08-06 04:04:18 -05:00
tildearrow
0946d23883
Game Boy: fix phase reset macro when anti-click is
2022-08-06 00:39:09 -05:00
tildearrow
8a7d352ec6
PCE: fix phase reset macro when anti-click is on
2022-08-06 00:38:24 -05:00
tildearrow
6ec9cceb09
PCE: remove some sample playback clicking
2022-08-06 00:34:28 -05:00
tildearrow
049ab06544
PCE: add option to pick A/non-A revision of chip
2022-08-04 23:37:28 -05:00
tildearrow
3a18e1e6fc
partially implement command stream binary mode
2022-08-04 18:50:52 -05:00
tildearrow
2e41d117d7
fix some of these command hints
2022-08-04 17:47:59 -05:00
tildearrow
09e32c7050
finish command dump hints
2022-08-04 15:14:29 -05:00
James Alan Nguyen
810eabca99
derp limits
2022-08-04 17:50:33 +10:00
James Alan Nguyen
edb0f51131
stdint required
2022-08-04 17:43:42 +10:00
James Alan Nguyen
b030f8285d
Bugfix for OPM file load - correctly handle AM-ENA where value is arbitrarily nonzero
2022-08-04 17:33:36 +10:00
tildearrow
d54d853ff8
add a command stream dump option
2022-08-04 00:51:47 -05:00
tildearrow
a0d10aa60b
Game Boy: implement anti-click
2022-08-03 19:17:18 -05:00
tildearrow
7ec4f7cb9e
VGM export: add option to insert pattern change hi
...
nts
2022-08-03 18:44:45 -05:00
tildearrow
fce0371756
add "hint" commands
2022-08-03 17:21:47 -05:00
tildearrow
52c3b10373
add getWantPreNote()
...
currently only C64 system requires this
2022-08-03 16:21:30 -05:00
tildearrow
53120edd99
disable MIDI clock
2022-08-03 14:41:53 -05:00
tildearrow
46425655ad
YM2612: fix possible ExtCh DualPCM muting issue
2022-08-03 14:41:53 -05:00
cam900
89042f61eb
Fix link for vgsound_emu (moved into https://gitlab.com/cam900/vgsound_emu )
2022-08-03 21:56:22 +09:00
tildearrow
0d4f20b7a6
SoundUnit: add 64K chip revision
2022-08-03 00:05:58 -05:00
Waldemar Pawlaszek
5feba3a716
More robust popcnt
2022-07-31 22:26:59 +02:00
tildearrow
a9afcf873c
fix ARM build
2022-07-31 14:05:23 -05:00
Waldemar Pawlaszek
6ff51ce8f3
#511 Added dynamic popcnt dispatcher
2022-07-31 11:33:38 +02:00
tildearrow
1921fd1759
PCE: implement anti-click technology
2022-07-30 01:00:51 -05:00
tildearrow
2b4b320a74
fix noMultiSystem setting being inverted
2022-07-27 02:36:48 -05:00
tildearrow
173e9b0df9
**Namco C163**
2022-07-26 18:23:01 -05:00
tildearrow
280592cf33
fix build
2022-07-26 01:42:34 -05:00
tildearrow
8d17500315
jlhafasjkhdgkdhjasfd
2022-07-25 19:45:49 -05:00
tildearrow
3ff8f3d860
FC loader: read slides
2022-07-25 19:09:42 -05:00
tildearrow
09e457003b
add option for soft-clipping
2022-07-25 18:41:47 -05:00
tildearrow
83386d082d
add a proper CLI
...
featuring skip order (left/right) and pause (space)!
currently available on macOS and Linux only.
2022-07-25 17:23:56 -05:00
tildearrow
9a0609ae1a
fix build...
2022-07-24 02:24:57 -05:00
tildearrow
1dbdf8558c
Merge branch 'master' of github.com:tildearrow/furnace
2022-07-24 01:57:21 -05:00
tildearrow
588f3f737c
preliminary Future Composer module loading
...
only loads patterns and doesn't deduplicate
conversion required to fit in the Furnace format (no transpose ins/note)
even the pattern loader itself isn't complete due to how different the
format is
2022-07-24 01:57:10 -05:00
cam900
b48b7c8bc5
Apply loop end position for generic DAC
2022-07-24 12:23:38 +09:00
Christoph Neidahl
e08399156a
Haiku support ( #596 )
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* Don't apply Wayland videodriver workaround on Haiku
* dirent.d_type-less type detecting in IGFD
The Dumb Way(tm). `stat`'s `st_mode` should be nicer?
