tildearrow
8772439d3e
add ability to play by one row
2022-02-06 00:42:07 -05:00
tildearrow
6000d702aa
fix urgent bug regarding note slides
2022-02-05 16:33:06 -05:00
tildearrow
a93a9c19f3
add "force mono audio" option and fix flags not be
...
ing set after a dispatch reset
2022-02-04 17:04:36 -05:00
tildearrow
b57e85134e
prepare for end of song effect
2022-02-04 14:43:57 -05:00
tildearrow
584b8426ff
GUI: improve debug menu
2022-02-03 18:38:57 -05:00
tildearrow
c8f57afda4
consider loop in sample preview
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fixes #120
2022-02-03 16:52:27 -05:00
tildearrow
5086bc1097
implement the linear pitch flag
2022-02-03 02:24:11 -05:00
tildearrow
d638af2017
fix E1xx and E2xx effects
2022-02-03 01:30:03 -05:00
tildearrow
2a15673610
implement loop modality and pitch control flags
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issue #113
2022-02-03 00:52:50 -05:00
tildearrow
f03ed7c833
NES: add hardware sweep effect
2022-02-01 18:28:48 -05:00
tildearrow
bf9eb8b0a4
fix two possible pitch slide regressions
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now let's fix blue crow
2022-01-30 15:55:31 -05:00
tildearrow
ec66b7a21b
add song tuning
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soon: system clock settings
2022-01-28 00:55:51 -05:00
tildearrow
0071894471
GUI: add a preliminary oscilloscope
2022-01-27 17:49:00 -05:00
tildearrow
8edcbc8d39
fix 0Bxx and 0Dxx commands
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now wiz lab and sixeight-v2 play correctly
TODO: fix walkSong
2022-01-27 00:29:37 -05:00
tildearrow
35ee06d6cf
fix ECxx effect
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fixes #57
2022-01-23 22:00:46 -05:00
tildearrow
bc32809ecb
fix #46
2022-01-21 04:27:00 -05:00
tildearrow
730561d3a3
arcade: add effects to control AMD/PMD
2022-01-20 17:54:11 -05:00
tildearrow
75ce5f4e2a
add auto-envelope mode (29xy effect)
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this closes #32
2022-01-20 03:23:03 -05:00
tildearrow
85dd6c3579
add ability to preview wavetables
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issue #16
2022-01-20 00:07:53 -05:00
tildearrow
85bb081f3b
prevent clock drift when previewing samples
2022-01-19 23:23:47 -05:00
tildearrow
51a89adb3d
more headache
2022-01-19 22:05:39 -05:00
tildearrow
fee174a65a
fix ECxx accuracy
2022-01-19 21:53:09 -05:00
tildearrow
efee5c3d7a
now remove debug messages
2022-01-19 01:36:47 -05:00
tildearrow
aa1a3f8aab
oh yes more fixes
2022-01-19 01:36:20 -05:00
tildearrow
f98662d329
slide accuracy fixes
2022-01-19 01:27:32 -05:00
tildearrow
e87239f8ce
fix retrigger implementation
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no longer broken
2022-01-19 00:01:34 -05:00
tildearrow
5a7cf57aa2
AY8930: implement noise and/or mask
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cannot confirm whether this behavior is accurate to hardware though...
thanks Eulous for details on this!
2022-01-18 18:21:27 -05:00
tildearrow
64745648a0
allow negative octaves
2022-01-18 16:55:32 -05:00
tildearrow
a148a04e2c
disable delay locking bug emulation entirely
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so it appears the bug emulation caused an actual bug
2022-01-18 15:24:42 -05:00
tildearrow
0356cf2c7a
TIA: add 10xx effect for selecting shape
2022-01-18 15:12:36 -05:00
tildearrow
8d4d47950c
rewrite audio export
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now it is possible to export audio from the GUI!
multiple export coming soon
2022-01-17 23:34:29 -05:00
tildearrow
df3ae12278
fix furnace for 32-bit
2022-01-17 21:08:14 -05:00
tildearrow
a0896f949c
and againnnnn
2022-01-17 18:18:28 -05:00
tildearrow
cba4385607
ignore speed change if speed is 0
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fixes #9
2022-01-17 18:05:29 -05:00
tildearrow
ce027d99f6
force insChanged on note input
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partially solves issue #8
2022-01-17 18:01:40 -05:00
tildearrow
2f1cdab36b
fix mixing being done wrongly
2022-01-15 00:24:06 -05:00
tildearrow
0e2230d036
hopefully finish the SAA1099 platform
2022-01-14 23:26:22 -05:00
tildearrow
1d3429d568
C64: don't gate on legato
2022-01-14 13:55:19 -05:00
tildearrow
ad145a13e4
fix the desync
2022-01-14 04:41:32 -05:00
tildearrow
573ce69dc7
add TIA platform
...
currently there is a desync bug which remains to be fixed...
