SuperMarioOdysseyOnline/source
Robin C. Ladiges 65582aafea
[mod menu] new: option to hide server in debug menu
- Client.hpp: add bool variable and methods
- hooks.cpp: save/load value from common.bin
- main.cpp: change
- StageSceneStateServerConfig: add button to the mod menu to toggle it
2024-06-26 09:17:23 +02:00
..
al/execute executor table re-impl, shine sync changes, send/recv netcode refactored 2022-09-04 02:23:02 -07:00
cameras First Commit 2022-06-16 14:33:18 -07:00
layouts Merge branch 'main' of https://github.com/Sanae6/SuperMarioOdysseyOnline into Sanae6-main 2022-08-10 14:40:16 -07:00
nx Add svcOutputDebugString 2022-06-18 18:25:15 -07:00
puppets Success and receive spelling 2022-10-29 18:21:58 -07:00
sead executor table re-impl, shine sync changes, send/recv netcode refactored 2022-09-04 02:23:02 -07:00
server [debug menu] new/change: show server & port & connected players on first line 2024-06-26 09:11:42 +02:00
states [mod menu] new: option to hide server in debug menu 2024-06-26 09:17:23 +02:00
crt0.s First Commit 2022-06-16 14:33:18 -07:00
debugMenu.cpp First Commit 2022-06-16 14:33:18 -07:00
Factory.cpp First Commit 2022-06-16 14:33:18 -07:00
helpers.cpp First Commit 2022-06-16 14:33:18 -07:00
hooks.cpp [mod menu] new: option to hide server in debug menu 2024-06-26 09:17:23 +02:00
Keyboard.cpp only save ip/port changes if actually changed, reconnect fixes 2022-07-09 18:24:00 -07:00
main.cpp [mod menu] new: option to hide server in debug menu 2024-06-26 09:17:23 +02:00
module.cpp First Commit 2022-06-16 14:33:18 -07:00