* CMake check for dirent.d_type, stat-based fallback
* Move config dir setup to separate function
Nicer to work with than macro kerfuffle.
* Default sysFileDialog to off on Haiku
* Logging stuff
* Honour CMAKE_INSTALL_BINDIR
* Use find_directory on Haiku
Includes forgotten configPath line when home==NULL.
* Address PR review notes
2022-07-23 22:11:30 -05:00
Aleksi Knutsi
8011e7adc7
Implement Phase Reset Timer macro for Sound Unit ( #573 )
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* Implement Phase Reset Timer Macro
* And make the macro actually work
* Delete ex4Max variable
2022-07-23 19:13:30 -05:00
tildearrow
623c0efbba
Merge pull request #578 from tildearrow/ngp
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Add generic PCM DAC system
2022-07-23 19:12:51 -05:00
tildearrow
8d88ac766c
dev103 - store system name and other info in song
2022-07-23 17:02:03 -05:00
tildearrow
d004629a58
dev102 - new sample storage format
2022-07-22 02:29:01 -05:00
tildearrow
7bc3166ed5
YMZ280B: frequency precision improvement
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frequency is now multiplied by 256 and then fed to the chip divided by
256 to increase freq precision
2022-07-22 00:01:29 -05:00
cam900
5127d5ef18
Implement sample loop end position, enum-ise sample depth ( #557 )
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TODO: new sample format
2022-07-21 23:36:42 -05:00
tildearrow
f6b45d3d9b
GUI: add Namco C163 chip name option
2022-07-21 15:21:29 -05:00
cam900
a5959ae7b9
Struct-ize sample map variable
2022-07-20 23:01:06 +09:00
tildearrow
cd7b333b2d
introduce a benchmark mode
2022-07-19 17:01:19 -05:00
tildearrow
a4741861ce
fix audio output being reset on cmd line export
2022-07-19 15:57:06 -05:00
tildearrow
60a52d3b9f
Revert "Revert "Fix issue #567 : LFO disable/enable behavior for YM2151.""
2022-07-17 00:06:04 -05:00
tildearrow
707dc30f15
Revert "Fix issue #567 : LFO disable/enable behavior for YM2151."
2022-07-17 00:05:56 -05:00
Natt Akuma
e334fdddb8
Merge pull request #572 from ZeroByteOrg/opmlfo
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Fix issue #567 : LFO disable/enable behavior for YM2151.
2022-07-17 12:04:38 +07:00
tildearrow
15ab8cc49b
YM2612: fix a CSM issue with key off
2022-07-12 18:45:54 -05:00
ZeroByteOrg
850508e1b8
Merge branch 'master' into ZSMv1
2022-07-11 12:59:59 -05:00
tildearrow
c85b67b1da
NES + chip -> Famicom + chip
2022-07-09 15:55:27 -05:00
tildearrow
c2f1385703
MSM6258: fix position not being reset in furnace s
...
ample mode
2022-07-08 02:25:25 -05:00
cam900
fe94ea8e04
Fix typo
2022-07-07 04:10:32 +09:00
tildearrow
b39924c9d6
AY: TODO fix wtr_envelope.dmf
2022-07-05 01:16:25 -05:00
tildearrow
f4a85bebff
dev101 - fix SMSFM_intro.dmf
2022-07-04 01:43:59 -05:00
tildearrow
949e293053
SMS: aaaand more .dmf compatibility
2022-07-03 23:43:13 -05:00
tildearrow
0ec28f168e
more .dmf compatibility stuff
2022-07-03 23:31:35 -05:00
Natt Akuma
f8425b817f
Fix GCC errors
2022-07-03 20:11:04 +07:00
Natt Akuma
d3cd7bbb81
Add generic PCM DAC system
...
For use with NGP DAC and some arcade system combos
2022-07-03 01:42:47 +07:00
Natt Akuma
fac415c8e8
Prepare for NGP system
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Also add PCM DAC as system format 0xc0
2022-07-02 08:19:25 +07:00
Natt Akuma
59bcd9599f
OPL: Missed changes from last commit
2022-07-01 17:55:33 +07:00
Natt Akuma
02b28e6e7d
OPL: Correct CHIP_FREQBASE to match clock ratio
...