2022-01-14 03:37:36 -05:00
tildearrow
dce06d8ec4
add AY8930 platform
2022-01-14 00:02:10 -05:00
tildearrow
b26208f2c1
fix changing order if 0Bxx is present
2022-01-13 20:54:34 -05:00
tildearrow
0b352ecd9a
add AY-3-8910 platform!
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this paves the way for eventual AY-3-8930 platform...
2022-01-13 02:52:19 -05:00
tildearrow
2fcb474544
stuff
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implement two systems and system vol/pan
2022-01-13 01:03:57 -05:00
tildearrow
cd739f5fde
change master clock to sampleRate*256
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this hopefully fixes the hang by doing all clock ops on a master clock
rather than one clock per system
2022-01-12 17:45:07 -05:00
tildearrow
fa5b99b46a
add stuff for diagnosis of hang problem
2022-01-12 17:02:48 -05:00
tildearrow
6245b3af31
add Cxxx effect for mid-song Hz change
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also add hang detection as I ran into one of them while test multi-chip
2022-01-12 02:45:26 -05:00
tildearrow
651db5784e
implement more effects
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- C64: set fine duty and filter
- Neo Geo: slide SSG envelope
2022-01-11 18:38:26 -05:00
tildearrow
7568f1a1b9
better YMU759 support
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time base now loaded as rate and timer no longer bugs out
also you can save YMU759 songs as .fur now, even if it is pointless
2022-01-09 17:08:14 -05:00
tildearrow
06c7ac92a2
earliest multi-chip support
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no saving, no adding chips yet...
only the beginning
2022-01-08 17:15:12 -05:00
tildearrow
7080434ed4
this does not compile
2022-01-08 16:03:32 -05:00
tildearrow
f47543ab98
prepare for multiple chip support, part 2
2022-01-08 03:02:04 -05:00
tildearrow
e8dc1e3c8b
turn the metronome into a sine
2022-01-04 00:29:59 -05:00
tildearrow
530a9bafc7
add a metronome
2022-01-04 00:02:41 -05:00
tildearrow
dc5990a37e
a lot of master system fixes!
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fixes forest frolick, professional tracker, YZYX, Monday (kinda),
MasterTracker and Ice Fields
2021-12-29 02:08:50 -05:00
tildearrow
be3b4da834
add note preview feature
2021-12-28 18:23:57 -05:00
tildearrow
d766c4aaf0
finally do EFxx right
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took a while to figure out...
2021-12-28 00:51:38 -05:00
tildearrow
eb28f7f7f1
whaaaaaaaaa
2021-12-27 17:05:03 -05:00
tildearrow
0001af3f35
hmm...
2021-12-27 16:37:33 -05:00
tildearrow
65444d4a99
el diego 2 finally plays back correctly
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ALMOST
2021-12-27 16:31:16 -05:00
tildearrow
1605f4f3c0
better global pitch effect
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still work in progress
2021-12-27 16:15:11 -05:00
tildearrow
f32c2fa06b
early implementation of global pitch
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apparently this requires a rewrite of the pitch logic...
2021-12-27 15:22:01 -05:00
tildearrow
c2669f208e
fix wiz lab AGAIN and implement repeat pat
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0x0b + 0x0d = broken
2021-12-21 17:42:27 -05:00
tildearrow
c6ae198283
fix export crash :<
2021-12-21 16:05:21 -05:00
tildearrow
726b457ae7
another uninitialized variable
2021-12-21 16:02:31 -05:00
tildearrow
48f4f5835b
add a sample preview button (hopefully)
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the next commit will be about normalizing sample rate
2021-12-21 13:06:14 -05:00
tildearrow
6ee4e33b89
GUI: add status bar
2021-12-21 02:30:09 -05:00
tildearrow
5523a43804
better loop tracking
2021-12-21 02:02:25 -05:00
tildearrow
7f3885d2b1
GUI: ability to add/del effect cols and EExx value
2021-12-20 19:46:49 -05:00
tildearrow
e35f48b7a0
and MORE bug emulation
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this time the volume DOES reset back to normal if you issue an off after
a 0Axx.
