CraftyBoss
9655101978
Merge pull request #73 from Istador/pr-small-fixes
...
Small fixes
2024-10-26 13:54:58 -07:00
CraftyBoss
cb60601c2a
Merge branch 'dev' into pr-ban-info
2024-10-25 19:14:12 -07:00
CraftyBoss
56c5adc094
Merge pull request #68 from Istador/pr-new-players-list
...
New Hide & Seek Players List
2024-10-25 18:54:55 -07:00
CraftyBoss
6493ef8d35
Merge pull request #67 from Istador/pr-main-mod-menu
...
Replace the action guide with the SMOO Mod Menu
2024-10-25 18:52:21 -07:00
Robin C. Ladiges
0a18f616e5
fix: add a reconnect failure delay
...
There are TCP timeouts, but in situations where it fails instantly there would otherwise be no delay.
(E.g. firewall rejection, or when in flight mode.)
2024-10-17 14:40:21 +02:00
Robin C. Ladiges
9130b2d16e
notify players that they are banned or kicked from the server
2024-10-08 19:38:32 +02:00
Robin C. Ladiges
8797d58c94
[mod menu] new: tell the user to restart the game after changing the server
2024-10-07 22:47:27 +02:00
Robin C. Ladiges
82cc6ffe91
[debug menu] remove: debug puppet page
2024-10-07 22:47:27 +02:00
Robin C. Ladiges
7cd46d2f29
[debug menu] change: toggle BGM also when the debug menu is open
...
Also:
- remove unused `L + Right` and `L + Up` controls for debug puppets
2024-10-07 22:47:27 +02:00
Robin C. Ladiges
56350afa04
[debug menu] change: only change the selected player when the players page is open
2024-10-07 22:47:27 +02:00
Robin C. Ladiges
efce9392a1
[debug menu] change: only change the selected page when the debug menu is open
2024-10-07 22:47:26 +02:00
Robin C. Ladiges
b51f49a002
refac: non-whitespace
2024-10-07 22:47:22 +02:00
Robin C. Ladiges
b88b4679cf
refac: whitespace
2024-10-07 22:47:17 +02:00
Robin C. Ladiges
ddd2ee241d
fix: check Ryujinx default profile only on emulators
2024-07-09 09:01:08 +02:00
Robin C. Ladiges
060c3f9def
[mod menu] change: make it obvious that changing the server or port requires a restart
...
Also: call it `server address` instead of `server IP`, because domains work too.
2024-06-26 09:17:27 +02:00
Robin C. Ladiges
65582aafea
[mod menu] new: option to hide server in debug menu
...
- Client.hpp: add bool variable and methods
- hooks.cpp: save/load value from common.bin
- main.cpp: change
- StageSceneStateServerConfig: add button to the mod menu to toggle it
2024-06-26 09:17:23 +02:00
Robin C. Ladiges
e1bd6d8785
[debug menu] new/change: show server & port & connected players on first line
...
The socket needs its own copy of the IP, otherwise it wrongly changes the displayed server after changing it in the mod menu.
2024-06-26 09:11:42 +02:00
Robin C. Ladiges
d107354db9
[debug menu] new: page to show controls
2024-06-26 09:11:42 +02:00
Robin C. Ladiges
326ccb33af
[debug menu] new: title for debug puppet page
2024-06-26 09:11:42 +02:00
Robin C. Ladiges
d8c89abdbb
[debug menu] change: improve animation & cappy page
...
- title
- code indentation
- X Y Z alignment for position and rotation
2024-06-26 09:11:41 +02:00
Robin C. Ladiges
eb4dcb5c2e
[debug menu] new: show own player info on first players page
2024-06-26 09:11:41 +02:00
Robin C. Ladiges
c0bb939a92
[debug menu] change: simplify player page
...
- Show `Yes` and `No` instead of `True` and `False`
- Remove `Is in Capture`
- Always show `Capture`
- Combine `Animation Index` and `Packet Animation` into one `Animation` line
- Rename `Puppet0` to `Empty Slot 1`
- Don't mention puppets
2024-06-26 09:11:41 +02:00
Robin C. Ladiges
ec41ee067e
[debug menu] new: show pagination for players
2024-06-26 09:11:41 +02:00
Robin C. Ladiges
7e9e356714
[debug menu] change: show pagination controls and pages amount
2024-06-26 09:11:41 +02:00
Robin C. Ladiges
90a34e8f87
[debug menu] new: show mod version
...
fallback to git info if not builded for a specific version
2024-06-26 09:11:41 +02:00
Robin C. Ladiges
ef9b629e3a
[debug menu] change: move main status to the top and simplify it
2024-06-26 09:11:40 +02:00
Robin C. Ladiges
7e698838cf
[debug menu] change: send & recv queue on one line
2024-06-26 09:11:40 +02:00
Robin C. Ladiges
43c55f062d
[debug menu] change: client & gamemode heaps on one line
...
- Show how much is used instead of how much is free.
- Double precision, because of observable inaccuracies otherwise.
- Divide by 1024 instead of by 1000 to display KiB instead of KB.
- Show only one fractional digit.
- (The max is exactly 320 KiB, so need to show a fractional digit for it.)