This changes from 9440540 to 9437184
2022-07-01 17:33:33 +07:00
ZeroByteOrg
807848cfee
Fix LFO disable/enable behavior for YM2151.
2022-06-29 16:59:47 -05:00
ZeroByteOrg
40d67d7bb5
Merge branch 'master' into ZSMv1
2022-06-29 13:14:15 -05:00
tildearrow
a8a38dce2b
0.6pre1 - introduce the final changes
...
- implement E1xy/E2xy Defle bug when using same note twice
- add SNK Touchdown Fever preset
- update README.md and to-do list
- update credits
thank you for your patience!
see you in 0.6pre1.5 coming soon...
2022-06-29 04:57:05 -05:00
tildearrow
0a055ff85b
OPL: fix crash
2022-06-29 02:11:25 -05:00
tildearrow
b99dce5362
Merge pull request #499 from superctr/220527_blocksize
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Save the size of each block in a Furnace module
2022-06-29 01:54:05 -05:00
tildearrow
4a0bb1fa38
OPLL: one more chan osc fix
2022-06-29 01:50:20 -05:00
tildearrow
0b70902dbe
OPLL: fix per-channel osc, part 2
2022-06-29 01:40:03 -05:00
tildearrow
9fee9fa363
GUI: run per-chan osc on instrument preview
2022-06-29 01:37:12 -05:00
tildearrow
4dfd413ead
OPLL: fix per-channel osc, part 1
2022-06-29 01:32:52 -05:00
tildearrow
90481cc460
OPL: fix drums mode per-channel osc
2022-06-29 01:06:31 -05:00
tildearrow
477674400c
YM2612: whoops!
2022-06-29 00:55:05 -05:00
tildearrow
aaf02103f6
YM2612: implement DualPCM macros
2022-06-29 00:49:11 -05:00
tildearrow
3ea0ad1e0a
OPL: fix pitch macro
...
fixes #535
2022-06-28 23:32:36 -05:00
tildearrow
8c8ad7f5ab
fix audio saving being totally wrong
2022-06-28 22:08:24 -05:00
tildearrow
13f14b6854
SoundUnit: fix copy-paste blunder
2022-06-28 12:55:14 -05:00
tildearrow
be7d7002e2
fix opening/saving audio files with non-ASCII char
...
s on Windows
this required making a wrapper...
2022-06-28 02:00:08 -05:00
tildearrow
f483292a88
OPN[A/B/2]?: implement 18xx effect
2022-06-28 01:16:46 -05:00
Natt Akuma
e2449d91f1
VERA: Run noise generation in each channel update
2022-06-27 19:37:45 +07:00
tildearrow
b04743d045
SMS: implement Game Gear stereo in Nuked core
2022-06-27 04:09:24 -05:00
tildearrow
fef09fb00d
fix major per-channel audio export issue in ExtCh
2022-06-27 03:55:55 -05:00
tildearrow
869fe23036
fix .y12 TL loading
2022-06-27 03:44:09 -05:00
tildearrow
7ea49d7e84
what?
2022-06-27 03:39:42 -05:00
tildearrow
e39a923b23
C64: fix per-channel osc for 6581
2022-06-24 03:26:00 -05:00
tildearrow
951db12e6a
Namco WSG: fix C15/C30 high notes
2022-06-23 22:59:06 -05:00
tildearrow
a717c67f3d
change IDs of null/dummy audio backends
...
for eventual alternate audio backend support
2022-06-23 22:53:21 -05:00
tildearrow
b66cc81fc6
fix loading 24-bit samples
2022-06-23 22:33:25 -05:00
tildearrow
7586db9a1b
fix Termux build again
2022-06-23 16:25:51 -05:00
tildearrow
b90552dfb1
fix Termux build
2022-06-23 16:23:46 -05:00
ZeroByteOrg
ae7b271e1d
Merge branch 'master' into ZSMv1
2022-06-23 13:45:12 -05:00
Natt Akuma
142b8b2bb0
safeReader: Copy a value instead of direct casting
...
This fix crashes on architectures with forced alignments such as ARM
2022-06-23 09:03:20 +07:00
Natt Akuma
8dc143af7b
PET: Support full 16-bit period range
...