fixes pads.dmf
2021-12-19 00:42:20 -05:00
tildearrow
667526e414
further improve the accuracy of 03xx
2021-12-19 00:27:04 -05:00
tildearrow
97a00c7efd
improve 03xx accuracy
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portamento stops if same note
2021-12-19 00:02:48 -05:00
tildearrow
beceefd34b
only output playback status in console mode
2021-12-18 04:26:17 -05:00
tildearrow
8de60fe2a6
arcade pitch oddity
2021-12-15 00:50:32 -05:00
tildearrow
52087edceb
lots of changes
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- GUI: ability to load files
- GUI: arrow key navigation
- fix sample volumes
2021-12-15 00:37:27 -05:00
tildearrow
004e8341c2
reset on end of song
2021-12-14 13:16:35 -05:00
tildearrow
28a9d2c4a3
now the GUI
2021-12-14 12:40:26 -05:00
tildearrow
bde8a7f79d
warning-free compilation
2021-12-14 12:33:26 -05:00
tildearrow
285cc9b766
allow running GUI without loaded module
2021-12-13 14:40:03 -05:00
tildearrow
f39e2ea112
GUI: play/stop/change order
2021-12-11 03:34:43 -05:00
tildearrow
dec100b8aa
YMU759: interpret time base correctly
2021-12-11 00:37:22 -05:00
tildearrow
6858742d7b
fix sombras
2021-12-11 00:08:44 -05:00
tildearrow
442180956c
neo geo: more work
2021-12-09 17:06:28 -05:00
tildearrow
e2a41974ff
PCM sample bank support
2021-12-09 03:13:37 -05:00
tildearrow
d395abe47f
actually obey the orders
2021-12-09 01:44:40 -05:00
tildearrow
defaf7397a
arcade: finish it up
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0.12 feature parityyyyyyyy!
2021-12-09 00:46:48 -05:00
tildearrow
7ac225e839
arcade: even more work
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PCM tonight
2021-12-08 18:29:50 -05:00
tildearrow
9362cfa481
add clock drift for exact tempo
2021-12-08 02:57:41 -05:00
tildearrow
db2bfb8aa3
don't eat the last row in audio file out
2021-12-08 02:22:19 -05:00
tildearrow
0ca761d7fd
aaaaagain
2021-12-08 00:37:23 -05:00
tildearrow
65ab3a2b5d
keyOffAffectsArp is now per-channel
2021-12-08 00:33:00 -05:00
tildearrow
5fbaf71105
one thing is fixing bugs
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another is bugging fixes
2021-12-08 00:27:20 -05:00
tildearrow
50f6bb536f
treat ED00 correctly
2021-12-07 16:58:23 -05:00
tildearrow
1d390b705b
fix rael again
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only count the first pattern jump command
2021-12-07 16:32:20 -05:00
tildearrow
f71ee6b45d
preliminary audio file output
2021-12-07 12:21:23 -05:00
tildearrow
7490ed89a1
Revert "Revert "prepare to add file out - does not compile!""
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This reverts commit ada8e71884
.
2021-12-07 04:22:36 -05:00
tildearrow
ada8e71884
Revert "prepare to add file out - does not compile!"
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This reverts commit 45b202b85b
.
2021-12-07 04:20:11 -05:00
tildearrow
45b202b85b
prepare to add file out - does not compile!
2021-12-07 03:52:41 -05:00
tildearrow
3ee761fc87
C64: finish it all
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all modules play correctly, bar:
- motherfunksignal (almost)
- filters are a bit weird
2021-12-07 01:23:57 -05:00
tildearrow
d6fb6b0bb3
more optimization
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as of now non-stereo sound chips are only processed once
2021-12-06 16:51:18 -05:00
tildearrow
6efcfc2e8a
prepare for possible major optimization
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by just forwarding an output buffer to the dispatch and begin/length,
the number of calls may be reduced which improves performance.
2021-12-06 05:21:42 -05:00
tildearrow
480b26c95c
more C64 work
2021-12-05 16:45:29 -05:00
tildearrow
0f3f173b6e
rework some of the playback logic
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paving the way for C64
2021-12-05 16:11:12 -05:00
tildearrow
6599eb4f7e
many fixes to NES system playback
2021-12-04 02:19:14 -05:00
tildearrow
99e59278ad
PCE: kind of implement LFO
2021-06-09 01:08:42 -05:00
tildearrow
451c35f41b
PCE: sample playback
2021-06-08 23:16:29 -05:00
tildearrow
cd1851606e
PCE: the adventures of arp fail
2021-06-08 21:49:24 -05:00
tildearrow
8b9da366e4
PCE: implement noise, wave and pan commands
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TODO: actually implement noise mode very well
2021-06-08 20:45:38 -05:00
tildearrow
0b8fcc6e8d
genesis: implement 10xx command
2021-06-05 23:27:02 -05:00
tildearrow
09371f9205
more game boy playback fixes
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including fixing the arp+slide thing
2021-05-28 02:30:09 -05:00
tildearrow
fc87899aa8
implement the final game boy bits
2021-05-28 01:26:57 -05:00
tildearrow
83ce4f0ebe
game boy progress, part 5
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now with almost accurate arpeggios.