2024-06-26 09:11:38 +02:00
CraftyBoss
b2d444b2b9
Merge pull request #65 from Istador/pr-gravity-toggle
...
don't close the H&S menu after toggling the gravity button
2024-06-25 16:15:10 -07:00
Amethyst-szs
d600412e73
new hide & seek players list
...
Cherry picked this from the original commit and did the romfs change for all languages (not just for `USen`).
All players are shown now with an icon indicating their gamemode role.
I also changed the approach on how to change the font.
Instead of changing existing characters I added completely new characters to the font (in all languages).
That way the game icons don't appear unintended elsewhere in the game.
It's also possible to do it for all languages now (`%`, &`, and `©` aren't available in all languages).
Sadly I couldn't get UTF-32 characters to work (e.g. to use unicode codes for emojis that fit the icon).
So I had to limit myself to UTF-16 and chose the private use area of unicode:
- 0xE000 for a penguin icon (why not? :D)
- 0xE001 for the hider icon (formerly `%`)
- 0xE002 for the seeker icon (formerly `&`)
- 0xE003 for the sardine icon (formerly `©`)
- 0xE004 for the sardines can icon (formerly `@`)
I included the sardines icons already, because in the future I might create separate PRs to get these gamemodes into the main mod.
The font changes are inside `romfs/LocalizedData/${lang}/LayoutData/FontData.szs`.
The update in the `romfs/LayoutData/HideAndSeekIcon.szs` changes the title for the players list from `Teammates` to `Players`.
It also adds a shadow to the font of the list to increase readability.
f8eef7fb97
2a0d0e7724
(cherry picked from commit f8eef7fb97
)
(cherry picked from commit 2a0d0e7724
)
Co-authored-by: Robin C. Ladiges <rcl.git@blackpinguin.de>
2024-06-01 22:42:59 +02:00
Amethyst-szs
e15e8f60e9
[main menu][pause menu] replace the action guide with the SMOO Mod Menu
...
Cherry picked this aspect from the original commit and did the romfs change for all languages (not only for `USen`).
a9b2c87aa0
(cherry picked from commit a9b2c87aa0
)
Co-authored-by: Robin C. Ladiges <rcl.git@blackpinguin.de>
2024-05-31 23:50:36 +02:00
Robin C. Ladiges
94c6e74400
[h&s menu] change: don't close after toggling the gravity button
2024-05-29 13:48:33 +02:00
Robin C. Ladiges
6bc98f79ac
[h&s menu] refac: only one buffer
2024-05-29 13:48:28 +02:00
Robin C. Ladiges
59337d6f38
[mod menu] refac: activateInput and deactivateInput
2024-05-29 13:47:30 +02:00
Robin C. Ladiges
1b3d763015
fix: memory leak if send queue is full
2024-05-29 13:35:07 +02:00
Robin C. Ladiges
b4d90d1d85
fix: add auto reconnect again
2023-09-07 19:30:57 +02:00
Jack Garrard
8acb8700bf
Merge branch 'dev' into udp-client
2023-09-02 13:35:38 -07:00
Jack Garrard
7064122902
Merge branch 'dev' into packet-acceptance
2023-09-02 12:58:53 -07:00
Jack Garrard
8d94cf7856
Merge pull request #54 from Istador/resend-packets
...
fix: `TagInf` and `CaptureInf` synchronization issues
2023-08-25 18:51:28 -07:00
Jack Garrard
9bf07b3e0d
Merge pull request #53 from Istador/isit-with-active
...
fix: mark player as not a seeker when H&S is disabled
2023-08-24 23:42:13 -07:00
Robin C. Ladiges
45cd4442c8
recycle the reconnect error to warn about the default Ryujinx profile ID
2023-07-08 20:45:53 +02:00
Robin C. Ladiges
c736878df1
Toggle H&S Gravity
with real toggle functionality
2023-07-08 04:31:56 +02:00
Robin C. Ladiges
366ad5e888
remove reconnect button
2023-07-07 23:46:11 +02:00
Robin C. Ladiges
f810e8f07d
fix: send empty TagInf and CaptureInf on first connection
...
Because other players might still have old values saved in their puppet.
2023-06-24 04:09:47 +02:00
Robin C. Ladiges
2bef6f796e
fix: resend CaptureInf packet on reconnect and for new players
2023-06-24 02:42:54 +02:00
Robin C. Ladiges
4835692672
fix: resend TagInf packet on reconnect and for new players
2023-06-24 01:27:14 +02:00
Robin C. Ladiges
27b9a095f7
fix: mark player as not a seeker when H&S is disabled
...
If a player is a seeker and then disables H&S, they should no longer be considered as a seeker by other players.
(Because staying as a seeker will kill hiders when touching them).
2023-06-23 04:18:41 +02:00
Robin C. Ladiges
36f9343f83
don't send empty GameInf and CostumeInf packets and resend them on reconnect
...
Resend because: on server restarts the server will lose the stage and costume information.
If only one client is connected to the server, the packets currently aren't resent, so the server doesn't know in which stage the client is and what
costume it wears
(which I'd like to display on the website).
With more then one client connected it already works, because when another client joins the server, the client will send both packets.
2022-12-16 13:19:54 -06:00
Jack Garrard
76d61a8067
Success and receive spelling
2022-10-29 18:21:58 -07:00
Jack Garrard
8c992649fd
Remove tabs
2022-10-29 18:16:43 -07:00