Fix #500
2022-06-23 02:42:11 +07:00
Natt Akuma
4bf4be1ea2
Fix 16-bit samples in YMZ280B VGM export
2022-06-22 21:55:31 +07:00
tildearrow
e3686c2e34
fix song playing from begin if stopped on last row
2022-06-20 22:14:16 -05:00
cam900
69ea1d0227
Fix AY8930 unmuting
2022-06-21 11:06:26 +09:00
tildearrow
5a1a583ab0
AY: finally fix unmuting
2022-06-20 18:53:39 -05:00
tildearrow
fd61e0e9f8
ZX beeper: per-"channel" osc
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there's only one
2022-06-20 18:48:10 -05:00
tildearrow
ee709b85c2
Namco WSG: per-channel oscilloscope
2022-06-20 18:20:49 -05:00
tildearrow
6772159d5f
one more GCC < 8 fix
2022-06-20 04:58:03 -05:00
cam900
9cad907773
Fix potential register related issue
2022-06-18 11:07:36 +09:00
tildearrow
39fa3d7d85
Merge branch 'master' into preset1
2022-06-17 20:40:09 -05:00
cam900
6dc81c7af1
Pitch correction (again), Fix compatibility issue
2022-06-18 10:38:48 +09:00
tildearrow
753458f898
LOL
2022-06-17 04:51:39 -05:00
cam900
25af023dc6
Various corrections and fixes
...
Fix SN PSG pitch corrections
Revive YM2612 from dead
Add Game Gear stereo function finally
Add OPN/A prescaler config
2022-06-17 14:30:18 +09:00
tildearrow
ad5072dad6
more MIDI debugging messages
2022-06-16 23:55:17 -05:00
tildearrow
b7d8f3c17a
harden sample movement
2022-06-16 23:39:38 -05:00
tildearrow
4d44c577e7
support saving 8-bit samples as-is
2022-06-16 23:22:40 -05:00
tildearrow
cdbcf7fcd3
fix loading 8-bit samples
2022-06-16 22:10:57 -05:00
tildearrow
327952f3f4
finally support loading floating-point samples
2022-06-16 22:07:12 -05:00
tildearrow
ed6a110d44
initialize SF_INFO before loading sample
2022-06-16 21:25:21 -05:00
cam900
0c1a8bc001
Merge branch 'master' into preset1
2022-06-17 09:19:17 +09:00
Natt Akuma
c44ca95b92
Make volume command handling consistent
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For WonderSwan and VIC-20
2022-06-17 03:06:07 +07:00
tildearrow
dc9f1112d1
MSM6258: fix rate being twice
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#541
2022-06-14 23:00:20 -05:00
tildearrow
d48801cfde
GUI: slight visualizer tweaks
2022-06-14 04:41:57 -05:00
tildearrow
da756bef7f
OPL: fix 4-op channel muting
2022-06-12 23:22:45 -05:00
Natt Akuma
47768edd20
Merge branch 'master' of https://github.com/tildearrow/furnace into snes
2022-06-10 23:00:03 +07:00
Natt Akuma
b49b596fbe
WIP SNES support, part 2
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Make the code build again, still no sound though
2022-06-10 22:59:44 +07:00
tildearrow
dd05429c0e
WaveSynth: initialize wave to 0 on SCC/Bubble Syst
2022-06-09 18:16:51 -05:00
Natt Akuma
f3a90d554c
WIP SNES support, part 1
2022-06-10 03:19:31 +07:00
ZeroByteOrg
8ed02530f6
Added WriteUC wrapper to safewrite for unsigned char.
2022-06-07 22:08:04 -05:00
ZeroByteOrg
7ad4a8f5a7
Fixed compile error in MacOS
2022-06-07 20:24:50 -05:00
cam900
6aa88b0770
Move on .cpp, prepare for variable rate support
2022-06-08 10:10:55 +09:00
ZeroByteOrg
d3717a5710
Merge branch 'master' into ZSMv1
2022-06-07 16:10:06 -05:00
cam900
7bbfe3af7c
Fix per-channel osc
2022-06-07 23:59:50 +09:00
cam900
dd93f6d18e
Merge branch 'master' into preset1
2022-06-07 13:04:17 +09:00
cam900
3e953f57b3
Prepare for TI-99/4A support
...
only works on MAME core only for now.
2022-06-07 12:57:09 +09:00
tildearrow
6dc408d99c
SAA1099: remove MAME core
...
closes #529
the MAME core is inaccurate.
it doesn't emulate envelope too well.