2021-05-28 00:36:40 -05:00
tildearrow
30692985dc
more slide fixes
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we are closer and closer
2021-05-26 02:34:40 -05:00
tildearrow
6c7383f39b
fix mastertracker again
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arpeggio broke
2021-05-26 02:06:40 -05:00
tildearrow
79f15fcbd8
fix a silly bug
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TODO: apparently this song requires accurate porta...
2021-05-19 03:09:51 -05:00
tildearrow
f26307f11b
more slide headache
2021-05-19 02:22:26 -05:00
tildearrow
ba2c4f46c6
oh come on OFF stops arpeggio?!
2021-05-19 02:06:13 -05:00
tildearrow
471cd2d68d
add some view modes and fix a slide bug
2021-05-19 02:05:24 -05:00
tildearrow
d9c02531e8
implement E4 effect
2021-05-18 03:02:47 -05:00
tildearrow
c766f98719
implement arp speed and arp tick
2021-05-18 02:53:59 -05:00
tildearrow
c0f7f12c89
misc fixes and new effects
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- fix 8-bit samples
- 0C effect
- E3 effect
2021-05-18 02:29:17 -05:00
tildearrow
ccd5acf1e4
even. more. volume. slide. fixes.
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so it happens on >volMax too
amazing
2021-05-18 01:52:03 -05:00
tildearrow
38b16fe5ae
fix porta up/down
2021-05-18 01:37:14 -05:00
tildearrow
ba8c6d8169
it builds on GCC again
2021-05-17 19:18:59 -05:00
tildearrow
ceda9a8058
the final volume fix i think
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all 5 test cases pass
2021-05-17 15:36:14 -05:00
tildearrow
9736b77401
better volume slide accuracy
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volume slide seems to be kind of quirky:
- sliding all the way down and then up suddenly sets the vol to max
- apparently there is an overflow and the slide stops when it reaches
its boundaries (instead of continuing)
2021-05-17 15:06:11 -05:00
tildearrow
67847d79cf
attempt to fix the volume slide mess
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also a fix to noise arps in basic mode in SMS
the volume slides will be an adventure as the behavior seems to be hard
to determine
2021-05-17 03:06:45 -05:00
tildearrow
53975349e5
more. SMS. fixes.
2021-05-17 01:51:14 -05:00
tildearrow
2532401265
prepare for ch3 mode
2021-05-16 17:43:10 -05:00
tildearrow
4662e567c2
fix delayed note cut
2021-05-16 03:20:32 -05:00
tildearrow
dbc2e6285f
a lot of work
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- round to nearest instead of round to zero in SMS period calc
- implement arpeggio
- implement arp macro (kinda)
- polish the SMS platform
- correct the DIV_CMD_PITCH range to 1 semitone
- fix PSG volume in Genesis
- use a better register write strat in Genesis
- fix a bug caused by legacy code
- implement ECxx command
- implement EDxx command
- implement SN noise mode command
- vibrato table is now 64 positions long (instead of 60)
2021-05-16 03:03:23 -05:00
tildearrow
d9f076ef64
prepare to add SMS platform
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plays but no macro yet
2021-05-15 14:18:16 -05:00
tildearrow
9a97c38cc6
implement more effects and bugfixes
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enough to play time trax intro near flawless
2021-05-15 03:13:21 -05:00
tildearrow
eb692ca9a9
implement several effects
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volume slides, vibrato, slides and portamento
2021-05-14 14:16:48 -05:00
tildearrow
775b88dae2
more playback work
2021-05-14 03:23:40 -05:00
tildearrow
45a6d70479
massive improvements to genesis playback
2021-05-13 02:39:26 -05:00
tildearrow
062a9837c0
G E N E S I S
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without SN
2021-05-12 17:19:18 -05:00
tildearrow
a68f8d0dec
add some basic playback code!
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here it begins
2021-05-12 05:22:01 -05:00
tildearrow
f810fc0c3c
earliest playback
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no sound, just terminal output
2021-05-12 03:58:55 -05:00