2022-06-06 15:05:08 -05:00
tildearrow
d3a3473f19
commit requested changes
2022-06-06 13:32:57 -05:00
ZeroByteOrg
378f6a957b
Merge branch 'master' into ZSMv1
2022-06-06 09:44:57 -05:00
cam900
74e3892fd9
Finally fixed
2022-06-06 23:26:22 +09:00
cam900
8bc545c8ab
Fix compile (again)
2022-06-06 22:45:16 +09:00
cam900
5473b8722d
Fix compile, Remove unused include
2022-06-06 19:52:13 +09:00
cam900
ebbd9784e6
Reduce more FM codes
2022-06-06 19:40:37 +09:00
cam900
d1aeabe464
Fix compile
2022-06-06 19:26:34 +09:00
cam900
35caab6f82
Merge branch 'master' into preset1
2022-06-06 19:09:12 +09:00
cam900
e0e6a45000
Prepare for reducing duplicates for 4op FM related codes, Add and correct bunch of presets, Add various clock, type options for chips
...
Prepare for reducing duplicates for 4op FM related codes
Add and correct bunch of presets
- mostly based on MAME source.
- Neo Geo AES uses slightly difference clock for NTSC, PAL colorbust frequency.
- Turbosound FM + SAA: Some Turbosound FM has additional SAA1099, for additional sound channel and Plays SAM coupe tune?
- PC-98:
- Sound Orchestra: OPN with hardpanned stereo, some model has with OPL family FM addons.
V variation has Y8950 and supports ADPCM.
- Sound Blaster 16 for PC-9800: This famous PC sound card is also exists for PC-98, with optional OPN PC-9801-26(K) compatibility on some models.
- IBM PCjr: PC with SN PSG sound, but less popular than previous models, and compatible Tandy 1000.
- Tandy 1000: PCjr and previous IBM PC compatible, also has SN PSG (later embedded in their ASIC, like Sega).
- Hexion: One of konami's budget arcade hardware with SCC + MSM6295 sound system, like their amusement hardware in this era.
- DJ Boy, Atari JSA IIIs, Skimaxx: How to panning sound or plays stereo sound on MSM6295 - just use MSM6295s per each output!
- Air Buster: One of arcade hardware with OPN + MSM6295 sound system, Used this configuration is also some hardwares.
- Tecmo system: One of arcade hardware with pretty unique sound system: OPL3, YMZ280B, MSM6295; first 2 entry is mostly used in music, last entry is mostly used in sound effect.
- Sunsoft Shanghai 3: Predecessor of Sunsoft Arcade is using YM2149 rather than FM, MSM6295 is still there.
- Atari Klax: example of arcade hardware sound system with single MSM6295 only.
- Ikari warriors: This early SNK Triple-Z80 hardware uses 2 OPL1s and no ADPCM supports.
- Coreland Cyber Tank: This rare arcade machine's stereo sound is like SB Pro, but it's actually produced in 2 Y8950s.
- Data East MLC: Latest arcade hardware from Data East, with single YMZ280B for sound.
- Kaneko Jackie Chan: Predecessor of Super Kaneko Nova System hardware, also with YMZ280B.
- Super Kaneko Nova System: Latest arcade hardware from Kaneko, with single YMZ280B for sound. this announced 3D acceleration addon, but finally cancelled.
- Toaplan 1: Home of Late 80-Early 90s Good ol' stuffs, Example of arcade sound system with single OPL2
- Namco Pac-Land: and this era, Namco start to change Custom 15 WSG to their Custom 30 WSG with featured RAM based waveform, and mailbox feature.
- Namco System 1: One of latest usage of Custom 30 WSG, with OPM FM hardware and 8 bit DAC and Stereo output.
Add various clock, type options for chips
- SN7: Prepare to add 17 bit noise variation, Game gear stereo extentsion, NCR PSG variation (MAME core only for now)
- OPN, OPNA: Add placeholder for prescaler option
- OPL: Prepare for OPL3L, OPL4 downscaled output rate option
2022-06-06 19:04:52 +09:00
tildearrow
64fa5f804b
finish fade out on audio export option
2022-06-06 04:00:56 -05:00
tildearrow
b6ea8ede86
fade out experiments - DO NOT COMPILE
2022-06-06 03:05:55 -05:00
tildearrow
5a0a9db9c3
highlight cur row instead of next one on playback
2022-06-06 01:05:06 -05:00
tildearrow
2932a7281d
implement getChanMacroInt() on supported systems
2022-06-05 18:17:00 -05:00
tildearrow
af0103d76e
macroInt: add hasRelease variable
2022-06-05 16:24:12 -05:00
tildearrow
05ffc98ed1
MSM6258: the final bits
2022-06-04 17:58:19 -05:00
tildearrow
05c2fb357f
MSM6258: clock/rate selection
2022-06-04 17:51:59 -05:00
tildearrow
fc34474d6e
MSM6258: prepare for rate changing
2022-06-04 16:52:42 -05:00
tildearrow
91621fe0f5
YM2612: DualPCM per-channel osc
...
fixes #516
2022-06-04 01:03:58 -05:00
tildearrow
a550c4cb30
YM2612: more DualPCM muting fixes
2022-06-04 01:00:29 -05:00
tildearrow
641648ca0f
YM2612: fix DualPCM muting
...
issue #516
2022-06-04 00:50:53 -05:00
tildearrow
1f1d2c85bd
GUI: add mono/poly note preview button
2022-06-03 18:05:07 -05:00
tildearrow
a6b33d0955
PC speaker: don't use printf/perror
2022-06-03 16:32:07 -05:00
tildearrow
71b4bf5fdd
YM2612: CSM arpeggio and slides
2022-06-03 16:21:42 -05:00
tildearrow
b4a7f0f5b7
YM2612: - C S M -
...
CSM only available with Nuked core
may not work on VGM export if you compress VGM (removes timer A writes)
2022-06-03 16:13:57 -05:00
tildearrow
59ba156cdf
YM2612: half-working CSM
2022-06-03 15:54:49 -05:00
tildearrow
365e466611
YM2612: earliest completely untested CSM work
2022-06-03 14:10:28 -05:00
tildearrow
0895789539
YM2612: fix DAC output not visible in per-chan osc
...
issue #515
2022-06-03 01:47:31 -05:00
tildearrow
94dae570e0
fix Ubuntu build
2022-06-03 01:40:09 -05:00
tildearrow
cc80bfbd81
PC speaker: add alternative output methods
2022-06-03 01:18:32 -05:00
tildearrow
37539157be
PC Speaker: timing improvements
2022-06-02 23:27:28 -05:00
tildearrow
50bdbb784a
oh no
2022-06-02 03:21:00 -05:00
tildearrow
e2f3a89513
test
2022-06-02 02:59:07 -05:00
tildearrow
131bef2689
SMS: fix per-channel osc when using Nuked core
2022-06-02 02:01:48 -05:00
tildearrow
ddcd76328d
add ability to move sub-songs
2022-06-01 18:50:30 -05:00
tildearrow
2da92b0433
newVolumeScaling, part 4 (final)
2022-06-01 18:27:06 -05:00
tildearrow
ad1ed7fe35
newVolumeScaling, part 3
2022-06-01 18:10:50 -05:00
tildearrow
e94d1b857f
newVolumeScaling, part 2
2022-06-01 18:02:34 -05:00
tildearrow
8141574d3c
newVolumeScaling, part 1
2022-06-01 17:50:26 -05:00
tildearrow
8bfcf00203
prepare for impl of the final compat flag
2022-06-01 16:35:39 -05:00
tildearrow
140318f8d3
SMS: prepare for an arp+porta fix
2022-06-01 15:15:32 -05:00
tildearrow
42d98f0894
SegaPCM: finally implement new behavior
2022-06-01 13:58:39 -05:00
tildearrow
a298ec2177
oops
2022-05-31 19:03:31 -05:00
tildearrow
1be93d9bbb
implement brokenOutVol compat flag
...
#341
2022-05-31 19:03:26 -05:00
tildearrow
b8a0084587
implement volMacroLinger compatibility flag
...
issue #425
2022-05-31 18:34:23 -05:00
tildearrow
9d10b5bf2b
OPL: complete the drum instrument type
...
#310
2022-05-31 17:44:52 -05:00
cam900
2e97e63b26
Forgot this
2022-05-31 14:11:43 +09:00
cam900
9c4dc2b978
Fix wrong link, Add modifier and contributor disclaimer in vgsound_emu core
2022-05-31 14:06:16 +09:00
cam900
443448c65b
Fix dead links
2022-05-31 13:52:36 +09:00